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* TacticalSuicideBoss: Had the [[spoiler:driver of the humvee decided not to open the vehicle's hatch and start throwing molotov cocktails, Joel would have had no chance of destroying it.]]

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* TacticalSuicideBoss: Had the [[spoiler:driver [[spoiler:gunner of the humvee decided not to open the vehicle's hatch and start throwing molotov cocktails, Joel would have had no chance of destroying it.]]
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* SurvivorGuilt: [[spoiler:Ellie in the ending, as a result of the Fireflies being unable to save any other immune survivors and Joel rescuing her from their facility. Joel eventually manages to calm her down by telling her that the Fireflies had dozens of immune subjects and could not create a vaccine from any of them, so they'd given up]].

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* SurvivorGuilt: [[spoiler:Ellie in the ending, as a result of the Fireflies being unable to save any other immune survivors and Joel rescuing her from their facility. Joel eventually manages surviving due to calm her down by telling her that the Fireflies had dozens of immune subjects and could not create a vaccine from any of them, so they'd given up]].immunity while everyone else who got infected dies]].
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* TwoByFore: The wooden board is the most commonly found melee weapon in the game.
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* [[spoiler: VillainProtagonist]]: Joel, by the end of the game.

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* ShoutOut: [[JustifiedTrope Justified]]. As Ellie has never known the world before the fall of society, it is up to Joel to teach her about it. He uses mementos from the past (broken arcade machines, {{LetsPlay}}s, film posters and comics) to do it.
** There are some more traditional shout-outs too. For instance, [[spoiler: the ChasingYourTail BossFight against David is very similar to the boss battle against [[{{VideoGame/Manhunt}} Piggsy]], right down to the usually OneHitKill BackStab requiring [[RuleOfThree three stabs]] to take the boss down.]]
** [[spoiler: When you first play as Ellie, you're in a forest map, [[{{VideoGame/TombRaider2013}} playing as a brown-ponytailed young]] woman [[Film/TheHungerGames with a bow chasing]] down a [[{{Film/Hanna}} deer for food]].]]
*** [[spoiler: Joel's wound is quite similar to Lara's at the beginning of the game. It isn't as easily shrugged off though.]]
** A college student's journal you can pick up makes reference to his/her friends [[{{VideoGame/SilentHill1}} Cheryl]] and [[{{VideoGame/SilentHill3}} Heather]].
** The [[ICallItVera Shorty]] would be an otherwise unremarkable SawedOffShotgun if it wasn't [[{{VideoGame/Uncharted}} treated as a pistol]]. Similarly, [[NamesToRunAwayFromReallyFast El Diablo]] is very similar to the [[SniperPistol Tau Sniper]] from ''VideoGame/Uncharted3DrakesDeception''.
** As heard on Two Best Friends, Sarah's clothing seem to be a reference to Kristen Stewart's clothing in ''Panic Room''.
** [[TheGhost Ish]] is confirmed via WordOfGod to be named after the main character in ''Literature/EarthAbides'', a [[OlderThanTheyThink 1949]] novel about a man trying to survive in a world where more than 90% of people have been killed by a plague but darn if he also doesn't work as a Literature/MobyDick reference.
** The robot that Henry refuses Sam to take is a {{Transformers}} robot.
** One recording features a Firefly scientist who foolishly decided to release some [[Film/TwentyEightDaysLater Cordyceps-infected monkeys]] instead of exterminating them, getting himself bitten and infected for his trouble.
** The scene of finding Ish's beached boat is similiar to the beached boat scene in ''TheRoad''.
** The [[AndYourRewardIsClothes unlockable outfits]] include a ''Jak and Daxter'' T-shirt and a pair of Jak's goggles for Ellie. If you can clear the game on Survivor difficulty, you can unlock a bright yellow jumpsuit for her that's reminiscent of [[Film/KillBill the Bride's]], or possibly of Chigusa's from the live-action ''Film/BattleRoyale''.
** Henry's little brother Sam's name could be seen as a nod to ''Film/IAmLegend'', a zombie-like apocalyptic film where WillSmith's character lives alone in an abandoned city with his dog, Sam, as his only company, whom he basically treats like family or best friend. [[spoiler:Eventually, Will's character Neville suffers an ambush of infected/mutant canine creatures who winds up biting Sam, later forcing Neville to strangle her to death while crying when realizing she's turning.]]
** When escaping the sewers, Sam points out how the outside walls have the warning "Infected inside, do not open" on them, possibly a reference to the first episode of ''Series/TheWalkingDead'', where the main character Rick attempts to escape a hospital and runs into a door with the words "Don't open, dead inside" written on it.
** The part where Joel and Ellie meets and pats a giraffe is a nod to the scene in the first ''JurassicPark'' movie where the main characters encounters a brachiosaurus, and the girl of the group stretches out to pet it. It doubles as FridgeBrilliance in that while the giraffe isn't an extinct specie, it's the first time Ellie has ever seen one for real, perhaps even ''at all'', making her fascination with it just as strong.
** The "tag" for unlocking every shiv door in the game is called [[Franchise/ResidentEvil Master of Unlocking]].
** [[spoiler:The scene where Joel and Ellie realize Tess is infected, along with her sacrifice by deliberately drawing fire from government forces long enough for two people to get away and to avoid becoming one of the infected,]] is a nod to the remake of ''Film/TheCrazies''.
** The poster for [[ShowWithinAShow Dawn of the Wolf]] seems very reminiscent to one of the {{Literature/Twilight}} movie posters. It's quite ultimately a TakeThat as Joel refers to it as "a dumb Teen movie".
** A food vendor in the slums at the beginning of the game says that she'll only take ration cards as currency, and that she isn't interested in "[[{{VideoGame/Metro2033}} bartering for bullets]]".
** We've seen a protagonist wielding a Colt Defender handgun in [[VideoGame/Uncharted2AmongThieves another Naughty Dog production before this one]].
** Tess' [[spoiler:LastStand]] is ''very'' similar to [[spoiler:[[RedDeadRedemption John Marston's]], sending the people she cares about away before drawing her breath and slowly turn around to face the enemy, a gun at hand to take as many down with her as she can.]]

