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* Some VideoGame/{{Pokemon}} Attacks let you do this, such as Destiny Bond, which defeats the Pokémon that defeated the user of Destiny bond.

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* ''{{Fallout}}''. This is one of the theories of how the nuclear war started. The series never reveals how exactly it happened, but some of the BackStory states the U.S., having taken back Alaska from the Chinese, were now invading China itself and getting rather close to Beijing. As such, it's possible that the Chinese leadership decided to take America and the rest of the world with them rather than be defeated.


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** In ''VideoGame/{{Fallout 4}}'', should the Minutemen [[spoiler:destroy the ''Prydwen'' with their artillery, the Brotherhood will know ''exactly'' who's responsible and attempt to swarm the Castle with every remaining knight and Vertibird rather than attempt to retreat back to DC.]]
** The series never reveals how exactly the Great War happened, but some of the backstory states the U.S., having taken back Alaska from the Chinese, were now invading China itself and getting rather close to Beijing. It's possible that the Chinese leadership, faced with imminent defeat, did the unthinkable and decided to make America and the rest of the world burn with them.
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* Another one from BioWare was Sagacious Zu making his HeroicSacrifice against Death's Hand in ''VideoGame/JadeEmpire'', using the pillars supporting the room to make the roof collapse on both of them while buying the PlayerCharacter and companion time to escape.

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* Another one from BioWare Creator/BioWare was Sagacious Zu making his HeroicSacrifice against Death's Hand in ''VideoGame/JadeEmpire'', using the pillars supporting the room to make the roof collapse on both of them while buying the PlayerCharacter and companion time to escape.
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* ''VideoGame/CombatInstinct'' 3: After you destroy all of the FinalBoss' weapons, he starts to self-destruct for an instant kill.
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* ''{{Fallout}}''. This is one of the theories of how the nuclear war started. The series never reveals how exactly hit happened, but some of the BackStory states the U.S., having taken back Alaska from the Chinese, were now invading China itself and getting rather close to Beijing. As such, it's possible that the Chinese leadership decided to take America and the rest of the world with them rather than be defeated.

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* ''{{Fallout}}''. This is one of the theories of how the nuclear war started. The series never reveals how exactly hit it happened, but some of the BackStory states the U.S., having taken back Alaska from the Chinese, were now invading China itself and getting rather close to Beijing. As such, it's possible that the Chinese leadership decided to take America and the rest of the world with them rather than be defeated.
Is there an issue? Send a MessageReason:
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* {{Fallout}}. This is one of the theories of how the nuclear war started. The series never reveals how exactly hit happened, but some of the BackStory states the U.S., having taken back Alaska from the Chinese, were now invading China itself and getting rather close to Beijing. As such, it's possible that the Chinese leadership decided to take America and the rest of the world with them rather than be defeated.

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* {{Fallout}}.''{{Fallout}}''. This is one of the theories of how the nuclear war started. The series never reveals how exactly hit happened, but some of the BackStory states the U.S., having taken back Alaska from the Chinese, were now invading China itself and getting rather close to Beijing. As such, it's possible that the Chinese leadership decided to take America and the rest of the world with them rather than be defeated.
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* {{Fallout}}. This is one of the theories of how the nuclear war started. The series never reveals how exactly hit happened, but some of the BackStory states the U.S., having taken back Alaska from the Chinese, were now invading China itself and getting rather close to Beijing. As such, it's possible that the Chinese leadership decided to take America and the rest of the world with them rather than be defeated.
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* ''VideoGame/{{Sonic Rush|Series}}'' had Eggman/Eggman Nega's giant robot. Upon reducing it to its last hit point, Eggman/Nega would ram the robot's shoulder spikes into the stage. If you don't hit him quickly enough after he hits the stage a third time, the stage falls apart, leading you to [[OneHitKill fall to your death]]. Not sure if the spikes themselves can kill, but it's a possibility.
** In the sequel, Captain whisker (piloting the last giant machine of doom)will fire two lasers on both sides that slowly close in on you. This is clearly overpowering the machine (what with it exploding and being forced to lower itself). The lasers are impossible to dodge, and you have to hit the weak point when it's close enough to not get killed in the process. Obviously, it's debatable if Captain whiskers would of survived if he succeeded, but the machine probably would of blown up anyways.

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* ''VideoGame/{{Sonic Rush|Series}}'' had Eggman/Eggman Nega's giant robot. the [[FinalBoss Egg King]]'s desperation attack. Upon reducing it to its last hit point, Eggman/Nega would ram the robot's shoulder spikes giant robot into the stage. If you don't hit him quickly enough after he hits the stage a third time, the stage falls apart, leading you to [[OneHitKill fall to your death]]. Not sure if the spikes themselves can kill, but it's a possibility.
death]].
** In the sequel, [[NinjaPirateZombieRobot Captain whisker (piloting Whisker's]] own mech, the last giant machine of doom)will Ghost Titan, will fire two lasers on both sides that slowly close in on you. This is clearly overpowering the machine (what with it exploding and being forced to lower itself). The lasers are impossible to dodge, and you have to hit the weak point when it's close enough to not get killed in the process. Obviously, it's debatable if Captain whiskers Whisker would of survived if he succeeded, but the machine probably would of blown up anyways.
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* In ''Videogame/FireEmblemFates'', [[FieryRedhead Saizo]]'s personal skill ''Pyrotechnics'' involve him ''and'' his enemies losing life points if he initiates battle '''and''' he already has less than half his own life points. [[spoiler: Additionally, in the GoldenPath he attempts to pull this trope on the Avatar, [[InterruptedSuicide but Sakura and Kaze]] stop him, and later he joins the party.]]

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* In ''Videogame/FireEmblemFates'', [[FieryRedhead Saizo]]'s personal skill ''Pyrotechnics'' involve him ''and'' his enemies losing life points if he initiates battle '''and''' he already has less than half his own life points. [[spoiler: Additionally, in the GoldenPath he attempts to pull this trope on the Avatar, [[InterruptedSuicide but Sakura and Kaze]] stop him, and later he joins the party.]]
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* In ''Videogame/FireEmblemFates'', [[FieryRedhead Saizo]]'s personal skill ''Pyrotechnics'' involve him ''and'' his enemies losing life points if he initiates battle '''and''' he already has less than half his own life points. [[spoiler: Additionally, in the GoldenPath he attempts to pull this trope on the Avatar, [[InterruptedSuicide but Sakura and Kaze]] stop him, and later he joins the party.]]
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* In ''Videogame/TownofSalem'', the point of the body guard is to protect a role from getting killed because if they guard them, and a killing role tries to attack them, both the bodyguard and the killer will die
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** And in the prequel, ''ChainOfMemories'', Lexaeus does this after being defeated by Riku. Although, in the UpdatedRerelease, the manner of his death is changed...

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** And in the prequel, ''ChainOfMemories'', ''VideoGame/KingdomHeartsChainOfMemories'', Lexaeus does this after being defeated by Riku. Although, in the UpdatedRerelease, the manner of his death is changed...
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* In ''StarControl II'', Shofixti's preferred weapon is a self-destruct switch (promptly called Glory Device). Moreover, when faced with overwhelming odds, they ''made their own star go supernova'' just to obliterate a part of enemy armada.

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* In ''StarControl II'', ''VideoGame/StarControlII'', Shofixti's preferred weapon is a self-destruct switch (promptly called Glory Device). Moreover, when faced with overwhelming odds, they ''made their own star go supernova'' just to obliterate a part of enemy armada.

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** ''VideoGame/FinalFantasyVII'' even had the "Final Attack" materia that cast whatever spell it was linked too when that character hit 0 hp. It could be used to immediately revive them (and any other fallen allies) with the right materia combo, but it could also be used to launch any of dozens of devastating attacks to invoke this trope.

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** ''VideoGame/FinalFantasyVII'' even had the "Final Attack" materia that cast whatever spell it was linked too to when that character hit 0 hp. It could be used to immediately revive them (and any other fallen allies) with the right materia combo, but it could also be used to launch any of dozens of devastating attacks to invoke this trope.



* The final battle between Martin and Mehrunes Dagon in ''VideoGame/TheElderScrollsIVOblivion'' could be considered this, although neither really dies -- Dagon is only [[SealedEvilInACan sent back to his own realm]], and Martin inexplicably became a dragon statue.
** Clarification: Martin, as the last Imperial descendant of Emperor Talos, destroys the Amulet of Kings containing the blood of Akatosh, Dragon-God of Time. This transforms Martin into an avatar of Akatosh's power, allowing him to destroy the physical manifestation of the daedric prince Mehrunes Dagon and kick his titanic ass back to Oblivion. Martin doesn't survive the fight and his massive, petrified dragon-shaped remains are left as an eternal statue... right in the courtyard of the Imperial Temple to Akatosh. Although Dagon is still very much alive, Martin's sacrifice restored the barrier between both planes of existence, which has severely weakened daedric influence on Nirn.

