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* ''VideoGame/RyseSonOfRome'': Towards the end of the game, General Marius Titus has received a lethal stabbing at the hands of [[TheCaligula Empero]] UsefulNotes/{{Nero}}, after foolishly entrusting the [[DirtyCoward Emperor]] with his dagger so that he could fulfill the prophecy that he can only be killed by his own sword. As he fights his way through the Emperor's PraetorianGuard, he ends up receiving more stabbings, but he [[{{Determinator}} powers through them]] until he reaches Nero, who now stands on the edge of a platform. Discarding his sword and shield, Marius rushes the Emperor and tackles him off the platform, so that they fall towards a gigantic marble sculpture of Nero himself. Marius falls to the floor, but Nero [[ProphecyTwist lands on the upraised sword of his sculpture]], [[ImpaledWithExtremePrejudice impaling himself]].



** ''VideoGame/RyseSonOfRome'': Towards the end of the game, General Marius Titus has received a lethal stabbing at the hands of [[TheCaligula Empero]] UsefulNotes/{{Nero}}, after foolishly entrusting the [[DirtyCoward Emperor]] with his dagger so that he could fulfill the prophecy that he can only be killed by his own sword. As he fights his way through the Emperor's PraetorianGuard, he ends up receiving more stabbings, but he [[{{Determinator}} powers through them]] until he reaches Nero, who now stands on the edge of a platform. Discarding his sword and shield, Marius rushes the Emperor and tackles him off the platform, so that they fall towards a gigantic marble sculpture of Nero himself. Marius falls to the floor, but Nero [[ProphecyTwist lands on the upraised sword of his sculpture]], [[ImpaledWithExtremePrejudice impaling himself]].
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** In a non-gameplay example, ''Brawl's "Subspace Emissary" mode'' has Galleom attempt to do this to Lucas and Pokémon Trainer after their fight by grabbing the two and activating a Subspace Bomb inside his head, which has an incredibly short countdown. It doesn't work.

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** In a non-gameplay example, ''Brawl's "Subspace Emissary" mode'' ''Brawl'''s Subspace Emissary mode has Galleom attempt to do this to Lucas and Pokémon Trainer after their fight by grabbing the two and activating a Subspace Bomb inside his head, which has an incredibly short countdown. It doesn't work.
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** Rugal LOVES to pull this off and has attempted it at least 3 times: Once in 94, once in 98 and again in 2002 Unlimited Match
** in 2000, Zero attempts to blow up his hideout (Where you are) with his [[KillSat Zero Cannon]]. Shame it got busted earlier.
** 2001 has Igniz combine this trope with ColonyDrop. The ColonyDrop part fails miserably, but your allies are saved by an unknown group.

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** Rugal LOVES to pull this off and has attempted it at least 3 times: Once in 94, ''94'', once in 98 ''98'' and again in 2002 ''2002 Unlimited Match
Match''.
** in 2000, ''2000'', Zero attempts to blow up his hideout (Where you are) with his [[KillSat Zero Cannon]]. Shame it got busted earlier.
** 2001 ''2001'' has Igniz combine this trope with ColonyDrop. The ColonyDrop part fails miserably, but your allies are saved by an unknown group.



* The creepers in ''VideoGame/{{Minecraft}}'', which explode if you get too close. Though experienced players can get around them with bows and arrows, the strength of their explosions drive beginners insane and make miners paranoid.
* In [[VideoGame/{{Minecraft}} Minecraft Bedrock Edition]], [[UndeadAbomination the Wither]] tries to pull this off when you kill it. [[ExplosiveStupidity Just don't get too close to it right after you kill it, okay?]]

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* The creepers Creepers in ''VideoGame/{{Minecraft}}'', which explode if you get too close. Though experienced players can get around them with bows and arrows, the strength of their explosions drive beginners insane and make miners paranoid.
* ** In [[VideoGame/{{Minecraft}} Minecraft the Bedrock Edition]], edition, [[UndeadAbomination the Wither]] tries to pull this off when you kill it. [[ExplosiveStupidity Just don't get too close to it right after you kill it, okay?]]
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** In VideoGame/BloodstainedCurseOfTheMoon2, this is averted for the first three bosses in Chapter 1, as they ''start'' to charge up a desperation attack but [[TheCavalry gets struck down]] by the ally that will join Zangetsu at the end of the level before it can do so.

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** In VideoGame/BloodstainedCurseOfTheMoon2, the sequel, this is averted for the first three bosses in Chapter 1, as they ''start'' to charge up a desperation attack but [[TheCavalry gets struck down]] by the ally that will join Zangetsu at the end of the level before it can do so.
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* In ''VideoGame/{{Bayonetta}}'', the FinalBoss Jubileus gets her soul punched into the sun, but even though beaten she still sends her body to crash into the earth to presumably destroy it. In VideoGame/Bayonetta2, our first scene shows Balder beside some of Jubileus's remains holding a blue apparition within him until the moment he dies, thanking Bayonetta for killing him. We learn that the Masked Lumen is really a younger Balder, and when Loptr, the evil half of Aesir is destroyed and tries to go to the spirit realm to be reincarnated, Balder stops him by absorbing him into his body and keeping him from leaving. He does make Bayonetta promise to kill him, and she accomplished that in the first game. This somewhat makes Balder's death a form of this.

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* In ''VideoGame/{{Bayonetta}}'', the FinalBoss Jubileus gets her soul punched into the sun, but even though beaten she still sends her body to crash into the earth to presumably destroy it. In VideoGame/Bayonetta2, ''VideoGame/Bayonetta2'', our first scene shows Balder beside some of Jubileus's remains holding a blue apparition within him until the moment he dies, thanking Bayonetta for killing him. We learn that the Masked Lumen is really a younger Balder, and when Loptr, the evil half of Aesir is destroyed and tries to go to the spirit realm to be reincarnated, Balder stops him by absorbing him into his body and keeping him from leaving. He does make Bayonetta promise to kill him, and she accomplished that in the first game. This somewhat makes Balder's death a form of this.
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* In VideoGame/{{Bayonetta}}, the FinalBoss Jubileus gets her soul punched into the sun, but even though beaten she still sends her body to crash into the earth to presumably destroy it. In VideoGame/Bayonetta2, our first scene shows Balder beside some of Jubileus's remains holding a blue apparition within him until the moment he dies, thanking Bayonetta for killing him. We learn that the Masked Lumen is really a younger Balder, and when Loptr, the evil half of Aesir is destroyed and tries to go to the spirit realm to be reincarnated, Balder stops him by absorbing him into his body and keeping him from leaving. He does make Bayonetta promise to kill him, and she accomplished that in the first game. This somewhat makes Balder's death a form of this.

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* In VideoGame/{{Bayonetta}}, ''VideoGame/{{Bayonetta}}'', the FinalBoss Jubileus gets her soul punched into the sun, but even though beaten she still sends her body to crash into the earth to presumably destroy it. In VideoGame/Bayonetta2, our first scene shows Balder beside some of Jubileus's remains holding a blue apparition within him until the moment he dies, thanking Bayonetta for killing him. We learn that the Masked Lumen is really a younger Balder, and when Loptr, the evil half of Aesir is destroyed and tries to go to the spirit realm to be reincarnated, Balder stops him by absorbing him into his body and keeping him from leaving. He does make Bayonetta promise to kill him, and she accomplished that in the first game. This somewhat makes Balder's death a form of this.
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* ''VideoGame/RiseOfTheThirdPower'':
** At Tarindor, Gage attempts to cave in the entire room just for a shot at killing Viktoriya. This puts him and the rest of the party at risk, so Rowan stops him, much to his annoyance.
** After her second defeat, Selene attempts to light several barrels of gunpowder in her ship, all to take Rowan down with her. Rowan nearly talks her out of it, but Sparrow kills Selene anyways, not wanting to take a chance that she'll go through with it.
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* In ''VideoGame/AssassinsCreedII'', Checco Orsi stabs Ezio in the stomach when he is fatally wounded by the latter.

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* In ''VideoGame/AssassinsCreedII'', Checco Orsi stabs Ezio in the stomach when he is fatally wounded by the latter. Also in ''VideoGame/AssassinsCreedOdyssey'', Leonidas is stabbed by a Persian soldier after falling to his knees, but then he stabs this soldier himself before succumbing to his own wounds.
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* ''VideoGame/DevilMayCry 1'' and ''4'' have the Shadows and the Blitzes, respectively (going by designer notes, the latter was modeled intentionally on the former, and it shows). Once you hurt a Shadow enough, it turns red and uses its last few seconds of life in an attempt to do this to you. And a Blitz is almost the same way. That, plus how powerful both of these enemies were puts them somewhere between DemonicSpiders and ThatOneBoss (That One Miniboss, maybe?)

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* ''VideoGame/DevilMayCry 1'' ''VideoGame/DevilMayCry1'' and ''4'' ''VideoGame/DevilMayCry4'' have the Shadows and the Blitzes, respectively (going by designer notes, the latter was modeled intentionally on the former, and it shows). Once you hurt a Shadow enough, it turns red and uses its last few seconds of life in an attempt to do this to you. And a Blitz is almost the same way. That, plus how powerful both of these enemies were puts them somewhere between DemonicSpiders and ThatOneBoss (That One Miniboss, maybe?)

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* In ''Videogame/{{Overwatch}}'', [[MadBomber Junkrat's]] passive ability is to drop a bunch of grenades upon death, thus potentially taking out whoever killed him.

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* In ''Videogame/{{Overwatch}}'', ''Videogame/{{Overwatch}}'':
**
[[MadBomber Junkrat's]] passive ability is to drop a bunch of grenades upon death, thus potentially taking out whoever killed him.him.
** In close quarters, Ashe can blow up some dynamite at her feet; potentially killing both her and her attacker.
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** Kirby gets multiple additions to his [[https://www.youtube.com/watch?v=phVFKAxETlg suicide attack arsenal]] in ''[[VideoGame/SuperSmashBrosMelee Melee]]'' in the form of his forward, backward, and downwards throws, which will all send him and his opponent flying off a cliff if he's too close to the edge. He can also walk after he inhales a target, which makes the aforementioned [[FanNickname "Kirbycide"]] technique easier to pull off.

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** Kirby gets multiple additions to his [[https://www.youtube.com/watch?v=phVFKAxETlg suicide attack arsenal]] in ''[[VideoGame/SuperSmashBrosMelee Melee]]'' in the form of his forward, backward, and downwards throws, which will all send him and his opponent flying off a cliff if he's too close to the edge. He can also walk after he inhales a target, which makes the aforementioned [[FanNickname "Kirbycide"]] "Kirbycide" technique easier to pull off.
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** [[BigBad Lysandre]] in ''VideoGame/PokemonXAndY'' has a massive VillainousBreakdown upon being defeated and [[DrivenToSuicide kills himself]] by blowing up his hideout with his DoomsdayDevice, screaming that he'll take the player with him as they narrowly escape.
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* '' VideoGame/PacGuy: Atomic Edition'' has this attempted in the ending, with Pac-Guy using his spaceship to fire upon Kan’s, to which the latter responds by pressing his SelfDestructButton, and like [[Film/StarTrekIITheWrathOfKhan the character he’s a parody of]], uses the quote “[[Literature/MobyDick From hell’s heart I stab at thee]]”. Pac-Guy however, uses an escape pod to leave before Kan’s ship can explode, surviving the attack.
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* ''VideoGame/GrimFandango'': As his last act, Salvador uses a CyanidePill hidden in a false tooth to sprout both him and Olivia, who had betrayed him and the LSA for [[BigBad Hector.]]
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** After Raven defeated Jade, the latter collapsed the cave they were in rather than be apprehended.

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** After Raven defeated Jade, the latter collapsed the cave they were in rather than be apprehended. Raven survives, but Jade doesn't.
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* ''VideoGame/LuminousPlume'': At least two of Raven's enemies attempted to kill him along with themselves when victory looked uncertain.
** After Raven defeated Jade, the latter collapsed the cave they were in rather than be apprehended.
** Emilia teleports Raven to another dimension for the FinalBoss battle. After her defeat, she reveals that with her power drained, there is no way to escape the dimension, which will result in the two eventually starving to death. Fortunately, Valerie breaks them out of that dimension.
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* Sho Minamimoto of ''VideoGame/TheWorldEndsWithYou'' uses a self-destruct technique upon defeat. It's called something like "Level ''i'' Flare," with ''i'' being an imaginary number, meaning the blast obliterates ''everything'' in proximity. The trigger? [[MadMathematician Reciting]] [[MouthfulOfPi pi.]] [[CrazyAwesome One hundred and fifty digits of it.]]

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* Sho Minamimoto of ''VideoGame/TheWorldEndsWithYou'' uses a self-destruct technique upon defeat. It's called something like "Level ''i'' Flare," with ''i'' being an imaginary number, meaning the blast obliterates ''everything'' in proximity. The trigger? [[MadMathematician Reciting]] [[MouthfulOfPi pi.]] [[CrazyAwesome [[LongList One hundred and fifty digits of it.]]

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* In [[VideoGame/{{Minecraft}} Minecraft Bedrock Edition]], [[UndeadAbomination the Wither]] tries to pull this off when you kill it. [[ExplosiveStupidity Just don't get too close to it right after you kill it, ok?]]
** In any version, outside of Easy difficulty, it's entirely possible to die of the Wither status effect ''after'' the Wither itself already died. Hope you weren't playing [[FinalDeath Hardcore]].

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* In [[VideoGame/{{Minecraft}} Minecraft Bedrock Edition]], [[UndeadAbomination the Wither]] tries to pull this off when you kill it. [[ExplosiveStupidity Just don't get too close to it right after you kill it, ok?]]
** In any version, outside of Easy difficulty, it's entirely possible to die of the Wither status effect ''after'' the Wither itself already died. Hope you weren't playing [[FinalDeath Hardcore]].
okay?]]
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** Unfortunately as revealed in ''VideoGame/TheLegendOfHeroesHajimariNoKiseki'', it turns out that the Normal Ending version of Rean did survive [[FateWorseThanDeath but ends up in a never ending fight against Ishmelga for control]] while at the same time attempting to pull off a FusionDance that always ended in failure.

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** Unfortunately as revealed in ''VideoGame/TheLegendOfHeroesHajimariNoKiseki'', ''VideoGame/TheLegendOfHeroesTrailsIntoReverie'', it turns out that the Normal Ending version of Rean did survive [[FateWorseThanDeath but ends up in a never ending fight against Ishmelga for control]] while at the same time attempting to pull off a FusionDance that always ended in failure.
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* In ''VideoGame/{{Besiege}}'', the [[KillItWithFire flamethrower]] is one of the most effective weapons in the game, with the drawback being that enemies lit on fire will continue to run at you and most build blocks are very flammable -- if you're not careful, those soldiers or [[VideoGameCrueltyPotential those harmless sheep]] you lit on fire will [[VideoGameCrueltyPunishment light your contraption ablaze]].
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** If Wrex is still alive up to this point, he will invoke this if [[spoiler: you go through with sabatoging a cure for the genophage, a bioweapon designed to setralize Krogan fertility and results in potentially driving them into extinction. He will call off Krogan support from the FinalBattle against the BigBad Reapers that are targetting Earth before attempting to kill you. After all, if a human decides to doom an entire species, why not do the same?]]
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* ''VideoGame/{{DRL}}'': {{Invok|edTrope}}ing this trope on the final boss by blowing it and yourself up with a thermonuclear bomb nets you a "partial win", the worst of the game's [[MultipleEndings three endings]]. It ''is'' a win, you ''did'' kill the Spider Mastermind (or Cyberdemon, in older versions), but it's not as good as living to tell the tale. [[spoiler:''{{Subvert|edTrope}}ing'' the trope by doing that ''while {{invincib|ilityPowerUp}}le'' opens up the path to the TrueFinalBoss and the best ending.]]

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** Sion's passive "Glory in Death" causes him to enter into a rage upon death, wherein all of his abilities are replaced with an ability that increases his movement speed and his health refills before rapidly decaying.
** Yorick's old ultimate ability "Omen of Death" would temporarily revive a champion if they die, allowing them a chance to revenge themselves on their killer (or someone else.)
** Zyra's old passive "Rise of the Thorns" transformed her into a great plant upon death, and she had one shot to deal a large amount of true damage to her enemies.

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** Sion's passive "Glory in Death" causes him to enter into a rage upon death, wherein all of his abilities are replaced with an ability that increases his movement speed and his health refills before rapidly decaying.
** Yorick's old ultimate ability "Omen
decaying. This extends to his backstory as well. Where after being mortally wounded by King Jarvan I, he used his last burst of Death" would temporarily revive a champion if they die, allowing them a chance strength to revenge themselves on their killer (or someone else.)
** Zyra's old passive "Rise of
choke the Thorns" transformed her into a great plant upon death, and she had one shot to deal a large amount life out of true damage to her enemies. him.

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* In ''VideoGame/AceCombatXSkiesOfDeception'', after you finish attacking the flying fortress "Gleipnir", destroying it's air-to-air weaponry, the Gleipnir's captain ''flips the plane upside down'' to try and use it's air-to ground weaponry, telling the crew trying to physically restrain him "we're gonna die anyway!" Then when you destroy the Shock Cannon, he steers it into Santa Elva, a civilian city, while MissionControl pleads with him not to.
-->'''Captain''': I will deliver one final blow to the enemy, as commander of the Gleipnir. '''AM I TO BE DENIED EVEN THAT?!!!'''
* At the end of ''[[VideoGame/NintendoWars Advance Wars 2: Black Hole Rising]]'', BigBad Sturm tries to pull this on the heroes. His [[TheDragon second-in-command]], Hawke, not wanting to die with his boss, shoots him before he can activate his doomsday device.
* In ''VideoGame/AssassinsCreedII'', Checco Orsi stabs Ezio in the stomach when he is fatally wounded by the latter.
* ''[[VideoGame/BanjoKazooie Banjo-Tooie's]]'' Targitzan attempts this after his defeat, complete with him calling it his "[[RunningGag Sacred]] [[CallingYourAttacks Self-]][[SelfDestructMechanism Destruct]]". (Seeing as he's the boss of the first world, it's ''very'' easy to dodge.)
* In ''VideoGame/BatmanArkhamCity'', after having all of his plans dashed, a dying Hugo Strange initiates Protocol 11, which detonates his base of operations at the top of Wonder Tower, in an attempt to kill Batman and Ra's al Ghul. Batman ends up throwing himself and Ra's out before it explodes.
* In VideoGame/{{Bayonetta}}, the FinalBoss Jubileus gets her soul punched into the sun, but even though beaten she still sends her body to crash into the earth to presumably destroy it. In VideoGame/Bayonetta2, our first scene shows Balder beside some of Jubileus's remains holding a blue apparition within him until the moment he dies, thanking Bayonetta for killing him. We learn that the Masked Lumen is really a younger Balder, and when Loptr, the evil half of Aesir is destroyed and tries to go to the spirit realm to be reincarnated, Balder stops him by absorbing him into his body and keeping him from leaving. He does make Bayonetta promise to kill him, and she accomplished that in the first game. This somewhat makes Balder's death a form of this.
* ''[[VideoGame/TheBindingOfIsaac The Binding Of Isaac: Rebirth]]'' adds the Plan C item in its ''Afterbirth+'' expansion, which is basically this trope. It inflicts enough damage to kill any enemy or boss in the room (unless they have another health bar left, in which case they immediately switch to it), but kills you three seconds later. Unlike most examples, however, there are a number of items that can cause Isaac to survive, either by giving him more lives, escaping down the trapdoor to the next floor immediately upon killing the boss in question, or being outright immune to damage that targets his body (which all items do).
* The bosses in ''VideoGame/BloodstainedCurseOfTheMoon'' do that as a desperation attack. While the last-ditch attempt doesn't outright kill you, it does rob you of the extra life you would get at the end of the stage.
** In VideoGame/BloodstainedCurseOfTheMoon2, this is averted for the first three bosses in Chapter 1, as they ''start'' to charge up a desperation attack but [[TheCavalry gets struck down]] by the ally that will join Zangetsu at the end of the level before it can do so.
* Krieg of ''VideoGame/{{Borderlands 2}}'' has two variations of this. The ''Pull the Pin'' skill lets him drop a grenade when he dies, gaining double XP if it scores a kill. ''Light the Fuses'' turns him into a Suicide Psycho when his HP reaches zero, where he'll start running around tossing dynamite as well as being able to suicide-bomb enemies. However, if he scores a kill in this mode he'll actually get a Second Wind.
* Wilhelm in ''Videogame/BorderlandsThePreSequel'' has "Termination Protocols", which puts him in an emergency state when he runs out of health where he slowly walks towards the enemy while emitting electricity. Like Krieg, he can self-destruct, only to revive himself if he scores a kill.
* This is the purpose of the Dark Knight skill SeeYouInHell in ''VideoGame/BravelyDefault''. All enemies suffer damage equal to [[FourIsDeath four]] times the Dark Knight's standard attack.
* ''VideoGame/{{Brink}}'' has this as a gameplay mechanic. Operatives can use a bomb inside their heads, called a Cortex Bomb, to blow themselves up when they are incapacitated.
* In ''VideoGame/{{Burnout}} 3: Takedown'' onwards, after your car crashes, you can activate a slow-motion cam and try to steer your wreck before it comes to a stop. If you manage to cause another competitor to crash, you'll earn an "Aftertouch Takedown" bonus.
* ''VideoGame/CallOfDutyBlackOps'' has a villain version. After you finally find and mortally wound Kravchenko, he reveals that he is wearing a suicide grenade belt and pulls the pin, intending to take you down with him. Woods then makes a HeroicSacrifice and tackles Kravchecko through a window just before the grenades go off, saving Mason.
** It’s actually a subversion; in ''Black Ops II'', it’s revealed that both Woods and Kravchenko survived the explosion and both of them reappear during the campaign, though only Woods is alive in the present day of 2025.
** In ''Black Ops II'', Raul Menendez attempts one of these during his first encounter with Alex Mason, pulling the pin on a grenade and attempting to kill Mason and several other soldiers in the room. It quickly turns into a life-or-death struggle between the two when Mason makes Menendez drop the grenade, leading to a couple of soldiers pulling a HeroicSacrifice by throwing themselves on top of the grenade to try and contain the explosion.
*** There’s an attempted example, though a rather unusual one: after Admiral Briggs is taken hostage by Menendez, he tells his soldiers to shoot ''through'' him to kill Menendez. It doesn’t work out like he wanted.
* Most bosses in ''VideoGame/CastlevaniaRondoOfBlood'' do this, although their efforts aren't usually instantly lethal unless you have little HP remaining to begin with and aren't sure how to dodge their final attack.
* ''VideoGame/CityOfHeroes'' offers an ExpansionPack which includes the ability for any character to obtain a [[SelfDestructMechanism self-destruction power]]. Although intended to be used as this trope or a SuicideAttack, in game it is more frequently used as a kind of RocketJump in order to [[WarpZone quickly travel across the zone]] (to the hospital) or to the character's supergroup base.
** That's mostly because it's not an example if [[UselessUsefulSpell the blast misses half it's targets and barely dents the HP of the rest.]]
*** Those it ''does'' hit tend to take rather devastating amounts of damage (500+ at level 50, enough to wipe out any minions unfortunate enough to be caught in the blast and severely wound any Lieutenants similarly caught)
** Circle of Thorns mages will blow themselves up when their hit points get too low. Only the host body is destroyed; the possessing Oranbegan spirit is merely left without a host until it can claim a new one.
* ''VideoGame/CombatInstinct'' 3: After you destroy all of the FinalBoss' weapons, he starts to self-destruct for an instant kill.
* In ''VideoGame/DangerousDave'', colliding with an enemy not only kills you, but them too. This can be useful in a few cases if you don't mind losing a life to do it.
* In ''[[VideoGame/DawnOfWar Dawn of War: Dark Crusade]]'', a lot of the races are notoriously poor losers when you beat their home province. The Orks [[StuffBlowingUp spring a massive series of explosions all over their base]]. The Imperial Guard [[ExplosiveOverclocking overload the core]] of the weapon they were defending. The Space Marines [[KillSat shoot their own home base from orbit]], and (though the bomb was ''your'' idea) the bomb that collapses the Necrons' home base also [[BuriedAlive kills every one of your units that was deployed...]] [[PlotArmor except your commander.]] Frankly, given all the do-or-die orders that get issued in [[CrapsackWorld this universe]], it's probably simpler to list ''[[AvertedTrope aversions]]''.
** Shown in [[VideoGame/DawnOfWar Dawn of War II]] with a skill on Dreadnought Thule that blows it up violently whenever it gets incapacitated. Also using Cyrus' Proximity Mines ''without'' [[GameBreaker the skill that lets him plant bombs without breaking infiltration]]. In fact, any time a friend-or-foe indiscriminate area of effect attack is used anywhere near your own units.
** If Jonah Orion is the traitor in ''Chaos Rising'', the daemon possessing Jonah will try to repair his body, but Jonah makes one last ditch effort to stop the daemon from healing him.
* In ''VideoGame/DeusExHumanRevolution'', this is how the boss fight against Barrett ends -- he pulls the pins on the grenades still strapped to his body while trying to pull Jensen close enough to take him out, too.
** This is also an option to end the game. Instead of telling the world the truth ([[FromACertainPointOfView well, one of them]]) about the events of the game, you can opt to kill all the leaders of involved parties, including yourself, and leave the rest of the world to figure out everything for themselves.
* ''VideoGame/DevilMayCry 1'' and ''4'' have the Shadows and the Blitzes, respectively (going by designer notes, the latter was modeled intentionally on the former, and it shows). Once you hurt a Shadow enough, it turns red and uses its last few seconds of life in an attempt to do this to you. And a Blitz is almost the same way. That, plus how powerful both of these enemies were puts them somewhere between DemonicSpiders and ThatOneBoss (That One Miniboss, maybe?)
** Though for skilled enough players with built-up characters, "Shadow hunting" could become something like a fun hobby in the original Devil May Cry.
* The unique monsters in ''[[VideoGame/{{Diablo}} Diablo II]]'' that are Cold and/or Fire Enchanted. Nasty cold nova and fire+physical damage effect upon monster death.
** Undead Fetishes. One of the game's more infamous DemonicSpiders that reward you with a face full of shrapnel if they die in close proximity to you.
** Enforced with the Suicide Minions of Act 5.
** Also, some Uniques have a trait that makes them explode upon dying, and some undead emit a cloud of poison when downed.
* ''VideoGame/DiabloIII'' also has certain elite enemies that explode upon death.