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* ShoutOut: [[JustifiedTrope Justified]]. As Ellie has never known the world before the fall of society, it is up to Joel to teach her about it. He uses mementos from the past (broken arcade machines, {{LetsPlay}}s, film posters and comics) to do it.
** There are some more traditional shout-outs too. For instance, [[spoiler:
it. See [[ShoutOut/TheLastOfUs here]] for the ChasingYourTail BossFight against David is very similar to the boss battle against [[{{VideoGame/Manhunt}} Piggsy]], right down to the usually OneHitKill BackStab requiring [[RuleOfThree three stabs]] to take the boss down.]]
** [[spoiler: When you first play as Ellie, you're in a forest map, [[{{VideoGame/TombRaider2013}} playing as a brown-ponytailed young]] woman [[Film/TheHungerGames with a bow chasing]] down a [[{{Film/Hanna}} deer for food]].]]
*** [[spoiler: Joel's wound is quite similar to Lara's at the beginning of the game. It isn't as easily shrugged off though.]]
** A college student's journal you can pick up makes reference to his/her friends [[{{VideoGame/SilentHill1}} Cheryl]] and [[{{VideoGame/SilentHill3}} Heather]].
** The [[ICallItVera Shorty]] would be an otherwise unremarkable SawedOffShotgun if it wasn't [[{{VideoGame/Uncharted}} treated as a pistol]]. Similarly, [[NamesToRunAwayFromReallyFast El Diablo]] is very similar to the [[SniperPistol Tau Sniper]] from ''VideoGame/Uncharted3DrakesDeception''.
** As heard on Two Best Friends, Sarah's clothing seem to be a reference to Kristen Stewart's clothing in ''Panic Room''.
** [[TheGhost Ish]] is confirmed via WordOfGod to be named after the main character in ''Literature/EarthAbides'', a [[OlderThanTheyThink 1949]] novel about a man trying to survive in a world where more than 90% of people have been killed by a plague but darn if he also doesn't work as a Literature/MobyDick reference.
** The robot that Henry refuses Sam to take is a {{Transformers}} robot.
** One recording features a Firefly scientist who foolishly decided to release some [[Film/TwentyEightDaysLater Cordyceps-infected monkeys]] instead of exterminating them, getting himself bitten and infected for his trouble.
** The scene of finding Ish's beached boat is similiar to the beached boat scene in ''TheRoad''.
** The [[AndYourRewardIsClothes unlockable outfits]] include a ''Jak and Daxter'' T-shirt and a pair of Jak's goggles for Ellie. If you can clear the game on Survivor difficulty, you can unlock a bright yellow jumpsuit for her that's reminiscent of [[Film/KillBill the Bride's]], or possibly of Chigusa's from the live-action ''Film/BattleRoyale''.
** Henry's little brother Sam's name could be seen as a nod to ''Film/IAmLegend'', a zombie-like apocalyptic film where WillSmith's character lives alone in an abandoned city with his dog, Sam, as his only company, whom he basically treats like family or best friend. [[spoiler:Eventually, Will's character Neville suffers an ambush of infected/mutant canine creatures who winds up biting Sam, later forcing Neville to strangle her to death while crying when realizing she's turning.]]
** When escaping the sewers, Sam points out how the outside walls have the warning "Infected inside, do not open" on them, possibly a reference to the first episode of ''Series/TheWalkingDead'', where the main character Rick attempts to escape a hospital and runs into a door with the words "Don't open, dead inside" written on it.
** The part where Joel and Ellie meets and pats a giraffe is a nod to the scene in the first ''JurassicPark'' movie where the main characters encounters a brachiosaurus, and the girl of the group stretches out to pet it. It doubles as FridgeBrilliance in that while the giraffe isn't an extinct specie, it's the first time Ellie has ever seen one for real, perhaps even ''at all'', making her fascination with it just as strong.
** The "tag" for unlocking every shiv door in the game is called [[Franchise/ResidentEvil Master of Unlocking]].
** [[spoiler:The scene where Joel and Ellie realize Tess is infected, along with her sacrifice by deliberately drawing fire from government forces long enough for two people to get away and to avoid becoming one of the infected,]] is a nod to the remake of ''Film/TheCrazies''.
** The poster for [[ShowWithinAShow Dawn of the Wolf]] seems very reminiscent to one of the {{Literature/Twilight}} movie posters. It's quite ultimately a TakeThat as Joel refers to it as "a dumb Teen movie".
** A food vendor in the slums at the beginning of the game says that she'll only take ration cards as currency, and that she isn't interested in "[[{{VideoGame/Metro2033}} bartering for bullets]]".
** We've seen a protagonist wielding a Colt Defender handgun in [[VideoGame/Uncharted2AmongThieves another Naughty Dog production before this one]].
** Tess' [[spoiler:LastStand]] is ''very'' similar to [[spoiler:[[RedDeadRedemption John Marston's]], sending the people she cares about away before drawing her breath and slowly turn around to face the enemy, a gun at hand to take as many down with her as she can.]]
complete list.
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* RuleAbidingRebel: {{Invoked|Trope}} -- The Fireflies are a movement who want the government ''restored'', with the aim of reestablishing democracy over martial law.

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* RuleAbidingRebel: {{Invoked|Trope}} -- The Fireflies are a movement who want the government ''restored'', with the aim of reestablishing democracy over martial law.
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** Also Ellie, as confirmed by ''The Last Of Us-DLS'' and plenty of WordOfGay.

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** Also Ellie, as confirmed by ''The Last Of Us-DLS'' Us-DLC'' and plenty of WordOfGay.
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mentioned twice


** A Firefly scientist releasing contaminated monkeys only to get himself bitten and infected for the trouble may be a nod to the beginning of ''Film/TwentyEightDaysLater.''
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* ProductionForeshadowing: ''Last of Us'' was hinted at during ''[[{{VideoGame/Uncharted}} Uncharted 3]]: Drake's Deception'' in the Pelican Inn sequence, where a newspaper had the headline, "Scientists are still struggling to understand deadly fungus."

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* ProductionForeshadowing: ''Last of Us'' was hinted at during ''[[{{VideoGame/Uncharted}} Uncharted 3]]: Drake's Deception'' ''VideoGame/Uncharted3DrakesDeception'' in the Pelican Inn sequence, where a newspaper had the headline, "Scientists are still struggling to understand deadly fungus."



** The [[ICallItVera Shorty]] would be an otherwise unremarkable SawedOffShotgun if it wasn't [[{{VideoGame/Uncharted}} treated as a pistol]]. Similarly, [[NamesToRunAwayFromReallyFast El Diablo]] is very similar to the [[SniperPistol Tau Sniper]] from ''VideoGame/{{Uncharted 3}}''.

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** The [[ICallItVera Shorty]] would be an otherwise unremarkable SawedOffShotgun if it wasn't [[{{VideoGame/Uncharted}} treated as a pistol]]. Similarly, [[NamesToRunAwayFromReallyFast El Diablo]] is very similar to the [[SniperPistol Tau Sniper]] from ''VideoGame/{{Uncharted 3}}''.''VideoGame/Uncharted3DrakesDeception''.



* {{Spiritual Successor}}: to the {{Uncharted}} series, albeit DarkerAndEdgier. Both are made by Creator/{{Naughty Dog}}.

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* {{Spiritual Successor}}: to the {{Uncharted}} ''VideoGame/{{Uncharted}}'' series, albeit DarkerAndEdgier. Both are made by Creator/{{Naughty Dog}}.
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*** Or not being able to craft arrows, which must be easier to make than nail bombs.
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* POVCam: The second to last cutscene has a glimpse of this, and the only one. Used as a [[FridgeBrilliance particularly good]] [[MeaningfulEcho framing device]] for [[BookEnds Joel's view]] of his [[ChekhovsGift broken watch]].
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** the scene of finding Ish's beached boat is similiar to the beached boat scene in ''TheRoad''.

