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* In the novelization, there's a scene where Amanda just up and decides to travel to the spaceport on her eleventh birthday, convinced by little-kid logic that her Mom is just going to step off the transport like nothing happened, because ''she promised''. Despite Weyland-Yutani already informing her and her step-father that the ''Nostromo'' has gone missing. She spends the whole day there, waiting for her Mom to just appear. . . and is devastated when she doesn't.
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No meta moment, see this query.


*** His tape is the first evidence that children are are on Sevastopol, and though Amanda will never see child victims for obvious meta reasons, it's implied that countless numbers were easy pickings for Joes and the xenomorph.

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* Some of the audio logs on Sevastopol can reveal some pretty sad stories; most notably the log called "Blood on my Hands" by Sinclair, chief of Seegson Security, which you encounter in Habitation Decks towards the end. On the log, a dying Sinclair reveals that the Xenomorphs have killed everyone, including his wife, and have taken his children as well, and that he was powerless to stop them. He then finishes by saying, "just send in the Marines or blow this place up. Take these creatures back to hell."

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* Some of the audio logs on Sevastopol can reveal some pretty sad stories; most notably stories.
** Notably,
the log called "Blood on my Hands" by Sinclair, chief of Seegson Security, which you encounter in Habitation Decks towards the end. On the log, a dying Sinclair reveals that the Xenomorphs have killed everyone, including his wife, and have taken his children as well, and that he was powerless to stop them. He then finishes by saying, "just send in the Marines or blow this place up. Take these creatures back to hell.""
** Spedding is dating his secretary, Suzanne, and to keep her safe, he makes the ill-advised decision to lock her in the showroom, oblivious to the fact that the Working Joe models therein that are "just for show" are still dangerous. Suzanne is murdered by the androids, and an unaware Spedding leaves desperate messages for someone to report on Suzanne's safety. He, too, is later killed by synthetics, and his last words are for someone to tell Suzanne that he loves her.
** Hughes has a wife and child onboard and does his best to ensure their safety. He makes a desperate bid to try to establish long-range communications, leaving when his family is asleep so that they won't try to stop him, though he promises that he won't die and leave them behind. Unfortunately, he's murdered by a Working Joe as Amanda looks on in horror from the vent, and his wife and child presumably die shortly after.
*** His tape is the first evidence that children are are on Sevastopol, and though Amanda will never see child victims for obvious meta reasons, it's implied that countless numbers were easy pickings for Joes and the xenomorph.
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** You can find some {{NPCs}} who don't respond to Amanda at all - they'll just being staring out into space or sitting down with their head in their hands or, in one case, ''trying to buy soda''. It's clear after everything that's happened they've just [[DespairEventHorizon given up]], not caring if the Alien kills them.

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** You can find some {{NPCs}} who Some [[NonPlayerCharacter NPCs]] don't respond to Amanda at all - they'll just being staring out into space or sitting down with their head in their hands or, in one case, ''trying to buy soda''. It's clear after everything that's happened they've just [[DespairEventHorizon given up]], not caring if the Alien kills them.
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** You can find some NPCs who don't respond to Amanda at all - they'll just being staring out into space or sitting down with their head in their hands or, in once case, ''trying to buy soda''. It's clear that the trauma of Sevastopol has gotten to them, and they've just [[DespairEventHorizon given up]], not caring if the alien kills them.