* In ''VideoGame/ValkyriaChronicles'', Brigadier General Selvaria Bles pulls one on the Gallian army after her capture, effectively taking out the majority of Gallia's army at Ghirlandaio with her 'Valkyria's Final Flame', an ability that allows a Valkyria to turn themselves into a nuclear bomb.
* A hilarious example in ''Fleeing the Complex'' of the ''VideoGame/HenryStickminSeries''. If you choose the grenade and crossbow combo, the guard with the grenade attached to his face leaps towards Henry. Even the Fail Screen lampshades this.
--> "If he goes down, he's taking you with him!"
** Surprisingly Played Straight in the Revenged ending of ''Completing the Mission'', in which Reginald Copperbottom shoots Henry in a crashing airship in order to ensure Henry dies there with him.

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* In ''VideoGame/ValkyriaChronicles'', Brigadier General Selvaria Bles pulls one on the Gallian army after her capture, high-chaos ending of ''VideoGame/{{Dishonored}}'', Havelock will attempt this with Emily. Whether Corvo is quick enough to react changes how the end of the game plays out.
* A guide book for ''VideoGame/DoomII'' noted that a rocket launcher should only be used in close quarters if it was "your last great act of defiance."
* In ''VideoGame/DragonAgeOrigins'', this is revealed to be the only way the Grey Wardens can defeat an Archdemon. If slain by anyone else, it will simply [[BodySurf possess]] the nearest soulless Darkspawn in the vicinity, rendering it
effectively taking out immortal. Being slain by a Grey Warden on the majority other hand, will force it to possess them instead, which because of Gallia's army at Ghirlandaio with her 'Valkyria's Final Flame', an ability that allows a Valkyria to turn themselves into a nuclear bomb.
* A hilarious example in ''Fleeing
their already present soul, ends up destroying them both.
** Although Morrigan offers
the Complex'' of the ''VideoGame/HenryStickminSeries''. If you choose the grenade and crossbow combo, the guard with the grenade attached Warden a way to his face leaps towards Henry. Even the Fail Screen lampshades avert this.
--> "If he goes down, * In ''VideoGame/DragonQuestII'', the final spell learned by the Prince of Cannock is called Sacrifice, which instantly kills both him and the entire enemy party with a 100% success rate. Since he's taking you the only party member with him!"
** Surprisingly Played Straight in the Revenged ending of ''Completing the Mission'', in which Reginald Copperbottom shoots Henry in
a crashing airship in order to ensure Henry dies revive spell, it's mostly a last resort. Unfortunately, there with him.are also enemies who know this spell, and it works just as well for them. Instant, unavoidable, TotalPartyKill from a RandomEncounter = NintendoHard.



* ''Franchise/{{Halo}}'':
** Plasma grenades are the main source of this in-game. Sometimes, a desperate Grunt will light up two plasma grenades and then run at you; you need to kill them before they get to you, as they will not explode unless they get near you. If you stick an Elite or Brute with a plasma grenade, it'll charge and try to take you down with it. In multiplayer, people who get stuck with a grenade will charge at the closest foe, and some will even stick it to themselves in order to take down a large group in a situation where [[Fanfic/HalfLifeFullLifeConsequences bullets are too slow]].
** ''VideoGame/HaloReach'' has several heroic versions:
*** Most notable is Emile, who after being stabbed from behind by an Elite Zealot whips out his knife and jams it in the Elite's throat, taking the Elite down with him. His last words, "I'm ready! HOW BOUT YOU!", are a great example of what one might say in a Taking You With Me situation or a TheLastDance situation.
*** Noble Six has a similar experience. During his/her LastStand on Reach, you fight against a small army of Covenant forces; when you finally fail, he/she kills at least half of the dozen or so Elites that finally bring him/her down.
*** Carter also deserves a mention. With his Pelican about to fall apart, he deliberately [[RammingAlwaysWorks rams]] his ship into a Covenant mobile assault platform. This tactic is also present in ''VideoGame/HaloWars'' for the Covenant Banshees.
* In recent ''Videogame/MechWarrior'' games, the [[HumongousMecha BattleMech]]'s fusion reactor can [[GoingCritical go nuclear]] and deal extreme damage to anything near it when the 'Mech is destroyed. Cue players running at each other when their armor is gone, to try and kill the other player when they go nuclear. Taken UpToEleven in the Videogame/{{Crysis}} mod ''[=MechWarrior=] Living Legends'' where the explosion from a damaged reactor can cripple anything with 50 meters and temporarily blind anyone looking at the mushroom cloud, though whether a destroyed 'Mech goes critical is largely random; non-critical 'Mechs can still deal damage from ammunition explosions upon death, but with a significantly smaller area of effect and damage.
* Andross in ''VideoGame/StarFox64''. ''[[https://www.youtube.com/watch?v=_lkg_8ly1Tk Word for word]].'' But only if you approach Venom from the hard direction - approaching it from the easy one leads to you [[ActuallyADoombot fighting his robotic decoy instead]]. You still escape his exploding lair in a cutscene, but it's because the decoy is a LoadBearingBoss rather than the real Andross trying to kill you in a last act of spite.
--> '''Andross''': ''If I go down, I'm'' '''''taking you with me!'''''"
* Giacimo's HeroicSacrifice in the climactic cutscene of the ''VideoGame/RiseOfLegends'' campaign is preceded by the [[SufficientlyAdvancedAlien Cuotl]] boss trying to drag him into a random bottomless pit with him.
* It's possible to perform a [[http://www.ssbwiki.com/Sacrificial_KO Sacrificial KO]] in the ''VideoGame/SuperSmashBros'' series in any of a number of ways. A method usable by any character is to jump off the stage in order to deliver a finishing blow to a returning opponent, even if it makes you plummet to your own demise afterward.
** In the first game, DK can do this with his forward throw by simply jumping off a cliff while he's carrying an opponent and falling to a point where neither of you will be able to get back to the stage from. Kirby can also simply inhale someone while he's over a bottomless pit.
** Kirby gets multiple additions to his [[https://www.youtube.com/watch?v=phVFKAxETlg suicide attack arsenal]] in ''[[VideoGame/SuperSmashBrosMelee Melee]]'' in the form of his forward, backward, and downwards throws, which will all send him and his opponent flying off a cliff if he's too close to the edge. He can also walk after he inhales a target, which makes the aforementioned [[FanNickname "Kirbycide"]] technique easier to pull off.
** Ganondorf and Bowser get suicide attacks of their own in ''[[VideoGame/SuperSmashBrosBrawl Brawl]]'' with their new side specials, the former grabbing his opponent and diving off a cliff with them if it's performed in midair with no footing below, and the latter grabbing them and performing a flying body slam that can be directed off a cliff if you ([[AttackBackfire or your opponent]]) desire it.
** One option of [[VideoGame/DragonQuest Hero's]] ''Command Selection'' move is the spell ''Kamikazee''. If selected, Hero will make himself explode, causing heavy damage and knockback to those within the attack's (fairly large) radius, at the cost of instantly [=KOing=] Hero.
** In a non-gameplay example, ''Brawl's "Subspace Emissary" mode'' has Galleom attempt to do this to Lucas and Pokémon Trainer after their fight by grabbing the two and activating a Subspace Bomb inside his head, which has an incredibly short countdown. It doesn't work.
** If both players are on their last stock, who wins and who loses varies from attack to attack and from game to game (notably, ''[[VideoGame/SuperSmashBrosUltimate Ultimate]]'' has made it so the attacker will lose in all cases), though generally the attacker will lose. In tournaments, if the attacker isn't declared winner in-game (very possible in ''Brawl''), [[HouseRules the tournament rules override the in-game result]].
* The climax of ''VideoGame/TheGetaway1'' centers around this after the BigBad has a VillainousBreakdown.

to:

* ''Franchise/{{Halo}}'':
''Franchise/TheElderScrolls''
** Plasma grenades One from the series' primary CreationMyth: Anu and Padomay are the main source [[AnthropomorphicPersonification anthropomorphized]] primordial forces of this in-game. Sometimes, a desperate Grunt will light up two plasma grenades [[OrderVersusChaos "stasis/order/light" and then run at you; you need to kill them before they get to you, as they will not explode unless they get near you. If you stick an Elite or Brute with a plasma grenade, it'll charge and try to take you down with it. In multiplayer, people who get stuck with a grenade will charge at the closest foe, and some will even stick it to themselves in order to take down a large group in a situation where [[Fanfic/HalfLifeFullLifeConsequences bullets are too slow]].
** ''VideoGame/HaloReach'' has several heroic versions:
*** Most notable is Emile, who after being stabbed from behind by an Elite Zealot whips out his knife and jams it
"change/chaos/darkness"]], respectively. Their interplay in the Elite's throat, taking the Elite down with him. His last words, "I'm ready! HOW BOUT YOU!", are a great example "void" of what pre-creation led to creation itself. Creation, sometimes anthropomorphized as the female entity "Nir", favored Anu, [[DrivenByEnvy which angered Padomay]]. Padomay killed Nir and [[EarthShatteringKaboom shattered the twelve worlds]] she gave birth to. Anu then wounded Padomay, presuming him dead. Anu salvaged the pieces of the twelve worlds to create one might say world: Nirn. Padomay returned and wounded Anu, seeking to destroy Nirn. Anu then [[SealedEvilInACan pulled Padomay]] and ''[[SealedGoodInACan himself]]'' outside of time, ending Padomay's threat to creation "forever".
** In the series' backstory, this is [[MultipleChoicePast one of the explanations]] of why Yokuda, a continent to the west of Tamriel and original home of the Redguards, [[{{Atlantis}} sank beneath the sea]]
in the 1st Era. According to this explanation, the destruction of Yokuda was a Taking You With Me situation result of the actions of the Hiradirge, a defeated band of Ansei. Ansei, or "Sword Saints," were an ancient Yokudan [[TheOrder order]] of warriors who follow "The Way of the Sword," a TheLastDance situation.
*** Noble Six
martial philosophy on blade mastery. So great was their [[MasterSwordsman mastery of the blade]] that they could [[SpontaneousWeaponCreation manifest a sword from their very soul]], known as a Shehai or "Spirit Sword." Using their Shehai, the Ansei could perform the "Pankratosword" technique, in which they could "[[FantasticNuke split the atomos]]". In revenge for their defeat, the Hiradirge used the Pankratosword technique to destroy Yokuda and caused it to sink beneath the sea. The Pankratosword was then considered a DangerousForbiddenTechnique, and likely lost to history as a result.
** Also from the backstory, Wulfharth Ash-King, the legendary ancient King of the Nords and noted [[GodInHumanForm Shezarrine]] who [[EternalHero
has a similar experience. During his/her LastStand on Reach, you fight against a small army of Covenant forces; when you finally fail, he/she kills died and come back to life]] at least half three times, became the MysteriousBacker known as the "Underking" to Tiber Septim after he was RefusedByTheCall in favor of Septim. The Underking would continue to aid Septim in his conquests, until Septim agreed to the peaceful vassalization of Morrowind. The Underking considered this a betrayal that legitimized the [[OurElvesAreDifferent Dunmeri]] [[PhysicalGod Tribunal]], so he left Septim. As part of the dozen or so Elites that finally bring him/her down.
*** Carter also deserves a mention. With his Pelican about to fall apart, he deliberately [[RammingAlwaysWorks rams]] his ship into a Covenant mobile assault platform. This tactic is also present in ''VideoGame/HaloWars'' for
Armistice with Morrowind, Septim acquired the Covenant Banshees.
* In recent ''Videogame/MechWarrior'' games, the
[[OurDwarvesAreDifferent Dwemer]]-constructed [[HumongousMecha BattleMech]]'s fusion reactor can [[GoingCritical go nuclear]] Numidium]]. Requiring an immensely powerful power source, Septim's [[CourtMage Imperial Battlemage]], Zurin Arctus, lured the Underking into a trap. When Arctus ambushed and deal extreme damage to anything near it when [[YourSoulIsMine soul-trapped]] Wulfharth in the 'Mech is destroyed. Cue players running at each other when their armor is gone, [[SoulJar Mantella]] in order to try power the Numidium, Wulfharth killed Arctus with his "dying breath" and as a result of his final actions, possibly [[MergerOfSouls merged the two]] into the same "Underking" being.
** ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'':
*** The final battle between Martin and [[BigBad Mehrunes Dagon]] could be considered this, although Dagon doesn't die -- he is only [[SealedEvilInACan sent back to his own realm]].
*** The Shambles from ''The Shivering Isles'' expansion, which upon defeat releases a burst of frost magic in an attempt to
kill the other player when player.
** In ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', [[ElementalEmbodiment Flame Atronachs]] explode in [[DefeatMeansExplosion a fiery blast]] upon death. Being [[OurDemonsAreDifferent lesser Daedra]],
they go nuclear. Taken UpToEleven in the Videogame/{{Crysis}} mod ''[=MechWarrior=] Living Legends'' where the explosion from a damaged reactor can cripple anything with 50 meters and temporarily blind anyone looking at the mushroom cloud, though whether a [[DeathIsCheap don't actually die]], rather, their physical body is destroyed 'Mech goes critical is largely random; non-critical 'Mechs can still deal damage from ammunition explosions upon death, but and their spirit returns to Oblivion to reform. Any mortals they take down with a significantly smaller area of effect and damage.
* Andross
them are not so lucky... They also have this power in ''VideoGame/StarFox64''. ''[[https://www.youtube.com/watch?v=_lkg_8ly1Tk Word for word]].'' But only if you approach Venom from ''[[VideoGame/TheElderScrollsOnline Online]]''.
* ''VideoGame/EternalDarkness'' reveals at
the hard direction - approaching it from end of the easy one leads game that your three playthroughs, each against a [[BigBad different ancient]], have allowed Mantorok to you [[ActuallyADoombot fighting his robotic decoy instead]]. You still escape his exploding lair drag all three of the elder gods it guards against into a temporal web that lets it destroy all three of them. Mantorok is already dying -- in each timeline, Pious Augustus performs a cutscene, lethal ritual on it -- but it's because managed to take out all the decoy gods it was supposed to keep in check as it dies.
* In ''VideoGame/EternalSonata'', after the party beats Tuba, he leaps up in the air and crashes his massive mace to collapse a bridge and sending everyone tumbling into a rushing river. The party is split but survives, Tuba, however, is never seen again and presumably dead; most likely he just sank given his [[{{Acrofatic}} massively overweight state]].
* ''VideoGame/EternalTwilight'': When the party chases [[BigBad Azael]] down for the FinalBoss battle, he tricks them into entering his soul, which means if they kill him, they die too. The party turns this trope back on him by stating that this
is a LoadBearingBoss [[HeroicSacrifice price worth paying]] if it means ridding the world of his evil. Fortunately, the Supremes teleport the party out before Azael's dying soul can collapse on them.
* In ''VideoGame/{{Evolva}}'', Flame Parasites catch fire, and explode after a few seconds, when they're killed.
* In ''VideoGame/{{Fallout 1}}'', upon death the Master self destructs and activates a nuclear bomb.
** Frank Horrigan in ''VideoGame/{{Fallout 2}}'' attempts to stall the player from escaping an oil rig about to go down in a nuclear explosion.
** And in ''VideoGame/FalloutNewVegas'', a delayed detonation in the form of a bloodbath that engulfs New Vegas if Caesar dies and his successor rules...
** In ''VideoGame/{{Fallout 4}}'', should the Minutemen destroy the ''Prydwen'' with their artillery, the Brotherhood will know ''exactly'' who's responsible and attempt to swarm the Castle with every remaining knight and Vertibird
rather than attempt to retreat back to DC.
** The series never reveals how exactly
the real Andross trying to kill you in a last act of spite.
--> '''Andross''': ''If I go down, I'm'' '''''taking you with me!'''''"
* Giacimo's HeroicSacrifice in the climactic cutscene
Great War happened, but some of the ''VideoGame/RiseOfLegends'' campaign is preceded by backstory states the [[SufficientlyAdvancedAlien Cuotl]] boss trying U.S., having taken back Alaska from the Chinese, were now invading China itself and getting rather close to drag him into a random bottomless pit with him.
*
Beijing. It's possible to perform a [[http://www.ssbwiki.com/Sacrificial_KO Sacrificial KO]] in that the ''VideoGame/SuperSmashBros'' series in any of a number of ways. A method usable by any character is to jump off Chinese leadership, faced with imminent defeat, did the stage in order unthinkable and decided to deliver a finishing blow to a returning opponent, even if it makes you plummet to your own demise afterward.
** In
make America and the first game, DK can do rest of the world burn with them.
* In ''VideoGame/TheFeebleFiles'', When Feeble and Dolores steal a ship to escape from Cygnus Alpha (a max security prison colony), one of the guards that was thrown into outer space ends up landing on their windshield. He takes
this with his forward throw by simply jumping off a cliff while he's carrying an opponent and falling opportunity to a point where neither of you will be able to get back to the stage from. Kirby can also simply inhale someone while he's over a bottomless pit.
** Kirby gets multiple additions to his [[https://www.youtube.com/watch?v=phVFKAxETlg suicide attack arsenal]] in ''[[VideoGame/SuperSmashBrosMelee Melee]]'' in the form of his forward, backward, and downwards throws, which will all send him and his opponent flying off a cliff if he's too close to the edge. He can also walk after he inhales a target, which makes the aforementioned [[FanNickname "Kirbycide"]] technique easier to pull off.
** Ganondorf and Bowser get suicide attacks
shoot one of their own engines before being thrown back into space again. It results in ''[[VideoGame/SuperSmashBrosBrawl Brawl]]'' with their new side specials, the former grabbing his opponent and diving off a cliff with them if it's performed in midair with no footing below, and ship being forced to crash land on the latter grabbing them and performing a flying body slam that can be directed off a cliff if you ([[AttackBackfire or your opponent]]) desire it.
** One option of [[VideoGame/DragonQuest Hero's]] ''Command Selection'' move is the spell ''Kamikazee''. If selected, Hero will make himself explode, causing heavy damage and knockback to those within the attack's (fairly large) radius, at the cost of instantly [=KOing=] Hero.
** In a non-gameplay example, ''Brawl's "Subspace Emissary" mode'' has Galleom attempt to do this to Lucas and Pokémon Trainer after their fight by grabbing the two and activating a Subspace Bomb inside his head, which has an incredibly short countdown. It doesn't work.
** If both players are on their last stock, who wins and who loses varies from attack to attack and from game to game (notably, ''[[VideoGame/SuperSmashBrosUltimate Ultimate]]'' has made it so the attacker will lose in all cases), though generally the attacker will lose. In tournaments, if the attacker isn't declared winner in-game (very possible in ''Brawl''), [[HouseRules the tournament rules override the in-game result]].
* The climax of ''VideoGame/TheGetaway1'' centers around this after the BigBad has a VillainousBreakdown.
nearby planet.



