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Removed per TRS.


** And when it comes to Chrom himself, when he speaks to [[spoiler:Emmeryn]], he reveals how much he regrets all the actions that have lead to [[spoiler:her HeroicSacrifice]] and how he wouldn't want to ever put her in danger again. He even contemplates leaving her in the outrealm dimension for the time being, so she can recover. The biggest kicker, however, is how [[{{Badass}} Chr]][[WarriorPrince om]] of all people [[spoiler:''starts crying in front of Emmeryn'']] and the dialogue and especially her voiced line (in the Japanese dub at least) implies she has to comfort him. This alone shows how the drama around [[spoiler:Emmeryn]] has utterly ''broken'' Chrom.

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** And when it comes to Chrom himself, when he speaks to [[spoiler:Emmeryn]], he reveals how much he regrets all the actions that have lead to [[spoiler:her HeroicSacrifice]] and how he wouldn't want to ever put her in danger again. He even contemplates leaving her in the outrealm dimension for the time being, so she can recover. The biggest kicker, however, is how [[{{Badass}} Chr]][[WarriorPrince om]] Chrom of all people [[spoiler:''starts crying in front of Emmeryn'']] and the dialogue and especially her voiced line (in the Japanese dub at least) implies she has to comfort him. This alone shows how the drama around [[spoiler:Emmeryn]] has utterly ''broken'' Chrom.
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* Part ArtificialStupidity, part VideogameCrueltyPotential, but some of the children characters (most notably Cynthia and possibly Yarne) initially start off as enemies. Which means it's entirely possible, if you're [[EpicFail stupid]] or [[VideogameCrueltyPotential mean]] enough, to have them go back in time to save the future... ''only to be unwittingly killed by their own parents!!'' Granted, it's rare for this to happen, but when it does... [[MyGodWhatHaveIDone the game does its best]] [[WhattheHellPlayer to make sure you feel AWFUL about it.]]

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* Part ArtificialStupidity, part VideogameCrueltyPotential, but some of the children characters (most notably Cynthia and possibly Yarne) initially start off as enemies. Which means it's entirely possible, if you're [[EpicFail stupid]] or [[VideogameCrueltyPotential mean]] cruel]] enough, to have them go back in time to save the future... ''only to be unwittingly killed by their own parents!!'' Granted, it's rare for this to happen, but when it does... [[MyGodWhatHaveIDone the game does its best]] [[WhattheHellPlayer to make sure you feel feel]] [[YouBastard AWFUL about it.]]
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Used incorrectly


*** Which is [[{{jossed}} actually answered]] in The Future Past 2 if he is married to Tharja. When he speaks to Noire, she thinks he is a trick because he isn't afraid of her, to which he responds. "Why would I be afraid of my own daughter?" Makes sense, as romantic and familiar love are in ''very'' different levels, and believing that Lon'qu would be afraid of a girl he fathered [[UnfortunateImplications brings up some... bad ideas about not understanding this.]]

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*** Which is [[{{jossed}} actually answered]] in The Future Past 2 if he is married to Tharja. When he speaks to Noire, she thinks he is a trick because he isn't afraid of her, to which he responds. "Why would I be afraid of my own daughter?" Makes sense, as romantic and familiar love are in ''very'' different levels, and believing that Lon'qu would be afraid of a girl he fathered [[UnfortunateImplications brings up some... bad ideas about not understanding this.]]
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** Cherche's backstory also has some 'Fridge Sadness'. She is originally a knight, but ended up as a household servant because Virion took a shine to her. She got off to a bad start with the other servants and had to work hard to win them over. Then Walhart invades, her liege flees, and Cherche is left behind to monitor the situation. Not much is said about it, but if she's associated with Virion's household, Cherche can't have had an easy time either with the invading forces or the bitter people of Rosanne.