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** You can find some NPCs {{NPCs}} who don't respond to Amanda at all - they'll just being staring out into space or sitting down with their head in their hands or, in once one case, ''trying to buy soda''. It's clear that the trauma of Sevastopol has gotten to them, and after everything that's happened they've just [[DespairEventHorizon given up]], not caring if the alien Alien kills them.
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** You can find some NPCs who don't respond to Amanda at all - they'll just being staring out into space or sitting down with their head in their hands or, in once case, ''trying to buy soda''. It's clear that the trauma of Sevastopol has gotten to them, and they've just [[DespairEventHorizon given up]], not caring if the alien kills them.
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* Ultimately, the fact that no one - '''NO ONE''' - except Amanda Ripley survived the Sevastopol disaster is a grand tragedy. Not her companions from Weyland-Yutani. Not the crew of the ''Anesidora''. Not the people on Sevastopol Station. And not even the crew of the ''Torrens.'' Hundreds of innocent people died because of an infestation of a dangerous predatory alien species made worse by Human paranoia, greed and even good intentions, and Amanda herself barely survived all of it, let alone saving anyone.
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* Taylor’s death, considering she’s [[NiceGirl decidedly NOT a greedy bastard]] like [[CorruptCorporateExecutive Burke]], just trying to do her job for the company, [[SheepInSheepsClothing is GENUINELY trying to help Amanda]], and Amanda sounds genuinely grief stricken when she’s suddenly and without warning thrown against a window by an explosion. Not to mention it happens right before she’s forced to run to escape Marlow’s explosion, meaning she has literally no time to process it before she has to run, and then dive back into the horror of [[AbandonedSpaceStation Sevastopol]].
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** Hopefully the Facehugger was still on his face - can you imagine the fear otherwise? Waking up... only to ''literally die as you do.''

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* Riccardo's death is also pretty tragic since he's the character that works with Ripley the longest as MissionControl and is rightfully terrified the whole time. It doesn't help that he seems pretty young and frail compared to to the other characters. Amanda actually comes close to outright crying when she discovers his fate, which is by far the closest she comes to having an emotional breakdown in the game.
* Sometimes you'll hear [[NonPlayerCharacter NPCs]] hiding from the creature, praying to God it doesn't find them and say they're not ready to die. Even if they were just shooting at you, it's still depressing to be reminded that these are people like you trying to stay alive.

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* Riccardo's Ricardo's HeroicBSOD after the synthetics wipe out everyone but him at the Marshals' Bureau is a tragic thing to see. He comes close to crossing the DespairEventHorizon, clearly shocked by what he saw, but no doubt feeling SurvivorsGuilt of some kind for it. Amanda has to nearly shout at him to get him to just listen to her and try and compose himself again. If not for Amanda pushing him to continue helping so they both can survive, he likely would have given up and let himself die.
* Ricardo's
death is also pretty tragic since he's the character that works with Ripley the longest as MissionControl and is rightfully terrified the whole time. It doesn't help that he seems pretty young and frail compared to to the other characters. Amanda actually comes close to outright crying when she discovers his fate, which is by far the closest she comes to having an emotional breakdown in the game.
game. Worse yet, the fact it isn't outright him dying, but getting FaceFullOfAlienWingWong means that there is no hope for him, and that hopefully he at least died quickly when the station collapses and is destroyed.
* Sometimes you'll hear [[NonPlayerCharacter NPCs]] hiding from the creature, praying to God it doesn't find them and say they're not ready to die. Even if they were just shooting at you, it's still depressing to be reminded that these are people like you trying to stay alive.alive, and that had the Alien not been a threat, they were probably decent people.


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* Marlow's rant at Amanda on board the Anesidora outright has him blame himself for everything that's happened. All he wanted to do was save his wife after the Facehugger got onto her, he had no idea what monster he brought back to the station by doing so. When he shouts that his actions are essentially what killed her and doomed the station, it's clear how much he's crossed the DespairEventHorizon and is desperate to undo his mistake.
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* Riccardo's death is also pretty tragic since he's the character that works with Ripley the longest as MissionControl and is rightfully terrified the whole time. It doesn't help that he seems pretty young and frail compared to to the other characters.

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* Riccardo's death is also pretty tragic since he's the character that works with Ripley the longest as MissionControl and is rightfully terrified the whole time. It doesn't help that he seems pretty young and frail compared to to the other characters. Amanda actually comes close to outright crying when she discovers his fate, which is by far the closest she comes to having an emotional breakdown in the game.
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** ''Film/{{Aliens}}'' almost had a scene where instead of Amanda dying before she could reunite with her mother, she was still alive by the time Ellen was recovered. But, when Ellen attempted to contact her, Amanda accused her of ParentalAbandonment and [[IHaveNoSon cut her off]]. Considering we don't get to see Amanda process her mother's message, it's possible her takeaway from the whole game is that conclusion.
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* Amanda finding her mother's last transmission. Ellen, throughout the recording, tells Amanda that she loves her and promises to see her soon]]. [[ForegoneConclusion Naturally, we all know how things end up when the second film comes around.