* In [[VideoGame/{{Minecraft}} Minecraft Bedrock Edition]], [[UndeadAbomination the Wither]] tries to pull this off when you kill it. [[ExplosiveStupidity Just don't get too close to it right after you kill it, ok?]]
** In any version, outside of Easy difficulty, it's entirely possible to die of the Wither status effect ''after'' the Wither itself already died. Hope you weren't playing [[FinalDeath Hardcore]].



* In ''Videogame/FireEmblemFates'', [[FieryRedhead Saizo]]'s personal skill ''Pyrotechnics'' involve him ''and'' his enemies losing life points if he initiates battle '''and''' he already has less than half his own life points.
* In ''VideoGame/FreeSpace'', that kind of stuff happens alot, especially with capital ships. In a general way, they tend to explode in a mega-blast when dying -- which can be considered as a way to take the fighters/bombers down.
** Canonically, the Colossus. It takes down the Sathanas then get ambushed by a second -- and try to take it down as almost all hope of survival is lost. Seems more like a Last Stand though.
** In "Feint, Parry, Ripost!" -- Admiral Koth, the NTD Repulse commanding officer, Attempts to crash his ship into the Colossus. "I have no intention of escaping, Colossus, nor will I surrender. Even if I send my crew to hell with you, this monstruosity will be destroyed! [...] The tyranny of your regime is finished! Admiral Koth Out!"
** During ''[=FreeSpace=]'', the Hammer of Light tend to kamikaze countless times, either fighters or capital ships. Not like this had any effect most of times.
** In ''VideoGame/BluePlanet War In Heaven'' -- the opening cutscene -- the [=UEFg=] Nelson orders other ships to clear a path to one of the enemy capital ships, in order to ram it. This is part of You Shall Not Pass -- as they have to defend Artemis Station while evacuated.
*** Another variation, in the last mission, Delenda Est. In the end, the [=UEFg=] Yangtze get hit badly and cannot withdraw. They then turn back and attack from front.... obviously getting destroyed in a few seconds.
* ''VideoGame/GearsOfWar 2'': in the multiplayer, if you have your grenades equipped, and you are downed -- by pulling the right trigger you can try to take them with you. Great against players who try to perform [[FinishingMove executions]], want a body shield, or an objective. Unfortunately rather unavoidable if a person holding a grenade was downed in a match using Execution rules (downed players may stand back up after some time if not finished off in close-range, though may only stand up again twice).
* The climax of ''VideoGame/TheGetaway1'' centers around this after the BigBad has a VillainousBreakdown.
* ''VideoGame/GoldenSun'':
** Seen at the end, as the final bosses merge together after defeated into a giant dragon, even though they know that they'll be unable to live for a long time after the battle due to the massive amount of energy.
** This is also what Tret the Holy Tree intended. Because he was dying and blinded with uncontrollable anger, he wanted to turn as many people into trees as possible; thus taking them down with him when he'd die. Fortunately, this didn't come to pass; Isaac and his friends make Tret regain his senses, then heal him to make him undo the curse he cast.
* ''VideoGame/Gundam0079TheWarForEarth'': The Gouf pilot attempts to catch the Gundam in their mobile suit's explosion. Responding to the quick time event in time will cause the Gundam to throw the Gouf over the edge and into the Thor Cannon.
* In'' VideoGame/HalfLife2'', City Scanners will try to kamikaze enemies with a dive bomb attack if they are at low health. However, this is rarely seen because of how little health Scanners have, as often they will be killed before they can execute the move.
* ''Franchise/{{Halo}}'':
** Plasma grenades are the main source of this in-game. Sometimes, a desperate Grunt will light up two plasma grenades and then run at you; you need to kill them before they get to you, as they will not explode unless they get near you. If you stick an Elite or Brute with a plasma grenade, it'll charge and try to take you down with it. In multiplayer, people who get stuck with a grenade will charge at the closest foe, and some will even stick it to themselves in order to take down a large group in a situation where [[Fanfic/HalfLifeFullLifeConsequences bullets are too slow]].
** ''VideoGame/HaloReach'' has several heroic versions:
*** Most notable is Emile, who after being stabbed from behind by an Elite Zealot whips out his knife and jams it in the Elite's throat, taking the Elite down with him. His last words, "I'm ready! HOW BOUT YOU!", are a great example of what one might say in a Taking You With Me situation or a TheLastDance situation.
*** Noble Six has a similar experience. During his/her LastStand on Reach, you fight against a small army of Covenant forces; when you finally fail, he/she kills at least half of the dozen or so Elites that finally bring him/her down.
*** Carter also deserves a mention. With his Pelican about to fall apart, he deliberately [[RammingAlwaysWorks rams]] his ship into a Covenant mobile assault platform. This tactic is also present in ''VideoGame/HaloWars'' for the Covenant Banshees.
* A hilarious example in ''Fleeing the Complex'' of the ''VideoGame/HenryStickminSeries''. If you choose the grenade and crossbow combo, the guard with the grenade attached to his face leaps towards Henry. Even the Fail Screen lampshades this.
--> "If he goes down, he's taking you with him!"
** Surprisingly Played Straight in the Revenged ending of ''Completing the Mission'', in which Reginald Copperbottom shoots Henry in a crashing airship in order to ensure Henry dies there with him.
* In ''VideoGame/HeroesOfTheStorm'', Tyrael attempts this when he's killed, becoming an invincible bomb for a few seconds. When talented, each hero hit reduces his respawn timer.
* In ''The VideoGame/HouseOfTheDead 4'', James Taylor defeats The World by setting his PDA to self-destruct and throwing it up at The World, killing both of them.
* Another one from Creator/BioWare was Sagacious Zu making his HeroicSacrifice against Death's Hand in ''VideoGame/JadeEmpire'', using the pillars supporting the room to make the roof collapse on both of them while buying the PlayerCharacter and companion time to escape.
** Horse Demons also explode upon death. This is a particularly annoying one, since they explode immediately upon death; unless you're using one of the few ranged styles you will be hit by this.
* Conversed in ''VideoGame/JakXCombatRacing''. During a TV interview Jak is asked if the death threats he's receiving bother him. He replies that he's probably dead already, "But that doesn't mean I can't take a few scumbags with me."
* When she was alive, Hisako of ''VideoGame/KillerInstinct'' managed to perform this on her murderer (the leader of a group of bandits) with a ring blade, his screams of pain being the last thing she heard before her consciousness faded.



* ''Franchise/{{Pokemon}}'':
** This is the entire point of the Destiny Bond, Self-Destruct and Explosion moves. Fittingly, Self-Destruct and Explosion are the two most powerful attacks in the game, and that's ''before'' you factor in that, before the moves were {{nerf}}ed in ''VideoGame/PokemonBlackAndWhite'', they '''[[ChunkySalsaRule halved the target's defense]]'''.
** The ability Aftermath can work like this, as when a Pokémon with said ability is defeated, it damages its attacker for 1/4 of their total health.
** It's also the point of the attack Perish Song, which [=KOs=] all Pokémon on the field in exactly three turns. Useful if used with a move or ability to stop the opponent Pokémon from switching out/running from battle. Annoying when it's used by a wild Pokémon you're trying to catch.
** ''Black and White'' added a move called Final Gambit, which hits the user and the target for an amount of damage equal to the HP the user has left. Amusingly, it can be used by Shedinja, which is a OneHitPointWonder.
** ''VideoGame/PokemonSunAndMoon'' add the ability Innards Out, which damages the attacker of a defeated Pokémon for the same amount of damage as the hit that defeated said Pokémon.
* At the end of ''[[VideoGame/NintendoWars Advance Wars 2: Black Hole Rising]]'', BigBad Sturm tries to pull this on the heroes. His [[TheDragon second-in-command]], Hawke, not wanting to die with his boss, shoots him before he can activate his doomsday device.
* Enemies in ''VideoGame/NinjaGaiden II'' who lose their legs to Ryu [[SelfDestructiveCharge will attempt to crawl up, grab Ryu]] and pull out an explosive to blow themselves up with.

to:

* ''Franchise/{{Pokemon}}'':
''VideoGame/TheKingOfFighters'' has a number of [[SNKBoss bosses]] who try this.
** Rugal LOVES to pull this off and has attempted it at least 3 times: Once in 94, once in 98 and again in 2002 Unlimited Match
** in 2000, Zero attempts to blow up his hideout (Where you are) with his [[KillSat Zero Cannon]]. Shame it got busted earlier.
** 2001 has Igniz combine this trope with ColonyDrop. The ColonyDrop part fails miserably, but your allies are saved by an unknown group.
* ''VideoGame/Kirby64TheCrystalShards'': Bomb + Rock results in a stick of dynamite that hurts Kirby if he doesn't cover himself with his helmet.
** Snow + Bomb turns Kirby into a walking snowman suicide bomber (though in that case, the explosion doesn't hurt Kirby).
* ''VideoGame/KnightsOfTheOldRepublic'': Calo Nord tried this unsuccessfully, in a ShoutOut to the scene in Return of the Jedi with Bouush's thermal detonator.
* ''VideoGame/LaMulana'', in the remake:
** Palenque will jump out to make one last-ditch self-destruct attack upon its apparent defeat. If you don't hit Palenque back into the vessel in time, the screen goes white and it's a GameOver.
** Baphomet will attempt a final fire pillar attack when you kill her. If you stand to the extreme left or right sides, you'll avoid it.
* In Creator/{{Activision}}'s ''VideoGame/LaserBlast'' for the Atari 2600, if your attack saucer craft is hit by an enemy laser, you can steer it as it falls out of the sky onto one of the laser cannons on the surface to destroy it.
* A few champions in ''VideoGame/LeagueOfLegends'' have abilities that lend themselves to this:
** Karthus remains able to cast spells in place for a few seconds after he dies, thanks to his passive "Death Defied". This allows him to blast nearby enemies, or channel his ultimate (which damages all enemy champions on the field) without risk of interruption.
** Kog'Maw's passive "Icathian Surprise" allows him to keep living for a few seconds after he dies and increases his movement speed, so he can get close enough to enemies before he [[ActionBomb explodes for massive damage]].
** Sion's passive "Glory in Death" causes him to enter into a rage upon death, wherein all of his abilities are replaced with an ability that increases his movement speed and his health refills before rapidly decaying.
** Yorick's old ultimate ability "Omen of Death" would temporarily revive a champion if they die, allowing them a chance to revenge themselves on their killer (or someone else.)
** Zyra's old passive "Rise of the Thorns" transformed her into a great plant upon death, and she had one shot to deal a large amount of true damage to her enemies.
* ''VideoGame/TheLegendOfDragoon'' has this played straight in a flashback showing the final moments of first great war between the humans and winglies. Kanzas confronts an enormous Virage and latches himself on to his head with the quote "Not bad! I'm taking you with me!" Before blowing himself up, and taking the Virage, and a good chunk of a Wingly city with him.
** Precedes two other examples of this trope by SECONDS, in which Shirley dies to kill the Virage that killed Belzac, and Melbu Frahma petrifies Zieg as he "dies."
** Also is used by Melbu Frahma AGAIN at the end of the game, where he self destructs to try and kill your party.
This is the entire point of the Destiny Bond, Self-Destruct and Explosion moves. Fittingly, Self-Destruct and Explosion are the two most powerful attacks first time in the game, and that's ''before'' you factor in that, before the moves were {{nerf}}ed in ''VideoGame/PokemonBlackAndWhite'', they '''[[ChunkySalsaRule halved the target's defense]]'''.
** The ability Aftermath can work like this, as when a Pokémon with said ability is defeated,
game that it damages its attacker for 1/4 of their total health.
** It's also the point of the attack Perish Song, which [=KOs=] all Pokémon on the field in exactly three turns. Useful if used with a move or ability
actually fails (but STILL manages to stop the opponent Pokémon from switching out/running from battle. Annoying when it's used by a wild Pokémon you're trying to catch.
** ''Black and White'' added a move called Final Gambit, which hits the user
kill Rose and the target for an amount of damage equal resurrected Zieg)
*** Although [[WhoWantsToLiveForever Rose]] and [[DyingAsYourself Zieg]] [[TogetherInDeath were intending
to the HP the user has left. Amusingly, it can be used by Shedinja, which is a OneHitPointWonder.
** ''VideoGame/PokemonSunAndMoon'' add the ability Innards Out, which damages the attacker of a defeated Pokémon for the same amount of damage as the hit that defeated said Pokémon.
die there]].
* ''VideoGame/TheLegendOfHeroesTrailsOfColdSteel IV'': At the end of ''[[VideoGame/NintendoWars Advance Wars 2: Black Hole Rising]]'', BigBad Sturm tries the [[MultipleEndings default normal ending]] of the game, [[TheHero Rean]] makes the decision to fly beyond the atmosphere and detonate him and [[SuperRobot Valimar]] in the hopes of destroying [[BigBad Ishmelga]] for good. Crow and Millium join him since their "lives" are tied to the Great One and since Rean is about to sacrifice himself, they might as well join him.
** Unfortunately as revealed in ''VideoGame/TheLegendOfHeroesHajimariNoKiseki'', it turns out that the Normal Ending version of Rean did survive [[FateWorseThanDeath but ends up in a never ending fight against Ishmelga for control]] while at the same time attempting
to pull off a FusionDance that always ended in failure.
* In ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' Ganondorf does
this to you: once you defeat him at the top of his castle, he attempts to use the last of his strength to destroy the castle and crush you and Princess Zelda under it. All three of you, including Ganondorf, survive.
** He does it again in ''VideoGame/TheLegendOfZeldaTheWindWaker''. After being screwed out of his wish
on the heroes. His [[TheDragon second-in-command]], Hawke, not wanting Triforce, and as the ruins of Hyrule are being washed away and destroyed all around him, he scoffs at the supposed hope of Link and Zelda's future, attempting to die slaughter them both to ensure that they drown with his boss, shoots him before he can activate his doomsday device.
him.
* Enemies Done twice in ''VideoGame/NinjaGaiden II'' who lose their legs a row by Daos at the end of ''VideoGame/LufiaIIRiseOfTheSinistrals''; first using the last of the energy of the Four Man Band bad guy squad to Ryu [[SelfDestructiveCharge will attempt to crawl up, grab Ryu]] destroy the world, then by using the last of his own enmity to crash the floating island in which the last battle takes place on Maxim and pull Selan's hometown.
** In ''VideoGame/LufiaCurseOfTheSinistrals'', Idura also tries this after he's defeated for the last time. [[HeroicSacrifice Dekar stops him the same way.]]
* In ''VideoGame/{{Luftrausers}}'', one of the ship options is the [[NukeEm Nuke]] body, which detonates when the player's rauser dies.
* ''{{VideoGame/Marathon}} 2'' has Durandal in his single stolen Pfhor corvette, vs Admiral T'Fear's entire battlegroup, one of the most feared branches of the Pfhor military. Not even Durandal can beat those odds, and he knows it. So he makes sure to go down fighting, and manages to take half the enemy fleet with him. Durandal being [[MagnificentBastard Durandal]], though, he finds a way to survive and turn the tables.
* Fawful attempts this in ''VideoGame/MarioAndLuigiBowsersInsideStory''. Ironically, his self-destruct ended up ''saving'' everyone by blasting them
out of Bowser's belly.
** The Dark Star plays this straight, with it's final attack being a black hole/vortex that Mario and Luigi have to quickly run from to dodge (does about 500 odd damage if they get sucked into it).
** In ''VideoGame/MarioAndLuigiDreamTeam'', the Somnom Woods boss Pi'illodium starts a self destruct timer when it gets low on health, exploding and causing massive damage to Mario and Luigi if it hits zero. Interestingly, there's actually
an explosive on screen timer with the real time going down in seconds, despite the fact it's a turn-based game.
* ''VideoGame/MassEffect1'' -- Upon discovery, an illegal A.I. decides
to blow themselves up with.self-destruct and take some organics with it; even if Shepard tries to reason with it, [[JustAMachine anti-synthetic prejudice]] is so ingrained in society it refuses to believe them.
* ''VideoGame/MassEffect3'':
** [[IntrepidReporter Emily Wong]] [[RammingAlwaysWorks rams her skyvan]] into a Reaper.
-->'''Emily Wong:''' [[http://twitter.com/#!/AllianceNewsNet/status/176874800814370819 You want to see how a human dies? At ramming speed.]]
** Rila detonates a bomb after a Banshee stabs her in the stomach.
-->'''Rila''': [[DefiantToTheEnd We are not your slaves]].
** Shepard in the Destroy Ending, if your Effective Military Strength is low enough - otherwise Shepard is shown breathing in the rubble.
** The Graal Spike Thrower shotgun was designed for this express purpose in the event that a krogan was SwallowedWhole by a [[SandWorm thresher maw]].
* In recent ''Videogame/MechWarrior'' games, the [[HumongousMecha BattleMech]]'s fusion reactor can [[GoingCritical go nuclear]] and deal extreme damage to anything near it when the 'Mech is destroyed. Cue players running at each other when their armor is gone, to try and kill the other player when they go nuclear. Taken UpToEleven in the Videogame/{{Crysis}} mod ''[=MechWarrior=] Living Legends'' where the explosion from a damaged reactor can cripple anything with 50 meters and temporarily blind anyone looking at the mushroom cloud, though whether a destroyed 'Mech goes critical is largely random; non-critical 'Mechs can still deal damage from ammunition explosions upon death, but with a significantly smaller area of effect and damage.