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** Cherche's backstory also has some 'Fridge Sadness'. She is originally a knight, but ended up as a household servant because Virion took a shine to her. She got off to a bad start with the other servants and had to work hard to win them over. Then Walhart invades, her liege flees, and Cherche is left behind to monitor the situation. Not much is said about it, but if she's associated with Virion's household, Cherche can't have had an easy time either with the invading forces or the bitter people of Rosanne.Rosanne.
* Kjelle's supports with Owain are just outright cold. Owain talks normally around her because she hates when he talks like he usually does, but she bluntly tells him: "I don't hate men. I hate idiots. ... A class which you fall right into, coincidentally. Even the way you talk makes me angry. Half the time I have no idea what you're saying. It's always stories and sound effects and... posturing." This actually hurts Owain's feelings enough that he leaves: "Fine then! Just...fine! I don't need this! I can go anywhere and be insulted!" Things don't improve as their supports wear on. Hell, in their S-Support, Owain is terrified of telling Kjelle he loves her (and the fact that she heard him talking aloud to himself about it) because he thinks she ''hates him''.
* The Avatar's S-Support with Cordelia. It's hard to read it in any other way other than Cordelia is just ''settling'' for him because she knows Chrom won't love her back. That is, like Cordelia is willingly entering a, from her end, loveless marriage. She tries to pass the love confession off as a joke ("...Ah, I get it! Trying to get me back? Ha ha. Good one, Avatar!"), and on being given a ring ("Oh, heavens. It's... It's a ring.") even desperately seems to be trying to get out of it ("Why, Avatar... (line break) The thing is...") before she just accepts.
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*** It's even more depressing if you consider the fact that the memory is so vague, Morgan could have just made it up to make his/her father/mother feel better. It's easy to read it in such a way that even Morgan's non-Avatar parent is aware of it, but chooses not to say anything.
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* Virion's solo ending. He returns to Rosanne, where he's reviled as a traitor and a coward. He remains there for the rest of his life, trying to help Rosanne rebuild and is never forgiven by the populace. The one bright spot is that if he's married, his wife will convince the people to forgive him.

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* Virion's solo ending. He returns to Rosanne, where he's reviled as a traitor and a coward. He remains there for the rest of his life, trying to help Rosanne rebuild and is never forgiven by the populace. The one bright spot is that if he's married, his wife will convince the people to forgive him.him.
** Cherche's backstory also has some 'Fridge Sadness'. She is originally a knight, but ended up as a household servant because Virion took a shine to her. She got off to a bad start with the other servants and had to work hard to win them over. Then Walhart invades, her liege flees, and Cherche is left behind to monitor the situation. Not much is said about it, but if she's associated with Virion's household, Cherche can't have had an easy time either with the invading forces or the bitter people of Rosanne.
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** Kellam's ending is quite depressing. If married, the ending slide is wife's solo ending but with 'her husband's name is lost to history' tacked on the end. The worst combo is with Tharja, because her solo ending states that she went back to Plegia and obsessed over the Avatar for the rest of her life. So Kellam would play second-fiddle to the Avatar in his own marriage! His solo ending is worse though, because he leaves the Shepherds to travel, and his friends don't even notice he's gone for ''years''.



** Likewise, Gangrel's solo ending suggests that he died not long after the events of the game, most likely destitute and alone.



* In the end credits, if you're playing in Classic Mode and managed to lose any units (that are [[MenAreTheExpendableGender male]] anyway), then the game will try to make you feel bad as instead of displaying their endings, their portrait will be greyed out and in red text will simply read "'''Died: *insert name of location here*'''". This can be a pretty hefty PlayerPunch if you've grown attached to that character and even worse if you're playing in Lunatic mode and couldn't do anything to save them or lost a lot of characters. All you'll see is a long list of greyed out portraits. If you ever needed a good motivation to [[SaveScumming save scum]] in Classic mode, this would be it.

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* In the end credits, if you're playing in Classic Mode and managed to lose any units (that are [[MenAreTheExpendableGender male]] anyway), then the game will try to make you feel bad as instead of displaying their endings, their portrait will be greyed out and in red text will simply read "'''Died: *insert name of location here*'''". This can be a pretty hefty PlayerPunch if you've grown attached to that character and even worse if you're playing in Lunatic mode and couldn't do anything to save them or lost a lot of characters. All you'll see is a long list of greyed out portraits. If you ever needed a good motivation to [[SaveScumming save scum]] in Classic mode, this would be it.it.
* Virion's solo ending. He returns to Rosanne, where he's reviled as a traitor and a coward. He remains there for the rest of his life, trying to help Rosanne rebuild and is never forgiven by the populace. The one bright spot is that if he's married, his wife will convince the people to forgive him.
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*** Downplayed, however, in the Japanese A-level conversation due to Morgan's [[LargeHam hammy]] and [[Narm narmy]] wailing, in contrast to the her relatively quiet sob in the English dub.
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* Part ArtificialStupidity, part VideogameCrueltyPotential, but some of the children characters (most notably Cynthia and possibly Yarne) initially start off as enemies. Which means it's entirely possible, if you're [[EpicFail stupid]] or [[VideogameCrueltyPotential mean]] enough, to have them go back in time to save the future... ''only to be unwittingly killed by their own parents!!'' Granted, it's rare for this to happen, but when it does... [[MyGodWhatHaveIDone the game does its best to make sure you feel AWFUL about it.]]