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* The final battle between Martin and Mehrunes Dagon in ''VideoGame/TheElderScrollsIVOblivion'' could be considered this, although neither really dies -- Dagon doesn't die -- he is only [[SealedEvilInACan sent back to his own realm]], and Martin inexplicably became a dragon statue.
** Clarification: Martin, as the last Imperial descendant of Emperor Talos, destroys the Amulet of Kings containing the blood of Akatosh, Dragon-God of Time. This transforms Martin into an avatar of Akatosh's power, allowing him to destroy the physical manifestation of the daedric prince Mehrunes Dagon and kick his titanic ass back to Oblivion. Martin doesn't survive the fight and his massive, petrified dragon-shaped remains are left as an eternal statue... right in the courtyard of the Imperial Temple to Akatosh. Although Dagon is still very much alive, Martin's sacrifice restored the barrier between both planes of existence, which has severely weakened daedric influence on Nirn.
realm]].
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* A few champions in ''LeagueOfLegends'' have abilities that lend themselves to this:

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* A few champions in ''LeagueOfLegends'' ''VideoGame/LeagueOfLegends'' have abilities that lend themselves to this:
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* In ''Videogame/{{Overwatch}}'', [[MadBomber Junkrat's]] passive ability is to drop a bunch of grenades upon death, thus potentially taking out whoever killed him.
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* At the end of ''VideoGame/TheSilentAge'' the protagonist, known to be [[spoiler:infected with a virus]] that will inevitably destroy the humankind if is in contact, [[spoiler:shuts himself and the virus in a [[HumanPopsicle cryogenic capsule]]]]. Qualifies as a sacrifice because he has no idea when he will be recovered, if ever. [[spoiler:He's recovered in forty years though]].
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** Circle of Thorns mages will blow themselves up when their hit points get too low. Only the host body is destroyed; the possessing Oranbegan spirit is merely left without a host until it can claim a new one.
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* Killian in ''PerfectDark Zero'' attempts to crash his gunship into you after you defeat him.

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* Killian in ''PerfectDark Zero'' ''VideoGame/PerfectDarkZero'' attempts to crash his gunship into you after you defeat him.
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* "Videogame/UntilDawn" The way if [[spoiler: Sam dies, this is how [[HeroicSacrifice Mike]] takes out the Wendigos.]]

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* "Videogame/UntilDawn" The way if In ''VideoGame/UntilDawn'' This is how [[spoiler: Sam dies, this is how [[HeroicSacrifice Mike]] takes out the Wendigos.Wendigos should Sam die in the ending.]]
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* "Videogame/UntilDawn" The way if [[spoiler: Sam dies, this is how Mike takes out the Wendigos.]]

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* "Videogame/UntilDawn" The way if [[spoiler: Sam dies, this is how Mike [[HeroicSacrifice Mike]] takes out the Wendigos.]]
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* "Videogame/UntilDawn" The way if [[spoiler: Sam dies, this is how Mike takes out the Wendigos.]]

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* Seen in the end of ''VideoGame/GoldenSun'', as the final bosses merge together after defeated into a giant dragon, even though they know that they'll be unable to live for a long time after the battle due to the massive amount of energy.
* Throughout the MetroidPrime trilogy, Space Pirates with jetpacks will kamikaze into you upon defeat. Complete with a [[NightmareFuel scream of agony.]]

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* ''VideoGame/GoldenSun'':
**
Seen in at the end of ''VideoGame/GoldenSun'', end, as the final bosses merge together after defeated into a giant dragon, even though they know that they'll be unable to live for a long time after the battle due to the massive amount of energy.
** This is also what Tret the Holy Tree intended. Because he was dying and blinded with uncontrollable anger, he wanted to turn as many people into trees as possible; thus taking them down with him when he'd die. Fortunately, this didn't come to pass; Isaac and his friends make Tret regain his senses, then heal him to make him undo the curse he cast.
* Throughout the MetroidPrime ''VideoGame/MetroidPrime'' trilogy, Space Pirates with jetpacks will kamikaze into you upon defeat. Complete with a [[NightmareFuel scream of agony.]]
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* In Creator/{{Activision}}'s ''VideoGame/LaserBlast'' for the Atari 2600, if your attack saucer craft is hit by an enemy laser, you can steer it as it falls out of the sky onto one of the laser cannons on the surface to destroy it.
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* ''VideoGame/NuclearThrone'' likes doing this with its bosses.
** Big Dog sets off a giant explosion when it dies. It can and probably ''will'' kill you if you can't get out of the way in time (or if there are cars around, because those get blown up too).
** Li'l Hunter's jetpack malfunctions when he's defeated, causing him to go flying in random directions, bouncing off of walls. Wherever he stops, the jetpack explodes which hurts as much as Big Dog's.
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** The kicker is that, in ''VideoGame/EarthBound'', one of these enemies RandomlyDrops the ultimate weapon that one of your party members can equip, and another enemy that drops one for another character is frequently paired up with a self destructing enemy, and the percentage chance that you actually win it is '''ridiculously''' low. [[ThisIsGonnaSuck Have fun grinding for it.]]
*** If you want an idea of how low it is, Mother commonly uses a number, 128, for rare drops. The 128 meaning 1 out of 128. And this number is calculated when you touch the enemy. So for those who use emulators, if you didn't save before you touched that Starman, who may or may not contain a DX, the one version of Starman who has that weapon, ''tough luck''. Oh, and after you beat the next boss, Lost. Forever. Don't you love old [[EasternRPG JRPGs]]?
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* ''VideoGame/LaMulana'', in the remake:
** Palenque will jump out to make one last-ditch self-destruct attack upon its apparent defeat. If you don't hit Palenque back into the vessel in time, the screen goes white and it's a GameOver.
** Baphomet will attempt a final fire pillar attack when you kill her. If you stand to the extreme left or right sides, you'll avoid it.
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* The Harkonnen Devastator in ''DuneII'' is a [[TankGoodness large nuclear powered tank]] which can be ordered to self destruct, potentially taking out nearby enemies. It will also do so automatically once critically damaged. However, one of the other factions has a unit that has temporary mind control, which then turns out very badly for Harkonnen.

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* The Harkonnen Devastator in ''DuneII'' ''VideoGame/DuneII'' is a [[TankGoodness large nuclear powered tank]] which can be ordered to self destruct, potentially taking out nearby enemies. It will also do so automatically once critically damaged. However, one of the other factions has a unit that has temporary mind control, which then turns out very badly for Harkonnen.



** Halo: Reach has a heroic version in the form of Emile, who after being stabbed from behind by an Elite Zealot whips out his knife and jams it in the Elite's throat, taking the Elite down with him. His last words, "I'm ready! HOW BOUT YOU!", are a great example of what one might say in a Taking You With Me situation or a TheLastDance situation.

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** Halo: Reach ''VideoGame/HaloReach'' has a heroic version in the form of Emile, who after being stabbed from behind by an Elite Zealot whips out his knife and jams it in the Elite's throat, taking the Elite down with him. His last words, "I'm ready! HOW BOUT YOU!", are a great example of what one might say in a Taking You With Me situation or a TheLastDance situation.



* Giacimo's HeroicSacrifice in the climactic cutscene of the ''RiseOfLegends'' campaign is preceded by the [[SufficientlyAdvancedAlien Cuotl]] boss trying to drag him into a random bottomless pit with him.

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* Giacimo's HeroicSacrifice in the climactic cutscene of the ''RiseOfLegends'' ''VideoGame/RiseOfLegends'' campaign is preceded by the [[SufficientlyAdvancedAlien Cuotl]] boss trying to drag him into a random bottomless pit with him.



** Zack charges at an army ''and takes most of them down'' before being [[DoomedByCanon shot to death]] in ''CrisisCore''.
** This is also the way Cloud kills Sephiroth the first time, at least in CrisisCore--specifically, he grabs the sword sticking through him, shoves it further to get a good grip, and throws its wielder into the reactor by it. Sephiroth is too startled to let go.

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** Zack charges at an army ''and takes most of them down'' before being [[DoomedByCanon shot to death]] in ''CrisisCore''.
''VideoGame/CrisisCore''.
** This is also the way Cloud kills Sephiroth the first time, at least in CrisisCore--specifically, ''Crisis Core''--specifically, he grabs the sword sticking through him, shoves it further to get a good grip, and throws its wielder into the reactor by it. Sephiroth is too startled to let go.



** In ''{{Persona 3}}'', in the final night at the top of Tartarus, [[spoiler:a wounded, but still alive Jin chooses to let you go, and instead faces the hordes of Shadows climbing up the tower with several grenades in his hands...]]
* ''GearsOfWar 2'': in the multiplayer, if you have your grenades equipped, and you are downed - by pulling the right trigger you can try to take them with you. Great against players who try to perform [[FinishingMove executions]], want a body shield, or an objective. Unfortunately rather unavoidable if a person holding a grenade was downed in a match using Execution rules (downed players may stand back up after some time if not finished off in close-range, though may only stand up again twice).
* ''VideoGame/CallOfDuty 4'' does it twice; once with the aptly-named Martyrdom perk, and twice with the Misery Loves Company challenge, which requires that you kill yourself and an enemy by cooking a grenade and keeping hold of it until it detonates. Downed but not quite dead enemies will also sometimes pull out a grenade to take you with them.
* ''EternalDarkness'' reveals at the end of the game that your three playthroughs, each against a [[BigBad different ancient]], have allowed Mantorok to drag all three of the elder gods it guards against into a temporal web that lets it destroy all three of them. Mantorok is already dying - in each timeline, Pious Augustus performs a lethal ritual on it - but it's managed to take out all the gods it was supposed to keep in check as it dies.

