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** In terms of specific times, the Black Spiral Dancers are far more evil and savage than most Gaian Garou, as are the Red Talons (who consider humanity part of Gaia's problem). {{Proud Warrior Race Guy}}s such as the Get of Fenris and Wendigo tribes often skirt this as well, sometimes ''quite'' closely.
* ScienceIsBad: Kind of. The Weaver is the patron of science, and she's a reckless nutcase who is largely responsible for the Wyrm going crazy and evil. Still, ''Book of the Weaver'' makes it clear that Science is actually her least maleficent aspect, and in fact it being choked out by Dogma (blind faith) and Technology (which isn't curious about the world at all) is a symptom of her increasing despair and ControlFreak tendencies.

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** In terms Garou of specific times, any alignment embody this trope when overcome with rage. More specifically, however, a few tribes hew to this trope more closely than most.
*** The Get of Fenris are a Germanic BarbarianTribe who value strength, ferocity and prowess in battle above all. They're extremely warlike as a group, and tend to be involved in more ongoing conflicts than any other tribe. They view themselves as one of
the few tribes to remember that the Garou are meant to be Gaia's savage warriors; many other werewolves consider them to be violent savages. They revere Fenris, the Great Wolf, one of the mightiest of the spirits of war, and his bellicose brood.
*** The Red Talons are the only tribe to consist solely of lupus -- that is, wolf-born -- Garou. They've spent millennia watching their territories and wolf kin being driven into dying, isolated pockets by the growth of civilization, and deeply hate humanity as a result. Some simply wish to restore the wild places and the wolves to numbers and health; others want the total eradication of the human race. Savage, vicious, and brutal in their attacks against human encroachment, many Garou fear that the Red Talons are in danger of falling outright to the Wyrm. They revere Griffin, a spirit of anger and the hunt, alongside lesser spirits of beasts, monsters and the hunt.
*** The Wendigo are one of the three tribes native to the Americas, and were savagely beaten back when the Europeans -- and the European Garou -- came to the continent. Those that remain harbor a deep, bitter grudge towards the interlopers and their treacherous kin, and wage a constant, furious war against a world of enemies -- among which they count most other Garou, whom they view as Wyrm-tainted. They revere Great Wendigo, the cannibal spirit of winter, and other spirits of ice, winter, and hunger.
** The
Black Spiral Dancers are far more evil and savage than most any Gaian Garou, as Garou -- whereas the most vicious Gaians are ultimately driven by genuine grudges and the Red Talons (who consider humanity part of Gaia's problem). {{Proud Warrior Race Guy}}s such as desire to save the Get of Fenris and Wendigo tribes often skirt this as well, sometimes ''quite'' closely.
world, the Dancers are mad, depraved {{Social Darwinist}}s seeking to hasten the world's destruction.
* ScienceIsBad: Kind of. The Weaver is the patron of science, and she's a reckless nutcase who is largely responsible for the Wyrm going crazy and evil.evil -- and a few Garou, such as the Red Talons, certainly think that the world has been going downhill ever since mankind worked out metallurgy. Still, ''Book of the Weaver'' makes it clear that Science is actually her least maleficent aspect, and in fact it being choked out by Dogma (blind faith) and Technology (which isn't curious about the world at all) is a symptom of her increasing despair and ControlFreak tendencies.
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* ShoutOut: The were-cockroaches created by Pentex are one big reference to Literature/TheMetamorphosis: they are called Samsa (the name of the protagonist), and their Crinos-like form (a giant cockroach-human hybrid) is called Ungeziefer (the name of what he turns into in the original German).

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* EverythingsBetterWithDinosaurs: The Mokole can transform into dinosaurs. Or rather, ''dinosaur-themed'' MixAndMatchCritters which might combine the size of a sauropod with the tail of an ankylosaur and the teeth of a tyrannosaur. And pretty feathers. And gills.


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* MixAndMatchCritters: The Mokole can transform into dinosaurs. Or rather, ''dinosaur-themed'' creatures which might combine the size of a sauropod with the tail of an ankylosaur and the teeth of a tyrannosaur. And pretty feathers. And gills.
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* VampiricWerewolf: The ''World of Darkness'' forbids template stacking by default, and indeed, werewolves who are Embraced by vampires usually just die. The unluckiest ones become Abominations, {{Tortured Monster}}s who have most of the powers of both creatures but are at constant risk of [[AndThenJohnWasAZombie falling to the Wyrm]].