* ''Franchise/SonicTheHedgehog'':
** ''VideoGame/SonicAdventure'':
*** After defeating the Egg Viper in Sonic's storyline, the player is given a few seconds' warning by Tikal before it makes one last attempt to blow up the player in a fiery kamikaze. Needless to say that if you survive, Dr. Eggman (Or Robotnik), who was controlling the machine, [[JokerImmunity apparently survives the attack.]]
*** At the end of E-102 "Gamma"'s storyline, Gamma defeats E-101 "Beta" mk. II and makes the mistake of making sure he is defeated by approaching him. Beta's final act is to fire its arm cannons point blank at Gamma.
** ''VideoGame/{{Sonic Battle}}'':
*** Whenever Chaos Gamma is K.O.'d in a fight he promptly states "Initiating recovery mode.", and then explodes, sending anyone close to him flying, and [[ThatOneAttack knocking off a potentially-fatal chunk of health]]. Keep in mind that in a fight you usually have to K.O. Chaos Gamma ''at least'' five times.
*** The Guard Robo enemies are nearly identical to Chaos Gamma, aside from their color scheme (Guard Robos are grey while Chaos Gamma is red). To make matters worse, unlike Chaos Gamma, they don't say "Initiating recovery mode." before they explode, making it harder for the player to know when they are going to explode.
** ''VideoGame/{{Sonic Rush|Series}}'':
*** The [[FinalBoss Egg King]]'s desperation attack in the first game. Upon reducing it to its last hit point, Eggman/Nega would ram the giant robot into the stage. If you don't hit him quickly enough after he hits the stage a third time, the stage falls apart, leading you to [[OneHitKill fall to your death]].
*** In the sequel, [[NinjaPirateZombieRobot Captain Whisker's]] own mech, the Ghost Titan, will fire two lasers on both sides that slowly close in on you. This is clearly overpowering the machine (what with it exploding and being forced to lower itself). The lasers are impossible to dodge, and you have to hit the weak point when it's close enough to not get killed in the process. Obviously, it's debatable if Captain Whisker would have survived if he succeeded, but the machine probably would've blown up anyways.
** ''VideoGame/SonicTheHedgehog4'':
*** Eggman pulls this again after you deal the final blow to his Death Egg Robot mech during ''Episode I'''s final boss fight.
* ''Franchise/TheElderScrolls''
** One from the series' primary CreationMyth: Anu and Padomay are the [[AnthropomorphicPersonification anthropomorphized]] primordial forces of [[OrderVersusChaos "stasis/order/light" and "change/chaos/darkness"]], respectively. Their interplay in the great "void" of pre-creation led to creation itself. Creation, sometimes anthropomorphized as the female entity "Nir", favored Anu, [[DrivenByEnvy which angered Padomay]]. Padomay killed Nir and [[EarthShatteringKaboom shattered the twelve worlds]] she gave birth to. Anu then wounded Padomay, presuming him dead. Anu salvaged the pieces of the twelve worlds to create one world: Nirn. Padomay returned and wounded Anu, seeking to destroy Nirn. Anu then [[SealedEvilInACan pulled Padomay]] and ''[[SealedGoodInACan himself]]'' outside of time, ending Padomay's threat to creation "forever".
** In the series' backstory, this is [[MultipleChoicePast one of the explanations]] of why Yokuda, a continent to the west of Tamriel and original home of the Redguards, [[{{Atlantis}} sank beneath the sea]] in the 1st Era. According to this explanation, the destruction of Yokuda was a result of the actions of the Hiradirge, a defeated band of Ansei. Ansei, or "Sword Saints," were an ancient Yokudan [[TheOrder order]] of warriors who follow "The Way of the Sword," a martial philosophy on blade mastery. So great was their [[MasterSwordsman mastery of the blade]] that they could [[SpontaneousWeaponCreation manifest a sword from their very soul]], known as a Shehai or "Spirit Sword." Using their Shehai, the Ansei could perform the "Pankratosword" technique, in which they could "[[FantasticNuke split the atomos]]". In revenge for their defeat, the Hiradirge used the Pankratosword technique to destroy Yokuda and caused it to sink beneath the sea. The Pankratosword was then considered a DangerousForbiddenTechnique, and likely lost to history as a result.
** Also from the backstory, Wulfharth Ash-King, the legendary ancient King of the Nords and noted [[GodInHumanForm Shezarrine]] who [[EternalHero has died and come back to life]] at least three times, became the MysteriousBacker known as the "Underking" to Tiber Septim after he was RefusedByTheCall in favor of Septim. The Underking would continue to aid Septim in his conquests, until Septim agreed to the peaceful vassalization of Morrowind. The Underking considered this a betrayal that legitimized the [[OurElvesAreDifferent Dunmeri]] [[PhysicalGod Tribunal]], so he left Septim. As part of the Armistice with Morrowind, Septim acquired the [[OurDwarvesAreDifferent Dwemer]]-constructed [[HumongousMecha Numidium]]. Requiring an immensely powerful power source, Septim's [[CourtMage Imperial Battlemage]], Zurin Arctus, lured the Underking into a trap. When Arctus ambushed and [[YourSoulIsMine soul-trapped]] Wulfharth in the [[SoulJar Mantella]] in order to power the Numidium, Wulfharth killed Arctus with his "dying breath" and as a result of his final actions, possibly [[MergerOfSouls merged the two]] into the same "Underking" being.
** ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'':
*** The final battle between Martin and [[BigBad Mehrunes Dagon]] could be considered this, although Dagon doesn't die -- he is only [[SealedEvilInACan sent back to his own realm]].
*** The Shambles from ''The Shivering Isles'' expansion, which upon defeat releases a burst of frost magic in an attempt to kill the player.
** In ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', [[ElementalEmbodiment Flame Atronachs]] explode in [[DefeatMeansExplosion a fiery blast]] upon death. Being [[OurDemonsAreDifferent lesser Daedra]], they [[DeathIsCheap don't actually die]], rather, their physical body is destroyed and their spirit returns to Oblivion to reform. Any mortals they take down with them are not so lucky... They also have this power in ''[[VideoGame/TheElderScrollsOnline Online]]''.
* In ''The VideoGame/HouseOfTheDead 4'', James Taylor defeats The World by setting his PDA to self-destruct and throwing it up at The World, killing both of them.
* ''VideoGame/TotalAnnihilation'' uses this to great extent. Every single thing in the game, buildings and units both, can self-destruct with a simple key command, allowing the player to surrender in epic form by causing his entire armada to explode. Exploding units also deal damage in a radius whenever they self-destruct or are destroyed-an exploding Commander can clear half a screen.
** One particular third party unit had more hit points than the game had set for its Self Destruct self-damage. This unit was capable of pulling it off ''twice'' before it actually died.
** Also the whole point of the first expansion's campaign in which the Core reveals that their plan if they were to lose the great war was to reach an alien artifact, and convert it into an implosion bomb that would destroy the galaxy
** Both sides also had suicide bomber K-bots (GiantMecha, but relatively small compared to most units in the game). This is their only form of attack, naturally.
* Most bosses in ''VideoGame/CastlevaniaRondoOfBlood'' do this, although their efforts aren't usually instantly lethal unless you have little HP remaining to begin with and aren't sure how to dodge their final attack.
* ''VideoGame/TheLegendOfDragoon'' has this played straight in a flashback showing the final moments of first great war between the humans and winglies. Kanzas confronts an enormous Virage and latches himself on to his head with the quote "Not bad! I'm taking you with me!" Before blowing himself up, and taking the Virage, and a good chunk of a Wingly city with him.
** Precedes two other examples of this trope by SECONDS, in which Shirley dies to kill the Virage that killed Belzac, and Melbu Frahma petrifies Zieg as he "dies."
** Also is used by Melbu Frahma AGAIN at the end of the game, where he self destructs to try and kill your party. This is the first time in the game that it actually fails (but STILL manages to kill Rose and the resurrected Zieg)
*** Although [[WhoWantsToLiveForever Rose]] and [[DyingAsYourself Zieg]] [[TogetherInDeath were intending to die there]].
* The bosses in VideoGame/BloodstainedCurseOfTheMoon do that as a desperation attack. While the last-ditch attempt doesn't outright kill you, it does rob you of the extra life you would get at the end of the stage.
** In VideoGame/BloodstainedCurseOfTheMoon2, this is averted for the first three bosses in Chapter 1, as they ''start'' to charge up a desperation attack but [[TheCavalry gets struck down]] by the ally that will join Zangetsu at the end of the level before it can do so.
* In VideoGame/HalfLife2, City Scanners will try to kamikaze enemies with a dive bomb attack if they are at low health. However, this is rarely seen because of how little health Scanners have, as often they will be killed before they can execute the move.

to:

* ''Franchise/SonicTheHedgehog'':
** ''VideoGame/SonicAdventure'':
*** After defeating
In Chapter 6 of ''VideoGame/MegaManXCommandMission'', Incentas rigs his base with explosives and sets up a barrier so that the Egg Viper in Sonic's storyline, the player is given a few seconds' warning by Tikal before it heroes can't escape. Before Incentas makes his own escape, Spider tackles him, drags him over to the barrier and uses an exploding card to destroy the barrier and kill himself and Incentas in one last attempt to blow up the player in a fiery kamikaze. Needless to say fell swoop, [[HeroicSacrifice so that if you survive, Dr. Eggman (Or Robotnik), who was controlling the machine, [[JokerImmunity apparently survives the attack.others can escape.]]
*** At * ''Franchise/MetalGear'' has this trope a few times.
** In
the end of E-102 "Gamma"'s storyline, Gamma defeats E-101 "Beta" mk. II and makes the mistake of making sure original Metal Gear, Big Boss utters these words when he is learns that his plans failed just before fighting Snake.
** In Portable Ops, Cunningham utters these words shortly after he was
defeated by approaching him. Beta's final act is to fire its arm cannons point blank at Gamma.
** ''VideoGame/{{Sonic Battle}}'':
*** Whenever Chaos Gamma is K.O.'d in a fight
Big Boss (and what he promptly states "Initiating recovery mode.", and then explodes, sending anyone close to him flying, and [[ThatOneAttack knocking off a potentially-fatal chunk of health]]. Keep in mind means by that is using the Soviet-made Davy Crockett to destroy Big Boss and the silo, if not the peninsula.)
** Peace Walker also has one: The sphere like device on Peace Walker was a hydrogen bomb whose explosive yield surpasses even that of the Tsar Bomba (which was the largest Nuclear Bomb ever built). The reason why it has it is so that, if its mission requires it to go into a country, it can waltz
in a fight you usually have and blow the country away to K.O. Chaos Gamma ''at least'' five times.
kingdom come.
*** The Guard Robo enemies are nearly identical to Chaos Gamma, aside from their color scheme (Guard Robos are grey while Chaos Gamma is red). To make matters worse, unlike Chaos Gamma, they don't say "Initiating recovery mode." before they explode, making it harder for the player to know when they are going to explode.
** ''VideoGame/{{Sonic Rush|Series}}'':
*** The [[FinalBoss Egg King]]'s desperation attack
Kazuhira Miller, in the first game. Upon reducing it same game, almost did this to its last hit point, Eggman/Nega would ram the giant robot into the stage. If you don't hit him Big Boss when his mercenary unit was wiped out by Big Boss's Militaires Sans Frontieres, by drawing Big Boss close and intending to blow himself and Big Boss up by using a grenade concealed in his hand, but Big Boss quickly enough after disarmed him before he hits could remove the stage a third time, pin, and instead suggested he join the stage falls apart, leading Militaires Sans Frontieres.
* Throughout the ''VideoGame/MetroidPrime'' trilogy, Space Pirates with jetpacks will kamikaze into
you to [[OneHitKill fall to your death]].
***
upon defeat. Complete with a [[NightmareFuel scream of agony.]]
*
In the sequel, [[NinjaPirateZombieRobot Captain Whisker's]] own mech, climax of ''Videogame/MetroLastLight'' as the Ghost Titan, will fire two lasers on both sides that slowly close in on you. This DirtyCommunist leader is clearly overpowering gloating over the machine (what with it exploding dead and being forced to lower itself). The lasers are impossible to dodge, and you have to hit dying defenders of the weak point when it's close enough to not get killed D6 base, [[PlayerCharacter Artyom]] triggers the bases self-destruct in the process. Obviously, it's debatable if Captain Whisker would have survived if he succeeded, but exact same instant the machine probably would've blown up anyways.
** ''VideoGame/SonicTheHedgehog4'':
*** Eggman pulls this again after
communist leader [[OhCrap realizes what Artyom is holding]]. However, should you deal chose to help the final blow Dark Ones, they intervene right as Artyom is about to his Death Egg Robot mech during ''Episode I'''s final boss fight.
press the detonator, whisking away the communists or driving them insane, allowing D6 to rebuild.
* ''Franchise/TheElderScrolls''
** One from
''VideoGame/MightAndMagic'' ''V'' ends with a duel between the series' primary CreationMyth: Anu longstanding BigGood Corak and Padomay are BigBad Sheltem. Sheltem gains the [[AnthropomorphicPersonification anthropomorphized]] primordial forces of [[OrderVersusChaos "stasis/order/light" and "change/chaos/darkness"]], respectively. Their interplay upper hand...
-->'''Sheltem''': Admit your defeat, Corak!\\
'''Corak''': I do. Initiate self-destruct. Code 0-0-1.\\
'''Sheltem''': What? No...[[BigNo Noooo!!!]]
* The creepers
in the great "void" of pre-creation led to creation itself. Creation, sometimes anthropomorphized as the female entity "Nir", favored Anu, [[DrivenByEnvy ''VideoGame/{{Minecraft}}'', which angered Padomay]]. Padomay killed Nir explode if you get too close. Though experienced players can get around them with bows and [[EarthShatteringKaboom shattered arrows, the twelve worlds]] she gave birth to. Anu then wounded Padomay, presuming him dead. Anu salvaged strength of their explosions drive beginners insane and make miners paranoid.
* In [[VideoGame/{{Minecraft}} Minecraft Bedrock Edition]], [[UndeadAbomination
the pieces of the twelve worlds Wither]] tries to create one world: Nirn. Padomay returned and wounded Anu, seeking pull this off when you kill it. [[ExplosiveStupidity Just don't get too close to destroy Nirn. Anu then [[SealedEvilInACan pulled Padomay]] and ''[[SealedGoodInACan himself]]'' it right after you kill it, ok?]]
** In any version,
outside of time, ending Padomay's threat Easy difficulty, it's entirely possible to creation "forever".
** In the series' backstory, this is [[MultipleChoicePast one
die of the explanations]] of why Yokuda, a continent to Wither status effect ''after'' the west of Tamriel and original home of Wither itself already died. Hope you weren't playing [[FinalDeath Hardcore]].
* ''VideoGame/ModernWarfare'' does it thrice: Once with
the Redguards, [[{{Atlantis}} sank beneath the sea]] in the 1st Era. According to this explanation, the destruction of Yokuda was a result of the actions of the Hiradirge, a defeated band of Ansei. Ansei, or "Sword Saints," were an ancient Yokudan [[TheOrder order]] of warriors who follow "The Way of the Sword," a martial philosophy on blade mastery. So great was their [[MasterSwordsman mastery of the blade]] that they could [[SpontaneousWeaponCreation manifest a sword from their very soul]], known as a Shehai or "Spirit Sword." Using their Shehai, the Ansei could perform the "Pankratosword" technique, in aptly-named Martyrdom perk, which they could "[[FantasticNuke split the atomos]]". In revenge for their defeat, the Hiradirge used the Pankratosword technique to destroy Yokuda and caused it to sink beneath the sea. The Pankratosword was then considered makes you drop a DangerousForbiddenTechnique, and likely lost to history as a result.
** Also from the backstory, Wulfharth Ash-King, the legendary ancient King of the Nords and noted [[GodInHumanForm Shezarrine]] who [[EternalHero has died and come back to life]] at least three times, became the MysteriousBacker known as the "Underking" to Tiber Septim after he was RefusedByTheCall in favor of Septim. The Underking would continue to aid Septim in his conquests, until Septim agreed to the peaceful vassalization of Morrowind. The Underking considered this a betrayal that legitimized the [[OurElvesAreDifferent Dunmeri]] [[PhysicalGod Tribunal]], so he left Septim. As part of the Armistice with Morrowind, Septim acquired the [[OurDwarvesAreDifferent Dwemer]]-constructed [[HumongousMecha Numidium]]. Requiring an immensely powerful power source, Septim's [[CourtMage Imperial Battlemage]], Zurin Arctus, lured the Underking into a trap. When Arctus ambushed and [[YourSoulIsMine soul-trapped]] Wulfharth in the [[SoulJar Mantella]] in order to power the Numidium, Wulfharth killed Arctus with his "dying breath" and as a result of his final actions, possibly [[MergerOfSouls merged the two]] into the same "Underking" being.
** ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'':
*** The final battle between Martin and [[BigBad Mehrunes Dagon]] could be considered this, although Dagon doesn't die -- he is only [[SealedEvilInACan sent back to his own realm]].
*** The Shambles from ''The Shivering Isles'' expansion, which upon defeat releases a burst of frost magic in an attempt to kill the player.
** In ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', [[ElementalEmbodiment Flame Atronachs]] explode in [[DefeatMeansExplosion a fiery blast]]
live grenade upon death. Being [[OurDemonsAreDifferent lesser Daedra]], they [[DeathIsCheap don't actually die]], rather, their physical body is destroyed and their spirit returns to Oblivion to reform. Any mortals they take down Twice with the Last Stand perk, where you can use your side arm as you bleed out, the perk is upgradable in ''[=MW2=]'' so that projectiles can be used in this state. And thricely with the "Misery Loves Company" challenge, which requires that you kill yourself and an enemy by cooking a grenade and keeping hold of it until it detonates.
* In ''VideoGame/MortalKombat9'', Nightwolf makes a last stand against Sindel, killing
them are not so lucky... They also have this power in ''[[VideoGame/TheElderScrollsOnline Online]]''.
*
both.
**
In ''The VideoGame/HouseOfTheDead 4'', James Taylor defeats The World by setting his PDA a normal versus match that has nothing to do with the story, Cyber Sub-Zero's rather unique initial fatality involves him activating some kind of self-destruct mechanism on his arm, and throwing it up at The World, killing then leaping onto his dazed opponent and exploding, with both of them.
* ''VideoGame/TotalAnnihilation'' uses this to great extent. Every single thing in the game, buildings
him and units both, can self-destruct with a simple key command, allowing the player to surrender in epic form by causing his entire armada to explode. Exploding units also deal damage in a radius whenever they self-destruct or are destroyed-an opponent immediately exploding Commander can clear half a screen.
** One particular third party unit had more hit points than the game had set for its Self Destruct self-damage. This unit was capable of pulling it off ''twice'' before it actually died.
** Also the whole point of the first expansion's campaign in which the Core reveals that their plan if they were to lose the great war was to reach an alien artifact, and convert it
into an implosion bomb that would destroy the galaxy
** Both sides also had suicide bomber K-bots (GiantMecha, but relatively small compared to most units in the game). This is their only form
fragments of attack, naturally.
* Most bosses in ''VideoGame/CastlevaniaRondoOfBlood'' do this, although their efforts aren't usually instantly lethal unless you have little HP remaining to begin with and aren't sure how to dodge their final attack.
* ''VideoGame/TheLegendOfDragoon'' has this played straight in a flashback showing the final moments of first great war between the humans and winglies. Kanzas confronts an enormous Virage and latches himself on to his head with the quote "Not bad! I'm taking you with me!" Before blowing himself up, and taking the Virage, and a good chunk of a Wingly city with him.
** Precedes two other examples of this trope by SECONDS, in which Shirley dies to kill the Virage that killed Belzac, and Melbu Frahma petrifies Zieg as he "dies."
** Also is used by Melbu Frahma AGAIN at the end of the game, where he self destructs to try and kill your party. This is the first time in the game that it actually fails (but STILL manages to kill Rose and the resurrected Zieg)
*** Although [[WhoWantsToLiveForever Rose]] and [[DyingAsYourself Zieg]] [[TogetherInDeath were intending to die there]].
* The bosses in VideoGame/BloodstainedCurseOfTheMoon do that as a desperation attack. While the last-ditch attempt
ice. He doesn't outright kill you, it does rob really need to do this, though, since you of have to win the extra life you would get at match completely to have the end of the stage.
** In VideoGame/BloodstainedCurseOfTheMoon2, this is averted for the first three bosses in Chapter 1, as they ''start''
opportunity to charge up a desperation attack but [[TheCavalry gets struck down]] by the ally do it at all, and there's no reason whatsoever at that will join Zangetsu at the end of the level before point for him to self-destruct. But whether you do it can do so.
* In VideoGame/HalfLife2, City Scanners will try to kamikaze enemies with a dive bomb attack if they are at low health. However, this is rarely seen because of how little health Scanners have,
or not, it still counts as often they will be killed before they can execute the move.a win.



* In some versions of ''VideoGame/NetHack'', the player can "apply" a magic wand to break it. This results in an area-effect magic blast that inflicts the wand's effect on a 3x3 area centered on the player. Now, to apply this Wand of Death... (It ''is'' possible to survive the blast, though. At least if you have a cloak of magic resistance.)
* Pariah demons in ''VideoGame/NexusClash'' can deliberately blow themselves up with [[ActionBomb Explosive Murder]] in battle, but there's also a chance for it to go off if they're killed, spraying the would-be victorious enemy with {{Hellfire}} in hopes of a mutual kill.
* A ''double'' example occurs in the next-to-last scene of ''VideoGame/{{Nier}}''. After defeating the Twins, Devola and Popola for a second and final time, Popola goes absolutely ''insane'' with grief at Devola's death, and, while dying, she immediately attempts to pull Nier and his friends into a field of dark magic and crush them within. The second one comes when Emil chooses to let her catch him so Nier and Kaine can escape. His magical force field withstands the horrible pressure for a while, but when it finally cracks and collapses, the so-called Ultimate Weapon lives up to his name by disintegrating everything in range in a SphereOfDestruction, Popola included.
** And, shortly thereafter, Grimoire Weiss, who is already "dying" due to spending all his energy defeating Grimoire Noir, goes and sacrifices his very existence in order to seal the Shadowlord and pin him in place for Nier to attack.
* Enemies in ''VideoGame/NinjaGaiden II'' who lose their legs to Ryu [[SelfDestructiveCharge will attempt to crawl up, grab Ryu]] and pull out an explosive to blow themselves up with.
* ''VideoGame/NuclearThrone'' likes doing this with its bosses.
** Big Dog sets off a giant explosion when it dies. It can and probably ''will'' kill you if you can't get out of the way in time (or if there are cars around, because those get blown up too).
** Li'l Hunter's jetpack malfunctions when he's defeated, causing him to go flying in random directions, bouncing off of walls. Wherever he stops, the jetpack explodes which hurts as much as Big Dog's.
* During Cornelius's epilogue in ''VideoGame/OdinSphere'', the Pooka prince's blade inflicts mortal injuries to the dragon Belial; releasing him from Urzur's control was a side-effect. When Urzur attempts to take control of the situation, Belial acts in full defiance before carrying him to the Netherworld... ''[[GoryDiscretionShot in his mouth]]''.
* In ''Videogame/{{Overwatch}}'', [[MadBomber Junkrat's]] passive ability is to drop a bunch of grenades upon death, thus potentially taking out whoever killed him.
* Killian in ''VideoGame/PerfectDarkZero'' attempts to crash his gunship into you after you defeat him.