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** In ''{{Persona ''VideoGame/{{Persona 3}}'', in the final night at the top of Tartarus, [[spoiler:a wounded, but still alive Jin chooses to let you go, and instead faces the hordes of Shadows climbing up the tower with several grenades in his hands...]]
* ''GearsOfWar ''VideoGame/GearsOfWar 2'': in the multiplayer, if you have your grenades equipped, and you are downed - by pulling the right trigger you can try to take them with you. Great against players who try to perform [[FinishingMove executions]], want a body shield, or an objective. Unfortunately rather unavoidable if a person holding a grenade was downed in a match using Execution rules (downed players may stand back up after some time if not finished off in close-range, though may only stand up again twice).
* ''VideoGame/CallOfDuty 4'' ''VideoGame/ModernWarfare'' does it twice; once with the aptly-named Martyrdom perk, and twice with the Misery Loves Company challenge, which requires that you kill yourself and an enemy by cooking a grenade and keeping hold of it until it detonates. Downed but not quite dead enemies will also sometimes pull out a grenade to take you with them.
* ''EternalDarkness'' ''VideoGame/EternalDarkness'' reveals at the end of the game that your three playthroughs, each against a [[BigBad different ancient]], have allowed Mantorok to drag all three of the elder gods it guards against into a temporal web that lets it destroy all three of them. Mantorok is already dying - in each timeline, Pious Augustus performs a lethal ritual on it - but it's managed to take out all the gods it was supposed to keep in check as it dies.



* Freeware game ''AnUntitledStory'' has the final boss do this. In this final phase of the battle, instead of doing damage to him like every other boss of the game and every form of the boss before this, you simply have to survive his bullet and laser patterns for an arbitrary time limit (1 minute 15 seconds on Normal). Strangely enough, the main character could just as well do a heroic sacrifice and still succeed, but that would imply that he doesn't hook up with the pink female bird on the ending screen. You can't save after you beat the final boss.

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* Freeware game ''AnUntitledStory'' ''VideoGame/AnUntitledStory'' has the final boss FinalBoss do this. In this final phase of the battle, instead of doing damage to him like every other boss of the game and every form of the boss before this, you simply have to survive his bullet and laser patterns for an arbitrary time limit (1 minute 15 seconds on Normal). Strangely enough, the main character could just as well do a heroic sacrifice and still succeed, but that would imply that he doesn't hook up with the pink female bird on the ending screen. You can't save after you beat the final boss.



* Fawful attempts this in ''MarioandLuigiBowsersInsideStory''. Ironically, his self-destruct ended up ''saving'' everyone by blasting them out of Bowser's belly.

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* Fawful attempts this in ''MarioandLuigiBowsersInsideStory''.''VideoGame/MarioAndLuigiBowsersInsideStory''. Ironically, his self-destruct ended up ''saving'' everyone by blasting them out of Bowser's belly.
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* ''TheKingOfFighters'' has a number of [[SNKBoss bosses]] who try this.