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** The first edition introduced the Seventh Generation, a world-spanning conspiracy of Wyrm-worshipping pedophiles who were presented as the Defiler Wyrm's foremost instrument on Earth. While they were occasionally mentioned in later editions, their relevance and reach were toned ''way'' down, with the role of "the main reason why everything is so fucked up" being taken over by Pentex.

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** The first edition introduced the Seventh Generation, a world-spanning conspiracy of Wyrm-worshipping pedophiles who were presented as the Defiler Wyrm's foremost instrument on Earth. While they were occasionally mentioned in later editions, their relevance and reach were toned ''way'' down, with the role of "the main reason why everything is so fucked up" being taken over by Pentex. Amusingly, Pentex is established to ''absolutely despise'' the Seventh Generation, nearly as much as they hate the Garou.


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* ScienceIsWrong: Much like ScienceIsBad, it depends on the book. ''Rage Across New York'' is easily the worst about it, though, repeatedly emphasizing a difference between "evidence-based medicine" (which is continually dismissed as just using pills to hide symptoms) and "real healing" (MagicalNativeAmerican rituals).
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** Werewolves themselves use it as well. Their finest and most legendary weapons are Klaives, essentially silver swords with a spirit of war bound to them. They're mostly used for dealing with the Black Spiral Dancers, but do come out unfortunately often when Garou duel over grave insults or positions of leadership. Certain tribes have other silver weapons, the best-known of them being [[DropTheHammer hammers]] for the Get of Fenris and [[AnAxeToGrind Labrys]] (double-headed axes) for the Black Furies, but there's also the african Hakarr, a hunga-munga or throwing iron (well, silver) that is used by Bastet.

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** Werewolves themselves use it as well. Their finest and most legendary weapons are Klaives, essentially silver swords with a spirit of war bound to them. They're mostly used for dealing with the Black Spiral Dancers, but do come out unfortunately often when Garou duel over grave insults or positions of leadership. Certain tribes have other silver weapons, the best-known of them being [[DropTheHammer hammers]] for the Get of Fenris and [[AnAxeToGrind Labrys]] Labrys (double-headed axes) for the Black Furies, but there's also the african Hakarr, a hunga-munga or throwing iron (well, silver) that is used by Bastet.
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* MultipleEndings: ''Gehenna'', released as part of Time of Judgement, details several potential endings to the MetaPlot.

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* MultipleEndings: ''Gehenna'', ''Apocalypse'', released as part of Time of Judgement, details several potential endings to the MetaPlot.

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* PoisonousFriend: The original role of the Shadow Lords was that of the eternal Beta, the ones that do the things that are necessary, yet sufficiently atrocious that their Alpha (nation-wise the Silver Fangs) can't be seen doing them. By now, part of the tribe sees this devotion as misplaced due to the Silver Fangs being considered inept, so the tribe has some factions that stay with the traditional Beta role and some that try and make a grab for power themselves.


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* PsychoSupporter: The original role of the Shadow Lords was that of the eternal Beta, the ones that do the things that are necessary, yet sufficiently atrocious that their Alpha (nation-wise the Silver Fangs) can't be seen doing them. By now, part of the tribe sees this devotion as misplaced due to the Silver Fangs being considered inept, so the tribe has some factions that stay with the traditional Beta role and some that try and make a grab for power themselves.
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* ILoveNuclearPower: Wyrm minions do. Nuclear explosions are considered sacred to Furmas, the elemental Wyrm of Balefire. The balefire burning in Black Spiral Dancer caverns is radioactive, producing mutations in some of the werewolves who reside therein.
** One of the Black Spiral Dancers' holiest caerns is a nuclear testing site in Alamagordo, New Mexico, where a colossal Thunderwyrm nests underground. The original nuclear blast blinded one of the Trinity Hive's elders, and hive members who guard Grammaw are frequently hairless and pale due to the effects of residual radiation.

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* AnimalisticAbomination: In olden days, Banes would possess animals, creating bestial horrors that would be sent against the Garou as siege engines. This is where legends like the manticore come from. In modern days, human fomori are preferred because they're a bit less conspicuous.