* ''VideoGame/GearsOfWar 2'': in the multiplayer, if you have your grenades equipped, and you are downed - by pulling the right trigger you can try to take them with you. Great against players who try to perform [[FinishingMove executions]], want a body shield, or an objective. Unfortunately rather unavoidable if a person holding a grenade was downed in a match using Execution rules (downed players may stand back up after some time if not finished off in close-range, though may only stand up again twice).
* ''VideoGame/ModernWarfare'' does it thrice: Once with the aptly-named Martyrdom perk, which makes you drop a live grenade upon death. Twice with the Last Stand perk, where you can use your side arm as you bleed out, the perk is upgradable in ''[=MW2=]'' so that projectiles can be used in this state. And thricely with the "Misery Loves Company" challenge, which requires that you kill yourself and an enemy by cooking a grenade and keeping hold of it until it detonates.
* ''VideoGame/EternalDarkness'' reveals at the end of the game that your three playthroughs, each against a [[BigBad different ancient]], have allowed Mantorok to drag all three of the elder gods it guards against into a temporal web that lets it destroy all three of them. Mantorok is already dying - in each timeline, Pious Augustus performs a lethal ritual on it - but it's managed to take out all the gods it was supposed to keep in check as it dies.
* In ''VideoGame/StarCraft'', the Zerg love this trope so much, they evolved the Scourges and the Infested Terrans, which are suicide bombers. "Sacrifice me" indeed.
** And in the end of the first installment Tassadar crashes his ship on Overmind, finishing it off - in a manner that probably wouldn't make it to shelves after September 11th...or would it?
* ''VideoGame/CityOfHeroes'' offers an ExpansionPack which includes the ability for any character to obtain a [[SelfDestructMechanism self-destruction power]]. Although intended to be used as this trope or a SuicideAttack, in game it is more frequently used as a kind of RocketJump in order to [[WarpZone quickly travel across the zone]] (to the hospital) or to the character's supergroup base.
** That's mostly because it's not an example if [[UselessUsefulSpell the blast misses half it's targets and barely dents the HP of the rest.]]
*** Those it ''does'' hit tend to take rather devastating amounts of damage (500+ at level 50, enough to wipe out any minions unfortunate enough to be caught in the blast and severely wound any Lieutenants similarly caught)
** Circle of Thorns mages will blow themselves up when their hit points get too low. Only the host body is destroyed; the possessing Oranbegan spirit is merely left without a host until it can claim a new one.
* ''VideoGame/TheKingOfFighters'' has a number of [[SNKBoss bosses]] who try this.
** Rugal LOVES to pull this off and has attempted it at least 3 times: Once in 94, once in 98 and again in 2002 Unlimited Match
** in 2000, Zero attempts to blow up his hideout (Where you are) with his [[KillSat Zero Cannon]]. Shame it got busted earlier.
** 2001 has Igniz combine this trope with ColonyDrop. The ColonyDrop part fails miserably, but your allies are saved by an unknown group.
* The end of the losing mission path in ''VideoGame/WingCommander III'' features this, courtesy of Eisen demonstrating that RammingAlwaysWorks with the TCS ''Victory''.
** A rather important plot point of the second ''Wing Commander'' game, Mariko Tanaka's decade long lost fiance is held hostage on a space station. After her bomber is crippled take a wild guess at what the Japanese pilot does.
* ''VideoGame/AnUntitledStory'' has the FinalBoss do this. In this final phase of the battle, instead of doing damage to him like every other boss of the game and every form of the boss before this, you simply have to survive his bullet and laser patterns for an arbitrary time limit (1 minute 15 seconds on Normal). Strangely enough, the main character could just as well do a heroic sacrifice and still succeed, but that would imply that he doesn't hook up with the pink female bird on the ending screen. You can't save after you beat the final boss.
* ''VideoGame/DevilMayCry 1'' and ''4'' have the Shadows and the Blitzes, respectively (going by designer notes, the latter was modeled intentionally on the former, and it shows). Once you hurt a Shadow enough, it turns red and uses its last few seconds of life in an attempt to do this to you. And a Blitz is almost the same way. That, plus how powerful both of these enemies were puts them somewhere between DemonicSpiders and ThatOneBoss (That One Miniboss, maybe?)
** Though for skilled enough players with built-up characters, "Shadow hunting" could become something like a fun hobby in the original Devil May Cry.
* In some versions of ''VideoGame/NetHack'', the player can "apply" a magic wand to break it. This results in an area-effect magic blast that inflicts the wand's effect on a 3x3 area centered on the player. Now, to apply this Wand of Death... (It ''is'' possible to survive the blast, though. At least if you have a cloak of magic resistance.)
* Fawful attempts this in ''VideoGame/MarioAndLuigiBowsersInsideStory''. Ironically, his self-destruct ended up ''saving'' everyone by blasting them out of Bowser's belly.
** The Dark Star plays this straight, with it's final attack being a black hole/vortex that Mario and Luigi have to quickly run from to dodge (does about 500 odd damage if they get sucked into it).
** In ''VideoGame/MarioAndLuigiDreamTeam'', the Somnom Woods boss Pi'illodium starts a self destruct timer when it gets low on health, exploding and causing massive damage to Mario and Luigi if it hits zero. Interestingly, there's actually an on screen timer with the real time going down in seconds, despite the fact it's a turn-based game.

to:

* ''VideoGame/GearsOfWar 2'': in ''Franchise/{{Pokemon}}'':
** This is
the multiplayer, if you have your grenades equipped, and you are downed - by pulling the right trigger you can try to take them with you. Great against players who try to perform [[FinishingMove executions]], want a body shield, or an objective. Unfortunately rather unavoidable if a person holding a grenade was downed in a match using Execution rules (downed players may stand back up after some time if not finished off in close-range, though may only stand up again twice).
* ''VideoGame/ModernWarfare'' does it thrice: Once with the aptly-named Martyrdom perk, which makes you drop a live grenade upon death. Twice with the Last Stand perk, where you can use your side arm as you bleed out, the perk is upgradable in ''[=MW2=]'' so that projectiles can be used in this state. And thricely with the "Misery Loves Company" challenge, which requires that you kill yourself and an enemy by cooking a grenade and keeping hold of it until it detonates.
* ''VideoGame/EternalDarkness'' reveals at the end of the game that your three playthroughs, each against a [[BigBad different ancient]], have allowed Mantorok to drag all three of the elder gods it guards against into a temporal web that lets it destroy all three of them. Mantorok is already dying - in each timeline, Pious Augustus performs a lethal ritual on it - but it's managed to take out all the gods it was supposed to keep in check as it dies.
* In ''VideoGame/StarCraft'', the Zerg love this trope so much, they evolved the Scourges and the Infested Terrans, which are suicide bombers. "Sacrifice me" indeed.
** And in the end of the first installment Tassadar crashes his ship on Overmind, finishing it off - in a manner that probably wouldn't make it to shelves after September 11th...or would it?
* ''VideoGame/CityOfHeroes'' offers an ExpansionPack which includes the ability for any character to obtain a [[SelfDestructMechanism self-destruction power]]. Although intended to be used as this trope or a SuicideAttack, in game it is more frequently used as a kind of RocketJump in order to [[WarpZone quickly travel across the zone]] (to the hospital) or to the character's supergroup base.
** That's mostly because it's not an example if [[UselessUsefulSpell the blast misses half it's targets and barely dents the HP of the rest.]]
*** Those it ''does'' hit tend to take rather devastating amounts of damage (500+ at level 50, enough to wipe out any minions unfortunate enough to be caught in the blast and severely wound any Lieutenants similarly caught)
** Circle of Thorns mages will blow themselves up when their hit points get too low. Only the host body is destroyed; the possessing Oranbegan spirit is merely left without a host until it can claim a new one.
* ''VideoGame/TheKingOfFighters'' has a number of [[SNKBoss bosses]] who try this.
** Rugal LOVES to pull this off and has attempted it at least 3 times: Once in 94, once in 98 and again in 2002 Unlimited Match
** in 2000, Zero attempts to blow up his hideout (Where you are) with his [[KillSat Zero Cannon]]. Shame it got busted earlier.
** 2001 has Igniz combine this trope with ColonyDrop. The ColonyDrop part fails miserably, but your allies are saved by an unknown group.
* The end of the losing mission path in ''VideoGame/WingCommander III'' features this, courtesy of Eisen demonstrating that RammingAlwaysWorks with the TCS ''Victory''.
** A rather important plot
entire point of the second ''Wing Commander'' game, Mariko Tanaka's decade long lost fiance is held hostage on a space station. After her bomber is crippled take a wild guess at what Destiny Bond, Self-Destruct and Explosion moves. Fittingly, Self-Destruct and Explosion are the Japanese pilot does.
* ''VideoGame/AnUntitledStory'' has the FinalBoss do this. In this final phase of the battle, instead of doing damage to him like every other boss of the game and every form of the boss before this, you simply have to survive his bullet and laser patterns for an arbitrary time limit (1 minute 15 seconds on Normal). Strangely enough, the main character could just as well do a heroic sacrifice and still succeed, but that would imply that he doesn't hook up with the pink female bird on the ending screen. You can't save after you beat the final boss.
* ''VideoGame/DevilMayCry 1'' and ''4'' have the Shadows and the Blitzes, respectively (going by designer notes, the latter was modeled intentionally on the former, and it shows). Once you hurt a Shadow enough, it turns red and uses its last few seconds of life in an attempt to do this to you. And a Blitz is almost the same way. That, plus how
two most powerful both of these enemies were puts them somewhere between DemonicSpiders and ThatOneBoss (That One Miniboss, maybe?)
** Though for skilled enough players with built-up characters, "Shadow hunting" could become something like a fun hobby
attacks in the original Devil May Cry.
* In some versions of ''VideoGame/NetHack'',
game, and that's ''before'' you factor in that, before the player moves were {{nerf}}ed in ''VideoGame/PokemonBlackAndWhite'', they '''[[ChunkySalsaRule halved the target's defense]]'''.
** The ability Aftermath
can "apply" work like this, as when a magic wand to break it. This results in an area-effect magic blast that inflicts Pokémon with said ability is defeated, it damages its attacker for 1/4 of their total health.
** It's also
the wand's effect on a 3x3 area centered point of the attack Perish Song, which [=KOs=] all Pokémon on the player. Now, to apply this Wand of Death... (It ''is'' possible to survive the blast, though. At least field in exactly three turns. Useful if you have a cloak of magic resistance.)
* Fawful attempts this in ''VideoGame/MarioAndLuigiBowsersInsideStory''. Ironically, his self-destruct ended up ''saving'' everyone by blasting them out of Bowser's belly.
** The Dark Star plays this straight,
used with a move or ability to stop the opponent Pokémon from switching out/running from battle. Annoying when it's final attack being used by a black hole/vortex that Mario wild Pokémon you're trying to catch.
** ''Black
and Luigi have to quickly run from to dodge (does about 500 odd White'' added a move called Final Gambit, which hits the user and the target for an amount of damage if they get sucked into it).
** In ''VideoGame/MarioAndLuigiDreamTeam'',
equal to the Somnom Woods boss Pi'illodium starts a self destruct timer when HP the user has left. Amusingly, it gets low on health, exploding and causing massive can be used by Shedinja, which is a OneHitPointWonder.
** ''VideoGame/PokemonSunAndMoon'' add the ability Innards Out, which damages the attacker of a defeated Pokémon for the same amount of
damage to Mario and Luigi if it hits zero. Interestingly, there's actually an on screen timer with as the real time going down in seconds, despite the fact it's a turn-based game.hit that defeated said Pokémon.



* The unique monsters in ''[[VideoGame/{{Diablo}} Diablo II]]'' that are Cold and/or Fire Enchanted. Nasty cold nova and fire+physical damage effect upon monster death.
** Undead Fetishes. One of the game's more infamous DemonicSpiders that reward you with a face full of shrapnel if they die in close proximity to you.
** Enforced with the Suicide Minions of Act 5.
** Also, some Uniques have a trait that makes them explode upon dying, and some undead emit a cloud of poison when downed.
* ''VideoGame/DiabloIII'' also has certain elite enemies that explode upon death.
* ''VideoGame/GoldenSun'':
** Seen at the end, as the final bosses merge together after defeated into a giant dragon, even though they know that they'll be unable to live for a long time after the battle due to the massive amount of energy.
** This is also what Tret the Holy Tree intended. Because he was dying and blinded with uncontrollable anger, he wanted to turn as many people into trees as possible; thus taking them down with him when he'd die. Fortunately, this didn't come to pass; Isaac and his friends make Tret regain his senses, then heal him to make him undo the curse he cast.
* Throughout the ''VideoGame/MetroidPrime'' trilogy, Space Pirates with jetpacks will kamikaze into you upon defeat. Complete with a [[NightmareFuel scream of agony.]]
* In ''VideoGame/StarControlII'', the Shofixti's ''preferred'' weapon is a self-destruct mechanism (called a "Glory Device", because [[ProudWarriorRaceGuy of course it is]]). Moreover, when faced with overwhelming odds, they made their own star go supernova just to obliterate a part of enemy armada.
* ''VideoGame/TeamFortress2'' gives the Soldier a suicidal grenade taunt that is apparently meant to evoke this, although like all fatal taunts it is unlikely to actually kill anyone unless you sneak up on them first, in which case [[WhyDontYouJustShootHim you might as well just shoot them]]. It occasionally works -- and evokes the trope more directly -- during humiliation, though, if it's activated just before the victors rush in for their free kills.
** Also a vital part of the Pyro--you even get an achievement for causing an enemy to burn to death after you yourself are already waiting to respawn. If you manage to ignite a large group of enemies before you die and no enemy Medics are present, expect most of them to go down pretty soon after you die if there are few medpacks in the area. Assuming you did a fair amount of damage to them before getting killed, that is.
** It is fairly common for Soldiers and Demomen to blow themselves as well as the enemy up when they use their explosive weapons against enemies very close to them. In fact, the Demoman has a melee weapon -- the Ullapool Caber -- that's meant to be used either as this or to make him an ActionBomb.
** This can be turned back around on launcher-wielding Soldiers and Demomen by players who are out of long-range ammo, by purposely rushing them. Many will keep on firing, too caught up in the moment to remember the dangers of aiming at such a close target.



* In ''VideoGame/DragonQuestII'', the final spell learned by the Prince of Cannock is called Sacrifice, which instantly kills both him and the entire enemy party with a 100% success rate. Since he's the only party member with a revive spell, it's mostly a last resort. Unfortunately, there are also enemies who know this spell, and it works just as well for them. Instant, unavoidable, TotalPartyKill from a RandomEncounter = NintendoHard.



* Sho Minamimoto of ''VideoGame/TheWorldEndsWithYou'' uses a self-destruct technique upon defeat. It's called something like "Level ''i'' Flare," with ''i'' being an imaginary number, meaning the blast obliterates ''everything'' in proximity. The trigger? [[MadMathematician Reciting]] [[MouthfulOfPi pi.]] [[CrazyAwesome One hundred and fifty digits of it.]]
* In ''VideoGame/{{Fallout 1}}'', upon death the Master self destructs and activates a nuclear bomb.
** Frank Horrigan in ''VideoGame/{{Fallout 2}}'' attempts to stall the player from escaping an oil rig about to go down in a nuclear explosion.
** And in ''VideoGame/FalloutNewVegas'', a delayed detonation in the form of a bloodbath that engulfs New Vegas if Caesar dies and his successor rules...
** In ''VideoGame/{{Fallout 4}}'', should the Minutemen destroy the ''Prydwen'' with their artillery, the Brotherhood will know ''exactly'' who's responsible and attempt to swarm the Castle with every remaining knight and Vertibird rather than attempt to retreat back to DC.
** The series never reveals how exactly the Great War happened, but some of the backstory states the U.S., having taken back Alaska from the Chinese, were now invading China itself and getting rather close to Beijing. It's possible that the Chinese leadership, faced with imminent defeat, did the unthinkable and decided to make America and the rest of the world burn with them.
* ''VideoGame/KnightsOfTheOldRepublic'': Calo Nord tried this unsuccessfully, in a ShoutOut to the scene in Return of the Jedi with Bouush's thermal detonator.
* Another one from Creator/BioWare was Sagacious Zu making his HeroicSacrifice against Death's Hand in ''VideoGame/JadeEmpire'', using the pillars supporting the room to make the roof collapse on both of them while buying the PlayerCharacter and companion time to escape.
** Horse Demons also explode upon death. This is a particularly annoying one, since they explode immediately upon death; unless you're using one of the few ranged styles you will be hit by this.

to:

* Sho Minamimoto of ''VideoGame/TheWorldEndsWithYou'' uses a self-destruct technique upon defeat. It's called something like "Level ''i'' Flare," with ''i'' being an imaginary number, meaning the blast obliterates ''everything'' in proximity. The trigger? [[MadMathematician Reciting]] [[MouthfulOfPi pi.]] [[CrazyAwesome One hundred and fifty digits of it.]]
* In ''VideoGame/{{Fallout 1}}'', upon death the Master self destructs and activates a nuclear bomb.
** Frank Horrigan in ''VideoGame/{{Fallout 2}}'' attempts to stall the player from escaping an oil rig about to go down in a nuclear explosion.
** And in ''VideoGame/FalloutNewVegas'', a delayed detonation in the form of a bloodbath that engulfs New Vegas if Caesar dies and his successor rules...
** In ''VideoGame/{{Fallout 4}}'', should the Minutemen destroy the ''Prydwen'' with their artillery, the Brotherhood will know ''exactly'' who's responsible and attempt to swarm the Castle with every remaining knight and Vertibird rather than attempt to retreat back to DC.
** The series never reveals how exactly the Great War happened, but some of the backstory states the U.S., having taken back Alaska from the Chinese, were now invading China itself and getting rather close to Beijing. It's possible that the Chinese leadership, faced with imminent defeat, did the unthinkable and decided to make America and the rest of the world burn with them.
* ''VideoGame/KnightsOfTheOldRepublic'': Calo Nord tried this unsuccessfully, in a ShoutOut to the scene in Return of the Jedi with Bouush's thermal detonator.
* Another one from Creator/BioWare was Sagacious Zu making his
Giacimo's HeroicSacrifice against Death's Hand in ''VideoGame/JadeEmpire'', using the pillars supporting climactic cutscene of the room to make ''VideoGame/RiseOfLegends'' campaign is preceded by the roof collapse [[SufficientlyAdvancedAlien Cuotl]] boss trying to drag him into a random bottomless pit with him.
* ''In VideoGame/Rockman4MinusInfinity'', Nearly every fortress boss
on both of them Hard preforms a last-ditch attack after you inflict the finishing blow, with their life bar now acting as a rapidly draining timer while buying they do it.
* One interpretation for
the PlayerCharacter finale of ''VideoGame/RuleOfRose'' focuses on this trope quite tragically: after losing everything to her own jealousy, Wendy brings the serial killer Stray Dog to the orphanage to kill everybody, herself included. She's the closest thing the game has for a villain and companion time the act is incredibly spiteful and selfish, but somehow you still end up feeling sorry for her.
* ''VideoGame/RuneScape'' has a variation with the Retribution prayer: If you have it active and are killed, you deal damage
to escape.
all surrounding enemies (assuming there are any).
** Horse Demons There are also explode upon death. This some monsters in the Void Knights minigame whose entire gimmick is to walk up to the doors and self-destruct at them.
* ''The Saga of VideoGame/{{Ryzom}}'' has
a particularly annoying group of creatures called Yelks, which are like giant turtles with mushrooms for shells. If you kill one, since they explode immediately upon death; unless you're using it will release noxious vapours for a few seconds that do quite a bit of damage, so it's recommended that you kill them at range and wait a while to loot the corpse.
* ''VideoGame/{{Shadowverse}}'':
** Averted between players -- If both players take lethal damage at the same time, the turn player will always lose, instead of the game ending in a tie.
** Played straight with [[https://shadowverse-portal.com/card/103521040 Underworld Watchman Khawy]]. Upon death, he destroys
one of the few ranged styles you will be hit by this.followers with the strongest attack stat then heals the leader based on the attack stat of the destroyed follower. He even quotes the trope verbatim when this happens.



* In ''VideoGame/FreeSpace'', that kind of stuff happens alot, especially with capital ships. In a general way, they tend to explode in a mega-blast when dying - which can be considered as a way to take the fighters/bombers down.
** Canonically, the Colossus. It takes down the Sathanas then get ambushed by a second - and try to take it down as almost all hope of survival is lost. Seems more like a Last Stand though.
** In "Feint, Parry, Ripost!" - Admiral Koth, the NTD Repulse commanding officer, Attempts to crash his ship into the Colossus. "I have no intention of escaping, Colossus, nor will I surrender. Even if I send my crew to hell with you, this monstruosity will be destroyed! [...] The tyranny of your regime is finished! Admiral Koth Out!"
** During ''[=FreeSpace=]'', the Hammer of Light tend to kamikaze countless times, either fighters or capital ships. Not like this had any effect most of times.
** In VideoGame/BluePlanet War In Heaven - the opening cutscene - the [=UEFg=] Nelson orders other ships to clear a path to one of the enemy capital ships, in order to ram it. This is part of You Shall Not Pass - as they have to defend Artemis Station while evacuated.
*** Another variation, in the last mission, Delenda Est. In the end, the [=UEFg=] Yangtze get hit badly and cannot withdraw. They then turn back and attack from front.... obviously getting destroyed in a few seconds.
* Several creatures in ''VideoGame/WorldOfWarcraft'' do this. The batriders in Zul'Gurub would explode when at low health, requiring anyone near them to back away or suffer massive damage. There's a specific variety of undead horror in Icecrown Citadel and the Pit of Saron that channel a "blight bomb" when at low health, and players must kill them before they finish casting. There are also a number of bosses that drop clouds of poisonous gas on death, causing careless players to kill themselves looting it.
** Vanessa [=VanCleef=] does this at the end of Heroic Deadmines, utterng this phrase in the process. In the original version of the encounter, she would detonate one last set of explosives, forcing players to swing on ropes away from it, but a later patch had her detonating explosives on herself, forcing players to walk away from her.
** Razorgore the Untamed in Blackwing Lair has this as a fight mechanic, in that if he is slain before someone can force him to destroy all of the black dragon eggs in the chamber the remaining eggs will detonate, killing everyone in the raid regardless of level and current health.
* In ''VideoGame/AssassinsCreedII'', Checco Orsi stabs Ezio in the stomach when he is fatally wounded by the latter.
* ''VideoGame/CallOfDutyBlackOps'' has a villain version. After you finally find and mortally wound Kravchenko, he reveals that he is wearing a suicide grenade belt and pulls the pin, intending to take you down with him. Woods then makes a HeroicSacrifice and tackles Kravchecko through a window just before the grenades go off, saving Mason.
** It’s actually a subversion; in ''Black Ops II'', it’s revealed that both Woods and Kravchenko survived the explosion and both of them reappear during the campaign, though only Woods is alive in the present day of 2025.
** In ''Black Ops II'', Raul Menendez attempts one of these during his first encounter with Alex Mason, pulling the pin on a grenade and attempting to kill Mason and several other soldiers in the room. It quickly turns into a life-or-death struggle between the two when Mason makes Menendez drop the grenade, leading to a couple of soldiers pulling a HeroicSacrifice by throwing themselves on top of the grenade to try and contain the explosion.
*** There’s an attempted example, though a rather unusual one: after Admiral Briggs is taken hostage by Menendez, he tells his soldiers to shoot ''through'' him to kill Menendez. It doesn’t work out like he wanted.
* Done twice in a row by Daos at the end of ''VideoGame/LufiaIIRiseOfTheSinistrals''; first using the last of the energy of the Four Man Band bad guy squad to attempt to destroy the world, then by using the last of his own enmity to crash the floating island in which the last battle takes place on Maxim and Selan's hometown.
** In ''VideoGame/LufiaCurseOfTheSinistrals'', Idura also tries this after he's defeated for the last time. [[HeroicSacrifice Dekar stops him the same way.]]

to:

* In ''VideoGame/FreeSpace'', At the end of ''VideoGame/TheSilentAge'' the protagonist, known to be infected with a virus that kind of stuff happens alot, especially with capital ships. In a general way, they tend to explode will inevitably destroy the humankind if is in contact, shuts himself and the virus in a mega-blast [[HumanPopsicle cryogenic capsule]]. Qualifies as a sacrifice because he has no idea when dying - which can he will be considered as a way to take the fighters/bombers down.
** Canonically, the Colossus. It takes down the Sathanas then get ambushed by a second - and try to take it down as almost all hope of survival is lost. Seems more like a Last Stand
recovered, if ever. He's recovered in forty years though.
* ''Franchise/SonicTheHedgehog'':
** In "Feint, Parry, Ripost!" - Admiral Koth, ''VideoGame/SonicAdventure'':
*** After defeating
the NTD Repulse commanding officer, Attempts to crash his ship into Egg Viper in Sonic's storyline, the Colossus. "I have no intention of escaping, Colossus, nor will I surrender. Even if I send my crew player is given a few seconds' warning by Tikal before it makes one last attempt to hell with you, this monstruosity will be destroyed! [...] The tyranny of your regime is finished! Admiral Koth Out!"
** During ''[=FreeSpace=]'',
blow up the Hammer of Light tend player in a fiery kamikaze. Needless to kamikaze countless times, either fighters or capital ships. Not like this had any effect most of times.
** In VideoGame/BluePlanet War In Heaven -
say that if you survive, Dr. Eggman (Or Robotnik), who was controlling the opening cutscene - machine, [[JokerImmunity apparently survives the [=UEFg=] Nelson orders other ships to clear a path to one of attack.]]
*** At
the enemy capital ships, end of E-102 "Gamma"'s storyline, Gamma defeats E-101 "Beta" mk. II and makes the mistake of making sure he is defeated by approaching him. Beta's final act is to fire its arm cannons point blank at Gamma.
** ''VideoGame/{{Sonic Battle}}'':
*** Whenever Chaos Gamma is K.O.'d
in order a fight he promptly states "Initiating recovery mode.", and then explodes, sending anyone close to ram it. This is part him flying, and [[ThatOneAttack knocking off a potentially-fatal chunk of You Shall Not Pass - as they health]]. Keep in mind that in a fight you usually have to defend Artemis Station K.O. Chaos Gamma ''at least'' five times.
*** The Guard Robo enemies are nearly identical to Chaos Gamma, aside from their color scheme (Guard Robos are grey
while evacuated.
*** Another variation, in the last mission, Delenda Est. In the end, the [=UEFg=] Yangtze get hit badly and cannot withdraw. They then turn back and attack from front.... obviously getting destroyed in a few seconds.
* Several creatures in ''VideoGame/WorldOfWarcraft'' do this. The batriders in Zul'Gurub would explode when at low health, requiring anyone near them to back away or suffer massive damage. There's a specific variety of undead horror in Icecrown Citadel and the Pit of Saron that channel a "blight bomb" when at low health, and players must kill them
Chaos Gamma is red). To make matters worse, unlike Chaos Gamma, they don't say "Initiating recovery mode." before they finish casting. There explode, making it harder for the player to know when they are also going to explode.
** ''VideoGame/{{Sonic Rush|Series}}'':
*** The [[FinalBoss Egg King]]'s desperation attack in the first game. Upon reducing it to its last hit point, Eggman/Nega would ram the giant robot into the stage. If you don't hit him quickly enough after he hits the stage
a number of bosses third time, the stage falls apart, leading you to [[OneHitKill fall to your death]].
*** In the sequel, [[NinjaPirateZombieRobot Captain Whisker's]] own mech, the Ghost Titan, will fire two lasers on both sides
that drop clouds of poisonous gas slowly close in on death, causing careless players to kill themselves looting it.
** Vanessa [=VanCleef=] does this at
you. This is clearly overpowering the end of Heroic Deadmines, utterng this phrase machine (what with it exploding and being forced to lower itself). The lasers are impossible to dodge, and you have to hit the weak point when it's close enough to not get killed in the process. In the original version of the encounter, she Obviously, it's debatable if Captain Whisker would detonate one last set of explosives, forcing players to swing on ropes away from it, but a later patch had her detonating explosives on herself, forcing players to walk away from her.
** Razorgore the Untamed in Blackwing Lair has this as a fight mechanic, in that if he is slain before someone can force him to destroy all of the black dragon eggs in the chamber the remaining eggs will detonate, killing everyone in the raid regardless of level and current health.
* In ''VideoGame/AssassinsCreedII'', Checco Orsi stabs Ezio in the stomach when he is fatally wounded by the latter.
* ''VideoGame/CallOfDutyBlackOps'' has a villain version. After you finally find and mortally wound Kravchenko, he reveals that he is wearing a suicide grenade belt and pulls the pin, intending to take you down with him. Woods then makes a HeroicSacrifice and tackles Kravchecko through a window just before the grenades go off, saving Mason.
** It’s actually a subversion; in ''Black Ops II'', it’s revealed that both Woods and Kravchenko
have survived if he succeeded, but the explosion and both of them reappear machine probably would've blown up anyways.
** ''VideoGame/SonicTheHedgehog4'':
*** Eggman pulls this again after you deal the final blow to his Death Egg Robot mech
during the campaign, though only Woods is alive in the present day of 2025.
** In ''Black Ops II'', Raul Menendez attempts one of these during his first encounter with Alex Mason, pulling the pin on a grenade and attempting to kill Mason and several other soldiers in the room. It quickly turns into a life-or-death struggle between the two when Mason makes Menendez drop the grenade, leading to a couple of soldiers pulling a HeroicSacrifice by throwing themselves on top of the grenade to try and contain the explosion.
*** There’s an attempted example, though a rather unusual one: after Admiral Briggs is taken hostage by Menendez, he tells his soldiers to shoot ''through'' him to kill Menendez. It doesn’t work out like he wanted.
* Done twice in a row by Daos at the end of ''VideoGame/LufiaIIRiseOfTheSinistrals''; first using the last of the energy of the Four Man Band bad guy squad to attempt to destroy the world, then by using the last of his own enmity to crash the floating island in which the last battle takes place on Maxim and Selan's hometown.
** In ''VideoGame/LufiaCurseOfTheSinistrals'', Idura also tries this after he's defeated for the last time. [[HeroicSacrifice Dekar stops him the same way.]]
''Episode I'''s final boss fight.



* Franchise/MetalGear has this trope a few times.
** In the original Metal Gear, Big Boss utters these words when he learns that his plans failed just before fighting Snake.
** In Portable Ops, Cunningham utters these words shortly after he was defeated by Big Boss (and what he means by that is using the Soviet-made Davy Crockett to destroy Big Boss and the silo, if not the peninsula.)
** Peace Walker also has one: The sphere like device on Peace Walker was a hydrogen bomb whose explosive yield surpasses even that of the Tsar Bomba (which was the largest Nuclear Bomb ever built). The reason why it has it is so that, if its mission requires it to go into a country, it can waltz in and blow the country away to kingdom come.
*** Kazuhira Miller, in the same game, almost did this to Big Boss when his mercenary unit was wiped out by Big Boss's Militaires Sans Frontieres, by drawing Big Boss close and intending to blow himself and Big Boss up by using a grenade concealed in his hand, but Big Boss quickly disarmed him before he could remove the pin, and instead suggested he join the Militaires Sans Frontieres.
* One interpretation for the finale of ''VideoGame/RuleOfRose'' focuses on this trope quite tragically: after losing everything to her own jealousy, Wendy brings the serial killer Stray Dog to the orphanage to kill everybody, herself included. She's the closest thing the game has for a villain and the act is incredibly spiteful and selfish, but somehow you still end up feeling sorry for her.
* ''VideoGame/Kirby64TheCrystalShards'': Bomb + Rock results in a stick of dynamite that hurts Kirby if he doesn't cover himself with his helmet.
** Snow + Bomb turns Kirby into a walking snowman suicide bomber (though in that case, the explosion doesn't hurt Kirby).
* In ''[[VideoGame/DawnOfWar Dawn of War: Dark Crusade]]'', a lot of the races are notoriously poor losers when you beat their home province. The Orks [[StuffBlowingUp spring a massive series of explosions all over their base]]. The Imperial Guard [[ExplosiveOverclocking overload the core]] of the weapon they were defending. The Space Marines [[KillSat shoot their own home base from orbit]], and (though the bomb was ''your'' idea) the bomb that collapses the Necrons' home base also [[BuriedAlive kills every one of your units that was deployed...]] [[PlotArmor except your commander.]] Frankly, given all the do-or-die orders that get issued in [[CrapsackWorld this universe]], it's probably simpler to list ''[[AvertedTrope aversions]]''.
** Shown in [[VideoGame/DawnOfWar Dawn of War II]] with a skill on Dreadnought Thule that blows it up violently whenever it gets incapacitated. Also using Cyrus' Proximity Mines ''without'' [[GameBreaker the skill that lets him plant bombs without breaking infiltration]]. In fact, any time a friend-or-foe indiscriminate area of effect attack is used anywhere near your own units.
** If Jonah Orion is the traitor in ''Chaos Rising'', the daemon possessing Jonah will try to repair his body, but Jonah makes one last ditch effort to stop the daemon from healing him.
* In ''VideoGame/AceCombatXSkiesOfDeception'', after you finish attacking the flying fortress "Gleipnir", destroying it's air-to-air weaponry, the Gleipnir's captain ''flips the plane upside down'' to try and use it's air-to ground weaponry, telling the crew trying to physically restrain him "we're gonna die anyway!" Then when you destroy the Shock Cannon, he steers it into Santa Elva, a civilian city, while MissionControl pleads with him not to.
-->'''Captain''': I will deliver one final blow to the enemy, as commander of the Gleipnir. '''AM I TO BE DENIED EVEN THAT?!!!'''
* ''VideoGame/RuneScape'' has a variation with the Retribution prayer: If you have it active and are killed, you deal damage to all surrounding enemies (assuming there are any).
** There are also some monsters in the Void Knights minigame whose entire gimmick is to walk up to the doors and self-destruct at them.
* ''VideoGame/{{Brink}}'' has this as a gameplay mechanic. Operatives can use a bomb inside their heads, called a Cortex Bomb, to blow themselves up when they are incapacitated.
* ''The Saga of VideoGame/{{Ryzom}}'' has a group of creatures called Yelks, which are like giant turtles with mushrooms for shells. If you kill one, it will release noxious vapours for a few seconds that do quite a bit of damage, so it's recommended that you kill them at range and wait a while to loot the corpse.

to:

* Franchise/MetalGear has this trope a few times.
** In the original Metal Gear, Big Boss utters these words when he learns that his plans failed just before fighting Snake.
** In Portable Ops, Cunningham utters these words shortly after he was defeated by Big Boss (and what he means by that is using the Soviet-made Davy Crockett to destroy Big Boss and the silo, if not the peninsula.)
** Peace Walker also has one: The sphere like device on Peace Walker was a hydrogen bomb whose explosive yield surpasses even that of the Tsar Bomba (which was the largest Nuclear Bomb ever built). The reason why it has it is so that, if its mission requires it to go into a country, it can waltz in and blow the country away to kingdom come.
*** Kazuhira Miller, in the same game, almost did this to Big Boss when his mercenary unit was wiped out by Big Boss's Militaires Sans Frontieres, by drawing Big Boss close and intending to blow himself and Big Boss up by using a grenade concealed in his hand, but Big Boss quickly disarmed him before he could remove the pin, and instead suggested he join the Militaires Sans Frontieres.
* One interpretation for the finale of ''VideoGame/RuleOfRose'' focuses on this trope quite tragically: after losing everything to her own jealousy, Wendy brings the serial killer Stray Dog to the orphanage to kill everybody, herself included. She's the closest thing the game has for a villain and the act is incredibly spiteful and selfish, but somehow you still end up feeling sorry for her.
* ''VideoGame/Kirby64TheCrystalShards'': Bomb + Rock results in a stick of dynamite that hurts Kirby if he doesn't cover himself with his helmet.
** Snow + Bomb turns Kirby into a walking snowman suicide bomber (though in that case, the explosion doesn't hurt Kirby).
* In ''[[VideoGame/DawnOfWar Dawn of War: Dark Crusade]]'', a lot of ''VideoGame/StarControlII'', the races are notoriously poor losers when you beat their home province. The Orks [[StuffBlowingUp spring a massive series of explosions all over their base]]. The Imperial Guard [[ExplosiveOverclocking overload the core]] of the Shofixti's ''preferred'' weapon they were defending. The Space Marines [[KillSat shoot their own home base from orbit]], and (though the bomb was ''your'' idea) the bomb that collapses the Necrons' home base also [[BuriedAlive kills every one of your units that was deployed...]] [[PlotArmor except your commander.]] Frankly, given all the do-or-die orders that get issued in [[CrapsackWorld this universe]], it's probably simpler to list ''[[AvertedTrope aversions]]''.
** Shown in [[VideoGame/DawnOfWar Dawn of War II]] with a skill on Dreadnought Thule that blows it up violently whenever it gets incapacitated. Also using Cyrus' Proximity Mines ''without'' [[GameBreaker the skill that lets him plant bombs without breaking infiltration]]. In fact, any time a friend-or-foe indiscriminate area of effect attack
is used anywhere near your own units.
** If Jonah Orion is the traitor in ''Chaos Rising'', the daemon possessing Jonah will try to repair his body, but Jonah makes one last ditch effort to stop the daemon from healing him.
* In ''VideoGame/AceCombatXSkiesOfDeception'', after you finish attacking the flying fortress "Gleipnir", destroying it's air-to-air weaponry, the Gleipnir's captain ''flips the plane upside down'' to try and use it's air-to ground weaponry, telling the crew trying to physically restrain him "we're gonna die anyway!" Then when you destroy the Shock Cannon, he steers it into Santa Elva,
a civilian city, while MissionControl pleads with him not to.
-->'''Captain''': I will deliver one final blow to the enemy, as commander of the Gleipnir. '''AM I TO BE DENIED EVEN THAT?!!!'''
* ''VideoGame/RuneScape'' has a variation with the Retribution prayer: If you have it active and are killed, you deal damage to all surrounding enemies (assuming there are any).
** There are also some monsters in the Void Knights minigame whose entire gimmick is to walk up to the doors and
self-destruct at them.
* ''VideoGame/{{Brink}}'' has this as
mechanism (called a gameplay mechanic. Operatives can use a bomb inside "Glory Device", because [[ProudWarriorRaceGuy of course it is]]). Moreover, when faced with overwhelming odds, they made their heads, called a Cortex Bomb, own star go supernova just to blow themselves up when obliterate a part of enemy armada.
* In ''VideoGame/StarCraft'', the Zerg love this trope so much,
they are incapacitated.
* ''The Saga of VideoGame/{{Ryzom}}'' has a group of creatures called Yelks,
evolved the Scourges and the Infested Terrans, which are like giant turtles with mushrooms for shells. If you kill one, suicide bombers. "Sacrifice me" indeed.
** And in the end of the first installment Tassadar crashes his ship on Overmind, finishing
it will release noxious vapours for off -- in a few seconds manner that do quite probably wouldn't make it to shelves after September 11th...or would it?
* Andross in ''VideoGame/StarFox64''. ''[[https://www.youtube.com/watch?v=_lkg_8ly1Tk Word for word]].'' But only if you approach Venom from the hard direction -- approaching it from the easy one leads to you [[ActuallyADoombot fighting his robotic decoy instead]]. You still escape his exploding lair in
a bit of damage, so cutscene, but it's recommended that you because the decoy is a LoadBearingBoss rather than the real Andross trying to kill them at range and wait you in a while to loot the corpse.last act of spite.
--> '''Andross''': ''If I go down, I'm'' '''''taking you with me!'''''"



* ''Game/ImpossibleMission II'' has Suicide Bots, who leap into BottomlessPits with their victim.
* In ''VideoGame/MortalKombat9'', Nightwolf makes a last stand against Sindel, killing them both.
** In a normal versus match that has nothing to do with the story, Cyber Sub-Zero's rather unique initial fatality involves him activating some kind of self-destruct mechanism on his arm, and then leaping onto his dazed opponent and exploding, with both him and his opponent immediately exploding into fragments of ice. He doesn't really need to do this, though, since you have to win the match completely to have the opportunity to do it at all, and there's no reason whatsoever at that point for him to self-destruct. But whether you do it or not, it still counts as a win.

to:

* ''Game/ImpossibleMission II'' has Suicide Bots, who leap into BottomlessPits with their victim.
* In ''VideoGame/MortalKombat9'', Nightwolf makes a last stand against Sindel, killing them both.
** In a normal versus match that has nothing to do
''VideoGame/StarTrekOnline'', as with the story, Cyber Sub-Zero's aforementioned ''Franchise/StarTrek'' examples, lets you pull this off at high levels when your ship has very low health - one skill will let you ram an enemy ship, while another will blow your warp core to try to kill an enemy with the blast. If you survive the first, use the second. It helps that warp drives are powered by controlled matter/antimatter reactions, and the biggest threat to a ship's integrity is said reaction going out of control. A warp core going up can make a nuke look tame.
** Destroyed ships also have a post-death detonation as their warp core destabilizes normally. If you're too close, such a final death can take a fair chunk of your ship's health. Vessels like Borg cubes or their super-massive boss ships have a
rather unique initial fatality involves him activating some kind larger and more potent core breach radius, which can kill you after a hard fight.
* It's possible to perform a [[http://www.ssbwiki.com/Sacrificial_KO Sacrificial KO]] in the ''VideoGame/SuperSmashBros'' series in any
of self-destruct mechanism on a number of ways. A method usable by any character is to jump off the stage in order to deliver a finishing blow to a returning opponent, even if it makes you plummet to your own demise afterward.
** In the first game, DK can do this with
his arm, and then leaping onto his dazed forward throw by simply jumping off a cliff while he's carrying an opponent and exploding, with both falling to a point where neither of you will be able to get back to the stage from. Kirby can also simply inhale someone while he's over a bottomless pit.
** Kirby gets multiple additions to his [[https://www.youtube.com/watch?v=phVFKAxETlg suicide attack arsenal]] in ''[[VideoGame/SuperSmashBrosMelee Melee]]'' in the form of his forward, backward, and downwards throws, which will all send
him and his opponent immediately exploding into fragments flying off a cliff if he's too close to the edge. He can also walk after he inhales a target, which makes the aforementioned [[FanNickname "Kirbycide"]] technique easier to pull off.
** Ganondorf and Bowser get suicide attacks
of ice. He their own in ''[[VideoGame/SuperSmashBrosBrawl Brawl]]'' with their new side specials, the former grabbing his opponent and diving off a cliff with them if it's performed in midair with no footing below, and the latter grabbing them and performing a flying body slam that can be directed off a cliff if you ([[AttackBackfire or your opponent]]) desire it.
** One option of [[VideoGame/DragonQuest Hero's]] ''Command Selection'' move is the spell ''Kamikazee''. If selected, Hero will make himself explode, causing heavy damage and knockback to those within the attack's (fairly large) radius, at the cost of instantly [=KOing=] Hero.
** In a non-gameplay example, ''Brawl's "Subspace Emissary" mode'' has Galleom attempt to do this to Lucas and Pokémon Trainer after their fight by grabbing the two and activating a Subspace Bomb inside his head, which has an incredibly short countdown. It
doesn't really need work.
** If both players are on their last stock, who wins and who loses varies from attack
to do attack and from game to game (notably, ''[[VideoGame/SuperSmashBrosUltimate Ultimate]]'' has made it so the attacker will lose in all cases), though generally the attacker will lose. In tournaments, if the attacker isn't declared winner in-game (very possible in ''Brawl''), [[HouseRules the tournament rules override the in-game result]].
* ''VideoGame/TeamFortress2'' gives the Soldier a suicidal grenade taunt that is apparently meant to evoke
this, although like all fatal taunts it is unlikely to actually kill anyone unless you sneak up on them first, in which case [[WhyDontYouJustShootHim you might as well just shoot them]]. It occasionally works -- and evokes the trope more directly -- during humiliation, though, since if it's activated just before the victors rush in for their free kills.
** Also a vital part of the Pyro--you even get an achievement for causing an enemy to burn to death after
you have yourself are already waiting to win respawn. If you manage to ignite a large group of enemies before you die and no enemy Medics are present, expect most of them to go down pretty soon after you die if there are few medpacks in the match completely area. Assuming you did a fair amount of damage to have the opportunity to do it at all, and there's no reason whatsoever at them before getting killed, that is.
** It is fairly common for Soldiers and Demomen to blow themselves as well as the enemy up when they use their explosive weapons against enemies very close to them. In fact, the Demoman has a melee weapon -- the Ullapool Caber -- that's meant to be used either as this or to make him an ActionBomb.
** This can be turned back around on launcher-wielding Soldiers and Demomen by players who are out of long-range ammo, by purposely rushing them. Many will keep on firing, too caught up in the moment to remember the dangers of aiming at such a close target.
* Metatronius from ''VideoGame/TearsToTiara2'' tries to take [[TheHero Hamil with him]]. Instead, Tarte [[TakingTheBullet takes the]] WaveMotionGun.
* ''VideoGame/TheTiamatSacrament'': During the battle with Gyle at Fyradin, he's aware that if he loses, Ry'jin will fire the Vulcan Cannon at his location in order to take out the party. He spends his dying moments initially thinking he slowed down the party long enough to get them killed by the cannon, but Az'uar flies off with the rest of the party.
* ''VideoGame/TotalAnnihilation'' uses this to great extent. Every single thing in the game, buildings and units both, can self-destruct with a simple key command, allowing the player to surrender in epic form by causing his entire armada to explode. Exploding units also deal damage in a radius whenever they self-destruct or are destroyed-an exploding Commander can clear half a screen.
** One particular third party unit had more hit points than the game had set for its Self Destruct self-damage. This unit was capable of pulling it off ''twice'' before it actually died.
** Also the whole
point for him of the first expansion's campaign in which the Core reveals that their plan if they were to self-destruct. But whether you do lose the great war was to reach an alien artifact, and convert it or not, into an implosion bomb that would destroy the galaxy
** Both sides also had suicide bomber K-bots (GiantMecha, but relatively small compared to most units in the game). This is their only form of attack, naturally.
* ''Videogame/TownOfSalem'':
** The point of the Bodyguard is to protect a role from getting killed because if they guard them, and a killing role tries to attack them, both the Bodyguard and the killer will die.
** While back to back killings can happen between killing roles, the {{Medusa}} role can particularly evoke this if they stone gaze the same night that another killer visits them.
** A Necromancer can animate a dead Pestilence if they choose to. While this will in turn kill the Necromancer themselves,
it still counts as a win.will ensure that their target is ''dead''.



