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* The Kayran. To the point that its flight cause many players to RageQuit. Hit by its tentacle is a OneHitKill and you have to stand still until the last possible moment to trap the tentacle and cut it off. Not all tentacles can be trapped either, only the ones with red tumors which added another layer of pain; the tentacle at the right edge of the screen is trapped between two normal ones so you have to stand at just the right spot to trap it. After a tentacle is cut off, the Kayran flailed around in pain and you have to unintuitively stand still to avoid hit. After cutting off three tentacles, it's just a matter of several more QTEs and a run toward its head all the while avoiding OneHitKill to finish it off.

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* The Kayran. To the point that its flight cause fight causes many players to RageQuit. Hit by its tentacle is a OneHitKill and you have to stand still until the last possible moment to trap the tentacle and cut it off. Not all tentacles can be trapped either, only the ones with red tumors which added another layer of pain; the tentacle at the right edge of the screen is trapped between two normal ones so you have to stand at just the right spot to trap it. After a tentacle is cut off, the Kayran flailed flails around in pain and you have to unintuitively stand still to avoid being hit. After cutting off three tentacles, it's just a matter of several more QTEs [=QTEs=] and a run toward its head all the while avoiding OneHitKill to finish it off.
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* The Kayran. To the point that its flight cause many players to RageQuit. Hit by its tentacle is a OneHitKill and you have to stand still until the last possible moment to trap the tentacle and cut it off. Not all tentacles can be trapped either, only the ones with red tumors which added another layer of pain; the tentacle at the right edge of the screen is trapped between two normal ones so you have to stand at just the right spot to trap it. After a tentacle is cut off, the Kayran flailed around in pain and you have to unintuitively stand still to avoid hit. After cutting off three tentacles, it's just a matter of several more QTEs and a run toward its head all the while avoiding OneHitKill to finish it off.
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* The optional battle against Olgierd is incredibly tough. Signs are practically useless against him and he's a DamageSpongeBoss that will take a long time to whittle down his health bar.
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the beast and the werewolf are considered wake up call bosses and the operator is a bonus boss


* The Beast, while it can, if you're lucky, [[AntiClimaxBoss be knocked to the ground with Aard and executed in one blow]], it can stun you for quite a long time while it eat through your lifebar alongside the barghests it summons, not to mention the fire effects can and ''will'' slow your computer to a crawl ([[TechnologyMarchesOn though the last one isn't really an issue anymore]]).



* The Operator is one of the toughest bosses in the game. He is a mage who launches heavy-damage fireballs in rapid succession, and can also form a Quen barrier around himself that lasts continuously for about ten seconds. The fireballs are fairly easy to dodge... until the mage summons two stone mini-golems (he can do this three times total). Said golems are over-powered and extremely agile, and can kill the player in one second while the player is switching Geralt's swords. These mini-golems are extremely dangerous, harder to kill in pairs than in singles, and to top it off the mage is still throwing that heavy artillery at you! Thankfully, he is an optional boss.



* The Werewolf in Velen is considered very difficult considering that you face him at a relatively low level, he's fast, he's good at dodging your attacks, and he regenerates health quickly.



* The optional fight against Olgierd von Everec is one of the hardest fights in the game, possibly even more than Dettlaff, as he does not have any exploitable weaknesses except for very precise parrying. He is constantly attacking Geralt, making it difficult to maneuver, and laughs off bombs, signs, and crossbow damage. Everec's immortality integrates into the fight as ridiculously high defense, reducing Geralt's damage output to a tenth of what it is normally. He constantly teleports around so it is difficult to get a fix on his position and his darkness infused swings are unblockable and can sheer off half Geralt's health if he's hit. It's easily one of the longest fights in the game and only needs a few mistakes to lose.
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![[VideoGame/TheWitcher2AssassinsOfKings The Witcher 2:Assassins of Kings]]

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![[VideoGame/TheWitcher2AssassinsOfKings The Witcher 2:Assassins 2: Assassins of Kings]]
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* The optional fight against Olgierd von Everec is one of the hardest fights in the game, possibly even more than Dettlaff, as he does not have any exploitable weaknesses except for very precise parrying. He is constantly attacking Geralt, making it difficult to maneuver, and laughs off bombs, signs, and crossbow damage. Everec's immortality integrates into the fight as ridiculously high defense, reducing Geralt's damage output to a tenth of what it is normally. He constantly teleports around so it is difficult to get a fix on his position and his darkness infused swings are unblockable and can sheer off half Geralt's health if he's hit. It's easily one of the longest fights in the game and only needs a few mistakes to lose.