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* ''TheKingOfFighters'' ''VideoGame/TheKingOfFighters'' has a number of [[SNKBoss bosses]] who try this.
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* In ''VideoGame/ValkyriaChronicles'' Brigadier General Selvaria Bles pulls one on the Gallian army after her capture, effectively taking out the majority of Gallia's army at Ghirlandaio with her 'Valkyria's Final Flame', an ability that allows a Valkyria to turn themselves into a nuclear bomb.
* The Harkonnen Devastator in ''DuneII'' is a [[TankGoodness large nuclear powered tank]] which can be ordered to self destruct, potentially taking out nearby enemies. It will also do so automatically once critically damaged. However, one of the other factions has a unit that has temporary mind control, which then turns out very badly for Harkonnen.
* Both players and Grunts in Franchise/{{Halo}} will do this. The Grunts light up two plasma grenades and then run at you. You need to kill them before they get to you, as they will not explode unless they get near you. In Halo 3's matchmaking, people who get stuck will try this, and some even stick themselves if there is a large enough group for it to be worthwile and in the situation [[HalfLifeFullLifeConsequences bullets are too slow]].
** Halo: Reach has a heroic version in the form of Emile, who after being stabbed from behind by an Elite Zealot whips out his knife and jams it in the Elite's throat, taking the Elite down with him. His last words, "I'm ready! HOW BOUT YOU!", are a great example of what one might say in a Taking You With Me situation or a TheLastDance situation.
*** Noble Six has a similar experience. During his/her LastStand on Reach, you fight against a small army of Covenant forces; when you finally fail, he/she kills at least half of the dozen or so Elites that finally bring him down.
*** Carter also deserves a mention. With his Pelican about to fall apart, he deliberately [[RammingAlwaysWorks rams]] his ship into a Covenant mobile assault platform. This tactic is also present in ''VideoGame/HaloWars'' for the Covenant Banshees.
*** There's also an easy to miss special case near the ending. After Doctor Halsey hands them the package with the vital data she discovered, that could save humanity and destroy the Covenant, Carter orders Jun to escort her to saftey. Halsey says that she does not need an escort, to which Carter only replies by reminding Jun that "'''nothing''' must fall into enemy hands".
* In recent ''Videogame/MechWarrior'' games, the [[HumongousMecha BattleMech]]'s fusion reactor can [[GoingCritical go nuclear]] and deal extreme damage to anything near it when the 'Mech is destroyed. Cue players running at each other when their armor is gone, to try and kill the other player when they go nuclear. Taken UpToEleven in the Videgame/{{Crysis}} mod ''MechWarrior Living Legends'' where the explosion from a damaged reactor can cripple anything with 50 meters and temporarily blind anyone looking at the mushroom cloud, though whether a destroyed 'Mech goes critical is largely random; non-critical 'Mechs can still deal damage from ammunition explosions upon death, but with a significantly smaller area of effect and damage.
* Andross in ''VideoGame/StarFox64''. ''Word for word.'' But only if you approach Venom from the hard direction - approaching it from the easy one leads to you [[ActuallyADoombot fighting his robotic decoy instead]]. You still escape his exploding lair in a cutscene, but it's because the decoy is a LoadBearingBoss rather than the real Andross trying to kill you in a last act of spite.
* Giacimo's HeroicSacrifice in the climactic cutscene of the ''RiseOfLegends'' campaign is preceded by the [[SufficientlyAdvancedAlien Cuotl]] boss trying to drag him into a random bottomless pit with him.
* It's possible to perform a [[http://www.ssbwiki.com/Sacrificial_KO Sacrificial KO]] in the ''VideoGame/SuperSmashBros'' series in any of a number of ways. A method usable by any character is to jump off the stage in order to deliver a finishing blow to a returning opponent, even if it makes you plummet to your own demise afterward.
** In the first game, DK can do this with his forward throw by simply jumping off a cliff while he's carrying an opponent and falling to a point where neither of you will be able to get back to the stage from. Kirby can also simply inhale someone while he's over a bottomless pit.
** Kirby gets multiple additions to his [[http://www.youtube.com/watch?v=phVFKAxETlg suicide attack arsenal]] in ''Melee'' in the form of his forward, backward, and downwards throws, which will all send him and his opponent flying off a cliff if he's too close to the edge. He can also walk after he inhales a target, which makes the aforementioned [[FanNickname "Kirbycide"]] technique easier to pull off.
** Ganondorf and Bowser get suicide attacks of their own in ''Brawl'' with their new side specials, the former grabbing his opponent and diving off a cliff with them if it's performed in midair with no footing below, and the latter grabbing them and performing a flying body slam that can be directed off a cliff if you ([[AttackBackfire Or your opponent]]) desire it.
*** Galeom also does this to Lucas and Pokémon Trainer after their fight, trying to take them all out in a self-destruction form of a Subspace Bomb.
** Generally, when someone on their last life does this to an opponent also on their last life, the person doing the attack wins. In tournaments, if the attacker isn't declared winner in-game (very possible in ''Brawl''), [[HouseRules the tournament rules override the the in-game result]].
* The climax of ''VideoGame/TheGetaway'' centers around this after the BigBad has a VillainousBreakdown.
* ''Franchise/FinalFantasy'' franchise in general have monsters with the "Self Destruct" ability.
** High level Behemoth-type monsters tend to have final attacks involving Comet or Meteor spells, meaning that when you kill them, you had better have enough health to survive or its game-over anyways.
** ''VideoGame/FinalFantasyVII'' even had the "Final Attack" materia that cast whatever spell it was linked too when that character hit 0 hp. It could be used to immediately revive them (and any other fallen allies) with the right materia combo, but it could also be used to launch any of dozens of devastating attacks to invoke this trope.
* In ''VideoGame/FinalFantasyIV'', Tellah's short [[CutsceneBoss battle]] against Golbez, which he tops off with [[DangerousForbiddenTechnique Meteor]] despite Cecil's and Yang's objections. Tellah [[KilledOffForReal dies]] while Golbez [[OnlyAFleshWound walks away]].
** Two Elemental Fiends do this. Scarmiglione comes back from the dead for a second (and harder) round of the boss battle. Cagnazzo uses his last power in attempt to squish you to death by trapping you in a small room with moving walls.
* In ''VideoGame/FinalFantasyIX'', when you win the battle against Kuja he casts Ultima to kill off your party, but that leaves him drained off and almost dead -- something he probably knows. He didn't succeed, but hey, it's the thought that counts.
** Kuja's ultimate motivation is that, having discovered that his lifespan is limited and he's going to die soon, he decides to take two whole worlds with him and erase all of existence if he can last long enough.
** Several other enemies in the series have a tradition of casting that one last spell or ability just before they expire. The Brachiosaurs and the Magi-Master in ''VideoGame/FinalFantasyVI'' also cast Ultima when they're defeated.
*** In the FinalBattle of ''VideoGame/FinalFantasyVI'', all of the individual components of Kefka's demonic melange perform a dangerous, if not outright lethal attack upon defeat. For instance, defeating Rest at the top tier of the monstrosity will make him doublecast the unblockable (but dodgeable) instant kill spell "Repose."
*** There's also this one monster called Humbaba in X-2, which is blocking off the Thunder Plains for the concert or trying to eat Cid or something. Anyway, upon killing it, it got off a Meteor spell and flattened everyone except the [[GameBreaker Dark Knight]].
*** This is the signature ability of the Bomb-class enemies (Bombs, Grenades, Balloons, et al.) They tend to Self-Destruct when damaged, usually with enough force to kill at least one party member. In recent entries, each physical strike that connects with them will cause them to swell up, and swell up, and swell up, until they're gigantic and on the verge of bursting violently, forcing you to kill them in as few hits as possible or use magic.
** One example is Gilgamesh from ''VideoGame/FinalFantasyV'', the one man GoldfishPoopGang (with ''awesome'' theme music) who redeems himself of both villainy and goofiness by switching sides and self-destructing to take out the second to last boss, Necrophobe, if you take too long in your fight with him.
*** He somehow survives the ForbiddenDangerousTechnique.
** Zack charges at an army ''and takes most of them down'' before being [[DoomedByCanon shot to death]] in ''CrisisCore''.
** This is also the way Cloud kills Sephiroth the first time, at least in CrisisCore--specifically, he grabs the sword sticking through him, shoves it further to get a good grip, and throws its wielder into the reactor by it. Sephiroth is too startled to let go.
** From ''VideoGame/FinalFantasyXII'', a fatally-wounded Vayne is so poisoned with the power of his own Nethicite that he laments not being able to fulfill Venat's goals. Unwilling to let him suffer alone, after all they've been through, Venat surrenders its power to Vayne: even if he can't realize his ultimate ambition anymore, [[OneWingedAngel he will inflict as much suffering as possible on those responsible]].
** Its implied that Kefka intended to do this in the ending of Final Fantasy VI with Terra Branford, most specifically, after he was defeated, given that he had absorbed the essence of magic and killing him would make Espers cease to exist, which would have included those with Esper heritage. That's also not getting into Kefka's tower threatening to collapse on the Returners as they escape.
* In ''VideoGame/KingdomHeartsII'', Axel does this when he, Sora, Donald and Goofy are [[HeroicSacrifice about to get swamped by Nobodies]].
** And in the prequel, ''ChainOfMemories'', Lexaeus does this after being defeated by Riku. Although, in the UpdatedRerelease, the manner of his death is changed...
* This is the entire point of the Destiny Bond, Self-Destruct and Explosion moves in the ''Frnachise/{{Pokemon}}'' games.
** Fittingly, Self-Destruct and Explosion are the two most powerful attacks in the game, and that's ''before'' you factor in that, before the moves were {{nerf}}ed in ''VideoGame/PokemonBlackAndWhite'', they '''[[ChunkySalsaRule halved the target's defense]]'''.
** The entire practice of this type of move in random encounters is {{lampshade|Hanging}}d and {{justified|Trope}} in [[http://www.adventurers-comic.com/d/20020306.html this]] ''Webcomic/{{Adventurers}}'' comic.
** The ability Aftermath can work like this, as when a Pokémon with said ability is defeated, it damages its attacker for 1/4 of their total health.
** It's also the point of the attack Perish Song, which [=KOs=] all Pokémon on the field in exactly three turns. Useful if used with a move or ability to stop the opponent Pokémon from switching out/running from battle. Annoying when it's used by a wild Pokémon you're trying to catch.
** ''Black and White'' added a move called Final Gambit, which hits the user and the target for an amount of damage equal to the HP the user has left. Amusingly, it can be used by Shedinja, which is a OneHitPointWonder.
* At the end of ''[[VideoGame/NintendoWars Advance Wars 2: Black Hole Rising]]'', BigBad Sturm tries to pull this on the heroes. His [[TheDragon second-in-command]], Hawke, not wanting to die with his boss, shoots him before he can activate his doomsday device.