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* AnimalisticAbomination: In olden days, Banes would possess animals, creating bestial horrors that would be sent against the Garou as siege engines. This is where legends like the manticore come from. In modern days, human fomori are preferred because they're a bit less conspicuous.
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* AnimalsRespectNature: Oh yes. Just about every single tribe and breed claims that humans are unique in that they don't respect their place within the natural order. Several also blame humans for [[ExplosiveBreeders breeding too quickly,]] which is a especially rich given that humans are actually among the more slow-breeding animals. [[note]]Humans being so plentiful has more to do with the fact that we're freakishly good at keeping our children alive until they reach breeding age themselves, but presumably "humans take really good care of their babies" wasn't as easy to spin into a villainous trait as "humans breed like vermin."[[/note]]
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* CrapsackWorld: As with all ''[=WoD=]'' games. In this case we know why it's a crapsack; because of the Wyrm. Although the question of whether the Wyrm causes human evil or just feeds on it can become sort of a circular chicken and egg debate. And of course every Changing-Breed and Garou tribe has their own story about just why the Wyrm is so fucked up in the first place. If the ones involving the Weaver's descent into madness are even partially true, it takes it UpToEleven: of the three primal forces of existence, two have been driven insane and the third arguably already was in the first place.

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* CrapsackWorld: As with all ''[=WoD=]'' games. In this case we know why it's a crapsack; because of the Wyrm. Although the question of whether the Wyrm causes human evil or just feeds on it can become sort of a circular chicken and egg debate. And of course every Changing-Breed and Garou tribe has their own story about just why the Wyrm is so fucked up in the first place. If the ones involving the Weaver's descent into madness are even partially true, it takes it UpToEleven: up to eleven: of the three primal forces of existence, two have been driven insane and the third arguably already was in the first place.



## Ahroun are inherently HotBlooded, driven to take the already-extreme aspects of their ProudWarriorRace UpToEleven.

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## Ahroun are inherently HotBlooded, driven to take the already-extreme aspects of their ProudWarriorRace UpToEleven.up to eleven.
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* GlorySeeker: Shapeshifters can advance in rank and gain access to cooler Gifts by gathering Renown through acts of bravery, honour and wisdom. The kind of Renown you get for defeating enemies is even called "Glory."
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* SummonBiggerFish: An interesting example comes from the Amazon War. The Swiftclaw pack, seeing the failure of conventional tactics, decided to switch gears. Instead, they began destroying (relatively small) sections of the Amazon rainforest themselves, littering the destroyed areas with looted Pentex gear. They were called before Golgol Fangs-First and nearly stripped of renown and disgraced... until news arrived: the Brazilian government, having proof of Pentex's destructive acts, was beginning a full-scale investigation into their activities. This one move forced Pentex to confront an enemy they didn't have enough power to shrug off: a national government with the legal authority to throw them out. Pentex was immediately forced to divert resources from the war towards shaking off government attention, putting them on the back foot in the Amazon.
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** In the Mokolé breedbook, there's a twisted and corrupted Mokolé who performs in the costume of a big purple dinosaur in a children's television series created by Pentex, who also runs a torture pit in the Atrocity Realm where he does horrific things to the spirits of children. His character's name is [[Series/BarneyAndFriends Braney]].

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* AdultFear: The Seventh Generation, a cult that kidnaps and abuses children.


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* InvasionOfTheBabySnatchers: The Seventh Generation, a cult that kidnaps and abuses children.
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* ShapeshifterLongevity: Downplayed with the Garou; according to the revised edition of the game, it's quite possible for werewolves to live for up to a hundred and twenty years thanks to their enhanced health and resilience... but because the Garou live such violent lives in defence of Gaia, most of them never get that far.
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* ILoveNuclearPower: Wyrm minions do. Nuclear explosions are considered sacred to Furmas, the elemental Wyrm of Balefire. The balefire burning in Black Spiral Dancer caverns is radioactive, producing mutations in some of the the werewolves who reside therein.

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* ILoveNuclearPower: Wyrm minions do. Nuclear explosions are considered sacred to Furmas, the elemental Wyrm of Balefire. The balefire burning in Black Spiral Dancer caverns is radioactive, producing mutations in some of the the werewolves who reside therein.