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* Amanda finding her mother's last transmission. Ellen, throughout the recording, tells Amanda that she loves her and promises to see her soon]]. soon. [[ForegoneConclusion Naturally, we all know how things end up when the second film comes around.around]].

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Spoilers Off for moments pages


* [[spoiler: Amanda finding her mother's last transmission. Ellen, throughout the recording, tells Amanda that she loves her and promises to see her soon]]. [[ForegoneConclusion Naturally, we all know how things end up when the second film comes around]].
* [[spoiler:Samuels']] HeroicSacrifice. Unlike the deaths of [[SurprisinglySuddenDeath almost every other named character in the game]], he gets the chance to share some poignant last moments with Ripley as [[spoiler: he slowly stops functioning, and simply explains that [[MeaningfulEcho he wanted her to have closure]] as his reasoning for his sacrifice.]]
* [[spoiler: Riccardo's death is also pretty tragic since he's the character that works with Ripley the longest as MissionControl and is rightfully terrified the whole time. It doesn't help that he seems pretty young and frail compared to to the other characters.]]

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!Per wiki policy, Administrivia/SpoilersOff applies here and all spoilers are unmarked. Administrivia/YouHaveBeenWarned.

* [[spoiler: Amanda finding her mother's last transmission. Ellen, throughout the recording, tells Amanda that she loves her and promises to see her soon]]. [[ForegoneConclusion Naturally, we all know how things end up when the second film comes around]].
around.
* [[spoiler:Samuels']] Samuels' HeroicSacrifice. Unlike the deaths of [[SurprisinglySuddenDeath almost every other named character in the game]], he gets the chance to share some poignant last moments with Ripley as [[spoiler: he slowly stops functioning, and simply explains that [[MeaningfulEcho he wanted her to have closure]] as his reasoning for his sacrifice.]]
sacrifice.
* [[spoiler: Riccardo's death is also pretty tragic since he's the character that works with Ripley the longest as MissionControl and is rightfully terrified the whole time. It doesn't help that he seems pretty young and frail compared to to the other characters.]]
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Moving Tear Jerker to its own subpage

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* [[spoiler: Amanda finding her mother's last transmission. Ellen, throughout the recording, tells Amanda that she loves her and promises to see her soon]]. [[ForegoneConclusion Naturally, we all know how things end up when the second film comes around]].
* [[spoiler:Samuels']] HeroicSacrifice. Unlike the deaths of [[SurprisinglySuddenDeath almost every other named character in the game]], he gets the chance to share some poignant last moments with Ripley as [[spoiler: he slowly stops functioning, and simply explains that [[MeaningfulEcho he wanted her to have closure]] as his reasoning for his sacrifice.]]
* [[spoiler: Riccardo's death is also pretty tragic since he's the character that works with Ripley the longest as MissionControl and is rightfully terrified the whole time. It doesn't help that he seems pretty young and frail compared to to the other characters.]]
* Sometimes you'll hear [[NonPlayerCharacter NPCs]] hiding from the creature, praying to God it doesn't find them and say they're not ready to die. Even if they were just shooting at you, it's still depressing to be reminded that these are people like you trying to stay alive.
* Some of the audio logs on Sevastopol can reveal some pretty sad stories; most notably the log called "Blood on my Hands" by Sinclair, chief of Seegson Security, which you encounter in Habitation Decks towards the end. On the log, a dying Sinclair reveals that the Xenomorphs have killed everyone, including his wife, and have taken his children as well, and that he was powerless to stop them. He then finishes by saying, "just send in the Marines or blow this place up. Take these creatures back to hell."
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