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** the The scene of finding Ish's beached boat is similiar to the beached boat scene in ''TheRoad''.



** A Firefly scientist releasing contaminated monkeys only to get himself bitten and infected for the trouble may be a nod to the beginning of ''28 Days Later.''

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** A Firefly scientist releasing contaminated monkeys only to get himself bitten and infected for the trouble may be a nod to the beginning of ''28 Days Later.''Film/TwentyEightDaysLater.''
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** A Firefly scientist releasing contaminated monkeys only to get himself bitten and infected for the trouble may be a nod to the beginning of ''28DaysLater.''

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** A Firefly scientist releasing contaminated monkeys only to get himself bitten and infected for the trouble may be a nod to the beginning of ''28DaysLater.''28 Days Later.''
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** A Firefly scientist releasing contaminated monkeys only to get himself bitten and infected for the trouble may be a nod to the beginning of ''Film/28DaysLater.''

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** A Firefly scientist releasing contaminated monkeys only to get himself bitten and infected for the trouble may be a nod to the beginning of ''Film/28DaysLater.''28DaysLater.''
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** A Firefly scientist releasing contaminated monkeys only to get himself bitten and infected for the trouble may be a nod to the beginning of ''Film/28DaysLater.''
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** [[TheGhost Ish]] is confirmed via WordOfGod to be named after the main character in ''Literature/EarthAbides'', a [[OlderThanTheyThink 1949]] novel about a man trying to survive in a world where more than 90% of people have been killed by a plague but darn if he also doesn't work as a MobyDick reference.

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** [[TheGhost Ish]] is confirmed via WordOfGod to be named after the main character in ''Literature/EarthAbides'', a [[OlderThanTheyThink 1949]] novel about a man trying to survive in a world where more than 90% of people have been killed by a plague but darn if he also doesn't work as a MobyDick Literature/MobyDick reference.



* TheStraightAndArrowPath: Similar to ''IAmAlive'', the bow is a stealthy weapon and the arrows can be retrieved for reuse, provided they haven't broken.

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* TheStraightAndArrowPath: Similar to ''IAmAlive'', ''VideoGame/IAmAlive'', the bow is a stealthy weapon and the arrows can be retrieved for reuse, provided they haven't broken.
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* TakeYourTime: [[spoiler:In the last segment in the game (before the epilogue), there's no clock to race against even though Ellie's about to be put down through surgery; you can choose to sneak quickly past the guards if you want (and if you manage), or you can choose be thorough and pick them off one by one. Joel will regardless arrive just in time before the surgeon gets to work on her]].

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* TakeYourTime: [[spoiler:In the last segment in the game (before the epilogue), there's no clock to race against even though Ellie's about to be put down through surgery; you can choose to sneak quickly past the guards if you want (and if you manage), or you can choose to be thorough and pick them off one by one. Joel will regardless arrive just in time before the surgeon gets to work on her]].
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* VideogameFlamethrowersSuck: Pretty much {{inverted|Trope}}, since the flamethrower will set any enemy the flame touches on fire, and then they will die, which makes it the best weapon in the game against all enemies within the admittedly short range of it.

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* VideogameFlamethrowersSuck: Pretty much {{inverted|Trope}}, since the flamethrower will set any enemy the flame touches on fire, and then they will die, which makes it the best weapon in the game against all enemies within the admittedly short range of it. However, in multiplayer it's played straight.

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** [[spoiler:AR-15 pattern rifles, despite being ''the most popular rifle in America'', only show up in the final level, in the hands of the Fireflies.]]

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** [[spoiler:AR-15 pattern rifles, despite being ''the most popular rifle in America'', are only show up usable in the final level, in taken from the cold, dead hands of the Fireflies.Fireflies. They're never used on the player when being hunted by FEDRA soldiers, despite them having them in the ScenicTourLevel, and Tommy is the only non-paramilitary person who owns one.]]
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* WhatIsOneMansLifeInComparison: [[spoiler:Joel is hit by this by proxy when he finds out that the Fireflies plans to sacrifice Ellie's life to produce the vaccine.]]
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** Additionally, there is a time skip of 20 years between the intro and the story proper.
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** Also, it's not really ''mandatory'' to have any of the prompted interactions whatsoever with Ellie to complete the game; you can ignore her and treat her like TheLoad if you really want to.

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** Also, it's not really ''mandatory'' to have any of the prompted interactions whatsoever with Ellie to complete the game; you can ignore her and treat her like TheLoad if you really want to. [[GameplayAndStorySegregation Not that it affects the story at all.]]

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* VideoGameCrueltyPotential: You can shoot, beat, stab, hold up and threaten people in this game.

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* VideoGameCrueltyPotential: VideoGameCrueltyPotential:
**
You can shoot, beat, stab, hold up and threaten people in this game.


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* VideogameFlamethrowersSuck: Pretty much {{inverted|Trope}}, since the flamethrower will set any enemy the flame touches on fire, and then they will die, which makes it the best weapon in the game against all enemies within the admittedly short range of it.

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Formatting.


* TruthInTelevision: The game's 'infected' are/were inspired by a fungal infection that actually exists in real life; ''Ophiocordyceps unilateralis'' is a form of fungus that essentially aggressively zombifies a particular variety of ant in order to propagate further, spreading itself via spores after infection. In-game, it's supposedly a mutant strain of this fungus that infects human beings.
** To elaborate: Cordyceps-type fungi are ''extremely'' good at altering the host's behavior. The infected ant will either migrate towards the center of the ant hive or to a high-rising spot above it, so that when the fungus bursts from its body to scatter the spores they will affect as many ants as possible. The other ants know to keep the infected-smelling ones away from the hive. Sir DavidAttenborough [[http://youtu.be/XuKjBIBBAL8 explains]]. (Funnily enough, it was that bit from Planet Earth that inspired the game.)
** There's a nod to this within the game itself; in one of the newspapers found lying around while in Pittsburgh, the headline reads "Zombie ants discovered...". It can be seen around 15:03 minutes in this video [[http://www.youtube.com/watch?v=CLIU6Dv43Qk]]
** It ''should'' be noted, for the purposes of not spreading myths, that humans and insects are so far apart biologically the chances of such a fungus ever mutating in real life are essentially nonexistent.
*** Also of note is that ants infected by the fungus do not attack other ants, and are actually mostly docile.
** Also, people living alone, especially in survival situations, have a tendency to talk to themselves, like Bill.