* Killian in ''VideoGame/PerfectDarkZero'' attempts to crash his gunship into you after you defeat him.
* In ''VideoGame/DeusExHumanRevolution'', this is how the boss fight against Barrett ends - he pulls the pins on the grenades still strapped to his body while trying to pull Jensen close enough to take him out too.
** This is also an option to end the game. Instead of telling the world the truth ([[FromACertainPointOfView well, one of them]]) about the events of the game, you can opt to kill all the leaders of involved parties, including yourself, and leave the rest of the world to figure out everything for themselves.
* During Cornelius's epilogue in ''VideoGame/OdinSphere'', the Pooka prince's blade inflicts mortal injuries to the dragon Belial; releasing him from Urzur's control was a side-effect. When Urzur attempts to take control of the situation, Belial acts in full defiance before carrying him to the Netherworld... ''[[GoryDiscretionShot in his mouth]]''.

to:

* Killian in ''VideoGame/PerfectDarkZero'' attempts to crash ''VideoGame/Uncharted2AmongThieves'': [[SmugSnake Harry]] [[EvilBrit Flynn]]. After finally getting his gunship boss [[BalkanBastard Lazarevic's]] men into you [[TheShangriLa Shambhalla]] by coercing [[AlwaysSomeoneBetter Nate]], Harry is finally [[YouHaveOutlivedYourUsefulness deemed a liability]] by his BadBoss, and Lazarevic beats him up and lethally shoots him, before leaving him with a grenade so he can decide the moment of his death. When Nate, [[AwesomeAussie Chloe]] and [[IntrepidReporter Elena]] find him, Elena [[SympathyForTheDevil offers to get him medical help]], but Flynn is [[DontYouDarePityMe too proud to accept the help of his hated rival and that rival's loved ones]] after you defeat him.
* In ''VideoGame/DeusExHumanRevolution'', this is how
betraying them repeatedly, so instead, he throws that grenade at his feet and blows it up. But even when he's dying, Harry Flynn can't do anything right: the boss fight against Barrett ends - only hero he pulls actually manages to hurt is Elena, and Nate and Chloe team up and successfully get her out of there and back to the pins on Tibetan village to have her treated, saving her life.
** ''VideoGame/RyseSonOfRome'': Towards
the grenades still strapped to his body while trying to pull Jensen close enough to take him out too.
** This is also an option to
end the game. Instead of telling the world the truth ([[FromACertainPointOfView well, one of them]]) about the events of the game, General Marius Titus has received a lethal stabbing at the hands of [[TheCaligula Empero]] UsefulNotes/{{Nero}}, after foolishly entrusting the [[DirtyCoward Emperor]] with his dagger so that he could fulfill the prophecy that he can only be killed by his own sword. As he fights his way through the Emperor's PraetorianGuard, he ends up receiving more stabbings, but he [[{{Determinator}} powers through them]] until he reaches Nero, who now stands on the edge of a platform. Discarding his sword and shield, Marius rushes the Emperor and tackles him off the platform, so that they fall towards a gigantic marble sculpture of Nero himself. Marius falls to the floor, but Nero [[ProphecyTwist lands on the upraised sword of his sculpture]], [[ImpaledWithExtremePrejudice impaling himself]].
* In ''VideoGame/UntilDawn'' This is how [[HeroicSacrifice Mike]] takes out the Wendigos should Sam die in the ending.
* ''VideoGame/AnUntitledStory'' has the FinalBoss do this. In this final phase of the battle, instead of doing damage to him like every other boss of the game and every form of the boss before this,
you can opt simply have to survive his bullet and laser patterns for an arbitrary time limit (1 minute 15 seconds on Normal). Strangely enough, the main character could just as well do a heroic sacrifice and still succeed, but that would imply that he doesn't hook up with the pink female bird on the ending screen. You can't save after you beat the final boss.
* In ''VideoGame/ValkyriaChronicles'', Brigadier General Selvaria Bles pulls one on the Gallian army after her capture, effectively taking out the majority of Gallia's army at Ghirlandaio with her 'Valkyria's Final Flame', an ability that allows a Valkyria to turn themselves into a nuclear bomb.
* ''VideoGame/VampireTheMasqueradeBloodlines'': After he's defeated in his BossBattle, the VampireHunter Grünfeld Bach has [[AlmostDeadGuy just enough life left]] to [[LoadBearingBoss trigger a self-destruct]] mechanism on the cave network. Unfortunately for Bach, he only does so ''after'' dragging himself after the PlayerCharacter to deliver a PreMortemOneLiner, giving them enough warning to flee the cave.
* ''Videogame/WarThunder'''s "The Battle is ON!" [[https://www.youtube.com/watch?v=pzgPXOw2plI trailer]] has several; the tailgunner of a doomed bomber plummeting towards the ground uses his last moments to blast the wing off of a German fighter, and a German tank driver slams his crippled, blazing inferno of a tank into an American AntiAir half-track, flipping it and his own tank.
-->"There is a beast deep inside you. It will ''not'' die; it will fight back!"
* ''VideoGame/{{Wildermyth}}'' heroes defeated in battle may choose to die taking a piece out of the enemy that beat them. It's not guaranteed to be a MutualKill, but the damage dished out if you take this option is pretty substantial.
* The end of the losing mission path in ''VideoGame/WingCommander III'' features this, courtesy of Eisen demonstrating that RammingAlwaysWorks with the TCS ''Victory''.
** A rather important plot point of the second ''Wing Commander'' game, Mariko Tanaka's decade long lost fiance is held hostage on a space station. After her bomber is crippled take a wild guess at what the Japanese pilot does.
* Sho Minamimoto of ''VideoGame/TheWorldEndsWithYou'' uses a self-destruct technique upon defeat. It's called something like "Level ''i'' Flare," with ''i'' being an imaginary number, meaning the blast obliterates ''everything'' in proximity. The trigger? [[MadMathematician Reciting]] [[MouthfulOfPi pi.]] [[CrazyAwesome One hundred and fifty digits of it.]]
* Several creatures in ''VideoGame/WorldOfWarcraft'' do this. The batriders in Zul'Gurub would explode when at low health, requiring anyone near them to back away or suffer massive damage. There's a specific variety of undead horror in Icecrown Citadel and the Pit of Saron that channel a "blight bomb" when at low health, and players must kill them before they finish casting. There are also a number of bosses that drop clouds of poisonous gas on death, causing careless players
to kill all themselves looting it.
** Vanessa [=VanCleef=] does this at
the leaders end of involved parties, including yourself, and leave Heroic Deadmines, utterng this phrase in the rest process. In the original version of the world encounter, she would detonate one last set of explosives, forcing players to figure out everything for themselves.
* During Cornelius's epilogue in ''VideoGame/OdinSphere'',
swing on ropes away from it, but a later patch had her detonating explosives on herself, forcing players to walk away from her.
** Razorgore
the Pooka prince's blade inflicts mortal injuries Untamed in Blackwing Lair has this as a fight mechanic, in that if he is slain before someone can force him to destroy all of the black dragon Belial; releasing him from Urzur's control was a side-effect. When Urzur attempts to take control of eggs in the situation, Belial acts chamber the remaining eggs will detonate, killing everyone in full defiance the raid regardless of level and current health.
* ''VideoGame/WorldOfWarships'': Actually has an achievement for sinking a ship after yours is destroyed (Just A Flesh Wound). Ramming is a pretty certain way to do this. Ships that are about to be destroyed by fire, flooding or incoming shells/torpedoes can still attack. The attacks don't have to hit
before carrying him to the Netherworld... ''[[GoryDiscretionShot in his mouth]]''.ship is sunk. The exception is that if a sinking wins the battle e.g. by sinking the last opponent, the battle ends immediately without this possibility.



* Conversed in ''VideoGame/JakXCombatRacing''. During a TV interview Jak is asked if the death threats he's receiving bother him. He replies that he's probably dead already, "But that doesn't mean I can't take a few scumbags with me."
* In ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' Ganondorf does this to you: once you defeat him at the top of his castle, he attempts to use the last of his strength to destroy the castle and crush you and Princess Zelda under it. All three of you, including Ganondorf, survive.
** He does it again in ''VideoGame/TheLegendOfZeldaTheWindWaker''. After being screwed out of his wish on the Triforce, and as the ruins of Hyrule are being washed away and destroyed all around him, he scoffs at the supposed hope of Link and Zelda's future, attempting to slaughter them both to ensure that they drown with him.
* A few champions in ''VideoGame/LeagueOfLegends'' have abilities that lend themselves to this:
** Karthus remains able to cast spells in place for a few seconds after he dies, thanks to his passive "Death Defied". This allows him to blast nearby enemies, or channel his ultimate (which damages all enemy champions on the field) without risk of interruption.
** Kog'Maw's passive "Icathian Surprise" allows him to keep living for a few seconds after he dies and increases his movement speed, so he can get close enough to enemies before he [[ActionBomb explodes for massive damage]].
** Sion's passive "Glory in Death" causes him to enter into a rage upon death, wherein all of his abilities are replaced with an ability that increases his movement speed and his health refills before rapidly decaying.
** Yorick's old ultimate ability "Omen of Death" would temporarily revive a champion if they die, allowing them a chance to revenge themselves on their killer (or someone else.)
** Zyra's old passive "Rise of the Thorns" transformed her into a great plant upon death, and she had one shot to deal a large amount of true damage to her enemies.
* In ''VideoGame/{{Evolva}}'', Flame Parasites catch fire, and explode after a few seconds, when they're killed.
* Taqu'il jumps into the mouth of the [[BigCreepyCrawlies giant ant baby]] while holding a bomb in a possible ShoutOut to either ''ComicBook/DCTheNewFrontier'' or ''Franchise/JurassicPark''. [[SubvertedTrope The bomb doesn't go off.]]
-->'''Killface''': We're gonna die!\\
'''Taqu'il''': No, fuck that! I got this!\\
[[{{beat}} nothing happens]]\\
'''Killface''': What do you think his overall plan was?
* ''VideoGame/MassEffect1'' - Upon discovery, an illegal A.I. decides to self-destruct and take some organics with it; even if Shepard tries to reason with it, [[JustAMachine anti-synthetic prejudice]] is so ingrained in society it refuses to believe them.
* ''VideoGame/MassEffect3'':
** [[IntrepidReporter Emily Wong]] [[RammingAlwaysWorks rams her skyvan]] into a Reaper.
-->'''Emily Wong:''' [[http://twitter.com/#!/AllianceNewsNet/status/176874800814370819 You want to see how a human dies? At ramming speed.]]
** Rila detonates a bomb after a Banshee stabs her in the stomach.
-->'''Rila''': [[DefiantToTheEnd We are not your slaves]].
** Shepard in the Destroy Ending, if your Effective Military Strength is low enough - otherwise Shepard is shown breathing in the rubble.
** The Graal Spike Thrower shotgun was designed for this express purpose in the event that a krogan was SwallowedWhole by a [[SandWorm thresher maw]].
* A guide book for ''VideoGame/DoomII'' noted that a rocket launcher should only be used in close quarters if it was "your last great act of defiance."
* In ''VideoGame/DragonAgeOrigins'', this is revealed to be the only way the Grey Wardens can defeat an Archdemon. If slain by anyone else, it will simply [[BodySurf possess]] the nearest soulless Darkspawn in the vicinity, rendering it effectively immortal. Being slain by a Grey Warden on the other hand, will force it to possess them instead, which because of their already present soul, ends up destroying them both.
** Although Morrigan offers the Warden a way to avert this.
* A ''double'' example occurs in the next-to-last scene of ''VideoGame/{{Nier}}''. After defeating the Twins, Devola and Popola for a second and final time, Popola goes absolutely ''insane'' with grief at Devola's death, and, while dying, she immediately attempts to pull Nier and his friends into a field of dark magic and crush them within. The second one comes when Emil chooses to let her catch him so Nier and Kaine can escape. His magical force field withstands the horrible pressure for a while, but when it finally cracks and collapses, the so-called Ultimate Weapon lives up to his name by disintegrating everything in range in a SphereOfDestruction, Popola included.
** And, shortly thereafter, Grimoire Weiss, who is already "dying" due to spending all his energy defeating Grimoire Noir, goes and sacrifices his very existence in order to seal the Shadowlord and pin him in place for Nier to attack.
* The creepers in ''VideoGame/{{Minecraft}}'', which explode if you get too close. Though experienced players can get around them with bows and arrows, the strength of their explosions drive beginners insane and make miners paranoid.
* In Chapter 6 of ''VideoGame/MegaManXCommandMission'', Incentas rigs his base with explosives and sets up a barrier so that the heroes can't escape. Before Incentas makes his own escape, Spider tackles him, drags him over to the barrier and uses an exploding card to destroy the barrier and kill himself and Incentas in one fell swoop, [[HeroicSacrifice so that the others can escape.]]
* ''{{VideoGame/Marathon}} 2'' has Durandal in his single stolen Pfhor corvette, vs Admiral T'Fear's entire battlegroup, one of the most feared branches of the Pfhor military. Not even Durandal can beat those odds, and he knows it. So he makes sure to go down fighting, and manages to take half the enemy fleet with him. Durandal being [[MagnificentBastard Durandal]], though, he finds a way to survive and turn the tables.
* ''VideoGame/MightAndMagic'' ''V'' ends with a duel between the series' longstanding BigGood Corak and BigBad Sheltem. Sheltem gains the upper hand...
-->'''Sheltem''': Admit your defeat, Corak!\\
'''Corak''': I do. Initiate self-destruct. Code 0-0-1.\\
'''Sheltem''': What? No...[[BigNo Noooo!!!]]
* Krieg of ''VideoGame/{{Borderlands 2}}'' has two variations of this. The ''Pull the Pin'' skill lets him drop a grenade when he dies, gaining double XP if it scores a kill. ''Light the Fuses'' turns him into a Suicide Psycho when his HP reaches zero, where he'll start running around tossing dynamite as well as being able to suicide-bomb enemies. However, if he scores a kill in this mode he'll actually get a Second Wind.
* Wilhelm in ''Videogame/BorderlandsThePreSequel'' has "Termination Protocols", which puts him in an emergency state when he runs out of health where he slowly walks towards the enemy while emitting electricity. Like Krieg, he can self-destruct, only to revive himself if he scores a kill.
* ''VideoGame/StarTrekOnline'', as with the aforementioned ''Franchise/StarTrek'' examples, lets you pull this off at high levels when your ship has very low health - one skill will let you ram an enemy ship, while another will blow your warp core to try to kill an enemy with the blast. If you survive the first, use the second. It helps that warp drives are powered by controlled matter/antimatter reactions, and the biggest threat to a ship's integrity is said reaction going out of control. A warp core going up can make a nuke look tame.
** Destroyed ships also have a post-death detonation as their warp core destabilizes normally. If you're too close, such a final death can take a fair chunk of your ship's health. Vessels like Borg cubes or their super-massive boss ships have a rather larger and more potent core breach radius, which can kill you after a hard fight.
* In ''VideoGame/{{Luftrausers}}'', one of the ship options is the [[NukeEm Nuke]] body, which detonates when the player's rauser dies.
* ''In VideoGame/Rockman4MinusInfinity'', Nearly every fortress boss on Hard preforms a last-ditch attack after you inflict the finishing blow, with their life bar now acting as a rapidly draining timer while they do it.



* In ''VideoGame/HeroesOfTheStorm'', Tyrael attempts this when he's killed, becoming an invincible bomb for a few seconds. When talented, each hero hit reduces his respawn timer.
* Metatronius from ''VideoGame/TearsToTiara2'' tries to take [[TheHero Hamil with him]]. Instead, Tarte [[TakingTheBullet takes the]] WaveMotionGun.
* ''Videogame/WarThunder'''s "The Battle is ON!" [[https://www.youtube.com/watch?v=pzgPXOw2plI trailer]] has several; the tailgunner of a doomed bomber plummeting towards the ground uses his last moments to blast the wing off of a German fighter, and a German tank driver slams his crippled, blazing inferno of a tank into an American AntiAir half-track, flipping it and his own tank.
-->"There is a beast deep inside you. It will ''not'' die; it will fight back!"
* In ''VideoGame/BatmanArkhamCity'', after having all of his plans dashed, a dying Hugo Strange initiates Protocol 11, which detonates his base of operations at the top of Wonder Tower, in an attempt to kill Batman and Ra's al Ghul. Batman ends up throwing himself and Ra's out before it explodes.
* In the climax of ''Videogame/MetroLastLight'' as the DirtyCommunist leader is gloating over the dead and dying defenders of the D6 base, [[PlayerCharacter Artyom]] triggers the bases self-destruct in the exact same instant the communist leader [[OhCrap realizes what Artyom is holding]]. However, should you chose to help the Dark Ones, they intervene right as Artyom is about to press the detonator, whisking away the communists or driving them insane, allowing D6 to rebuild.
* ''VideoGame/LaMulana'', in the remake:
** Palenque will jump out to make one last-ditch self-destruct attack upon its apparent defeat. If you don't hit Palenque back into the vessel in time, the screen goes white and it's a GameOver.
** Baphomet will attempt a final fire pillar attack when you kill her. If you stand to the extreme left or right sides, you'll avoid it.
* ''VideoGame/NuclearThrone'' likes doing this with its bosses.
** Big Dog sets off a giant explosion when it dies. It can and probably ''will'' kill you if you can't get out of the way in time (or if there are cars around, because those get blown up too).
** Li'l Hunter's jetpack malfunctions when he's defeated, causing him to go flying in random directions, bouncing off of walls. Wherever he stops, the jetpack explodes which hurts as much as Big Dog's.
* In Creator/{{Activision}}'s ''VideoGame/LaserBlast'' for the Atari 2600, if your attack saucer craft is hit by an enemy laser, you can steer it as it falls out of the sky onto one of the laser cannons on the surface to destroy it.
* In ''VideoGame/UntilDawn'' This is how [[HeroicSacrifice Mike]] takes out the Wendigos should Sam die in the ending.
* At the end of ''VideoGame/TheSilentAge'' the protagonist, known to be infected with a virus that will inevitably destroy the humankind if is in contact, shuts himself and the virus in a [[HumanPopsicle cryogenic capsule]]. Qualifies as a sacrifice because he has no idea when he will be recovered, if ever. He's recovered in forty years though.
* In ''Videogame/{{Overwatch}}'', [[MadBomber Junkrat's]] passive ability is to drop a bunch of grenades upon death, thus potentially taking out whoever killed him.
* ''VideoGame/{{Shadowverse}}'':
** Averted between players -- If both players take lethal damage at the same time, the turn player will always lose, instead of the game ending in a tie.
** Played straight with [[https://shadowverse-portal.com/card/103521040 Underworld Watchman Khawy]]. Upon death, he destroys one of the followers with the strongest attack stat then heals the leader based on the attack stat of the destroyed follower. He even quotes the trope verbatim when this happens.
* ''Videogame/TownOfSalem'':
** The point of the Bodyguard is to protect a role from getting killed because if they guard them, and a killing role tries to attack them, both the Bodyguard and the killer will die.
** While back to back killings can happen between killing roles, the {{Medusa}} role can particularly evoke this if they stone gaze the same night that another killer visits them.
** A Necromancer can animate a dead Pestilence if they choose to. While this will in turn kill the Necromancer themselves, it will ensure that their target is ''dead''.
* In ''Videogame/FireEmblemFates'', [[FieryRedhead Saizo]]'s personal skill ''Pyrotechnics'' involve him ''and'' his enemies losing life points if he initiates battle '''and''' he already has less than half his own life points.
* ''VideoGame/CombatInstinct'' 3: After you destroy all of the FinalBoss' weapons, he starts to self-destruct for an instant kill.
* In ''VideoGame/{{Burnout}} 3: Takedown'' onwards, after your car crashes, you can activate a slow-motion cam and try to steer your wreck before it comes to a stop. If you manage to cause another competitor to crash, you'll earn an "Aftertouch Takedown" bonus.
* ''VideoGame/{{Calculords}}'' has cards with the Self-Destruct ability -- when the unit is killed, it explodes, doing significant damage to nearby enemies, allies, and bases. Using cards with this ability is naturally a dicey prospect.
* This is the purpose of the Dark Knight skill SeeYouInHell in ''VideoGame/BravelyDefault''. All enemies suffer damage equal to [[FourIsDeath four]] times the Dark Knight's standard attack.
* ''[[VideoGame/BanjoKazooie Banjo-Tooie's]]'' Targitzan attempts this after his defeat, complete with him calling it his "[[RunningGag Sacred]] [[CallingYourAttacks Self-]][[SelfDestructMechanism Destruct]]". (Seeing as he's the boss of the first world, it's ''very'' easy to dodge.)
* When she was alive, Hisako of ''VideoGame/KillerInstinct'' managed to perform this on her murderer (the leader of a group of bandits) with a ring blade, his screams of pain being the last thing she heard before her consciousness faded.
* In ''VideoGame/DangerousDave'', colliding with an enemy not only kills you, but them too. This can be useful in a few cases if you don't mind losing a life to do it.
* In the high-chaos ending of ''VideoGame/{{Dishonored}}'', Havelock will attempt this with Emily. Whether Corvo is quick enough to react changes how the end of the game plays out.
* Pariah demons in ''VideoGame/NexusClash'' can deliberately blow themselves up with [[ActionBomb Explosive Murder]] in battle, but there's also a chance for it to go off if they're killed, spraying the would-be victorious enemy with {{Hellfire}} in hopes of a mutual kill.
* In ''VideoGame/EternalSonata'', after the party beats Tuba, he leaps up in the air and crashes his massive mace to collapse a bridge and sending everyone tumbling into a rushing river. The party is split but survives, Tuba, however, is never seen again and presumably dead; most likely he just sank given his [[{{Acrofatic}} massively overweight state]].
* In VideoGame/{{Bayonetta}}, the FinalBoss Jubileus gets her soul punched into the sun, but even though beaten she still sends her body to crash into the earth to presumably destroy it. In VideoGame/Bayonetta2, our first scene shows Balder beside some of Jubileus's remains holding a blue apparition within him until the moment he dies, thanking Bayonetta for killing him. We learn that the Masked Lumen is really a younger Balder, and when Loptr, the evil half of Aesir is destroyed and tries to go to the spirit realm to be reincarnated, Balder stops him by absorbing him into his body and keeping him from leaving. He does make Bayonetta promise to kill him, and she accomplished that in the first game. This somewhat makes Balder's death a form of this.
* ''[[VideoGame/TheBindingOfIsaac The Binding Of Isaac: Rebirth]]'' adds the Plan C item in its ''Afterbirth+'' expansion, which is basically this trope. It inflicts enough damage to kill any enemy or boss in the room (unless they have another health bar left, in which case they immediately switch to it), but kills you three seconds later. Unlike most examples, however, there are a number of items that can cause Isaac to survive, either by giving him more lives, escaping down the trapdoor to the next floor immediately upon killing the boss in question, or being outright immune to damage that targets his body (which all items do).
* In ''VideoGame/TheFeebleFiles'', When Feeble and Dolores steal a ship to escape from Cygnus Alpha (a max security prison colony), one of the guards that was thrown into outer space ends up landing on their windshield. He takes this opportunity to shoot one of their engines before being thrown back into space again. It results in the ship being forced to crash land on the nearby planet.
* ''VideoGame/VampireTheMasqueradeBloodlines'': After he's defeated in his BossBattle, the VampireHunter Grünfeld Bach has [[AlmostDeadGuy just enough life left]] to [[LoadBearingBoss trigger a self-destruct]] mechanism on the cave network. Unfortunately for Bach, he only does so ''after'' dragging himself after the PlayerCharacter to deliver a PreMortemOneLiner, giving them enough warning to flee the cave.
* ''VideoGame/{{Wildermyth}}'' heroes defeated in battle may choose to die taking a piece out of the enemy that beat them. It's not guaranteed to be a MutualKill, but the damage dished out if you take this option is pretty substantial.
* ''VideoGame/EternalTwilight'': When the party chases [[BigBad Azael]] down for the FinalBoss battle, he tricks them into entering his soul, which means if they kill him, they die too. The party turns this trope back on him by stating that this is a [[HeroicSacrifice price worth paying]] if it means ridding the world of his evil. Fortunately, the Supremes teleport the party out before Azael's dying soul can collapse on them.
* ''VideoGame/TheTiamatSacrament'': During the battle with Gyle at Fyradin, he's aware that if he loses, Ry'jin will fire the Vulcan Cannon at his location in order to take out the party. He spends his dying moments initially thinking he slowed down the party long enough to get them killed by the cannon, but Az'uar flies off with the rest of the party.
* ''VideoGame/WorldOfWarships'': Actually has an achievement for sinking a ship after yours is destroyed (Just A Flesh Wound). Ramming is a pretty certain way to do this. Ships that are about to be destroyed by fire, flooding or incoming shells/torpedoes can still attack. The attacks don't have to hit before the ship is sunk. The exception is that if a sinking wins the battle e.g. by sinking the last opponent, the battle ends immediately without this possibility.
* ''VideoGame/TheLegendOfHeroesTrailsOfColdSteel IV'': At the end of the [[MultipleEndings default normal ending]] of the game, [[TheHero Rean]] makes the decision to fly beyond the atmosphere and detonate him and [[SuperRobot Valimar]] in the hopes of destroying [[BigBad Ishmelga]] for good. Crow and Millium join him since their "lives" are tied to the Great One and since Rean is about to sacrifice himself, they might as well join him.
** Unfortunately as revealed in ''VideoGame/TheLegendOfHeroesHajimariNoKiseki'', it turns out that the Normal Ending version of Rean did survive [[FateWorseThanDeath but ends up in a never ending fight against Ishmelga for control]] while at the same time attempting to pull off a FusionDance that always ended in failure.
* ''VideoGame/Gundam0079TheWarForEarth'': The Gouf pilot attempts to catch the Gundam in their mobile suit's explosion. Responding to the quick time event in time will cause the Gundam to throw the Gouf over the edge and into the Thor Cannon.
* ''VideoGame/Uncharted2AmongThieves'': [[SmugSnake Harry]] [[EvilBrit Flynn]]. After finally getting his boss [[BalkanBastard Lazarevic's]] men into [[TheShangriLa Shambhalla]] by coercing [[AlwaysSomeoneBetter Nate]], Harry is finally [[YouHaveOutlivedYourUsefulness deemed a liability]] by his BadBoss, and Lazarevic beats him up and lethally shoots him, before leaving him with a grenade so he can decide the moment of his death. When Nate, [[AwesomeAussie Chloe]] and [[IntrepidReporter Elena]] find him, Elena [[SympathyForTheDevil offers to get him medical help]], but Flynn is [[DontYouDarePityMe too proud to accept the help of his hated rival and that rival's loved ones]] after betraying them repeatedly, so instead, he throws that grenade at his feet and blows it up. But even when he's dying, Harry Flynn can't do anything right: the only hero he actually manages to hurt is Elena, and Nate and Chloe team up and successfully get her out of there and back to the Tibetan village to have her treated, saving her life.
** ''VideoGame/RyseSonOfRome'': Towards the end of the game, General Marius Titus has received a lethal stabbing at the hands of [[TheCaligula Empero]] UsefulNotes/{{Nero}}, after foolishly entrusting the [[DirtyCoward Emperor]] with his dagger so that he could fulfill the prophecy that he can only be killed by his own sword. As he fights his way through the Emperor's PraetorianGuard, he ends up receiving more stabbings, but he [[{{Determinator}} powers through them]] until he reaches Nero, who now stands on the edge of a platform. Discarding his sword and shield, Marius rushes the Emperor and tackles him off the platform, so that they fall towards a gigantic marble sculpture of Nero himself. Marius falls to the floor, but Nero [[ProphecyTwist lands on the upraised sword of his sculpture]], [[ImpaledWithExtremePrejudice impaling himself]].