* Enemies in ''VideoGame/NinjaGaiden II'' who lose their legs to Ryu [[SelfDestructiveCharge will attempt to crawl up, grab Ryu]] and pull out an explosive to blow themselves up with.
* In ''VideoGame/MegaManBattleNetwork 3'', after you beat Flash Man, he uses the "Shining Browser Crusher" on Mega Man. Sometime in the next chapter, Mega Man's connection to his Operator is suddenly cut by the [[ChekhovsGun delayed effects of the attack]], robbing you of your ability to leave the Net immediately and limiting you to the pathetic default weapon. Ironically, you might be attacked by Flash Man's stronger, RandomEncounter ghost on your way back to the exit point while in this weakened state.
** Well actually, you would have to be stupid to go down the dead end path that he is on, when this happens.
** Though at the end of the game you find a suspiciously not-dead Flashman (along with a few other "dead" navis) just in time for the BossRush.
* After defeating [[BigBad Sigma]] in ''VideoGame/MegaManX3'', he becomes his true form and tries to take over your body while lava is flooding the place.
** Also, in ''VideoGame/MegaManX5'', after you defeat his final form, he tries to take Zero down with him, which he does, in a way.
* Phantom does the KaizoTrap variation the second time you defeat him in ''VideoGame/MegaManZero'', radiating little explosion bubbles about halfway across the screen in both directions. It does moderate damage, but as long as you're attentive the bubbles can be jumped. It also won't hit you if he's killed in a corner and you stand on the opposite side. Copy X does the same thing (in the same level, no less), only his version is scripted for you to escape automatically.
** At the end of the fourth game, Dr. Weil, having failed to destroy the refugee settlement Area Zero with his orbital laser cannon, decides to use it for a ColonyDrop instead, which requires him to remain on the ark personally. Zero, in turn, remains on board to defeat Dr. Weil and deaddetonate the ark before impact, knowing he would not be able to escape.
* After defeating the Egg Viper in ''VideoGame/SonicAdventure'', the player is given a few seconds' warning by Tikal before it makes one last attempt to blow up the player in a fiery kamikaze.
** Needless to say that if you survive, Dr. Eggman (Or Robotnik), who was controlling the machine, apparently survives the attack. Then again, in the Genesis-era and Advance-style games, he showed signs of being burned, and subsequently, somehow, healed as he flies away to the next stage.
** At the end of E-102 "Gamma"'s game, Gamma defeats E-101 "Beta" mk. II and makes the mistake of making sure he is defeated by approaching him. Beta's final act is to fire its arm cannons point blank at Gamma.
* The final battle between Martin and Mehrunes Dagon in ''VideoGame/TheElderScrollsIVOblivion'' could be considered this, although neither really dies -- Dagon is only [[SealedEvilInACan sent back to his own realm]], and Martin inexplicably became a dragon statue.
** Clarification: Martin, as the last Imperial descendant of Emperor Talos, destroys the Amulet of Kings containing the blood of Akatosh, Dragon-God of Time. This transforms Martin into an avatar of Akatosh's power, allowing him to destroy the physical manifestation of the daedric prince Mehrunes Dagon and kick his titanic ass back to Oblivion. Martin doesn't survive the fight and his massive, petrified dragon-shaped remains are left as an eternal statue... right in the courtyard of the Imperial Temple to Akatosh. Although Dagon is still very much alive, Martin's sacrifice restored the barrier between both planes of existence, which has severely weakened daedric influence on Nirn.
** Also, the Shambles enemy from The Shivering Isles expansion, which upon defeat releases a burst of frost magic in an attempt to kill the player.
* In ''The VideoGame/HouseOfTheDead 4'', James Taylor defeats The World by setting his PDA to self-destruct and throwing it up at The World, killing both of them.
* ''VideoGame/TotalAnnihilation'' uses this to great extent. Every single thing in the game, buildings and units both, can self-destruct with a simple key command, allowing the player to surrender in epic form by causing his entire armada to explode. Exploding units also deal damage in a radius whenever they self-destruct or are destroyed-an exploding Commander can clear half a screen.
** One particular third party unit had more hit points than the game had set for its Self Destruct self-damage. This unit was capable of TakingYouWithMe TWICE before it actually died.
** Also the whole point of the first expansion's campaign in which the Core reveals that their plan if they were to lose the great war was to reach an alien artifact, and convert it into an implosion bomb that would destroy the galaxy
** Both sides also had suicide bomber K-bots (GiantMecha, but relatively small compared to most units in the game). This is their only form of attack, naturally.
* Most bosses in ''Dracula X'' do this, although their efforts aren't usually instantly lethal unless you have little HP remaining to begin with and aren't sure how to dodge their final attack.
* ''VideoGame/TheLegendOfDragoon'' has this played straight in a flashback showing the final moments of first great war between the humans and winglies. Kanzas confronts an enormous Virage and latches himself on to his head with the quote "Not bad! I'm taking you with me!" Before blowing himself up, and taking the Virage, and a good chunk of a Wingly city with him.
** Precedes two other examples of this trope by SECONDS, in which Shirley dies to kill the Virage that killed Belzac, and Melbu Frahma petrifies Zieg as he "dies."
** Also is used by Melbu Frahma AGAIN at the end of the game, where he self destructs to try and kill your party. This is the first time in the game that it actually fails (but STILL manages to kill Rose and the resurrected Zieg)
*** Although Rose and Zieg were intending to die there.
* In VideoGame/{{Half-Life 2}}, City Scanners will try to kamikaze enemies with a dive bomb attack if they are at low health. However, this is rarely seen because of how little health Scanners have, as often they will be killed before they can execute the move.
* In the ''VideoGame/{{MOTHER}}'' series, some enemies will self-destruct upon defeat; the most well-known example being the notorious [[DemonicSpider Territorial Oaks]]. However, damage works differently in this series starting from the second game onward; a character's HP, when reduced, slowly drops down instead of instantly taking up its new value. Additionally, from the second game onward, these self-destructs are often ridiculously powerful, to the point of being able to deal mortal blows to full-HP party members. So once the enemy self-destructs, it's a race to go through the remaining lines of text and finish the battle before your HP ticks down to zero... assuming you were wise enough to save the self-destructing enemy for last, that is.
** In ''VideoGame/{{Mother 1}}'', [[GuestStarPartyMember the robot EVE]] is [[ATasteOfPower far more powerful than any of the standard party members can be]] and is able to easily wipe out every enemy in the second half of the final dungeon with a single attack... save for one, the third incarnation of a killer robot that wiped out the party not long before ([[HopelessBossFight and will wipe the party out again, this time with a Game Over, if EVE is not with the party]]). EVE is not able to deal significant damage to this enemy, but it will protect the party from tremendous blows in return. After a few turns, EVE will explode, but will take down the opponent along with it. In EVE's wreckage, the [[SoundStone seventh melody]] can be found, confirming the musical prophecy that the player may have heard in Magicant that foretells EVE's necessary demise.
** This is played with in ''VideoGame/{{Mother 3}}'' with the Barrier Trio. You beat it and it goes in a death sequence that takes five turns to finish. On the second turn, it uses PK Starstorm.
** The kicker is that, in ''VideoGame/EarthBound'', one of these enemies RandomlyDrops the ultimate weapon that one of your party members can equip, and another enemy that drops one for another character is frequently paired up with a self destructing enemy, and the percentage chance that you actually win it is '''ridiculously''' low. [[ThisIsGonnaSuck Have fun grinding for it.]]
*** If you want an idea of how low it is, Mother commonly uses a number, 128, for rare drops. The 128 meaning 1 out of 128. And this number is calculated when you touch the enemy. So for those who use emulators, if you didn't save before you touched that Starman, who may or may not contain a DX, the one version of Starman who has that weapon, ''tough luck''. Oh, and after you beat the next boss, Lost. Forever. Don't you love old [[EasternRPG JRPGs]]?
* Some enemies in ''Persona [[VideoGame/{{Persona 3}} 3]]'' and [[VideoGame/{{Persona 4}} 4]] can do this with ''Last Resort'', a powerful Almighty-elemental attack that they'll use if they're near-death or even if they are at anything ''but'' full health. Most of the time it only takes off a large chunk of your health and there's nothing a little healing won't cure.
** In ''{{Persona 3}}'', in the final night at the top of Tartarus, [[spoiler:a wounded, but still alive Jin chooses to let you go, and instead faces the hordes of Shadows climbing up the tower with several grenades in his hands...]]
* ''GearsOfWar 2'': in the multiplayer, if you have your grenades equipped, and you are downed - by pulling the right trigger you can try to take them with you. Great against players who try to perform [[FinishingMove executions]], want a body shield, or an objective. Unfortunately rather unavoidable if a person holding a grenade was downed in a match using Execution rules (downed players may stand back up after some time if not finished off in close-range, though may only stand up again twice).
* ''VideoGame/CallOfDuty 4'' does it twice; once with the aptly-named Martyrdom perk, and twice with the Misery Loves Company challenge, which requires that you kill yourself and an enemy by cooking a grenade and keeping hold of it until it detonates. Downed but not quite dead enemies will also sometimes pull out a grenade to take you with them.
* ''EternalDarkness'' reveals at the end of the game that your three playthroughs, each against a [[BigBad different ancient]], have allowed Mantorok to drag all three of the elder gods it guards against into a temporal web that lets it destroy all three of them. Mantorok is already dying - in each timeline, Pious Augustus performs a lethal ritual on it - but it's managed to take out all the gods it was supposed to keep in check as it dies.
* In ''StarCraft'', the Zerg love this trope so much, they evolved the Scourges and the Infested Terrans, which are suicide bombers. "Sacrifice me" indeed.