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* TruthInTelevision: TruthInTelevision:
**
The game's 'infected' are/were inspired by a fungal infection that actually exists in real life; ''Ophiocordyceps unilateralis'' is a form of fungus that essentially aggressively zombifies a particular variety of ant in order to propagate further, spreading itself via spores after infection. In-game, it's supposedly a mutant strain of this fungus that infects human beings.
**
beings.\\
\\
To elaborate: elaborate, Cordyceps-type fungi are ''extremely'' good at altering the host's behavior. The infected ant will either migrate towards the center of the ant hive or to a high-rising spot above it, so that when the fungus bursts from its body to scatter the spores they will affect as many ants as possible. The other ants know to keep the infected-smelling ones away from the hive. Sir DavidAttenborough [[http://youtu.be/XuKjBIBBAL8 explains]]. (Funnily enough, it was that bit from Planet Earth that inspired the game.)
**
)\\
\\
It ''should'' be noted, for the purposes of not spreading myths, that humans and insects are so far apart biologically the chances of such a fungus ever mutating in real life are essentially nonexistent. The ants infected by the fungus also do not attack other ants, and are actually mostly docile.\\
\\
There's a nod to this within the game itself; in one of the newspapers found lying around while in Pittsburgh, the headline reads "Zombie ants discovered...". It can be seen around 15:03 minutes in this video [[http://www.youtube.com/watch?v=CLIU6Dv43Qk]]
** It ''should'' be noted, for the purposes of not spreading myths, that humans and insects are so far apart biologically the chances of such a fungus ever mutating in real life are essentially nonexistent.
*** Also of note is that ants infected by the fungus do not attack other ants, and are actually mostly docile.
** Also, people
People living alone, especially in survival situations, have a tendency to talk to themselves, like Bill.



[[folder:V]]* VideoGameCaringPotential: Sarah and Ellie.

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[[folder:V]]* [[folder:V]]
*
VideoGameCaringPotential: Sarah and Ellie.
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* [[spoiler: VillainProtagonist]]: Joel, by the end of the game.
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* WhamLine: [[spoiler:"''But it grows all over the brain...''"]]
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** [[spoiler:David]], who you play a game of cat and mouse with in a steakhouse. You have nothing but a knife and he has a gun and a machete. Basically a test of how well you understand the stealth mechanics and how well you understand the concept of hit-and-run.

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** [[spoiler:David]], who you play a game of cat and mouse with in a steakhouse. You have nothing but a knife and he has a gun and a machete. Basically a test of how well you understand the stealth mechanics and how well you understand the concept of hit-and-run.
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* WakeUpCallBoss: The first encounter with Bloaters can be ''teeth grindingly'' difficult, since it requires a completely different combat approach to properly deal with than what the player has been trained to handle up to that point. That is unless you know that [[KillItWithFire they don't like fire]] [[CrazyPrepared and you're well-stocked on]] [[MolotovCocktail Molotov cocktails.]]
** [[spoiler:David]], who you play a game of cat and mouse with in a steakhouse. You have nothing but a knife and he has a gun and a machete. Basically a test of how well you understand the stealth mechanics and how well you understand the concept of hit-and-run.
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[[VideoGame/TheLastOfUs Main Page]] | [[TheLastOfUs/TropesAToD Tropes A to D]] | [[TheLastOfUs/TropesEToJ Tropes E To J]] | [[TheLastOfUs/TropesKToN Tropes K To N]] | O to Z
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[[foldercontrol]]

[[folder:O]]
* OneManArmy: Joel and Ellie when apart (together, obviously, they're an army of two). While you're in Pittsburgh you can overhear conversations between enemies speculating on what, not who, was in the truck.
* OnlyOneName: The entirety of the main cast. Joel, Ellie, Tess and others are always referred to by their first names, with no surnames ever given or seen during the campaign.
* OptionalStealth: Pretty much every enemy encounter gives you the option to sneak or fight your way through.
* OscarBait: Or the video game equivalent in any event. Grizzled veteran is paired with precocious child. Warm and fuzzy moments abound as their relationship goes from handler and package to father and daughter in an cold and uncaring world.
* OurZombiesAreDifferent: Most notably, [[TechnicallyLivingZombie they're not even "the living dead"; only living humans can be turned]], causing some people to [[DrivenToSuicide commit suicide]] so they can [[DyingAsYourself die as themselves]]. The Infected go through several stages as the [[FesteringFungus Cordyceps]] grows on them.
** Runners are the initial stage, and therefore look and sound the most like humans (they're often identified by their distinctive, choked/screaming vocalisation). They are [[FragileSpeedster fragile speedsters]] compared to the rest and because of that rely on [[ZergRush swarming you.]]
** Stalkers have lost more of their eyesight compared to the Runners, but are tougher. They instead prefer to hide and ambush the player rather then swarm. Despite the changes, they still need to breathe, meaning you can sneak up on a few and strangle them.
** Clickers are what the Infected are called when the Cordyceps has overtaken the entire head. Since this process [[EyeScream destroys their eyes]] and blinds them, they compensate by using a form of echolocation (hence the [[HellIsThatNoise distinctive clicking]] they're named for) and don't react to light like your flashlight; only sound. This is actually something [[{{TruthInTelevision}} people can do in real life]] (without the zombie-fungus thing, of course) called [[http://en.wikipedia.org/wiki/Human_echolocation Human echolocation]]. They are strong enough to [[OneHitKill insta-kill]] you if they manage to grab on (though if you get the right shiv skill, you can knock them away). They cannot be choked out or defeated with bare hands; putting them down always requires a weapon.
** Bloaters are the final stage of the maturation, [[ExactlyWhatItSaysOnTheTin bloated]] in size and covered them in Cordyceps growths that function as armor. Not only are they incredibly tough and frighteningly fast, they throw clusters of spores that burst into clouds of choking, blinding, infectious particles.
** And when an Infected feels death approaching, it will [[DyingAlone seek out somewhere dark and dank, usually underground, to collapse and rot.]] Once they die, the fungus uses the corpse as fertilizer to grow over the surrounding environment, releasing yet more spores. You even get the fun of [[{{Squick}} peeling away some of the desiccated corpses]] in order to open doors.
[[/folder]]