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* Part ArtificialStupidity, part VideogameCrueltyPotential, but some of the children characters (most notably Cynthia and possibly Yarne) initially start off as enemies. Which means it's entirely possible, if you're [[EpicFail stupid]] or [[VideogameCrueltyPotential mean]] enough, to have them go back in time to save the future... ''only to be unwittingly killed by their own parents!!'' Granted, it's rare for this to happen, but when it does... [[MyGodWhatHaveIDone the game does its best best]] [[WhattheHellPlayer to make sure you feel AWFUL about it.]]



** Bonus points go to Lyn, who in her DLC recruitment conversation, suspects that the avatar is the tactician from Blazing Sword. Picking the right dialog choices can convince her, and she's so happy to be reunited with them... Then she joins your army, and never speaks another word or shows any emotion or personality.
*** This is probably so that the developers don't have to come up with dialogue or supports for the Spotpass and DLC characters (whom VASTLY outnumber the other characters). The Einherjar do have personalities and most likely do converse and mingle with the Shepherds (they probably did with [[DirtyOldMan Old Hubba]]), but really, who honestly wants to come up with dialogue and support for '' '''[[UpToEleven ALL]] of the [[LoadsAndLoadsOfCharacters playable Einherjar]]''' ''? Unless you are ''really'' dedicated to doing so yourself through some hack (if it's even possible to begin with), don't expect anyone else to.

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** Bonus points go to Lyn, who in her DLC recruitment conversation, suspects that the avatar Avatar is the tactician from Blazing Sword. Picking the right dialog choices can convince her, and she's so happy to be reunited with them... Then she joins your army, and never speaks another word or shows any emotion or personality.
*** This is probably so that the developers don't have to come up with dialogue or supports for the Spotpass SpotPass and DLC characters (whom VASTLY outnumber the other characters). The Einherjar do have personalities and most likely do converse and mingle with the Shepherds (they probably did with [[DirtyOldMan Old Hubba]]), but really, who honestly wants to come up with dialogue and support for '' '''[[UpToEleven ALL]] of the [[LoadsAndLoadsOfCharacters playable Einherjar]]''' ''? Unless you are ''really'' dedicated to doing so yourself through some hack (if it's even possible to begin with), don't expect anyone else to.



* Lost Bloodlines 3 in particular is surprisingly tragic, as just as the two armies, previously warring, have begun to understand each other and team up, [[ShootTheDog you have to kill them both for their own good.]] In parts 1 and 2, you were trying to stop an ongoing war, so it made sense what you were doing. But this time, ''you'' are the only aggressors. It's a pure ShootTheDog situation. [[WhatTheHellPlayer And most of the opponents chastise you for causing more bloodshed, which is now entirely your fault.]] If you've played any of the earlier games and become attached to the legacy characters, it's even worse. Be sure to expect this scenario in Smash Brethren 3 and Rogues & Redeemers 3.
* Paralogue 20, "The Hard Miracle". ''Oh gods, Paralogue 20.'' It should just be called "We Wanted To Make You Sob".

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* Lost Bloodlines 3 in particular is surprisingly tragic, as just as the two armies, previously warring, have begun to understand each other and team up, [[ShootTheDog you have to kill them both for their own good.]] In parts 1 and 2, you were trying to stop an ongoing war, so it made sense what you were doing. But this time, ''you'' are the only aggressors. It's a pure ShootTheDog situation. [[WhatTheHellPlayer And most of the opponents chastise you for causing more bloodshed, which is now entirely your ''your'' fault.]] If you've played any of the earlier games and become attached to the legacy characters, it's even worse. Be sure to expect this scenario in Smash Brethren 3 and Rogues & Redeemers 3.
* Paralogue 20, "The Hard Miracle". ''Oh gods, Paralogue 20.'' 20''. It should just be called "We Wanted To Make You Sob".
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*** Downplayed, however, in the Japanese A-level conversation due to Morgan's [[LargeHam hammy]] and [[Narm narmy]] wailing, in contrast to the her relatively quiet sob in the English dub.
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** According to various conversations, he's sacked a few villages, stolen to feed himself, help frame a noble for petty power reasons (he was blackmailed into it with a little girl's life, but still), and was willing to let strangers into the Exault's palace for the right price. He pretty cearly didn't mean much of anything to anyone until he joined the Shepherds.