** And in the end of the first installment Tassadar crashes his ship on Overmind, finishing it off - in a manner that probably wouldn't make it to shelves after September 11th...or would it?
* ''VideoGame/CityOfHeroes'' offers an ExpansionPack which includes the ability for any character to obtain a [[SelfDestructMechanism self-destruction power]]. Although intended to be used as [[TakingYouWithMe this trope]] or a SuicideAttack, in game it is more frequently used as a kind of RocketJump in order to [[WarpZone quickly travel across the zone]] (to the hospital) or to the character's supergroup base.
** That's mostly because it's not TakingYouWithMe if [[UselessUsefulSpell the blast misses half it's targets and barely dents the HP of the rest.]]
*** Those it ''does'' hit tend to take rather devastating amounts of damage (500+ at level 50, enough to wipe out any minions unfortunate enough to be caught in the blast and severely wound any Lieutenants similarly caught)
* ''TheKingOfFighters'' has a number of [[SNKBoss bosses]] who try this.
** Rugal LOVES to pull this off and has attempted it at least 3 times: Once in 94, once in 98 and again in 2002 Unlimited Match
** in 2000, Zero attempts to blow up his hideout (Where you are) with his [[KillSat Zero Cannon]]. Shame it got busted earlier.
** 2001 has Igniz combine this trope with ColonyDrop. The ColonyDrop part fails miserably, but your allies are saved by an unknown group.
* The end of the losing mission path in ''VideoGame/WingCommander III'' features this, courtesy of Eisen demonstrating that RammingAlwaysWorks with the TCS ''Victory''.
** A rather important plot point of the second ''Wing Commander'' game, Mariko Tanaka's decade long lost fiance is held hostage on a space station. After her bomber is crippled take a wild guess at what the Japanese pilot does.
* Freeware game ''AnUntitledStory'' has the final boss do this. In this final phase of the battle, instead of doing damage to him like every other boss of the game and every form of the boss before this, you simply have to survive his bullet and laser patterns for an arbitrary time limit (1 minute 15 seconds on Normal). Strangely enough, the main character could just as well do a heroic sacrifice and still succeed, but that would imply that he doesn't hook up with the pink female bird on the ending screen. You can't save after you beat the final boss.
* ''VideoGame/DevilMayCry 1'' and ''4'' have the Shadows and the Blitzes, respectively (going by designer notes, the latter was modeled intentionally on the former, and it shows). Once you hurt a Shadow enough, it turns red and uses its last few seconds of life in an attempt to do this to you. And a Blitz is almost the same way. That, plus how powerful both of these enemies were puts them somewhere between DemonicSpiders and ThatOneBoss (That One Miniboss, maybe?)
** Though for skilled enough players with built-up characters, "Shadow hunting" could become something like a fun hobby in the original Devil May Cry.
* In some versions of ''VideoGame/NetHack'', the player can "apply" a magic wand to break it. This results in an area-effect magic blast that inflicts the wand's effect on a 3x3 area centered on the player. Now, to apply this Wand of Death... (It ''is'' possible to survive the blast, though. At least if you have a cloak of magic resistance.)
* Fawful attempts this in ''MarioandLuigiBowsersInsideStory''. Ironically, his self-destruct ended up ''saving'' everyone by blasting them out of Bowser's belly.
** The Dark Star plays this straight, with it's final attack being a black hole/vortex that Mario and Luigi have to quickly run from to dodge (does about 500 odd damage if they get sucked into it).
** In VideoGame/MarioAndLuigiDreamTeam, the Somnom Woods boss Pi'illodium starts a self destruct timer when it gets low on health, exploding and causing massive damage to Mario and Luigi if it hits zero. Interestingly, there's actually an on screen timer with the real time going down in seconds, despite the fact it's a turn based game.
* [[ZombieApocalypse The state of Manhattan]] in VideoGame/{{Prototype}} was caused prior to the events of the game by the real Alex Mercer. When Blackwatch cornered him in Penn Station, he released the Blacklight virus into the busiest transit station in the U.S. before being shot to death. Since he designed that particular strain of Blacklight, he knew full well what would happen -- and apparently considered his own sister (who lives in the city) an acceptable loss. It really says something about a guy when the [[LovecraftianSuperpower Lovecraftian]], [[ImAHumanitarian man-eating]] [[TheVirus viral mutant]] that replaces him is still not as much of a dick as the original.
* The unique monsters in ''[[VideoGame/{{Diablo}} Diablo II]]'' that are Cold and/or Fire Enchanted. Nasty cold nova and fire+physical damage effect upon monster death.
** Undead Fetishes. One of the game's more infamous DemonicSpiders that reward you with a face full of shrapnel if they die in close proximity to you.
** Enforced with the Suicide Minions of Act 5.
** Also, some Uniques have a trait that makes them explode upon dying, and some undead emit a cloud of poison when downed.
* ''VideoGame/DiabloIII'' also has certain elite enemies that explode upon death.
* Seen in the end of ''VideoGame/GoldenSun'', as the final bosses merge together after defeated into a giant dragon, even though they know that they'll be unable to live for a long time after the battle due to the massive amount of energy.
* Throughout the MetroidPrime trilogy, Space Pirates with jetpacks will kamikaze into you upon defeat. Complete with a [[NightmareFuel scream of agony.]]
* In ''StarControl II'', Shofixti's preferred weapon is a self-destruct switch (promptly called Glory Device). Moreover, when faced with overwhelming odds, they ''made their own star go supernova'' just to obliterate a part of enemy armada.
* ''VideoGame/{{Sonic Rush|Series}}'' had Eggman/Eggman Nega's giant robot. Upon reducing it to its last hit point, Eggman/Nega would ram the robot's shoulder spikes into the stage. If you don't hit him quickly enough after he hits the stage a third time, the stage falls apart, leading you to [[OneHitKill fall to your death]]. Not sure if the spikes themselves can kill, but it's a possibility.
** In the sequel, Captain whisker (piloting the last giant machine of doom)will fire two lasers on both sides that slowly close in on you. This is clearly overpowering the machine (what with it exploding and being forced to lower itself). The lasers are impossible to dodge, and you have to hit the weak point when it's close enough to not get killed in the process. Obviously, it's debatable if Captain whiskers would of survived if he succeeded, but the machine probably would of blown up anyways.
* ''VideoGame/TeamFortress2'' gives the Soldier a suicidal grenade taunt that is apparently meant to evoke this, although like all fatal taunts it is unlikely to actually kill anyone unless you sneak up on them first, in which case [[WhyDontYouJustShootHim you might as well just shoot them]]. It occasionally works -- and evokes the trope more directly -- during humiliation, though, if it's activated just before the victors rush in for their free kills.
** Also a vital part of the Pyro--you even get an achievement for causing an enemy to burn to death after you yourself are already waiting to respawn. If you manage to ignite a large group of enemies before you die and no enemy Medics are present, expect most of them to go down pretty soon after you die if there are few medpacks in the area. Assuming you did a fair amount of damage to them before getting killed, that is.
** It is fairly common for Soldiers and Demomen to blow themselves as well as the enemy up when they use their explosive weapons against enemies very close to them. In fact, the Demoman has a melee weapon -- the Ullapool Caber -- that's meant to be used either as this or to make him an ActionBomb.
** This can be turned back around on launcher-weilding Soldiers and Demomen by players who are out of long-range ammo, by purposely rushing them. Many will keep on firing, too caught up in the moment to remember the dangers of aiming at such a close target.
* The third boss of the LightGun arcade shooter ''VideoGame/RazingStorm'' is a SpiderTank that constantly pesters you throughout the level. When finally defeated, it [[MacrossMissileMassacre fires out a TON of missiles]] into the air. The missiles ain't for you- rather, [[ExactlyWhatIAimedAt they're for the skyscraper connector you're precariously standing on in midair]]. If you fail to shoot enough of them down in time, your platform goes bye bye, and [[DownerEnding you and your squad fall to your deaths]].
* In ''VideoGame/DragonQuestII'', the final spell learned by the Prince of Cannock is called Sacrifice, which instantly kills both him and the entire enemy party with a 100% success rate. Since he's the only party member with a revive spell, it's mostly a last resort. Unfortunately, there are also enemies who know this spell, and it works just as well for them. Instant, unavoidable, TotalPartyKill from a RandomEncounter = NintendoHard.
* There are many examples of this in ''VideoGame/ResidentEvil4'' -- however, many are ''involuntary''. For instance, El Gigante will crush you as he falls over dead if you get too close, and Del Lago's corpse will drag you to the bottom of the lake via a rope that gets wrapped around your leg unless you act fast. A genuine example would be tricking an El Gigante into falling into a lava pit, who will grab and pull you into the lava if you get too close to the pit.
* In ''VideoGame/ResidentEvil5'', Wesker says this to Chris and Sheva as they make a three human chain dangling out the back of an assault bomber. It does him little good, because Sheva then [[SugarWiki/MomentOfAwesome shoots him in the face.]] Too bad [[GoodThingYouCanHeal he can heal.]]
** He also does it again when he falls into a lava pit, while mutating from Uroboros. He uses his Uroboros arms to pull the anti-bioterrorism team's chopper in close with the obvious intention of forcing them into a lavabath with him. Chris and Sheva managed to finish him off with two RPG-7s to the head before he could succeed.
** The ending of DLC, ''Lost in Nightmares'', has Jill doing this to Wesker. [[spoiler:Sadly, it fails.]]
* Sho Minamimoto of ''VideoGame/TheWorldEndsWithYou'' uses a self-destruct technique upon defeat. It's called something like "Level ''i'' Flare," with ''i'' being an imaginary number, meaning the blast obliterates ''everything'' in proximity. The trigger? [[MadMathematician Reciting]] [[MouthfulOfPi pi.]] [[CrazyAwesome One hundred and fifty digits of it.]]
* In ''VideoGame/{{Fallout 1}}'', upon death the Master self destructs and activates a nuclear bomb.
** Frank Horrigan in ''VideoGame/{{Fallout 2}}'' attempts to stall the player from escaping an oil rig about to go down in a nuclear explosion.
** And in ''VideoGame/FalloutNewVegas'', a delayed detonation in the form of a bloodbath that engulfs New Vegas if Caesar dies and his successor rules...
* ''VideoGame/KnightsOfTheOldRepublic'': Calo Nord tried this unsuccessfully, in a ShoutOut to the scene in Return of the Jedi with Bouush's thermal detonator.
* Another one from BioWare was Sagacious Zu making his HeroicSacrifice against Death's Hand in ''VideoGame/JadeEmpire'', using the pillars supporting the room to make the roof collapse on both of them while buying the PlayerCharacter and companion time to escape.