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* ScienceMarchesOn: ''Rage Across the Heavens'' deals with Garou astrology and assigns each of the 13 tribes and a patron spirit to the most significant planetary bodies in the Solar System. However, it relies on concepts that have been outdated for years. Namely, the Uktena's patron planet is Vulcan, a theoretical body on opposite end of Mercury's orbit, to explain how it revolves so fast, but it's been proven to not actually exist. The book also states the once-popular theory that the Asteroid Belt is the remnants of a destroyed planet, which we also know is not the case (Pluto gets a pass, since the Planetary Incarnae don't necessarily have to represent full-size planets). One could argue that the Garou zodiac system was set up centuries before modern astronomy, except you can actually ''visit'' Vulcan despite its nonexistence on the physical plane.
** This is less the purview of ''Werewolf'', but reality levels get a ''mite'' thin once you get past Earth's atmosphere (and get ''really'' thin when you past the Asteroid Belt). There probably actually ''is'' a physical Vulcan somewhere in the World of Darkness' solar system, perfectly content to keep existing despite being disproven.
** Following the reclassification of Pluto as a dwarf planet, its planetary incarna Meros departs from the Solar System.
** In-universe, this is entirely fitting, as The Technocracy (a group of [[TabletopGame/MageTheAscension mages rather than werewolves]]) more-or-less run the human world since the Renaissance. The Technocracy wants ''order'' and dislikes vampires, werewolves, other mages, and anything supernatural; and since mages run on ClapYourHandsIfYouBelieve, they are entirely capable of wiping the planet Vulcan out of existence by convincing ordinary humans that it doesn't exist. The Technocracy Marches On.


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* {{Splat}}: The Tribes are among White Wolf's original, archetypal splats -- categories of character with features mostly in common, detailed in a line of supplements.
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* GroupedForYourConvenience: The Tribes all have their own interests and traditional abilities, which can be used to determine a lot about their typical members.
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* TheAllSolvingHammer: This has historically been a problem for the Garou. They are Gaia's warriors, and therefore they tend to want to solve ''everything'' by turning it into a glorious battle to the death, even if there's another solution and even if fighting is ultimately futile. In the modern day, the craftier Tribes like the Glass Walkers and Children of Gaia try their best to subvert this.
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** The first edition introduced the Seventh Generation, a world-spanning conspiracy of Wyrm-worshipping pedophiles who were presented as the Defiler Wyrm's foremost instrument on Earth. While they were occasionally mentioned in later editions, their relevance and reach were toned ''way'' down, with the role of "the main reason why everything is so fucked up" being taken over by Pentex.
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** Most tribes deeply regret the Impergium, by which the Garou sought to keep the human population in check through violent cullings... because what they ''should'' have done was allow the Ratkin to perform their Gaia-appointed function of keeping the human population in check through famine and disease. This is at least partly because the Ratkin way would have been covert and let the humans believe that they were dying for reasons outside of anyone's control, while the Impergium let them realise that someone was killing them on purpose and start resenting Gaia for it. We are... ''probably'' not supposed to agree with the Garou that mass murder is fine as long as it's discreet, but the books are remarkably consistent in arguing this as the right, reasonable and moral position.
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* YouDirtyRat: Ratkin are diseased, crazy, and want to bring down civilisation. They're technically on Gaia's side, mind, but they are very much the embodiment of her GoodIsNotNice side - their original divine mission was to keep down the human numbers through famine and plague.
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->''Choose no life. Choose no career. Choose to live at the Caern. Choose a totem. Choose a fucking big klaive, choose breeder banes the size of washing machines, Black Spiral Dancers, weaver spiders and corrupted naturae spirits. Choose no sleep, high rage and mental instability. Choose between dedicating jeans or boots. Choose no friends. Choose challenging a Sept elder for your fucking right to exist. Choose the Umbra and wondering why the fuck you are slogging through arse deep Wyrm toxins on a sunny morning. Choose walking through a Scab looking at brain dead, spirit-stunted homids, fisting fucking junk food into their mouths. Choose being butchered to pieces at the end of it all, giving your last in some miserable Wyrmhole, nothing more than a legend to the selfish, fucked-up, Weaver-ridden spawn replacing the beloved defenders of Gaia. Choose your future. Choose to Rage.''

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->''Choose ->''[[{{Film/Trainspotting}} Choose no life. Choose no career. Choose to live at the Caern. Choose a totem. Choose a fucking big klaive, choose breeder banes the size of washing machines, Black Spiral Dancers, weaver spiders and corrupted naturae spirits. Choose no sleep, high rage and mental instability. Choose between dedicating jeans or boots. Choose no friends. Choose challenging a Sept elder for your fucking right to exist. Choose the Umbra and wondering why the fuck you are slogging through arse deep Wyrm toxins on a sunny morning. Choose walking through a Scab looking at brain dead, spirit-stunted homids, fisting fucking junk food into their mouths. Choose being butchered to pieces at the end of it all, giving your last in some miserable Wyrmhole, nothing more than a legend to the selfish, fucked-up, Weaver-ridden spawn replacing the beloved defenders of Gaia. Choose your future. Choose to Rage.'']]''
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Garou are born into one of three breeds: Homid (werewolf & human parents), Lupus (werewolf & wolf parents), or a Metis (a forbidden union of two werewolf parents, which is sterile has an inherent flaw of either a physical, psychological, or spiritual nature); non-Garou children of at least one Garou parent are [[{{Muggles}} mundane]] Kinfolk (who themselves have a rare chance of having Garou children). The lunar phase under which the Garou is born determines their Auspice (class) and their spiritual power: TheTrickster Ragabash (New Moon), the spiritualist and crafty Theurge (Crescent), the well-balanced Philodox (Half), TheBard Galliard (Gibbous), and BloodKnight Ahroun (Full). Further, the Garou are split into Tribes based on their ancestry, of which thirteen remain:

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Garou are born into one of three breeds: Homid (werewolf & human parents), Lupus (werewolf & wolf parents), or a Metis (a forbidden union of two werewolf parents, which is sterile and has an inherent flaw of either a physical, psychological, or spiritual nature); non-Garou children of at least one Garou parent are [[{{Muggles}} mundane]] Kinfolk (who themselves have a rare chance of having Garou children). The lunar phase under which the Garou is born determines their Auspice (class) and their spiritual power: TheTrickster Ragabash (New Moon), the spiritualist and crafty Theurge (Crescent), the well-balanced Philodox (Half), TheBard Galliard (Gibbous), and BloodKnight Ahroun (Full). Further, the Garou are split into Tribes based on their ancestry, of which thirteen remain:

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* EmbarrassingNickname: Nobody ever said deed-names are just for ''cool'' deeds. The unlucky schmuck whose massive screw-up has witnesses will probably end up with one of these.



* EqualOpportunityEvil: The Wyrm isn't picky about those it recruits into its ranks. Corrupted shapeshifters, spirits, and humans of diverse backgrounds can be found among its minions. Compare this to various Garou tribes that limit membership due to breed, class, sex, or ethnic background.

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* EqualOpportunityEvil: The Wyrm isn't picky about those it recruits into its ranks. Corrupted shapeshifters, spirits, and humans of diverse backgrounds can be found among its minions. Not to mention Black Spirals don't care about and even love Metis. Compare this to various Garou tribes that limit membership due to breed, class, sex, or ethnic background. You can see why the Wyrm's got a numbers advantage.
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* HalfBreedDiscrimination: Get of Fenris who belong to the Ymir's Sweat camp are descendants of ancient Get who had children with Inuit partners. Because of their indigenous ancestry, they are not well-regarded by other Get of Fenris.



* MixedAncestry
** Members of the Siberakh tribe are descendants of Silver Fang Garou who bred with Wendigo kinfolk.
** Get of Fenris who belong to the Ymir's Sweat camp are descendants of ancient Get who had children with Inuit partners. Because of their indigenous ancestry, they are not well-regarded by other Get of Fenris.
** The narrator of the Nuwisha tribebook observes that red wolves are the result of interspecies breeding between wolves and coyotes, implying that Garou-Nuwisha hybrids may exist.
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* BatmanGambit: The revised edition of the Shadow Lords Tribebook has a particularly nasty one in the fluff. Some Shadow Lords are stretched too thin to handle a nest of Setites who are taking over local crime operations. The nearby Silver Fang sept is refusing to help them, except for one chomping-at-the-bit arrogant young Ahroun. So a Shadow Lord pack beta points him at the Setites...and tips off the Setites about ''him''. The vampires get the drop on the kid and murder him horribly, and the now-enraged Silver Fangs sweep into town in force and crush them. Just like the Shadow Lords asked them to in the first place. (The guy's alpha is horrified, but does nothing, because it ''did'' work.)
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** The Gurahl tribebook strongly implies that the ancient Bear King was {{King Arthur}}. It also states that the prophet Elisha was a [[TabletopGame/VampireTheMasquerade vampire]] who controlled an umfalla (werebear abomination) named Sarah Childslayer. This was a reference to [[http://www.biblegateway.com/passage/?search=2+Kings+2%3A23-25&version=NIV 2 Kings 2:23-25]] in the Bible, in which bears slaughtered a group of children who were teasing the prophet Elisha.

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** The Gurahl tribebook strongly implies that the ancient Bear King was {{King Arthur}}.Myth/KingArthur. It also states that the prophet Elisha was a [[TabletopGame/VampireTheMasquerade vampire]] who controlled an umfalla (werebear abomination) named Sarah Childslayer. This was a reference to [[http://www.biblegateway.com/passage/?search=2+Kings+2%3A23-25&version=NIV 2 Kings 2:23-25]] in the Bible, in which bears slaughtered a group of children who were teasing the prophet Elisha.

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