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** According to various conversations, he's sacked a few villages, stolen to feed himself, help frame a noble for petty power reasons (he was blackmailed into it with a little girl's life, but still), and was willing to let strangers into the Exault's Exalt's palace for the right price. He pretty cearly didn't mean much of anything to anyone until he joined the Shepherds.
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** And keep in mind, one of Severa's major character traits is that [[NeverLendToAFriend she is an incredibly wasteful spender,]] and yet that gold is so important to her that she's held on to it for years.
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** If [[spoiler: Vaike]] is [[spoiler: Nah]]'s father, she'll question to his face if she's truly the daughter of their parents. [[SurroundedByIdiots Not in the lieu you would normally expet from her]], but because she feels unworthy of being their daughter because she completely gave up hope of rescue or getting the gemstones to Ylisse, when her parents never gave up.
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** According to various conversations, he's sacked a few villages, stolen to feed himself, help frame a noble for petty power reasons (he was blackmailed into it with a little girl's life, but still), and was willing to let strangers into the Exault's palace for the right price. He pretty cearly didn't mean much of anything to anyone until he joined the Shepherds.
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*** Also mentioned if he's Severa's father -- he's willing to go out shopping with her, but Lon'qu ''does'' tell her not to stand too close to him. Lon'qu ''is'' trying to put his issues aside for a daughter, but it's still hard for him.
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*** Also answered in the case that he fathers Nah. The difference being that Nah lost her parents at a young age and only recognizes him through pictures. What puts this into tearjerker territory is him saying how surprised he is to feel happy around his daughter instead of feeling afrais. Yes, he doesn't seem to mind having a daughter, but that doesn't mean the worry that his issues would interfering with being a father didn't ever cross his mind.

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*** Also answered in the case that he fathers Nah. The difference being that Nah lost her parents at a young age and only recognizes him through pictures. What puts this into tearjerker territory is him saying how surprised he is to feel happy around his daughter instead of feeling afrais.afraid. Yes, he doesn't seem to mind having a daughter, but that doesn't mean the worry that his issues would interfering with being a father didn't ever cross his mind.
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** If [[spoiler:only Lucina survives]] in ''Future Past 3'', the conversation with [[spoiler:Grima once the Avatar temporarily wrests control back]] changes entirely. It goes from bittersweet, yet ultimately hopeful, to something that is a PlayerPunch at its finest, because the utter ''[[DespairEventHorizon despair]]'' in [[spoiler:the Avatar]]'s dialogue comes across so painfully clear. And while it's agonizing on its own, if [[spoiler:the Avatar is Lucina's mother or husbamd]], it adds a whole new dimension to the dialogue. ''Especially'' with this one exchange:

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** If [[spoiler:only Lucina survives]] in ''Future Past 3'', the conversation with [[spoiler:Grima once the Avatar temporarily wrests control back]] changes entirely. It goes from bittersweet, yet ultimately hopeful, to something that is a PlayerPunch at its finest, because the utter ''[[DespairEventHorizon despair]]'' in [[spoiler:the Avatar]]'s dialogue comes across so painfully clear. And while it's agonizing on its own, if [[spoiler:the Avatar is Lucina's mother or husbamd]], husband]], it adds a whole new dimension to the dialogue. ''Especially'' with this one exchange:
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No first person writing. The wiki isn't about you.


* In every file I've played, just before chapter 7, where Cordelia joins, a bunch of Pegasus Knight Risen turn up. Another Challenge Map, right? Sure, until you find that those were quite possibly ''the reanimated corpses of her dead friends''.

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* In every file I've played, just Just before chapter 7, where Cordelia joins, a bunch of Pegasus Knight Risen turn up. Another Challenge Map, right? Sure, until you find that those were quite possibly ''the reanimated corpses of her dead friends''.
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Because someone said something only happens with condition x. Turns out the thing happens even with condition x. Just fixed it to reflect that.


** Owain's supports with his father reveal that [[spoiler:his father was killed protecting him in a battle.]] This only applies [[spoiler:when the Avatar is not his father]].

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** Owain's supports with his father reveal that [[spoiler:his father was killed protecting him in a battle.]] This only applies [[spoiler:when [[spoiler: even when the Avatar is not his father]].
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As stated in the [[TearJerker/FireEmblem original page]], 99% of all death quotes are automatically {{Tear Jerker}}s. These are the ones from the Main Game itself.