[[folder:P]]
* PantsPositiveSafety: An odd example. Joel starts with this, specifically at the back of the waistband of his jeans. Later, you can find tools to make an actual gun holster, but the game treats this as a secondary holster, with the first pistol you switch to always being the one in Joel's "primary." Guess it's just more comfortable to him after 20 years of not owning an actual gun holster.
** Once Joel gives her a pistol of her own, Ellie immediately adopts this trope, too, right down to carrying it in the same position as Joel's.
* PapaWolf: Joel in the beginning with his daughter Sarah, and again 20 years later, when Joel soon takes Ellie under his wing too. By winter, Ellie becomes a clear surrogate following Sarah's death, with Joel even calling her "baby girl" the same way he did his daughter.
** Although Henry and Sam are brothers, Henry's attitude towards Sam also fits this; unsurprisingly, given that Henry is pretty much a father substitute for his brother.
* ParentsInDistress: [[spoiler:Ellie has to save and protect Joel, then find him the drugs he needs to recover, after he is severely wounded during the Fall chapter.]]
* PipePain: The melee weapon that can take the most hits unaltered (aside from [[spoiler: Ellie's knife]]), nine. Combine that with that with thrown bricks and bottles and that's nine dead enemies.
* PoliceState: The quarantine zones.
* PornStash: Bill apparently maintained one, as Ellie notes to Joel after they leave town that she managed to steal one of Bill's "magazines".
--> '''Ellie:''' Why are the pages all stuck together?
* ThePrecariousLedge: The trio go a short way around the edge of a sky scraper on a ledge. The segment of ledge lasts only a moment, and the ledge is a foot thick, but they stick closely to the wall anyway.
* PressXToNotDie: Whenever Joel gets into a struggle with a scavenger or mutant, these will pop up. There are also many random stages throughout the game where this will appear.
* PrettyLittleHeadshots: Averted like hell. Even the basic pistol will leave a nasty-looking wound. The most powerful weapons will [[YourHeadASplode destroy an enemy's head outright]], [[{{Gorn}} sending chunks of brain matter flying and leaving a bloody stump]].
* ProductionForeshadowing: ''Last of Us'' was hinted at during ''[[{{VideoGame/Uncharted}} Uncharted 3]]: Drake's Deception'' in the Pelican Inn sequence, where a newspaper had the headline, "Scientists are still struggling to understand deadly fungus."
* ProductPlacement: ''Savage Starlight'' is published by DarkHorseComics, in-universe. In real-life, they published the four-issue prequel comic ''The Last Of Us: American Dreams''.
** [[spoiler:Upon playing as Ellie in the Winter chapter, you can go through her backpack to find a broken Sony Walkman.]]
* PreMortemOneLiner: [[GoodIsNotNice Joel]] and [[{{Badass}} Tess]] are fond of these when doing [[JackBauerInterrogationTechnique interrogations]] and in cutscenes in general.
[[/folder]]

[[folder: R]]
* RagnarokProofing: Averted. The buildings are breaking down as a result of not being attended to. Some have only barely survived carpet bombing by the military. In fact, much of the wasteland's decay is more or less what it would look like by the time the game takes place. The only places that still look in working order are those put under lockdown by the military.
* RapeIsASpecialKindOfEvil: Ellie never appears to be fazed much about all the people she and Joel encounters who try to kill them, [[spoiler:but when [[ArcVillain David]] attempts to rape her towards the end of their fight, she responds by hacking his face off and then breaks down crying in Joel's arms once he arrives.]]
* RealIsBrown: Averted, as per Naughty Dog tradition. Rather than recycle the gray, broken-down look of many post-apocalyptic games, they instead chose to go with Real is ''Green'', with cities and towns being reclaimed by wilderness. There's tons of vines everywhere, flowers blooming anywhere they can, and much of the water is covered in algae.
** Especially notable during the Fall portion of the game as, despite brown being a prominent autumnal color, the game favors a primarily red color scheme.
** This emphasis on Green gets taken UpToEleven with the Remastered edition on PS4, where even the light bar on the game controller is usually lit up green (vs. the usual blue) during the single-player game. (Notably, it changes colour as your health deteriorates, matching the on-screen health metre -- green, then orange, then red.)
* RegeneratingHealth: Of the sectioned variety. It also takes quite a while to kick in.
* TheRevolutionWillNotBeCivilized: The Fireflies, whilst acting as Joel's employer for the game's events, are shown engaging in violent acts such as [[BombThrowingAnarchists bombings]] and firefights with soldiers. [[spoiler:The ending sequence enforces this, as they're shown as willing to do atrocities for a cure, and only refrain from killing Joel because Marlene won't allow it.]]
** Some notes and other clues found in the ruins of Pittsburgh imply this happened here also, with the population rising against the Army's rule. [[spoiler:The Hunters then rejected the Fireflies' leadership as well and decided to run the city for themselves.]]
* RevengeBeforeReason: Joel and Ellie tend to get jumped by bandits and cannibals trying to loot and/or eat them. Those bandits and cannibals then tend to die in large numbers. Yet, in retaliation for killing their friends, they will never stop coming until you've killed practically all of them. You'd think at some point clearer heads would decide there must be easier prey out there.
* RidiculousFutureSequelisation: ''[[{{VideoGame/Uncharted}} Uncharted 13]]''.
* RightForTheWrongReasons: The Fireflies were right about how they should have killed [[spoiler: Joel because he had grown too emotionally attached to Ellie, and destroyed the Fireflies' hopes of finding a cure for the Cordyceps infection.]] It was never explained why the Fireflies wanted [[spoiler: Joel dead]] whether it's because [[YouHaveOutlivedYourUsefulness he'd outlived his usefulness to them]], so they wouldn't have to pay him, or he knows the Fireflies' secret hospital and is a liability because he could potentially go to FEDRA with this information for a reward or if he gets captured by FEDRA and interrogated.
* RuinsOfTheModernAge: Highways choked with rusting skeletons of cars, collapsing skyscrapers, peeling paint, corroded metal signs and disintegrating paper litter the environment.
* RuleAbidingRebel: {{Invoked|Trope}} -- The Fireflies are a movement who want the government ''restored'', with the aim of reestablishing democracy over martial law.
* RuleOfCool: Joel's pistol is listed as a "9mm Automatic", but from the cutscenes there is no doubt whatsoever that it is a .45 caliber Colt Defender. While this model does come in 9mm, the .45 barrel is ''much'' more intimidating to look down.
* RuleOfDrama: Is it a ''good'' idea to take on the infected with bare knuckles and uncovered arms? No, but it makes the characters seem more approachable. [[spoiler:And then RealityEnsues and Tess gets bit.]]
* RuleOfFun: Since both Ellie and Bill have perfectly good unbreakable knives, there's very little ostensible reason why Joel shouldn't be able to get his hands on or make something more durable than a shiv despite crossing the entire country. But it ''would'' make gameplay far too easy.
** Speaking of melee, it's also extremely unlikely that pipes and pieces of wood would all break apart after a half-dozen or so hits.
** Also, Joel can find machetes and hatchets that kill in one hit, but they're actually ''less'' durable than the random pipes and pieces of wood.
** There's also really no logical reason for Joel to be able to carry a maximum of three shivs. They're pretty tiny.
** [[spoiler:AR-15 pattern rifles, despite being ''the most popular rifle in America'', only show up in the final level, in the hands of the Fireflies.]]
* RuleOfSymbolism: "Light in darkness". The Firefly motto is "When you're lost in the darkness, look for the light". When Joel is carrying Sara towards safety at the beginning of the game, he's running through a dark path with lights at the end. [[spoiler:Towards the end of the game when he's carrying Ellie, he's likewise running through dark hallways until he reaches a lightened elevator.]] Perhaps most prominently, Ellie's own name means "shining light", [[spoiler:and she helps pulling Joel out of his "dark" self.]]
** Also, giraffes. [[https://www.youtube.com/watch?v=SRTtNQaVqeY This video]] explains why along with some other symbolisms and parallells.
[[/folder]]