to:

* In ''VideoGame/HeroesOfTheStorm'', Tyrael attempts this when he's killed, becoming an invincible bomb for a few seconds. When talented, each hero hit reduces his respawn timer.
* Metatronius from ''VideoGame/TearsToTiara2'' tries to take [[TheHero Hamil with him]]. Instead, Tarte [[TakingTheBullet takes the]] WaveMotionGun.
* ''Videogame/WarThunder'''s "The Battle is ON!" [[https://www.youtube.com/watch?v=pzgPXOw2plI trailer]] has several; the tailgunner of a doomed bomber plummeting towards the ground uses his last moments to blast the wing off of a German fighter, and a German tank driver slams his crippled, blazing inferno of a tank into an American AntiAir half-track, flipping it and his own tank.
-->"There is a beast deep inside you. It will ''not'' die; it will fight back!"
* In ''VideoGame/BatmanArkhamCity'', after having all of his plans dashed, a dying Hugo Strange initiates Protocol 11, which detonates his base of operations at the top of Wonder Tower, in an attempt to kill Batman and Ra's al Ghul. Batman ends up throwing himself and Ra's out before it explodes.
* In the climax of ''Videogame/MetroLastLight'' as the DirtyCommunist leader is gloating over the dead and dying defenders of the D6 base, [[PlayerCharacter Artyom]] triggers the bases self-destruct in the exact same instant the communist leader [[OhCrap realizes what Artyom is holding]]. However, should you chose to help the Dark Ones, they intervene right as Artyom is about to press the detonator, whisking away the communists or driving them insane, allowing D6 to rebuild.
* ''VideoGame/LaMulana'', in the remake:
** Palenque will jump out to make one last-ditch self-destruct attack upon its apparent defeat. If you don't hit Palenque back into the vessel in time, the screen goes white and it's a GameOver.
** Baphomet will attempt a final fire pillar attack when you kill her. If you stand to the extreme left or right sides, you'll avoid it.
* ''VideoGame/NuclearThrone'' likes doing this with its bosses.
** Big Dog sets off a giant explosion when it dies. It can and probably ''will'' kill you if you can't get out of the way in time (or if there are cars around, because those get blown up too).
** Li'l Hunter's jetpack malfunctions when he's defeated, causing him to go flying in random directions, bouncing off of walls. Wherever he stops, the jetpack explodes which hurts as much as Big Dog's.
* In Creator/{{Activision}}'s ''VideoGame/LaserBlast'' for the Atari 2600, if your attack saucer craft is hit by an enemy laser, you can steer it as it falls out of the sky onto one of the laser cannons on the surface to destroy it.
* In ''VideoGame/UntilDawn'' This is how [[HeroicSacrifice Mike]] takes out the Wendigos should Sam die in the ending.
* At the end of ''VideoGame/TheSilentAge'' the protagonist, known to be infected with a virus that will inevitably destroy the humankind if is in contact, shuts himself and the virus in a [[HumanPopsicle cryogenic capsule]]. Qualifies as a sacrifice because he has no idea when he will be recovered, if ever. He's recovered in forty years though.
* In ''Videogame/{{Overwatch}}'', [[MadBomber Junkrat's]] passive ability is to drop a bunch of grenades upon death, thus potentially taking out whoever killed him.
* ''VideoGame/{{Shadowverse}}'':
** Averted between players -- If both players take lethal damage at the same time, the turn player will always lose, instead of the game ending in a tie.
** Played straight with [[https://shadowverse-portal.com/card/103521040 Underworld Watchman Khawy]]. Upon death, he destroys one of the followers with the strongest attack stat then heals the leader based on the attack stat of the destroyed follower. He even quotes the trope verbatim when this happens.
* ''Videogame/TownOfSalem'':
** The point of the Bodyguard is to protect a role from getting killed because if they guard them, and a killing role tries to attack them, both the Bodyguard and the killer will die.
** While back to back killings can happen between killing roles, the {{Medusa}} role can particularly evoke this if they stone gaze the same night that another killer visits them.
** A Necromancer can animate a dead Pestilence if they choose to. While this will in turn kill the Necromancer themselves, it will ensure that their target is ''dead''.
* In ''Videogame/FireEmblemFates'', [[FieryRedhead Saizo]]'s personal skill ''Pyrotechnics'' involve him ''and'' his enemies losing life points if he initiates battle '''and''' he already has less than half his own life points.
* ''VideoGame/CombatInstinct'' 3: After you destroy all of the FinalBoss' weapons, he starts to self-destruct for an instant kill.
* In ''VideoGame/{{Burnout}} 3: Takedown'' onwards, after your car crashes, you can activate a slow-motion cam and try to steer your wreck before it comes to a stop. If you manage to cause another competitor to crash, you'll earn an "Aftertouch Takedown" bonus.
* ''VideoGame/{{Calculords}}'' has cards with the Self-Destruct ability -- when the unit is killed, it explodes, doing significant damage to nearby enemies, allies, and bases. Using cards with this ability is naturally a dicey prospect.
* This is the purpose of the Dark Knight skill SeeYouInHell in ''VideoGame/BravelyDefault''. All enemies suffer damage equal to [[FourIsDeath four]] times the Dark Knight's standard attack.
* ''[[VideoGame/BanjoKazooie Banjo-Tooie's]]'' Targitzan attempts this after his defeat, complete with him calling it his "[[RunningGag Sacred]] [[CallingYourAttacks Self-]][[SelfDestructMechanism Destruct]]". (Seeing as he's the boss of the first world, it's ''very'' easy to dodge.)
* When she was alive, Hisako of ''VideoGame/KillerInstinct'' managed to perform this on her murderer (the leader of a group of bandits) with a ring blade, his screams of pain being the last thing she heard before her consciousness faded.
* In ''VideoGame/DangerousDave'', colliding with an enemy not only kills you, but them too. This can be useful in a few cases if you don't mind losing a life to do it.
* In the high-chaos ending of ''VideoGame/{{Dishonored}}'', Havelock will attempt this with Emily. Whether Corvo is quick enough to react changes how the end of the game plays out.
* Pariah demons in ''VideoGame/NexusClash'' can deliberately blow themselves up with [[ActionBomb Explosive Murder]] in battle, but there's also a chance for it to go off if they're killed, spraying the would-be victorious enemy with {{Hellfire}} in hopes of a mutual kill.
* In ''VideoGame/EternalSonata'', after the party beats Tuba, he leaps up in the air and crashes his massive mace to collapse a bridge and sending everyone tumbling into a rushing river. The party is split but survives, Tuba, however, is never seen again and presumably dead; most likely he just sank given his [[{{Acrofatic}} massively overweight state]].
* In VideoGame/{{Bayonetta}}, the FinalBoss Jubileus gets her soul punched into the sun, but even though beaten she still sends her body to crash into the earth to presumably destroy it. In VideoGame/Bayonetta2, our first scene shows Balder beside some of Jubileus's remains holding a blue apparition within him until the moment he dies, thanking Bayonetta for killing him. We learn that the Masked Lumen is really a younger Balder, and when Loptr, the evil half of Aesir is destroyed and tries to go to the spirit realm to be reincarnated, Balder stops him by absorbing him into his body and keeping him from leaving. He does make Bayonetta promise to kill him, and she accomplished that in the first game. This somewhat makes Balder's death a form of this.
* ''[[VideoGame/TheBindingOfIsaac The Binding Of Isaac: Rebirth]]'' adds the Plan C item in its ''Afterbirth+'' expansion, which is basically this trope. It inflicts enough damage to kill any enemy or boss in the room (unless they have another health bar left, in which case they immediately switch to it), but kills you three seconds later. Unlike most examples, however, there are a number of items that can cause Isaac to survive, either by giving him more lives, escaping down the trapdoor to the next floor immediately upon killing the boss in question, or being outright immune to damage that targets his body (which all items do).
* In ''VideoGame/TheFeebleFiles'', When Feeble and Dolores steal a ship to escape from Cygnus Alpha (a max security prison colony), one of the guards that was thrown into outer space ends up landing on their windshield. He takes this opportunity to shoot one of their engines before being thrown back into space again. It results in the ship being forced to crash land on the nearby planet.
* ''VideoGame/VampireTheMasqueradeBloodlines'': After he's defeated in his BossBattle, the VampireHunter Grünfeld Bach has [[AlmostDeadGuy just enough life left]] to [[LoadBearingBoss trigger a self-destruct]] mechanism on the cave network. Unfortunately for Bach, he only does so ''after'' dragging himself after the PlayerCharacter to deliver a PreMortemOneLiner, giving them enough warning to flee the cave.
* ''VideoGame/{{Wildermyth}}'' heroes defeated in battle may choose to die taking a piece out of the enemy that beat them. It's not guaranteed to be a MutualKill, but the damage dished out if you take this option is pretty substantial.
* ''VideoGame/EternalTwilight'': When the party chases [[BigBad Azael]] down for the FinalBoss battle, he tricks them into entering his soul, which means if they kill him, they die too. The party turns this trope back on him by stating that this is a [[HeroicSacrifice price worth paying]] if it means ridding the world of his evil. Fortunately, the Supremes teleport the party out before Azael's dying soul can collapse on them.
* ''VideoGame/TheTiamatSacrament'': During the battle with Gyle at Fyradin, he's aware that if he loses, Ry'jin will fire the Vulcan Cannon at his location in order to take out the party. He spends his dying moments initially thinking he slowed down the party long enough to get them killed by the cannon, but Az'uar flies off with the rest of the party.
* ''VideoGame/WorldOfWarships'': Actually has an achievement for sinking a ship after yours is destroyed (Just A Flesh Wound). Ramming is a pretty certain way to do this. Ships that are about to be destroyed by fire, flooding or incoming shells/torpedoes can still attack. The attacks don't have to hit before the ship is sunk. The exception is that if a sinking wins the battle e.g. by sinking the last opponent, the battle ends immediately without this possibility.
* ''VideoGame/TheLegendOfHeroesTrailsOfColdSteel IV'': At the end of the [[MultipleEndings default normal ending]] of the game, [[TheHero Rean]] makes the decision to fly beyond the atmosphere and detonate him and [[SuperRobot Valimar]] in the hopes of destroying [[BigBad Ishmelga]] for good. Crow and Millium join him since their "lives" are tied to the Great One and since Rean is about to sacrifice himself, they might as well join him.
** Unfortunately as revealed in ''VideoGame/TheLegendOfHeroesHajimariNoKiseki'', it turns out that the Normal Ending version of Rean did survive [[FateWorseThanDeath but ends up in a never ending fight against Ishmelga for control]] while at the same time attempting to pull off a FusionDance that always ended in failure.
* ''VideoGame/Gundam0079TheWarForEarth'': The Gouf pilot attempts to catch the Gundam in their mobile suit's explosion. Responding to the quick time event in time will cause the Gundam to throw the Gouf over the edge and into the Thor Cannon.
* ''VideoGame/Uncharted2AmongThieves'': [[SmugSnake Harry]] [[EvilBrit Flynn]]. After finally getting his boss [[BalkanBastard Lazarevic's]] men into [[TheShangriLa Shambhalla]] by coercing [[AlwaysSomeoneBetter Nate]], Harry is finally [[YouHaveOutlivedYourUsefulness deemed a liability]] by his BadBoss, and Lazarevic beats him up and lethally shoots him, before leaving him with a grenade so he can decide the moment of his death. When Nate, [[AwesomeAussie Chloe]] and [[IntrepidReporter Elena]] find him, Elena [[SympathyForTheDevil offers to get him medical help]], but Flynn is [[DontYouDarePityMe too proud to accept the help of his hated rival and that rival's loved ones]] after betraying them repeatedly, so instead, he throws that grenade at his feet and blows it up. But even when he's dying, Harry Flynn can't do anything right: the only hero he actually manages to hurt is Elena, and Nate and Chloe team up and successfully get her out of there and back to the Tibetan village to have her treated, saving her life.
** ''VideoGame/RyseSonOfRome'': Towards the end of the game, General Marius Titus has received a lethal stabbing at the hands of [[TheCaligula Empero]] UsefulNotes/{{Nero}}, after foolishly entrusting the [[DirtyCoward Emperor]] with his dagger so that he could fulfill the prophecy that he can only be killed by his own sword. As he fights his way through the Emperor's PraetorianGuard, he ends up receiving more stabbings, but he [[{{Determinator}} powers through them]] until he reaches Nero, who now stands on the edge of a platform. Discarding his sword and shield, Marius rushes the Emperor and tackles him off the platform, so that they fall towards a gigantic marble sculpture of Nero himself. Marius falls to the floor, but Nero [[ProphecyTwist lands on the upraised sword of his sculpture]], [[ImpaledWithExtremePrejudice impaling himself]].
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** ''VideoGame/RyseSonOfRome'': Towards the end of the game, General Marius Titus has received a lethal stabbing at the hands of [[TheCaligula Empero]] UsefulNotes/{{Nero}}, after foolishly entrusting the [[DirtyCoward Emperor]] with his dagger so that he could fulfill the prophecy that he can only be killed by his own sword. As he fights his way through the Emperor's PraetorianGuard, he ends up receiving more stabbings, but he [[{{Determinator}} powers through them]] until he reaches Nero, who now stands on the edge of a platform. Discarding his sword and shield, Marius rushes the Emperor and tackles him off the platform, so that they fall towards a gigantic marble sculpture of Nero himself. Marius falls to the floor, but Nero [[ProphecyTwist lands on the upraised sword of his sculpture]], [[ImpaledWithExtremePrejudice impaling himself]].
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* ''VideoGame/Uncharted2AmongThieves'': [[SmugSnake Harry]] [[EvilBrit Flynn]]. After finally getting his boss [[BalkanBastard Lazarevic's]] men into [[TheShangriLa Shambhalla]] by coercing [[AlwaysSomeoneBetter Nate]], Harry is finally [[YouHaveOutlivedYourUsefulness deemed a liability]] by his BadBoss, and Lazarevic beats him up and lethally shoots him, before leaving him with a grenade so he can decide the moment of his death. When Nate, [[AwesomeAussie Chloe]] and [[IntrepidReporter Elena]] find him, Elena [[SympathyForTheDevil offers to get him medical help]], but Flynn is [[DontYouDarePityMe too proud to accept the help of his hated rival and that rival's loved ones]] after betraying them repeatedly, so instead, he throws that grenade at his feet and blows it up. But even when he's dying, Harry Flynn can't do anything right: the only hero he actually manages to hurt is Elena, and Nate and Chloe team up and successfully get her out of there and back to the Tibetan village to have her treated, saving her life.
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* ''VideoGame/Gundam0079TheWarForEarth'': The Gouf pilot attempts to catch the Gundam in their mobile suit's explosion. Responding to the quick time event in time will cause the Gundam to throw the Gouf over the edge and into the Thor Cannon.
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* ''VideoGame/TheLegendOfHeroesTrailsOfColdSteel IV'': At the end of the [[MultipleEndings default normal ending]] of the game, [[TheHero Rean]] makes the decision to fly beyond the atmosphere and detonate him and [[SuperRobot Valimar]] in the hopes of destroying [[BigBad Ishmelga]] for good. Crow and Millium join him since their "lives" are tied to the Great One and since Rean is about to sacrifice himself, they might as well join him.
** Unfortunately as revealed in ''VideoGame/TheLegendOfHeroesHajimariNoKiseki'', it turns out that the Normal Ending version of Rean did survive [[FateWorseThanDeath but ends up in a never ending fight against Ishmelga for control]] while at the same time attempting to pull off a FusionDance that always ended in failure.
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*** After defeating the Egg Viper in , the player is given a few seconds' warning by Tikal before it makes one last attempt to blow up the player in a fiery kamikaze. Needless to say that if you survive, Dr. Eggman (Or Robotnik), who was controlling the machine, [[JokerImmunity apparently survives the attack.]]
*** At the end of E-102 "Gamma"'s game, Gamma defeats E-101 "Beta" mk. II and makes the mistake of making sure he is defeated by approaching him. Beta's final act is to fire its arm cannons point blank at Gamma.

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*** After defeating the Egg Viper in , Sonic's storyline, the player is given a few seconds' warning by Tikal before it makes one last attempt to blow up the player in a fiery kamikaze. Needless to say that if you survive, Dr. Eggman (Or Robotnik), who was controlling the machine, [[JokerImmunity apparently survives the attack.]]
*** At the end of E-102 "Gamma"'s game, storyline, Gamma defeats E-101 "Beta" mk. II and makes the mistake of making sure he is defeated by approaching him. Beta's final act is to fire its arm cannons point blank at Gamma.
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added "World of Warships" example

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* ''VideoGame/WorldOfWarships'': Actually has an achievement for sinking a ship after yours is destroyed (Just A Flesh Wound). Ramming is a pretty certain way to do this. Ships that are about to be destroyed by fire, flooding or incoming shells/torpedoes can still attack. The attacks don't have to hit before the ship is sunk. The exception is that if a sinking wins the battle e.g. by sinking the last opponent, the battle ends immediately without this possibility.

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