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As stated in the [[TearJerker/FireEmblem original page]], 99% of all death quotes are automatically {{Tear Jerker}}s. These are the ones from the Main Game itself.itself, as well as some of the DLC.



** Clear any Future Past chapter having failed to save even one of [[spoiler:the children]], and Chrom will take it very personally. Even with Naga comforting him with the fact that he managed to save even a few of the otherwise doomed unfortunates, Chrom still laments that he was unable to save ''all'' of them.

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** Clear any Future Past chapter having failed to save even one ''even one'' of [[spoiler:the children]], and Chrom will take it very personally. Even with Naga comforting him with the fact that he managed to save even a few of the otherwise doomed unfortunates, Chrom still laments that he was unable to save ''all'' of them.



*** During that cutscene, [[spoiler:just the expression on Lissa's face is pure TearJerker. Then she spends most of the next chapter crying, up until everyone pulls Chrom out of his HeroicBSOD, which is ''incredibly'' jarring given her [[GenkiGirl regular personality]]]].
** [[spoiler:You find out later that she survived, but her memory and mental capacity are severely damaged as a result. Her solo epilogue is one of the most heartwrenching in that she never recovers from the trauma, but lives a secluded life in her simple happiness.]]

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*** During that cutscene, [[spoiler:just the expression on Lissa's face is pure TearJerker. Then she spends most of the next chapter post-Chapter 10 cutscene crying, up until everyone pulls Chrom out of his HeroicBSOD, which is ''incredibly'' jarring given her [[GenkiGirl regular personality]]]].
** [[spoiler:You find out later that she Emmeryn had survived, but her memory and mental capacity are severely damaged as a result. Her solo epilogue is one of the most heartwrenching in that she never recovers from the trauma, but lives a secluded life in her simple happiness.]]



** [[spoiler: It is also possible for the player to fail to save her in this Paralogue, and have her killed by the Grimleal. After the mission's conclusion, Chrom is naturally devastated at having to watch his sister be killed ''again''. This time, for real. It's as if the game itself is saying "Hey, player! How could you let that happen?!"]].

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** [[spoiler: It is also possible for the player to fail to save her in this Paralogue, and have her killed by the Grimleal. After the mission's conclusion, Chrom is naturally devastated at having to watch his sister be killed ''again''. This time, for real. It's as if the game itself is saying "Hey, player! How could you let that happen?!"]].happen?! Are you ''that'' much of a terrible person?!"]].



*** Yeah, with Lon'qu as his dad, he had kept on following him, and when asked why, it was because in the future he's from, [[spoiler:Lon'qu left one day to fight and didn't come back]].

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*** Yeah, with Lon'qu as his dad, he had kept on following him, and when asked why, it was because in the future he's from, [[spoiler:Lon'qu left one day to fight fight...and didn't come back]].



** Owain's supports with his father reveal that [[spoiler:his father was killed protecting him in a battle.]]

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** Owain's supports with his father reveal that [[spoiler:his father was killed protecting him in a battle.]]]] This only applies [[spoiler:when the Avatar is not his father]].



** Furthermore, [[spoiler:in most cases it's FridgeLogic as to why the Spot Pass characters like Emmeryn can't support with Chrom and Lissa. With Yen'fay and Say'ri, you get the sense that [[ItsNotYouItsMe he's deliberately avoiding her]], so he won't get emotionally attached to a girl who's the sister of his alternate self and whom he will have to leave in the end.]].

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** Furthermore, [[spoiler:in most cases it's FridgeLogic as to why the Spot Pass [=SpotPass=] characters like Emmeryn can't support with Chrom and Lissa. With Yen'fay and Say'ri, you get the sense that [[ItsNotYouItsMe he's deliberately avoiding her]], so he won't get emotionally attached to a girl who's the sister of his alternate self and whom he will have to leave in the end.]].



** If you [[FaceDeathWithDignity accept her judgment]] and are married to [[spoiler:Lucina]], you'll also remind her that your life had always been hers and you would gladly give your life for Chrom and especially for her. All you ask in return is that she'll find someone else who will take care of her so she won't ever be alone. [[IWantMyBelovedToBeHappy All you want for her is to be happy]]. Afterwards, [[spoiler:Lucina]] has a [[WhatHaveIBecome "My Gods, What Am I Doing?"]] moment of what was she about to do and exclaims that [[HeartwarmingMoments she can't do it because she loves you too much]]. She then quickly apologizes and asks for your forgiveness.

