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* ''VideoGame/KirbyStarAllies'' is entirely powered by this trope: Kirby has to use hearts to turn his foes into his friends so they can all team up together to save the universe. The game actually is heavily turned towards a multiplayer gameplay, so it would take this trope right to the people playing it!
** Unlike every other enemy in the game, you can hurt the final boss by throwing friendship hearts at him. In other words, Kirby can destroy an EldritchAbomination by repeatedly asking him to become friends!

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* ''VideoGame/KirbyStarAllies'' is entirely powered by this trope: Kirby has to use hearts to [[HeelFaceBrainwashing turn his foes into his friends friends]] so they can all team up together to save the universe. The game actually is heavily turned tuned towards a multiplayer gameplay, so it would take takes this trope right to the people playing it!
it.
** Unlike every other enemy in the game, you can hurt the final boss by [[OutsideTheBoxTactic throwing friendship hearts at him.him]]. In other words, Kirby can destroy an EldritchAbomination by repeatedly asking him to become friends!

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* ''VideoGame/{{Miitopia}}'': Friendships are an integral part of the game's mechanics. As they grow stronger, your Miis are able to perform assists for each other, from impressing each other with stronger attacks to avenging each other to bringing themselves back from defeat through sheer force of will for their fallen friend's sake.

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* ''VideoGame/{{Miitopia}}'': ''VideoGame/{{Miitopia}}'':
**
Friendships are an integral part of the game's mechanics. As they grow stronger, your Miis are able to perform assists for each other, from impressing each other with stronger attacks to avenging each other to bringing themselves back from defeat through sheer force of will for their fallen friend's sake.sake.
** Energetic team members have the "Cheer" quirk, which activates when another member's MP is very low and they cheer in support for them, which boosts their MP.
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* ''VideoGame/AstraHunterZosma'': Every boss the party defeats [[FireForgedFriends improves their bond]], resulting in Zosma getting more sigil slots and more actions per round while the blob companion gets more ABP to allocate to their skills, as well as new active and passive skills.
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* ''VideoGame/ResidentEvil'', when playing as Jill, has this with a recurring theme in order to get the good ending [[spoiler:where Barry survives. Frequently Barry will either tell you to let him do things for you, like get a rope to pull you from a pit, or will ask you if you want him to go with you. Trusting him by waiting for the rope and going with him, and taking the selfless options like going first, are the choices you need to do to keep him alive. Not trusting him or being a selfish bastard, while apparently the smart choice as he begins acting very suspicious, will result in his death in a myriad of ways. The 2002 UsefulNotes/GameCube remake kept this, although it condensed it into a single yes or no choice: do you trust your friend enough to give him back his gun after he betrayed you so he can fight [[HumanoidAbomination Lisa Trevor]]?]]

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* ''VideoGame/ResidentEvil'', when playing as Jill, has this with a recurring theme in order to get the good ending [[spoiler:where Barry survives. Frequently Barry will either tell you to let him do things for you, like get a rope to pull you from a pit, or will ask you if you want him to go with you. Trusting him by waiting for the rope and going with him, and taking the selfless options like going first, are the choices you need to do to keep him alive. Not trusting him or being a selfish bastard, while apparently the smart choice as he begins acting very suspicious, will result in his death in a myriad of ways. The 2002 UsefulNotes/GameCube Platform/GameCube remake kept this, although it condensed it into a single yes or no choice: do you trust your friend enough to give him back his gun after he betrayed you so he can fight [[HumanoidAbomination Lisa Trevor]]?]]



*** There's a joke that the "f" added to ''VideoGame/TalesOfGraces'' for its UsefulNotes/PlayStation3 UpdatedRerelease stands for "friendship" because this trope is pretty much the key theme of the game.

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*** There's a joke that the "f" added to ''VideoGame/TalesOfGraces'' for its UsefulNotes/PlayStation3 Platform/PlayStation3 UpdatedRerelease stands for "friendship" because this trope is pretty much the key theme of the game.
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* In ''VideoGame/RuneScape'', what separates the player character from [[AncientEvil Rasial]] and the rest of the {{necromanc|y}}ers who followed in the intervening millennia is that, rather than enslave the dead, [[BadPowersGoodPeople the player asks them for their assistance and leaves them free to refuse]]. This grants them an edge that Rasial sorely lacks, which upon his eventual defeat the latter acknowledges to have never considered trying. A possible explanation is that the undead conjured by the player are able to draw out more of their own strength by virtue of lending it willingly, whereas most other undead are tortured souls begging for release.
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* In ''VideoGame/AlphaProtocol'', PlayerCharacter Agent Mike Thorton of the titular NoSuchAgency is a GuileHero [[ManipulativeBastard with a knack for figuring out what makes people tick]], and uses it to his advantage by cultivating relationships around the world to aid him in his [[SpyFiction mission]].
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%% ** The general theme of ''VideoGame/SonicHeroes'' deals with teamwork and friendship.
%% ** The general theme of ''[[VideoGame/SonicRushSeries Sonic Rush]]'', where the power of friendship allows Blaze to access the power of the Sol Emeralds and go Super to stop the Eggmen from taking over the world.

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%% ** The general theme of ''VideoGame/SonicHeroes'' deals with teamwork and friendship.
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friendship. This ties into its gameplay, where all four teams have three members working together to take advantage of their strengths to get past obstacles and defeat enemies. Taken to its logical extreme when three of the four teams use "the real superpower of teamwork" to weaken Metal Sonic, giving the last team, Team Sonic, enough time to use the Chaos Emeralds to transform and defeat him in the FinalBoss.
** The general theme of ''[[VideoGame/SonicRushSeries Sonic Rush]]'', ''VideoGame/SonicRush'', where Blaze the Cat initially is standoffish and aloof. However, through the power of friendship Sonic's conviction and eventual friendship, it allows Blaze to access the true power of the Sol Emeralds and go Emeralds, going into her [[SuperMode Blazing Form]]. Teaming up alongside [[GoldenSuperMode Super to Sonic]], the two put a stop to the two Eggmen from taking over the world.world in the game's finale.
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* The ''VideoGame/SonicTheHedgehog'' series seems keen on the theme of friendship.

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* The ''VideoGame/SonicTheHedgehog'' ''Franchise/SonicTheHedgehog'' series seems keen on the theme of friendship.
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* Hikari from ''VideoGame/OctopathTravelerII'' very firmly believes in this trope. He actually hangs out with and befriends the common folk of his kingdom, and he treats his allies as equals. This allows him to retake Ku after Mugen drives him out, as Mugen would rather rule by fear, making Hikari far more popular with the citizens. Finally, Hikari [[spoiler:manages to overcome his SuperpoweredEvilSide due to his desire to protect his friends, which also becomes the new source of his LatentPower]].
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* ''VideoGame/DragaliaLost'': This is exactly how Euden defeats [[spoiler: Xenos. Since Euden is an abnormality, being a part of Xenos’ heart, (the part that gives to others) at the very end of his adventure, he gains the ability to [[EleventhHourSuperpower literally harness the bonds that he has with his friends, and manifest it into a physical form]]. In order to kill Xenos for good, Euden harnesses the power and bonds that he has shared with literally every single person that he has connected with, and this power is what proves to be too much for Xenos to handle.]]

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