[[folder:S]]
* SacrificialLamb: Joel's daughter Sarah, who dies at the end of the opening sequence when a soldier seriously wounds her.
* SacrificialLion: [[spoiler:Tess, who gets infected soon into the game and stays behind to hold off some soldiers.]]
* ScavengerWorld: In between the infected and the military lock-ups, everyone else is simply trying to find food and supplies to survive.
* SceneryGorn: Mostly in the city, but anywhere that hasn't been given regular upkeep has had twenty years worth of decay going on. At least one skyscraper has nearly fallen over and is being supported only by its neighbours.
* SceneryPorn: The lake during the winter segment of the game is fuggin beautiful.
* ShaggyDogStory: Hey Joel, you know how you've gone cross-country and fought off hordes of bandits and Infected to get The Immune Ellie to La Resistance? You know how you've come to love her over the course of your journey? Well, [[spoiler:now the Fireflies want to slice her brain into pieces so they can study her brain and her infection.]]
* ShmuckBait: In a rare aversion, nail bombs are this to your enemies. Chuck one in a corner and you'll always take out at least one enemy.
** Some players have figured out that they can throw a brick or a bottle at a certain spot, wait a few seconds (without moving) for zombies to move towards it, then toss a nail bomb or molotov in the exact same spot.
* ShootTheShaggyDog: The prologue. As the outbreak begins, Joel does everything he can to get his daughter out safely. Warding off infected neighbors and, after her leg is wounded, carrying her the rest of the way through the chaos with Infected right on their heels. They manage to make it out of the city and are even saved by a soldier. However, the soldier then gets the order to execute them both. Joel tries to shield his daughter before Tommy blasts the soldier but Sarah is fatally wounded and dies not long after.
* ShoutOut: [[JustifiedTrope Justified]]. As Ellie has never known the world before the fall of society, it is up to Joel to teach her about it. He uses mementos from the past (broken arcade machines, {{LetsPlay}}s, film posters and comics) to do it.
** There are some more traditional shout-outs too. For instance, [[spoiler: the ChasingYourTail BossFight against David is very similar to the boss battle against [[{{VideoGame/Manhunt}} Piggsy]], right down to the usually OneHitKill BackStab requiring [[RuleOfThree three stabs]] to take the boss down.]]
** [[spoiler: When you first play as Ellie, you're in a forest map, [[{{VideoGame/TombRaider2013}} playing as a brown-ponytailed young]] woman [[Film/TheHungerGames with a bow chasing]] down a [[{{Film/Hanna}} deer for food]].]]
*** [[spoiler: Joel's wound is quite similar to Lara's at the beginning of the game. It isn't as easily shrugged off though.]]
** A college student's journal you can pick up makes reference to his/her friends [[{{VideoGame/SilentHill1}} Cheryl]] and [[{{VideoGame/SilentHill3}} Heather]].
** The [[ICallItVera Shorty]] would be an otherwise unremarkable SawedOffShotgun if it wasn't [[{{VideoGame/Uncharted}} treated as a pistol]]. Similarly, [[NamesToRunAwayFromReallyFast El Diablo]] is very similar to the [[SniperPistol Tau Sniper]] from ''VideoGame/{{Uncharted 3}}''.
** As heard on Two Best Friends, Sarah's clothing seem to be a reference to Kristen Stewart's clothing in ''Panic Room''.
** [[TheGhost Ish]] is confirmed via WordOfGod to be named after the main character in ''Literature/EarthAbides'', a [[OlderThanTheyThink 1949]] novel about a man trying to survive in a world where more than 90% of people have been killed by a plague but darn if he also doesn't work as a MobyDick reference.
** The robot that Henry refuses Sam to take is a {{Transformers}} robot.
** One recording features a Firefly scientist who foolishly decided to release some [[Film/TwentyEightDaysLater Cordyceps-infected monkeys]] instead of exterminating them, getting himself bitten and infected for his trouble.
** the scene of finding Ish's beached boat is similiar to the beached boat scene in ''TheRoad''.
** The [[AndYourRewardIsClothes unlockable outfits]] include a ''Jak and Daxter'' T-shirt and a pair of Jak's goggles for Ellie. If you can clear the game on Survivor difficulty, you can unlock a bright yellow jumpsuit for her that's reminiscent of [[Film/KillBill the Bride's]], or possibly of Chigusa's from the live-action ''Film/BattleRoyale''.
** Henry's little brother Sam's name could be seen as a nod to ''Film/IAmLegend'', a zombie-like apocalyptic film where WillSmith's character lives alone in an abandoned city with his dog, Sam, as his only company, whom he basically treats like family or best friend. [[spoiler:Eventually, Will's character Neville suffers an ambush of infected/mutant canine creatures who winds up biting Sam, later forcing Neville to strangle her to death while crying when realizing she's turning.]]
** When escaping the sewers, Sam points out how the outside walls have the warning "Infected inside, do not open" on them, possibly a reference to the first episode of ''Series/TheWalkingDead'', where the main character Rick attempts to escape a hospital and runs into a door with the words "Don't open, dead inside" written on it.
** The part where Joel and Ellie meets and pats a giraffe is a nod to the scene in the first ''JurassicPark'' movie where the main characters encounters a brachiosaurus, and the girl of the group stretches out to pet it. It doubles as FridgeBrilliance in that while the giraffe isn't an extinct specie, it's the first time Ellie has ever seen one for real, perhaps even ''at all'', making her fascination with it just as strong.
** The "tag" for unlocking every shiv door in the game is called [[Franchise/ResidentEvil Master of Unlocking]].
** [[spoiler:The scene where Joel and Ellie realize Tess is infected, along with her sacrifice by deliberately drawing fire from government forces long enough for two people to get away and to avoid becoming one of the infected,]] is a nod to the remake of ''Film/TheCrazies''.
** The poster for [[ShowWithinAShow Dawn of the Wolf]] seems very reminiscent to one of the {{Literature/Twilight}} movie posters. It's quite ultimately a TakeThat as Joel refers to it as "a dumb Teen movie".
** A food vendor in the slums at the beginning of the game says that she'll only take ration cards as currency, and that she isn't interested in "[[{{VideoGame/Metro2033}} bartering for bullets]]".
** We've seen a protagonist wielding a Colt Defender handgun in [[VideoGame/Uncharted2AmongThieves another Naughty Dog production before this one]].
** Tess' [[spoiler:LastStand]] is ''very'' similar to [[spoiler:[[RedDeadRedemption John Marston's]], sending the people she cares about away before drawing her breath and slowly turn around to face the enemy, a gun at hand to take as many down with her as she can.]]
* SignificantGreenEyedRedhead: Ellie. She could also be considered an EeriePaleSkinnedBrunette.
* SinisterShiv: Shivs can be used to speed up take-downs or take a gamble and open a locked door, hoping that there's useful loot is behind them.
* SmashToBlack: Whenever Joel dies. It's also frequently used in cutscenes.
* SoundCodedForYourConvenience: A subtle scare chord will play if an enemy is about to spot you. Music will otherwise start playing if your presence becomes known, and quiets down if you're lost track of.
* {{Spiritual Successor}}: to the {{Uncharted}} series, albeit DarkerAndEdgier. Both are made by Creator/{{Naughty Dog}}.
* SticksToTheBack: ...Sort of. Guns and melee weapons stick to Joel's ''backpack''...somehow.
* TheStraightAndArrowPath: Similar to ''IAmAlive'', the bow is a stealthy weapon and the arrows can be retrieved for reuse, provided they haven't broken.
* StraightGay: Bill. It's established that he was in a relationship with a man named Frank, and Ellie snatches his gay porn magazine. Also, you can see stains on their bed.
** Also Ellie, as confirmed by ''The Last Of Us-DLS'' and plenty of WordOfGay.
* SurvivorGuilt: [[spoiler:Ellie in the ending, as a result of the Fireflies being unable to save any other immune survivors and Joel rescuing her from their facility. Joel eventually manages to calm her down by telling her that the Fireflies had dozens of immune subjects and could not create a vaccine from any of them, so they'd given up]].
* SuspiciousVideoGameGenerosity: If you've found an upgrade bench or decent stock of supplies,[[note]]''(not including the locked doors that cost a shiv to break open)''[[/note]] chances are you can expect a PointOfNoReturn and difficult battle around the corner. Most noticeable just before the section in Bill's Town where you get caught in one of his traps. That point will probably be the only time in the game where you have full ammo on any single weapon, your revolver in this case.
** Also relevant with the suspiciously generous amounts of bottles and bricks you will find before and during certain levels.
[[/folder]]