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** If you [[FaceDeathWithDignity accept her judgment]] and are married to [[spoiler:Lucina]], you'll also remind her that your life had always been hers and you would gladly give your life for Chrom and especially for her. All you ask in return is that she'll find someone else who will take care of her so she won't ever be alone. [[IWantMyBelovedToBeHappy All you want for her is to be happy]]. Afterwards, Immediately afterwards, [[spoiler:Lucina]] has a [[WhatHaveIBecome "My Gods, What Am I Doing?"]] moment of what was she about to do and exclaims that [[HeartwarmingMoments she can't do it because she loves you too much]]. She then quickly apologizes and asks for your forgiveness.



** The scene is similarly powerful if [[spoiler:the Avatar is Lucina's mother, where she'll tell Lucina that she'll put the happiness of her family above her own life. Like a male Avatar, she tells Lucina that her life is Lucina's and always has been, and Lucina breaks down in tears, saying she can't bear to kill her own mother. If you refuse to accept Lucina's judgment, the Avatar likewise states that she'd rather die than point a blade at her own daughter]].

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** The scene is similarly powerful if [[spoiler:the Avatar is Lucina's mother, where she'll tell Lucina that she'll put the happiness of her family above her own life. Like a male Avatar, she tells Lucina that her life is Lucina's and always has been, been Lucina's, and Lucina breaks down in tears, saying she can't bear to kill her own mother.commit matricide. If you refuse to accept Lucina's judgment, the Avatar likewise states that she'd rather die than point a blade at her own daughter]].



* Chrom and Lucina's A Support conversation, which is the first time she [[spoiler:ever gets to have her father comfort her.]]

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* Chrom and Lucina's A Support conversation, which is the first (or second) time she [[spoiler:ever gets to have her father comfort her.]]
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* Nowi and Vaike's support conversations reveal that Nowi may be more deeply affected about [[WhoWantsToLiveForever a Manakete's lifespan]] than she lets on. She spends three out of the four of them being depressed about how, eventually, [[WeAreAsMayflies she will outlive everyone she knows]] and that she's ''terrified'' of being left alone. Mind you, there are some elements of [[SugarWiki/HeartwarmingMoments Heartwarming]] in there as well with Vaike consoling her, telling her that [[YouAreNotAlone even after he's dead, he'll always be with her]].

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* Nowi and Vaike's support conversations reveal that Nowi may be more deeply affected about [[WhoWantsToLiveForever a Manakete's lifespan]] than she lets on. She spends three out of the four of them being depressed about how, eventually, [[WeAreAsMayflies she will outlive everyone she knows]] and that she's ''terrified'' of being left alone. Mind you, there are some elements of [[SugarWiki/HeartwarmingMoments Heartwarming]] in there as well with Vaike consoling her, telling her that [[YouAreNotAlone even after he's dead, he'll always be with her]].her]].
* In the end credits, if you're playing in Classic Mode and managed to lose any units (that are [[MenAreTheExpendableGender male]] anyway), then the game will try to make you feel bad as instead of displaying their endings, their portrait will be greyed out and in red text will simply read "'''Died: *insert name of location here*'''". This can be a pretty hefty PlayerPunch if you've grown attached to that character and even worse if you're playing in Lunatic mode and couldn't do anything to save them or lost a lot of characters. All you'll see is a long list of greyed out portraits. If you ever needed a good motivation to [[SaveScumming save scum]] in Classic mode, this would be it.
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* In Death's Embrace, Brady explains that in his timeline, he often ended up having to kill the people he was trying to heal when they turned into Risen, and tells the others that they just have to remember that, no matter how hard it is to have to kill them, they're already beyond saving. While the notion is horrible in and of itself, it's the fact that Brady puts it so bluntly, without so much as a stutter. Given his status as a huge crybaby, it implies that it happened so often that he's become completely jaded to the act.

