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--> Quelaag? Please, sister, do not cry. I'm happy, truly. I have you, don't I?

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--> Quelaag? Please, sister, [[MyGodWhatHaveIDone do not cry.cry]]. I'm happy, truly. I have you, don't I?
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* The amount of times you will die in the game.
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** Even better: When you go into the Painted World and read up on the lore about a "life stealing abomination", you go in expecting to face a horrible monster that was once one of the greatest enemies of the gods. What you find instead is a depressed, lonely, and ''terrified'' young woman who just wanted to be left alone, and was sealed in a dark, hellish world literally just because she's a half-breed.

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** Even better: When you go into the Painted World and read up on the lore about a "life stealing abomination", you go in expecting to face a horrible monster that was once one of the greatest enemies of the gods. What you find instead is a depressed, lonely, and ''terrified'' young woman who whose only "crime" was being born a half-breed, and practically ''begs'' you to just wanted to be left alone, go away and was sealed in a dark, hellish world literally just because she's a half-breed.leave her alone.
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** Even better: When you go into the Painted World and read up on the lore about a "life stealing abomination", you go in expecting to face a horrible monster that was once one of the greatest enemies of the gods. What you find instead is a depressed, lonely, and ''terrified'' young woman who just wanted to be left alone, and was sealed in a dark, hellish world literally just because she's a half-breed.
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** One Youtube comment described it as less an epic boss battle and more an execution of [[spoiler:a frightened and lonely old man afraid of change.]]
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This detail came out wtih the recently released Design Works book that was released, as well as some other stuff. Can\'t exactly get some good sources for this if that\'s what you\'re looking for, but felt like this was warranted an addition. Feel free to remove or clean up if you feel the need.

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* [[UnfortunateNames Ceaseless Discharge]] seems like a one-off, gruesome monster that plays no point but to guard Lost Izalith and a decent armor set, set? Well, according to some hints in game and also outright stated in an interview with one of the creators [[spoiler: CD there is actually a brother of the Sisters of Chaos, who was born covered in sores that constantly poured out lava. The Witch of Izalith and her daughters made the Orange Charred Ring to help him with the pain, but he dropped it and the ring was taken by the Centipede Demon. In the interview the director stated that now he's become a sad, twisted giant who's only form of solace is watching over his sisters grave and ignoring the pain from his the lava ceaselessly discharging from his warped body]] Bet you feel bad for chuckling at his name now, huh?
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* Logan's Fate [[spoiler: If you buy all his spells he will continue his research for what made Seath Immortal. After Defeating Seath and going back to him, he has went completly mad from the reasearch and disappears the next time you rezone. Upon going back to where you first fought Seath, you can find a hollowed Logan with nothing on besides his signature hat.]]

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* Logan's Fate fate [[spoiler: If if you buy all his spells he will continue his research for what made Seath Immortal. immortal. After Defeating defeating Seath and going back to him, Logan, he has went gone completly mad from the reasearch research and disappears the next time you rezone. Upon going back to where you first fought Seath, you can find a hollowed now [[InsaneEqualsViolent violently insane]] Logan with nothing on besides his signature hat.]]



* The final section of the game deserves a slot here as well. You spend the entire game working up to this moment, ringing the Bells of Awakening, braving the notorious Sens Fortress, traversing the abandoned streets of Anor Londo, and overcoming all other obstacles to open up your final destination. What awaits you here? [[spoiler: The Kiln of the First Flame. A wasteland desert made of ashes and partially melted architecture, completely quiet and devoid of life other than the few remaining Black Knights guarding the final area]] Dispatching these final enemies what is there as the final fight in this game? None other than [[spoiler: Gwyn, Lord of Sunlight. Now reduced to the Lord of Cynder, having been [[AndIMustScream BURNING in the Kiln]] ever since he first lit the First Flame. And to make matters worse? He gets no intro cinematic, no dialogue, you just have this once great man lunge at you as soon as you cross the fog, as a simple, elegant, and impossibly depressing piano piece plays as you fight this fallen hero. Both to accomplish your goals, and for this point it'd seem to be [[MercyKill put him out of his misery]]]]

to:

* The final section of the game deserves a slot here as well. You spend the entire game working up to this moment, ringing the Bells of Awakening, braving the notorious Sens Fortress, traversing the abandoned streets of Anor Londo, and overcoming all other obstacles to open up your final destination. What awaits you here? [[spoiler: The Kiln of the First Flame. A wasteland desert made of ashes and partially melted architecture, completely quiet and devoid of life other than the few remaining Black Knights guarding the final area]] Dispatching these final enemies what is there as the final fight in this game? None other than [[spoiler: Gwyn, Lord of Sunlight. Now reduced to the Lord of Cynder, Cinder, having been [[AndIMustScream BURNING in the Kiln]] ever since he first lit the First Flame. And to make matters worse? He gets no intro cinematic, no dialogue, you just have this once great man lunge at you as soon as you cross the fog, as a simple, elegant, and impossibly depressing piano piece plays as you fight this fallen hero. Both to accomplish your goals, and for this point it'd seem to be [[MercyKill put him out of his misery]]]]
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* There's a very subtle one involving Witch Beatrice. [[spoiler:So you beat the Four Kings, quite possibly with the help of phantom Beatrice, and you're exulting and also wondering just when you're going to meet Beatrice for real, since she's helped you out via phantom sign twice now. And then you go beyond the Kings, and you see... a body with all of Beatrice's stuff on it. The item descriptions make it clear Beatrice lived [i]centuries[/i] before you did and could help you due to Lordran's convoluted flow of time, but for your purposes, she's dead. She may have even tried challenging the Kings again after helping [i]you[/i].]]

to:

* There's a very subtle one involving Witch Beatrice. [[spoiler:So you beat the Four Kings, quite possibly with the help of phantom Beatrice, and you're exulting and also wondering just when you're going to meet Beatrice for real, since she's helped you out via phantom sign twice now. And then you go beyond the Kings, and you see... a body with all of Beatrice's stuff on it. The item descriptions make it clear Beatrice lived [i]centuries[/i] ''centuries'' before you did and could help you due to Lordran's convoluted flow of time, but for your purposes, she's dead. She may have even tried challenging the Kings again after helping [i]you[/i].''you''.]]
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* There's a very subtle one involving Witch Beatrice. [[spoiler:So you beat the Four Kings, quite possibly with the help of phantom Beatrice, and you're exulting and also wondering just when you're going to meet Beatrice for real, since she's helped you out via phantom sign twice now. And then you go beyond the Kings, and you see... a body with all of Beatrice's stuff on it. The item descriptions make it clear Beatrice lived [i]centuries[/i] before you did and could help you due to Lordran's convoluted flow of time, but for your purposes, she's dead. She may have even tried challenging the Kings again after helping [i]you[/i].]]
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I just REALLY felt like this needed to be in here

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*The final section of the game deserves a slot here as well. You spend the entire game working up to this moment, ringing the Bells of Awakening, braving the notorious Sens Fortress, traversing the abandoned streets of Anor Londo, and overcoming all other obstacles to open up your final destination. What awaits you here? [[spoiler: The Kiln of the First Flame. A wasteland desert made of ashes and partially melted architecture, completely quiet and devoid of life other than the few remaining Black Knights guarding the final area]] Dispatching these final enemies what is there as the final fight in this game? None other than [[spoiler: Gwyn, Lord of Sunlight. Now reduced to the Lord of Cynder, having been [[AndIMustScream BURNING in the Kiln]] ever since he first lit the First Flame. And to make matters worse? He gets no intro cinematic, no dialogue, you just have this once great man lunge at you as soon as you cross the fog, as a simple, elegant, and impossibly depressing piano piece plays as you fight this fallen hero. Both to accomplish your goals, and for this point it'd seem to be [[MercyKill put him out of his misery]]]]
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None


* Logan's Fate [[spoiler: If you buy all his spells he will continue his research for what made Seath Immortal. After Defeating Seath and going back to him, he has went completly mad from the reasearch and disappears the next time you rezone. Upon going back to where you first fought Seath, you can find a hollowed Logan with nothing on besides his signature hat.]]



* Crossbreed Priscilla. Particularly, ''killing'' Crossbreed Priscilla. She's pretty much the only boss that rather than preemptively striking, politely asks you to leave her alone- even Sif just attacks on sight.

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* Crossbreed Priscilla. Particularly, ''killing'' Crossbreed Priscilla. She's pretty much the only boss that rather than preemptively striking, politely asks you to leave her alone- even Sif just attacks on sight.

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Removed: 81

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* Several characters you speak to tend to finish conversations with something to the tune of "don't go Hollow". Just a farewell at first, [[PlayerPunch until several NPCs start
Hollowing one by one.]] [[FridgeHorror How many of their friends did they lose?]]

to:

* Several characters you speak to tend to finish conversations with something to the tune of "don't go Hollow". Just a farewell at first, [[PlayerPunch until several NPCs start
of them start Hollowing one by one.]] [[FridgeHorror How many of their friends did they lose?]]