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![[VideoGame/The Witcher The Witcher 1]]

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![[VideoGame/The Witcher ![[VideoGame/TheWitcher The Witcher 1]]


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* The Toad Prince is a very deadly boss. He is resistant to most melee attacks while his attacks do significant damage towards you. If you get too close to him he will use powerful AOEs that are difficult to dodge. If you go to far to him, he will attack you with his tongue and launch several gas bombs at you.
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These enemies prove that being a Witcher is very dangerous work.
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![[VideoGame/The Witcher The Witcher 1]]
* The Beast, while it can, if you're lucky, [[AntiClimaxBoss be knocked to the ground with Aard and executed in one blow]], it can stun you for quite a long time while it eat through your lifebar alongside the barghests it summons, not to mention the fire effects can and ''will'' slow your computer to a crawl ([[TechnologyMarchesOn though the last one isn't really an issue anymore]]).
* [[TheHeavy Azar Javed]] is easily the hardest fight in the game. Not only he hits hard, ''he constantly spams his stuns and {{Knockback}}s where there is no discernible pattern to predict them''. There are potions that counter knockback, but God help you if you don't have any potions prior to the fight. And the worst part? You are instantly teleported to his arena after killing his two EliteMooks (which are relatively easy to deal with), [[{{Irony}} where there is an unusable fireplace in the room where you fight them]]. Berengar will aid you during the fight if you spare him, but he does little damage and will go down after taking a few hits. [[SarcasmMode Good luck]].
![[VideoGame/TheWitcher2AssassinsOfKings The Witcher 2:Assassins of Kings]]
* Draug can be a very brutal boss since you will not have any time to drink any potions before the battle. His melee attacks hit very hard and he can block and counter most of your attacks. He also calls in archers and trebuchets to fire upon you.
* The Operator is one of the toughest bosses in the game. He is a mage who launches heavy-damage fireballs in rapid succession, and can also form a Quen barrier around himself that lasts continuously for about ten seconds. The fireballs are fairly easy to dodge... until the mage summons two stone mini-golems (he can do this three times total). Said golems are over-powered and extremely agile, and can kill the player in one second while the player is switching Geralt's swords. These mini-golems are extremely dangerous, harder to kill in pairs than in singles, and to top it off the mage is still throwing that heavy artillery at you! Thankfully, he is an optional boss.
* The first fight with [[spoiler:Letho, the murderer of King Foltest]]. Not only he is tanky, has a couple unblockable attacks, blocks perfectly and doesn't flinch from most physical attacks - he's also [[MirrorBoss a witcher like you]] employing bombs and sign spells of a much higher level than you'll have access to at this point in the game.
![[VideoGame/TheWitcher3WildHunt The Witcher 3: Wild Hunt]]
* The racist half-elf from the high-stakes Gwent tournament quest manages to be more difficult than most of the storyline bosses thanks to being a forced fistfight in a crowded arena against a very talented opponent. Infuriatingly losing to him will give Geralt a game over as well, despite there being zero logical justification and almost every other fight simply penalizing him some crowns for losing. That a quest ostensibly about playing cards has an oddly high suggested level provides the only warning of what the player is in for.
* The Werewolf in Velen is considered very difficult considering that you face him at a relatively low level, he's fast, he's good at dodging your attacks, and he regenerates health quickly.
* Imlerith is widely considered to be the hardest enemy in the base game, tougher than even the final boss. He hits hard and shrugs off whatever blows you deliver when he's not blocking with his shield. And when he ditches that, he becomes a ''lot'' more aggressive and constantly teleports around the battlefield, becoming a full-on LightningBruiser who you just cannot get a safe distance from.
* Dettlaff is considered the most challenging boss in the entire game and DLC, as most methods of cheesing enemies (overly-relying on Signs like Quen) will not work on him. He has three phases, each more difficult than the last, with no checkpoints in between. Detlaff also has several attacks that can easily one-shot Geralt, and has an annoying habit of flying and attacking from a distance.
* "Iris's Worst Nightmare" involves fighting several apparitions of Olgierd, each one is more difficult than the last. He blocks most of your attacks while dealing heavy amounts of damage towards you. He has one attack that could kill you in one hit if you fail to dodge or parry. If you are careless enough to attack more than one apparition of him, you are practically screwed.
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