[[folder:T]]
* TacticalSuicideBoss: Had the [[spoiler:driver of the humvee decided not to open the vehicle's hatch and start throwing molotov cocktails, Joel would have had no chance of destroying it.]]
* TakeCover: Both for shooting and stealth.
* TakeYourTime: [[spoiler:In the last segment in the game (before the epilogue), there's no clock to race against even though Ellie's about to be put down through surgery; you can choose to sneak quickly past the guards if you want (and if you manage), or you can choose be thorough and pick them off one by one. Joel will regardless arrive just in time before the surgeon gets to work on her]].
* TechnicallyLivingZombie: The Infected look and act like typical zombies, but the "virus" is actually a mutated strain of Cordyceps fungus. They're still alive, just unable to control their own bodies.
* TemptingFate: Ellie says Joel and Tess are good at killing the infected. Joel clarifies that they're ''lucky''. [[spoiler:Tess's luck runs out shortly thereafter, just like Joel predicted it would for them eventually.]]
** Then there's this line at the start of the game:
-->"''Can't be any worse out there [outside the quarantine zone]… can it?''"
-->-'''Ellie'''
* ThrowingTheDistraction: Bricks, bottles, etc can be thrown to distract/attract enemies or [[ImprovisedWeapon simply smack them in the head.]]
* TimeSkip: There's one for every change in season, skipping weeks or even months of time as Joel and Ellie travel cross country.
* TooAwesomeToUse: Largely averted, since most of the items you get can be crafted. Also, you'll have such little ammo that you'll have no choice but to literally use everything in your arsenal to survive.
* TooDumbToLive: Past a certain point, anyone who dares tangle with Joel and/or Ellie. It would be one thing if they just had no idea what they were up against, but eventually the two of them develop big, big reputations for the masterful orgy of violence they tend to leave in their wake. Naturally, everyone who's lost a ton of friends to them wants to get revenge instead of doing the sensible thing and ''staying the Hell out of the way''.
* TooSoon: InUniverse when Ellie reads the following from her book of lame jokes:
--> '''Ellie:''' "'People are making apocalypse jokes like there's no tomorrow.' ({{Beat}}) Too soon."
* TortureAlwaysWorks: Joel gets information through torture twice. In both cases, he gets the information he needs quickly and easily.
** The first time is justified, as he tortures one mook while keeping a second tied up to corroborate the information he receives, though in the end he doesn't bother to double-check and just kills both of them.
** The second time is more problematic: in a race against time to [[spoiler: save Ellie from being killed for a vaccine]], he takes a gun from the guard who was escorting him from the building and demands to know where she is, shooting said guard when he remains quiet. The guard promptly tells him before Joel finishes him off with a shot to the head. Joel has zero means of verifying the information he is given and the information will be useless to him with just the slightest delay, yet he is able to get precisely the information he needs in the space of a few seconds of torture.
* TruthInTelevision: The game's 'infected' are/were inspired by a fungal infection that actually exists in real life; ''Ophiocordyceps unilateralis'' is a form of fungus that essentially aggressively zombifies a particular variety of ant in order to propagate further, spreading itself via spores after infection. In-game, it's supposedly a mutant strain of this fungus that infects human beings.
** To elaborate: Cordyceps-type fungi are ''extremely'' good at altering the host's behavior. The infected ant will either migrate towards the center of the ant hive or to a high-rising spot above it, so that when the fungus bursts from its body to scatter the spores they will affect as many ants as possible. The other ants know to keep the infected-smelling ones away from the hive. Sir DavidAttenborough [[http://youtu.be/XuKjBIBBAL8 explains]]. (Funnily enough, it was that bit from Planet Earth that inspired the game.)
** There's a nod to this within the game itself; in one of the newspapers found lying around while in Pittsburgh, the headline reads "Zombie ants discovered...". It can be seen around 15:03 minutes in this video [[http://www.youtube.com/watch?v=CLIU6Dv43Qk]]
** It ''should'' be noted, for the purposes of not spreading myths, that humans and insects are so far apart biologically the chances of such a fungus ever mutating in real life are essentially nonexistent.
*** Also of note is that ants infected by the fungus do not attack other ants, and are actually mostly docile.
** Also, people living alone, especially in survival situations, have a tendency to talk to themselves, like Bill.
** After 20 years without the benefit of human maintenance, the level of decay and creep of vegetation back into urban areas is startlingly realistic. Direct evidence for such dramatic reclamation is provided by the [[http://en.wikipedia.org/wiki/Pripyat city of Pripyat]] in the Ukraine, which was abandoned over 20 years ago almost over-night, following the Chernobyl disaster.
** Ellie clearly has some kind of tactical instruction in how to handle guns and to do room-clearing. Knives, not so much, considering their apparent rarity; see WithCatlikeTread, below.
** The field manuals are slightly stylized versions of [[https://en.wikipedia.org/wiki/File:Field_Manual_5-25_May_1967.jpg actual Vietnam-Era field manuals]], at least the covers.
[[/folder]]

[[folder:U]]
* UnbreakableWeapons: Ellie's switchblade, which is basically an unbreakable melee weapon/shiv.
* {{Understatement}}: After Joel, Ellie, and Tess escape some [[InsistentTerminology Infected]] Ellie gives us this.
-->'''Ellie''': You got something on your shoe.\\
'''Joel''': Huh? Oh... (''Shakes infected arm off his shoe.'')
-->'''Ellie''': Gross.
* UngratefulBastard: Joel has his moments, especially before CharacterDevelopment sets in. In Pittsburgh, for example, a bandit gets the drop on him and is about to kill him when Ellie intervenes by blowing the guy away. Joel immediately berates her for it; Ellie [[WhatTheHellHero calls him on this]], but he doesn't apologize.
--> '''Joel''': Why didn't you just hang back like I told you to?
--> '''Ellie''': Well... you're glad I didn't, right?
--> '''Joel''': I'm glad I didn't get my head blown off by a goddamn kid.
* UnusableEnemyEquipment: Human enemies with firearms will rarely if ever drop ammunition upon death.
* UpdatedRerelease: The game is being re-released in Summer 2014 for the PlayStation4, with updated graphics, all previous DownloadableContent packed in, and a complete set of developer commentary tracks.
[[/folder]]