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* In Death's Embrace, Brady explains that in his timeline, he often ended up having to kill the people he was trying to heal when they turned into Risen, and tells the others that they just have to remember that, no matter how hard it is to have to kill them, they're already beyond saving. While the notion is horrible in and of itself, it's the fact that Brady puts it so bluntly, without so much as a stutter. Given his status as a huge crybaby, it implies that it happened so often that he's become completely jaded to the act.act.
* Nowi and Vaike's support conversations reveal that Nowi may be more deeply affected about [[WhoWantsToLiveForever a Manakete's lifespan]] than she lets on. She spends three out of the four of them being depressed about how, eventually, [[WeAreAsMayflies she will outlive everyone she knows]] and that she's ''terrified'' of being left alone. Mind you, there are some elements of [[SugarWiki/HeartwarmingMoments Heartwarming]] in there as well with Vaike consoling her, telling her that [[YouAreNotAlone even after he's dead, he'll always be with her]].

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** If [[spoiler:only Lucina survives]] in ''Future Past 3'', the conversation with [[spoiler:Grima once the Avatar temporarily wrests control back]] changes entirely. It goes from bittersweet, yet ultimately hopeful, to something that is a PlayerPunch at its finest, because the utter ''[[DespairEventHorizon despair]]'' in [[spoiler:the Avatar]]'s dialogue comes across so painfully clear. And while it's agonizing on its own, if [[spoiler:the Avatar is Chrom's wife and Lucina's mother]], it adds a whole new dimension to the dialogue. ''Especially'' with this one exchange:

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** If [[spoiler:only Lucina survives]] in ''Future Past 3'', the conversation with [[spoiler:Grima once the Avatar temporarily wrests control back]] changes entirely. It goes from bittersweet, yet ultimately hopeful, to something that is a PlayerPunch at its finest, because the utter ''[[DespairEventHorizon despair]]'' in [[spoiler:the Avatar]]'s dialogue comes across so painfully clear. And while it's agonizing on its own, if [[spoiler:the Avatar is Chrom's wife and Lucina's mother]], mother or husbamd]], it adds a whole new dimension to the dialogue. ''Especially'' with this one exchange:



* The turn 3 conversation with the female avatar and Lucina, if she's her mother, in the Hot Springs Scramble DLC map. Lucina directly addresses the main problems of her staying with the avatar and Chrom, even if they all wanted it; particularly the confusion it would cause to those around her. Undeterred, the avatar promises Lucina to find a way to make it all work, so that they would all be together. But when the avatar leaves, Lucina insists to herself that the memories they have made together were more than enough to fill the void in their heart, even when they would inevitably part ways. This is even worse if you got all of Lucina's parent supports; they both end with Chrom and the avatar promising to never leave her, yet this conversation proves that Lucina ''knows'' that the roadblocks are simply too insurmountable. [[spoiler:And as if confirming this, in Lucina's solo ending she tells her infant self that she will have a happy future before leaving Ylisse forever, never again seen by her friends or family]].

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* The turn 3 conversation with the female avatar Female Avatar and Lucina, if she's her mother, in the Hot Springs Scramble DLC map. Lucina directly addresses the main problems of her staying with the avatar Avatar and Chrom, even if they all wanted it; particularly the confusion it would cause to those around her. Undeterred, the avatar Avatar promises Lucina to find a way to make it all work, so that they would all be together. But when the avatar Avatar leaves, Lucina insists to herself that the memories they have made together were more than enough to fill the void in their heart, even when they would inevitably part ways. This is even worse if you got all of Lucina's parent supports; they both end with Chrom and the avatar Avatar promising to never leave her, yet this conversation proves that Lucina ''knows'' that the roadblocks are simply too insurmountable. [[spoiler:And as if confirming this, in Lucina's solo ending she tells her infant self that she will have a happy future before leaving Ylisse forever, never again seen by her friends or family]].family]].
** The conversation with the Male Avatar and Lucina, if they're married, goes similar to the above. He starts talking about how he hopes they'll still be "sneaking off" when they're [[GrowOldWithMe old and gray]], and she sadly says it's likely impossible, as she'll have to return to her own timeline--and even if she can't, she just doesn't see how she can stay with him, since he's Chrom's tactician and she can't stay with Chrom. Unlike the example above, though, the conversation then takes a turn for the [[CrowningMomentOfHeartwarming heartwarming]], as the Male Avatar promises her that he'll always stay by her side and find a way to make things work out--and she believes him.
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*** In a HarsherInHindsight way, Lucina, not too long ago, [[spoiler: wanted to kill the Avatar in order to prevent Chrom's death and her bad future. She relents because she was convinced that everyone's bonds would win out in the end of it all. Come to this moment and the Avatar sacrifices themself in order to permanently kill Grima. So in the end, the Avatar still died to save Chrom, their friends and family, and the world. It's even worse if you accepted Lucina's judgement because in a way, the Avatar has already confirmed that they will lay their life for the people that they love, regardless if Lucina has a relationship with them or not. If the Avatar was her mother, then Lucina traveled back in time to save her father, but then sees her mother die before her. And the Avatar was her husband, then Lucina fell in love with a man who she pointed her sword at to save his best friend and her father, only to have him die for both of them later.]] Lucina just doesn't get a break no matter what timeline she's in.
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** [[spoiler: It is also possible for the player to fail to save her in this Paralogue, and have her killed by the Grimleal. After the mission's conclusion, Chrom is naturally devastated at having to watch his sister be killed ''again''. This time, for real. It's as if the game itself is saying "Hey, player! How could you let that happen?!"]].
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* In Death's Embrace, Brady explains that in his timeline, he often ended up having to kill the people he was trying to heal when they turned into Risen, and tells the others that they just have to remember that, no matter how hard it is to have to kill them, they're already beyond saving. While the notion is horrible in and of itself, it's the fact that '''Brady''' puts it so bluntly, without so much as a stutter. Given his status as a huge crybaby, it implies that it happened so often that he's become completely jaded to the act.