** Horse Demons also explode upon death. This is a particularly annoying one, since they explode immediately upon death; unless you're using one of the few ranged styles you will be hit by this.
* In ''VideoGame/ShinMegamiTenseiStrangeJourney'', destroying the physical body of Mem Aleph reduces her to an embryonic, so-called "empty" state, in which she's nothing but ''raw, naked power''. But since she can't take control of the Schwarzwelt in this form, nor create a new future for herself and the Schwarzwelt's demons, [[OneWingedAngel she turns on you]] and exhausts all that power into ''destroying you'' before vanishing.
* In ''VideoGame/FreeSpace'', that kind of stuff happens alot, especially with capital ships. In a general way, they tend to explode in a mega-blast when dying - which can be considered as a way to take the fighters/bombers down.
** Canonically, the Colossus. It takes down the Sathanas then get ambushed by a second - and try to take it down as almost all hope of survival is lost. Seems more like a Last Stand though.
** In "Feint, Parry, Ripost!" - Admiral Koth, the NTD Repulse commanding officer, Attempts to crash his ship into the Colossus. "I have no intention of escaping, Colossus, nor will I surrender. Even if I send my crew to hell with you, this monstruosity will be destroyed! [...] The tyranny of your regime is finished! Admiral Koth Out!"
** During ''[=FreeSpace=]'', the Hammer of Light tend to kamikaze countless times, either fighters or capital ships. Not like this had any effect most of times.
** In VideoGame/BluePlanet War In Heaven - the opening cutscene - the [=UEFg=] Nelson orders other ships to clear a path to one of the enemy capital ships, in order to ram it. This is part of You Shall Not Pass - as they have to defend Artemis Station while evacuated.
*** Another variation, in the last mission, Delenda Est. In the end, the [=UEFg=] Yangtze get hit badly and cannot withdraw. They then turn back and attack from front.... obviously getting destroyed in a few seconds.
* Several creatures in ''VideoGame/WorldOfWarcraft'' do this. The batriders in Zul'Gurub would explode when at low health, requiring anyone near them to back away or suffer massive damage. There's a specific variety of undead horror in Icecrown Citadel and the Pit of Saron that channel a "blight bomb" when at low health, and players must kill them before they finish casting. There are also a number of bosses that drop clouds of poisonous gas on death, causing careless players to kill themselves looting it.
** Vanessa [=VanCleef=] does this at the end of Heroic Deadmines, utterng this phrase in the process. In the original version of the encounter, she would detonate one last set of explosives, forcing players to swing on ropes away from it, but a later patch had her detonating explosives on herself, forcing players to walk away from her.
** Razorgore the Untamed in Blackwing Lair has this as a fight mechanic, in that if he is slain before someone can force him to destroy all of the black dragon eggs in the chamber the remaining eggs will detonate, killing everyone in the raid regardless of level and current health.
* In ''VideoGame/AssassinsCreedII'', Checco Orsi stabs Ezio in the stomach when he is fatally wounded by the latter.
* ''VideoGame/CallOfDutyBlackOps'' has a villain version. After you finally find and mortally wound Kravchenko, he reveals that he is wearing a suicide grenade belt and pulls the pin, intending to take you down with him. Woods then makes a HeroicSacrifice and tackles Kravchecko through a window just before the grenades go off, saving Mason.
** [[spoiler: It’s actually a subversion; in ''Black Ops II'', it’s revealed that both Woods and Kravchenko survived the explosion and both of them reappear during the campaign, though only Woods is alive in the present day of 2025.]]
** In ''Black Ops II'', Raul Menendez attempts one of these during his first encounter with Alex Mason, pulling the pin on a grenade and attempting to kill Mason and several other soldiers in the room. It quickly turns into a life-or-death struggle between the two when Mason makes Menendez drop the grenade, leading to a couple of soldiers pulling a HeroicSacrifice by throwing themselves on top of the grenade to try and contain the explosion.
*** There’s an attempted example, though a rather unusual one: after [[spoiler: Admiral Briggs]] is taken hostage by [[spoiler: Menendez]], he tells his soldiers to shoot ''through'' him to kill [[spoiler: Menendez. It doesn’t work out like he wanted]].
* Done twice in a row by Daos at the end of ''VideoGame/LufiaIIRiseOfTheSinistrals''; first using the last of the energy of the Four Man Band bad guy squad to attempt to destroy the world, then by using the last of his own enmity to crash the floating island in which the last battle takes place on Maxim and Selan's hometown.
** In ''VideoGame/LufiaCurseOfTheSinistrals'', Idura also tries this after he's defeated for the last time. [[spoiler:[[HeroicSacrifice Dekar stops him the same way.]]]]
* Yoshimitsu from the ''VideoGame/SoulCalibur'' series has some unblockable suicide moves that deal a lot of damage if he hits his opponent with one of these moves. The emphasis is on "if", however, as most of them have short reach. BTW, Yoshimitsu himself suffers about just as much damage from executing these moves, whether they connect with his opponent or not.
* Franchise/MetalGear has this trope a few times.
** In the original Metal Gear, Big Boss utters these words when he learns that his plans failed just before fighting Snake.
** In Portable Ops, Cunningham utters these words shortly after he was defeated by Big Boss (and what he means by that is using the Soviet-made Davy Crockett to destroy Big Boss and the silo, if not the peninsula.)
** Peace Walker also has one: The sphere like device on Peace Walker was a hydrogen bomb whose explosive yield surpasses even that of the Tsar Bomba (which was the largest Nuclear Bomb ever built). The reason why it has it is so that, if its mission requires it to go into a country, it can waltz in and blow the country away to kingdom come.
*** Kazuhira Miller, in the same game, almost did this to Big Boss when his mercenary unit was wiped out by Big Boss's Militaires Sans Frontieres, by drawing Big Boss close and intending to blow himself and Big Boss up by using a grenade concealed in his hand, but Big Boss quickly disarmed him before he could remove the pin, and instead suggested he join the Militaires Sans Frontieres.
* One interpretation for the finale of ''RuleOfRose'' focuses on this trope quite tragically: after losing everything to her own jealousy, Wendy brings the serial killer Stray Dog to the orphanage to kill everybody, herself included. She's the closest thing the game has for a villain and the act is incredibly spiteful and selfish, but somehow you still end up feeling sorry for her.
* ''VideoGame/Kirby64TheCrystalShards'': Bomb + Rock results in a stick of dynamite that hurts Kirby if he doesn't cover himself with his helmet.
** Snow + Bomb turns Kirby into a walking snowman suicide bomber (though in that case, the explosion doesn't hurt Kirby).
* In ''[[VideoGame/DawnOfWar Dawn of War: Dark Crusade]]'', a lot of the races are notoriously poor losers when you beat their home province. The Orks [[StuffBlowingUp spring a massive series of explosions all over their base]]. The Imperial Guard [[ExplosiveOverclocking overload the core]] of the weapon they were defending. The Space Marines [[KillSat shoot their own home base from orbit]], and (though the bomb was ''your'' idea) the bomb that collapses the Necrons' home base also [[BuriedAlive kills every one of your units that was deployed...]] [[PlotArmor except your commander.]] Frankly, given all the do-or-die orders that get issued in [[CrapsackWorld this universe]], it's probably simpler to list ''[[AvertedTrope aversions]]''.
** Shown in [[VideoGame/DawnOfWar Dawn of War II]] with a skill on Dreadnought Thule that blows it up violently whenever it gets incapacitated. Also using Cyrus' Proximity Mines ''without'' [[GameBreaker the skill that lets him plant bombs without breaking infiltration]]. In fact, any time a friend-or-foe indiscriminate area of effect attack is used anywhere near your own units.
** If Jonah Orion is the traitor in ''Chaos Rising'', the daemon possessing Jonah will try to repair his body, but Jonah makes one last ditch effort to stop the daemon from healing him.
* In ''VideoGame/AceCombatXSkiesOfDeception'', after you finish attacking the flying fortress "Gleipnir", destroying it's air-to-air weaponry, the Gleipnir's captain ''flips the plane upside down'' to try and use it's air-to ground weaponry, telling the crew trying to physically restrain him "we're gonna die anyway!" Then when you destroy the Shock Cannon, he steers it into Santa Elva, a civilian city, while MissionControl pleads with him not to.
-->'''Captain''': I will deliver one final blow to the enemy, as commander of the Gleipnir. '''AM I TO BE DENIED EVEN THAT?!!!'''
* ''VideoGame/RuneScape'' has a variation with the Retribution prayer: If you have it active and are killed, you deal damage to all surrounding enemies (assuming there are any).
** There are also some monsters in the Void Knights minigame whose entire gimmick is to walk up to the doors and self-destruct at them.
* ''VideoGame/{{Brink}}'' has this as a gameplay mechanic. Operatives can use a bomb inside their heads, called a Cortex Bomb, to blow themselves up when they are incapacitated.
* ''The Saga of VideoGame/{{Ryzom}}'' has a group of creatures called Yelks, which are like giant turtles with mushrooms for shells. If you kill one, it will release noxious vapours for a few seconds that do quite a bit of damage, so it's recommended that you kill them at range and wait a while to loot the corpse.
* Done by Captain Foster in ''VideoGame/{{Starlancer}}'' when the ''Reliant'' is cornered by the Coalition forces and is heavily damaged. After launching the fighters and evacuating the crew, Foster sets a [[RammingAlwaysWorks collision course]] for the enemy flagship and engages full burn. The Coalition ship tries to get out of the way and shoot down the ''Reliant'', but Foster still manages to hit it, taking out his rival in the process.
* ''Game/ImpossibleMission II'' has Suicide Bots, who leap into BottomlessPits with their victim.
* In ''VideoGame/MortalKombat9'', [[spoiler:Nightwolf]] makes a last stand against [[spoiler:Sindel]], killing them both.
** In a normal versus match that has nothing to do with the story, Cyber Zub-Zero's rather unique initial fatality involves him activating some kind of self-destruct mechanism on his arm, and then leaping onto his dazed opponent and exploding, with both him and his opponent immediately exploding into fragments of ice. He doesn't really need to do this, though, since you have to win the match completely to have the opportunity to do it at all, and there's no reason whatsoever at that point for him to self-destruct. But whether you do it or not, it still counts as a win.
* Endtrails in ''VideoGame/{{Turok}} 2'' blow themselves up when critically injured.
* Killian in ''PerfectDark Zero'' attempts to crash his gunship into you after you defeat him.
* In ''VideoGame/DeusExHumanRevolution'', this is how the boss fight against [[spoiler: Barrett ends - he pulls the pins on the grenades still strapped to his body while trying to pull Jensen close enough to take him out too]].