[[folder:V]]* VideoGameCaringPotential: Sarah and Ellie.
** Specifically at the beginning of the Spring chapter, [[spoiler:you can put your controller down and let Ellie enjoy the giraffes just a little while longer.]]
** After crossing a part of the dam at the beginning of the Fall chapter, Joel can give Ellie a high five.
** It's easy to sometimes feel bad for the people you kill while getting through places, when you can listen to conversations they have beforehand which may involve joking with each other or agree to share their food later, making you aware that they're just ordinary people like you, trying to get by (though some more ruthlessly than others). They may also shout "You'll pay for that!" when you shoot their friends in front of them, and plead for mercy if you've beaten them to the ground. The makers of the game stated this caring potential was as intentional as the rest.
** Additionally, when you've beaten an enemy to the ground and they're pleading for mercy, you can choose to let them live, however, most of them are [[UngratefulBastard Ungrateful Bastards]] who will just get up and attack you again once you've turned your back.
** The total Ally Deaths Statistic is only used at Tommy's Dam where you fight off the bandit attack with Tommy and the other plant workers who all have families living in a nearby settlement. Although at least one plant worker will die in the attack due to an unavoidable scripted event where a bandit sneaks up and shivs him, Joel can keep that total Ally Deaths count to be only 1 death if he takes out all of bandits quickly before they get a chance kill anyone else.
* VideoGameCrueltyPotential: You can shoot, beat, stab, hold up and threaten people in this game.
** Also, it's not really ''mandatory'' to have any of the prompted interactions whatsoever with Ellie to complete the game; you can ignore her and treat her like TheLoad if you really want to.
[[/folder]]

[[folder:W]]
* WarmUpBoss: Robert is this in spades. As well, his status as a WolfpackBoss underscores just how much of a CowardlyBoss he is.
* WeaponForIntimidation: To save on bullets, just hold someone up and let Ellie stab him in the back! Better make sure they don't figure out if you're out of bullets, though...
* WellIntentionedExtremist: [[LaResistance The Fireflies]], [[spoiler: who plan to cut out Ellie's ''brain'' so they can create a vaccine for the infection]].
** Even in the opening credits the Fireflies have their motive stated as proponents for the reinstating of the US government as opposed to the universal martial law that has formed, they also claim responsibility for two bombings.
** [[spoiler: Joel himself in the ending, believing that there's no point in regaining the world, if you [[MoralEventHorizon lose your soul]] to do it]][[invoked]].
* WhamShot: After [[spoiler: Ellie is captured by David's group, she wakes up in a makeshift cell and sees a man cutting up what looks like an animal carcass on a slab outside her cell. This trope occurs when the man cuts off what is clearly [[{{Squick}} a human]] [[ImAHumanitarian arm]].]]
* [[WhenAllYouHaveIsAHammer When All You Have is a Brick]]: Do not underestimate the many bricks and bottles found littered on the ground that can be used as a weapon and/or as a distraction. A brick, for example, can even be used to melee kill a [[DemonicSpiders Clicker]].
* WhyDontYouJustShootHim: Largely averted. Joel will not hesitate to kill anybody who threatens him or Ellie. Played straight with [[spoiler:David and Marlene. David is intent on capturing Ellie and turning her into one of his "pets". Marlene could have had Joel killed to prevent him from interfering with Ellie's operation, but her guilt over what she's done prevents her from doing so.]]
* WhyWontYouDie: Ellie says this to [[spoiler: a deer, of all things, when you first play as her]] in the Winter chapter.
* WiseBeyondTheirYears: The official description for Ellie describes her this way, though this really only starts to kick in during the third act.
* WithCatlikeTread: This is the main drawback of using [[spoiler: Ellie's unbreakable knife]] on human enemies. Since [[spoiler: Ellie is too small to hold enemies as human shields and doesn't have the same combat experience as Joel, her idea of a "sneak attack" is to jump on the enemy's back and start stabbing wildly, likely drawing the attention of every enemy in the vicinity.]]
* WorstAid: After Joel is [[spoiler: impaled on a piece of rebar during the climax of the Autumn chapter, he insists to Ellie that she pull him off and nearly bleeds out]]. Justified, as they don't have time.
* WoundedGazelleGambit: The Hunters in Pittsburgh try to pull this on Joel and Ellie when they first arrive. Unfortunately for them, Joel [[GenreSavvy immediately sees right through it.]]
[[/folder]]

[[folder:Y]]
* YouHaveOutlivedYourUsefulness: Marlene's notes in the end show [[spoiler:that the Fireflies wanted to kill Joel after he and Ellie got to the hospital. Marlene stopped them because she felt he's the only other person who could understand the weight of sacrificing Ellie to make a vaccine.]]
* YouHaveResearchedBreathing: The training manuals show how to treat injuries and improve the construction of the various explosives in the game. Seems reasonable, until you realize Joel's been a seasoned badass for most of the previous 20 years, and most of the information is kind of basic. Seems kind of goofy that Joel wouldn't know that sharpening blades extends their life and the fact that "when binding one rigid object to another, the use of proper knots and tying techniques is paramount".
* YouMonster: When Joel kills [[spoiler:the surgeon about to operate on Ellie]] at the end, one of his assistants calls him a "fucking animal".
* YourTerroristsAreOurFreedomFighters: The Fireflies commit acts of bombing and raids against the military who are protecting the last remnants of humanity but they wish to restore the civilian goverment.
[[/folder]]

[[folder: Z]]
* ZombieApocalypse: Zig-zagged. Humanity fell largely due to the way in which the spore infection spreads; one Infected dude biting someone else makes little difference, but the spores that erupt from their heads can be spread by the wind much further than even the most resilient airborne virus, and they hang around for a long time. The bodies of Infected may or may not still be host to the living fungus, and burning the bodies probably made things worse until they figured out how to do it safely.
* ZombieInfectee:
** Bill takes absolutely ''no'' chances with this one; after helping Joel and Ellie escape some Infected, he handcuffs Ellie and holds a gun to Joel to grill him on whether he got bit. If Ellie hadn't clocked him with the pipe, he might have demanded a strip-search for bite marks. [[spoiler: This turned out to be wise, as he would've no doubt killed her upon seeing the bite marks on her arm without waiting to hear that she's immune.]]
** [[spoiler:Earlier in the game, Tess is revealed to have been bitten during the trip to deliver Ellie to the Fireflies. She manages to hide it until they reach the contact, who's been killed. Ellie manages to figure it out when Tess insists on going further.]]
** [[spoiler:Sam, Henry's little brother.]]
[[/folder]]

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