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* In Death's Embrace, Brady explains that in his timeline, he often ended up having to kill the people he was trying to heal when they turned into Risen, and tells the others that they just have to remember that, no matter how hard it is to have to kill them, they're already beyond saving. While the notion is horrible in and of itself, it's the fact that '''Brady''' Brady puts it so bluntly, without so much as a stutter. Given his status as a huge crybaby, it implies that it happened so often that he's become completely jaded to the act.
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* In Death's Embrace, Brady explains that in his timeline, he often ended up having to kill the people he was trying to heal when they turned into Risen, and tells the others that they just have to remember that, no matter how hard it is to have to kill them, they're already beyond saving. While the notion is horrible in and of itself, the fact that Brady, who will cry over the smallest emotional ordeal, says it so matter of factly tells implies that it happened so often that he's become jaded to the experience.

to:

* In Death's Embrace, Brady explains that in his timeline, he often ended up having to kill the people he was trying to heal when they turned into Risen, and tells the others that they just have to remember that, no matter how hard it is to have to kill them, they're already beyond saving. While the notion is horrible in and of itself, it's the fact that Brady, who will cry over the smallest emotional ordeal, says '''Brady''' puts it so matter of factly tells bluntly, without so much as a stutter. Given his status as a huge crybaby, it implies that it happened so often that he's become completely jaded to the experience.act.
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* In Death's Embrace, Brady explains that in his timeline, he often ended up having to kill the people he was trying to heal when they turned into Risen, and tells the others that they just have to remember that, no matter how hard it is to have to kill them, they're already beyond saving.

to:

* In Death's Embrace, Brady explains that in his timeline, he often ended up having to kill the people he was trying to heal when they turned into Risen, and tells the others that they just have to remember that, no matter how hard it is to have to kill them, they're already beyond saving. While the notion is horrible in and of itself, the fact that Brady, who will cry over the smallest emotional ordeal, says it so matter of factly tells implies that it happened so often that he's become jaded to the experience.
Is there an issue? Send a MessageReason:
None


* In Death's Embrace, Brady explains that in his timeline, he often ended up having to kill the people he was trying to heal when they turned into Risen, and tells the others that they just have to remember that, no matter how hard it is to have to kill them, that they're already beyond saving.

to:

* In Death's Embrace, Brady explains that in his timeline, he often ended up having to kill the people he was trying to heal when they turned into Risen, and tells the others that they just have to remember that, no matter how hard it is to have to kill them, that they're already beyond saving.
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* It's rather easy to miss, but the first half of Gaius's Summer Scramble conversation with a Female Avatar that he's married to ends with him musing that he used to think that nobody would really care if he were to be killed. He points out that it isn't true anymore, but it kind of makes you wonder what his life was like before he met the Shepherds.

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* It's rather easy to miss, but the first half of Gaius's Summer Scramble conversation with a Female Avatar that he's married to ends with him musing that he used to think that nobody would really care if he were to be killed. He points out that it isn't true anymore, but it kind of makes you wonder what his life was like before he met the Shepherds.Shepherds.
* In Death's Embrace, Brady explains that in his timeline, he often ended up having to kill the people he was trying to heal when they turned into Risen, and tells the others that they just have to remember that, no matter how hard it is to have to kill them, that they're already beyond saving.

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