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Changed: 362

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* Pretty much everyone you speak to finishes conversations with something to the tune of "don't go hollow". Just a farewell at first, [[PlayerPunch until the NPCs start hollowing one by one.]] [[FridgeHorror How many of their friends did they lose?]]
* CrossbreedPriscilla. Particularly, ''killing'' Crossbreed Priscilla. She's pretty much the only boss that rather than preemptively striking, politely asks you to leave her alone- even Sif just attacks on sight.

to:

* Pretty much everyone Several characters you speak to finishes tend to finish conversations with something to the tune of "don't go hollow". Hollow". Just a farewell at first, [[PlayerPunch until the several NPCs start hollowing start
Hollowing
one by one.]] [[FridgeHorror How many of their friends did they lose?]]
* CrossbreedPriscilla.Crossbreed Priscilla. Particularly, ''killing'' Crossbreed Priscilla. She's pretty much the only boss that rather than preemptively striking, politely asks you to leave her alone- even Sif just attacks on sight.
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* When you get [[BigBadassWolf Great Gray Wolf Sif's]] HP down far enough, he actually starts limping and his attacks become slower. Given that he's a PunchClockVillain at worst and one of the most [[AnimationBump beautifully animated]] creatures in the game, it's hard to score the final blow. Is it any wonder there are so many rumors stating you can spare him at this stage?

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* When you get [[BigBadassWolf Great Gray Wolf Sif's]] HP down far enough, he actually starts limping and his attacks become slower. Given that he's a PunchClockVillain at worst and one of the most [[AnimationBump beautifully animated]] creatures in the game, it's hard to score the final blow. Is it any wonder there are so many rumors stating you can spare him at this stage?stage?
* Pretty much everyone you speak to finishes conversations with something to the tune of "don't go hollow". Just a farewell at first, [[PlayerPunch until the NPCs start hollowing one by one.]] [[FridgeHorror How many of their friends did they lose?]]
* CrossbreedPriscilla. Particularly, ''killing'' Crossbreed Priscilla. She's pretty much the only boss that rather than preemptively striking, politely asks you to leave her alone- even Sif just attacks on sight.
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** An alternate conclusion to the sidequest is no happier. [[spoiler:Should Siegmeyer take too much damage during the fight with the Chaos Eaters in Lost Izalith, and survives the fight, he will die from his injuries. To make matters worse, he dies utterly miserable that he's "failed" the player character and his last words have him calling for his daughter, similar to if the player kills him.]]

to:

** An alternate conclusion to the sidequest is no happier. [[spoiler:Should Siegmeyer take too much damage during the fight with the Chaos Eaters in Lost Izalith, and survives the fight, he will die from his injuries. To make matters worse, he dies utterly miserable that he's "failed" the player character and his last words have him calling for his daughter, similar to if the player kills him.]]]]
* When you get [[BigBadassWolf Great Gray Wolf Sif's]] HP down far enough, he actually starts limping and his attacks become slower. Given that he's a PunchClockVillain at worst and one of the most [[AnimationBump beautifully animated]] creatures in the game, it's hard to score the final blow. Is it any wonder there are so many rumors stating you can spare him at this stage?
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** An alternate conclusion to the sidequest is no happier. [[spoiler:Should Siegmeyer take too much damage during the fight with the Chaos Eaters in Lost Izalith, and survives the fight, he will die from his injuries. To make matters worse, he dies utterly miserable that he's "failed" the Chosen Undead and his last words have him calling for his daughter, similar to if the player kills him.]]

to:

** An alternate conclusion to the sidequest is no happier. [[spoiler:Should Siegmeyer take too much damage during the fight with the Chaos Eaters in Lost Izalith, and survives the fight, he will die from his injuries. To make matters worse, he dies utterly miserable that he's "failed" the Chosen Undead player character and his last words have him calling for his daughter, similar to if the player kills him.]]
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** An alternate conclusion to the sidequest is no happier. [[spoiler:Should Siegmeyer take too much damage during the fight with the Chaos Eaters in Lost Izalith and/or not kill a single one, and survive the fight, he will die from his injuries. To make matters worse, he dies utterly miserable that he's "failed" the Chosen Undead and his last words have him calling for his daughter, similar to if the player kills him.]]

to:

** An alternate conclusion to the sidequest is no happier. [[spoiler:Should Siegmeyer take too much damage during the fight with the Chaos Eaters in Lost Izalith and/or not kill a single one, Izalith, and survive survives the fight, he will die from his injuries. To make matters worse, he dies utterly miserable that he's "failed" the Chosen Undead and his last words have him calling for his daughter, similar to if the player kills him.]]
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* Solaire becoming Hollow is bad enough, but is made undeniably worse by the fact that he's become delusional and believes that he's managed to finally find his own personal sun...

to:

* Solaire becoming Hollow possessed is bad enough, but is made undeniably worse by the fact that he's become delusional and believes that he's managed to finally find his own personal sun...
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** An alternate conclusion to the sidequest is no happier. [[spoiler:Should Siegmeyer take too much damage during the fight with the Chaos Eaters in Lost Izalith and/or not kill a single one, and survive the fight, he will die from his injuries, utterly miserable that he's "failed" the Chosen Undead and calling for his daughter.]]

to:

** An alternate conclusion to the sidequest is no happier. [[spoiler:Should Siegmeyer take too much damage during the fight with the Chaos Eaters in Lost Izalith and/or not kill a single one, and survive the fight, he will die from his injuries, injuries. To make matters worse, he dies utterly miserable that he's "failed" the Chosen Undead and his last words have him calling for his daughter.daughter, similar to if the player kills him.]]
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* The conclusion to the Siegmeyer and Sieglinde sidequest. [[spoiler:When the former goes Hollow, the latter is forced to kill him. Siegmeyer is already dead by the time the player reaches them, with a grief-stricken Sieglinde standing over her father's corpse.]]

to:

* The conclusion to the Siegmeyer and Sieglinde sidequest. [[spoiler:When the former goes Hollow, the latter is forced to kill him. Siegmeyer is already dead by the time the player reaches them, with a grief-stricken Sieglinde standing over her father's corpse.]]
** An alternate conclusion to the sidequest is no happier. [[spoiler:Should Siegmeyer take too much damage during the fight with the Chaos Eaters in Lost Izalith and/or not kill a single one, and survive the fight, he will die from his injuries, utterly miserable that he's "failed" the Chosen Undead and calling for his daughter.
]]

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* If the player [[YouBastard opts to kill the Giant Blacksmith]], his final words are "Nighty-night...".

to:

* If the player [[YouBastard opts to kill the Giant Blacksmith]], Blacksmith, his final words are "Nighty-night...".


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* Likewise, Siegmeyer's dying words (should the player opt to kill him) have him calling for his daughter. ''Try'' not to feel terrible about that.
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--> Quelaag? Please, sister, do not cry. I'm happy, truly. I have you, don't I?
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--> '''Dusk:''' Farewell... my rescuer...

to:

--> '''Dusk:''' Farewell... my rescuer...
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* The conclusion to the Siegmeyer & Sieglinde sidequest. [[spoiler:When the former goes Hollow, the latter is forced to kill him.]]

to:

* The conclusion to the Siegmeyer & and Sieglinde sidequest. [[spoiler:When the former goes Hollow, the latter is forced to kill him. Siegmeyer is already dead by the time the player reaches them, with a grief-stricken Sieglinde standing over her father's corpse.]]
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--> '''Dusk:''' Farewell... my rescuer...

to:

--> '''Dusk:''' Farewell... my rescuer...rescuer...
* The conclusion to the Siegmeyer & Sieglinde sidequest. [[spoiler:When the former goes Hollow, the latter is forced to kill him.]]
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--> '''Dusk:''' Farewell... My rescuer...

to:

--> '''Dusk:''' Farewell... My my rescuer...
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* If the player [[YouBastard opts to kill the Giant Blacksmith]], his final words are "Nighty-night...".

to:

* If the player [[YouBastard opts to kill the Giant Blacksmith]], his final words are "Nighty-night...".".
* Killing Dusk of Oolacile also prompts a heartbreaking line:
--> '''Dusk:''' Farewell... My rescuer...
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* Solaire becoming Hollow is bad enough, but is made undeniably worse by the fact that he seems to have become delusional and believes that he's managed to finally find his own personal sun...

to:

* Solaire becoming Hollow is bad enough, but is made undeniably worse by the fact that he seems to have he's become delusional and believes that he's managed to finally find his own personal sun...
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None


* Solaire becoming Hollow is bad enough, but is made undeniably worse by the fact that he seems to have become delusional and believes that he's managed to finally find his own personal sun...

to:

* Solaire becoming Hollow is bad enough, but is made undeniably worse by the fact that he seems to have become delusional and believes that he's managed to finally find his own personal sun...sun...
* If the player [[YouBastard opts to kill the Giant Blacksmith]], his final words are "Nighty-night...".

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