** This is also an option [[spoiler:to end the game. Instead of telling the world the truth ([[FromACertainPointOfView well, one of them]]) about the events of the game, you can opt to kill all the leaders of involved parties, including yourself, and leave the rest of the world to figure out everything for themselves.]]
* During Cornelius's epilogue in ''VideoGame/OdinSphere'', the Pooka prince's blade inflicts mortal injuries to the dragon Belial[[spoiler:; releasing him from Urzur's control was a side-effect. When Urzur attempts to take control of the situation, Belial acts in full defiance before carrying him to the Netherworld... ''[[GoryDiscretionShot in his mouth]]'']].
* This trope works great against [[ChestBurster Tentaculats]] in ''{{X-COM}}: Terror From The Deep''. Just make sure that all your soldiers always carry two primed grenades in their inventory. If a Tentaculat turns one of your soldiers into a zombie, he will drop the grenades which will then immediately go off. The first grenade kills the attacking Tentaculat and the second one takes out the new Tentaculat that bursts out of the zombified soldier.
* Conversed in ''VideoGame/JakXCombatRacing''. During a TV interview Jak is asked if the death threats he's receiving bother him. He replies that he's probably dead already, "But that doesn't mean I can't take a few scumbags with me."
* In ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' Ganondorf does this to you: once you defeat him at the top of his castle, he attempts to use the last of his strength to destroy the castle and crush you and Princess Zelda under it. [[spoiler: All three of you, including Ganondorf, survive.]]
* A few champions in ''LeagueOfLegends'' have abilities that lend themselves to this:
** Karthus remains able to cast spells in place for a few seconds after he dies, thanks to his passive "Death Defied". This allows him to blast nearby enemies, or channel his ultimate (which damages all enemy champions on the field) without risk of interruption.
** Kog'maw's passive "Icathian Surprise" allows him to keep living for a few seconds after he dies and increases his movement speed, so he can get close enough to enemies before he [[ActionBomb explodes for massive damage]].
** Yorick's ultimate ability "Omen of Death" will temporarily revive a champion if they die, allowing them a chance to revenge themselves on their killer (or someone else.)
** Zyra's passive "Rise of the Thorns" transforms her into a great plant upon death, and she has one shot to deal a large amount of true damage to her enemies.
* In ''VideoGame/{{Evolva}}'', Flame Parasites catch fire, and explode after a few seconds, when they're killed.
* Taqu'il jumps into the mouth of the [[BigCreepyCrawlies giant ant baby]] while holding a bomb in a possible ShoutOut to either ''ComicBook/DCTheNewFrontier'' or ''Franchise/JurassicPark''. [[SubvertedTrope The bomb doesn't go off.]]
-->'''Killface''': We're gonna die!\\
'''Taqu'il''': No, fuck that! I got this!\\
[[{{beat}} nothing happens]]\\
'''Killface''': What do you think his overall plan was?
* ''VideoGame/MassEffect1'' - Upon discovery, an illegal A.I. decides to self-destruct and take some organics with it; even if Shepard tries to reason with it, [[JustAMachine anti-synthetic prejudice]] is so ingrained in society it refuses to believe them.
* ''VideoGame/MassEffect3'':
** [[IntrepidReporter Emily Wong]] [[RammingAlwaysWorks rams her skyvan]] into a Reaper.
-->'''Emily Wong:''' [[http://twitter.com/#!/AllianceNewsNet/status/176874800814370819 You want to see how a human dies? At ramming speed.]]
** Rila detonates a bomb after a Banshee stabs her in the stomach.
-->'''Rila''': [[DefiantToTheEnd We are not your slaves]].
** [[spoiler: Shepard in the Destroy Ending, if your Effective Military Strength is low enough - otherwise Shepard is shown breathing in the rubble.]]
** The Graal Spike Thrower shotgun was designed for this express purpose in the event that a krogan was SwallowedWhole by a [[SandWorm thresher maw]].
* A guide book for ''VideoGame/DoomII'' noted that a rocket launcher should only be used in close quarters if it was "your last great act of defiance".
* In ''VideoGame/DragonAgeOrigins'', this is revealed to be the only way the Grey Wardens can defeat an Archdemon. If slain by anyone else, it will simply [[BodySurf possess]] the nearest soulless Darkspawn in the vicinity, rendering it effectively immortal. Being slain by a Grey Warden on the other hand, will force it to possess them instead, which because of their already present soul, ends up destroying them both.
** [[spoiler: Although Morrigan offers the Warden a way to avert this]].
* A ''double'' TakingYouWithMe in the next-to-last scene of ''VideoGame/{{Nier}}''. After defeating [[spoiler:the Twins, Devola and Popola]] for a second and final time, [[spoiler:Popola]] goes absolutely ''insane'' with grief at [[spoiler:Devola's death]], and, while dying, [[spoiler:she immediately attempts to pull Nier and his friends into a field of dark magic and crush them within]]. The second one comes when [[spoiler:Emil chooses to let her catch him so Nier and Kaine can escape. His magical force field withstands the horrible pressure for a while, but when it finally cracks and collapses, the so-called Ultimate Weapon lives up to his name by disintegrating everything in range in a SphereOfDestruction, Popola included]].
** And, shortly thereafter, [[spoiler:Grimoire Weiss, who is already "dying" due to spending all his energy defeating Grimoire Noir, goes and sacrifices his very existence in order to seal the Shadowlord and pin him in place for Nier to attack]].
* Some VideoGame/{{Pokemon}} Attacks let you do this, such as Destiny Bond, which defeats the Pokémon that defeated the user of Destiny bond.
* The creepers in ''VideoGame/{{Minecraft}}'', which explode if you get too close. Though experienced players can get around them with bows and arrows, the strength of their explosions drive beginners insane and make miners paranoid.
* In Chapter 6 of ''VideoGame/MegaManXCommandMission'', Incentas rigs his base with explosives and sets up a barrier so that the heroes can't escape. Before Incentas makes his own escape, Spider tackles him, drags him over to the barrier and uses an exploding card to destroy the barrier and kill himself and Incentas in one fell swoop, [[HeroicSacrifice so that the others can escape.]]
* ''{{VideoGame/Marathon}} 2'' has Durandal in his single stolen Pfhor corvette, vs Admiral T'Fear's entire battlegroup, one of the most feared branches of the Pfhor military. Not even Durandal can beat those odds, and he knows it. So he makes sure to go down fighting, and manages to take half the enemy fleet with him. [[spoiler:Durandal being [[MagnificentBastard Durandal]], though, he finds a way to survive and turn the tables.]]
* ''VideoGame/MightAndMagic'' ''V'' ends with a duel between the series' longstanding BigGood Corak and BigBad Sheltem. Sheltem gains the upper hand...
-->'''Sheltem''': Admit your defeat, Corak!\\
'''Corak''': I do. Initiate self-destruct. Code 0-0-1.\\
'''Sheltem''': What? No...[[BigNo Noooo!!!]]
* Krieg of ''VideoGame/{{Borderlands 2}}'' has two variations of this. The ''Pull the Pin'' skill lets him drop a grenade when he dies, gaining double XP if it scores a kill. ''Light the Fuses'' turns him into a Suicide Psycho when his HP reaches zero, where he'll start running around tossing dynamite as well as being able to suicide-bomb enemies. However, if he scores a kill in this mode he'll actually get a Second Wind.
* Wilhelm in ''Videogame/BorderlandsThePreSequel'' has "Termination Protocols", which puts him in an emergency state when he runs out of health where he slowly walks towards the enemy while emitting electricity. Like Krieg, he can self-destruct, only to revive himself if he scores a kill.
* ''VideoGame/{{Sonic Battle}}'':
** Whenever Chaos Gamma is K.O.'d in a fight he promptly states "Initiating recovery mode.", and then explodes, sending anyone close to him flying, and [[ThatOneAttack knocking off a potentially-fatal chunk of health]]. Keep in mind that in a fight you usually have to K.O. Chaos Gamma ''at least'' five times.
** The Guard Robo enemies are nearly identical to Chaos Gamma, aside from their color scheme (Guard Robos are grey while Chaos Gamma is red). To make matters worse, unlike Chaos Gamma, they don't say "Initiating recovery mode." before they explode, making it harder for the player to know when they are going to explode.
* ''VideoGame/StarTrekOnline'', as with the aforementioned ''Franchise/StarTrek'' examples, lets you pull this off at high levels when your ship has very low health - one skill will let you ram an enemy ship, while another will blow your warp core to try to kill an enemy with the blast. If you survive the first, use the second. It helps that warp drives are powered by controlled matter/antimatter reactions, and the biggest threat to a ship's integrity is said reaction going out of control. A warp core going up can make a nuke look tame.
** Destroyed ships also have a post-death detonation as their warp core destabilizes normally. If you're too close, such a final death can take a fair chunk of your ship's health. Vessels like Borg cubes or their super-massive boss ships have a rather larger and more potent core breach radius, which can kill you after a hard fight.
* In ''VideoGame/{{Luftrausers}}'', one of the ship options is the [[NukeEm Nuke]] body, which detonates when the player's rauser dies.
* ''In VideoGame/Rockman4MinusInfinity'', [[spoiler:Nearly every fortress boss on Hard preforms a last-ditch attack after you inflict the finishing blow, with their life bar now acting as a rapidly draining timer while they do it.]]
* In Ys: The Oath in Felghana, [[spoiler: Garland]] performs a last-ditch move once his HP has been reduced to 1. He will fall to the ground, and then attempt to pull you towards him with a gravity well before exploding a few seconds later, causing heavy damage if you do not get away in time.
* In ''VideoGame/HeroesOfTheStorm'', Tyrael attempts this when he's killed, becoming an invincible bomb for a few seconds. When talented, each hero hit reduces his respawn timer.
* Metatronius, BiggerBad of ''[[VideoGame/TearsToTiara2 Tears to Tiara 2]]'' [[spoiler: tries to take [[TheHero Hamil with him]]. Instead, Tarte [[TakingTheBullet takes the]] WaveMotionGun.]]
* ''Videogame/WarThunder'''s "The Battle is ON!" [[https://www.youtube.com/watch?v=pzgPXOw2plI trailer]] has several; the tailgunner of a doomed bomber plummeting towards the ground uses his last moments to blast the wing off of a German fighter, and a German tank driver slams his crippled, blazing inferno of a tank into an American AntiAir half-track, flipping it and his own tank.
-->"There is a beast deep inside you. It will ''not'' die; it will fight back!"
* In ''VideoGame/BatmanArkhamCity'', [[spoiler:after having all of his plans dashed, a dying Hugo Strange initiates Protocol 11, which detonates his base of operations at the top of Wonder Tower, in an attempt to kill Batman and Ra's al Ghul. Batman ends up throwing himself and Ra's out before it explodes.]]
* In the climax of ''Videogame/MetroLastLight'' as the DirtyCommunist leader is gloating over the dead and dying defenders of the D6 base, [[PlayerCharacter Artyom]] triggers the bases self-destruct in the exact same instant the communist leader [[OhCrap realizes what Artyom is holding]]. However, [[spoiler: should you chose to help the Dark Ones, they intervene right as Artyom is about to press the detonator, whisking away the communists or driving them insane, allowing D6 to rebuild.]]
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