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''Thieves World'' is a role-playing game supplement published by Creator/{{Chaosium}} in 1981, based on the ''Literature/ThievesWorld'' series of novels, notable for including rules that allowed its use with nine different fantasy RPG gaming systems:
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Thieves World was one of the first “Shared World” fantasy settings, set in the city of Sanctuary established in the novels.
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* PercussivePickpocket: The Game Master's Guide to Sanctuary had a plethora of random encounter tables. A couple of the entries had pickpockets bumping into the PCs in order to steal from them. Other encounters mentioned a NPC bumping into a PC so players wouldn't think that everyone bumping into them was a pickpocket.
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* PercussivePickpocket: The Game Master's Guide to Sanctuary had a plethora of random encounter tables. A couple of the entries had pickpockets bumping into the PCs [=PCs=] in order to steal from them. Other encounters mentioned a NPC bumping into a PC so players wouldn't think that everyone bumping into them was a pickpocket.
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AbsurdlySpaciousSewers: The boxed set stated that the sewers under Sanctuary were large enough for armed troops to pass through them.
TheCityNarrows: The Maze is a neighborhood of Sanctuary that is more thoroughly explored in the game guides.
PercussivePickpocket: The Game Master's Guide to Sanctuary had a plethora of random encounter tables. A couple of the entries had pickpockets bumping into the PCs in order to steal from them. Other encounters mentioned a NPC bumping into a PC so players wouldn't think that everyone bumping into them was a pickpocket.
TheCityNarrows: The Maze is a neighborhood of Sanctuary that is more thoroughly explored in the game guides.
PercussivePickpocket: The Game Master's Guide to Sanctuary had a plethora of random encounter tables. A couple of the entries had pickpockets bumping into the PCs in order to steal from them. Other encounters mentioned a NPC bumping into a PC so players wouldn't think that everyone bumping into them was a pickpocket.
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* TheCityNarrows: The Maze is a neighborhood of Sanctuary that is more thoroughly explored in the game guides.
* PercussivePickpocket: The Game Master's Guide to Sanctuary had a plethora of random encounter tables. A couple of the entries had pickpockets bumping into the PCs in order to steal from them. Other encounters mentioned a NPC bumping into a PC so players wouldn't think that everyone bumping into them was a pickpocket.
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Added DiffLines:
''Thieves World'' is a role-playing game supplement published by Creator/{{Chaosium}} in 1981, based on the ''Literature/ThievesWorld'' series of novels, notable for including rules that allowed its use with nine different fantasy RPG gaming systems:
* ''Advanced Dungeons And Dragons''
* ''Adventures In Fantasy''
* ''Chivalry And Sorcery''
* ''Dragon Quest''
* ''Dungeons and Dragons''
* ''The Fantasy Trip''
* ''Rune Quest''
* ''Traveller''
* ''Tunnels and Trolls''
Thieves World was one of the first “Shared World” fantasy settings, set in the city of Sanctuary established in the novels.
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!!Tropes:
AbsurdlySpaciousSewers: The boxed set stated that the sewers under Sanctuary were large enough for armed troops to pass through them.
TheCityNarrows: The Maze is a neighborhood of Sanctuary that is more thoroughly explored in the game guides.
PercussivePickpocket: The Game Master's Guide to Sanctuary had a plethora of random encounter tables. A couple of the entries had pickpockets bumping into the PCs in order to steal from them. Other encounters mentioned a NPC bumping into a PC so players wouldn't think that everyone bumping into them was a pickpocket.
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* ''Advanced Dungeons And Dragons''
* ''Adventures In Fantasy''
* ''Chivalry And Sorcery''
* ''Dragon Quest''
* ''Dungeons and Dragons''
* ''The Fantasy Trip''
* ''Rune Quest''
* ''Traveller''
* ''Tunnels and Trolls''
Thieves World was one of the first “Shared World” fantasy settings, set in the city of Sanctuary established in the novels.
----
!!Tropes:
AbsurdlySpaciousSewers: The boxed set stated that the sewers under Sanctuary were large enough for armed troops to pass through them.
TheCityNarrows: The Maze is a neighborhood of Sanctuary that is more thoroughly explored in the game guides.
PercussivePickpocket: The Game Master's Guide to Sanctuary had a plethora of random encounter tables. A couple of the entries had pickpockets bumping into the PCs in order to steal from them. Other encounters mentioned a NPC bumping into a PC so players wouldn't think that everyone bumping into them was a pickpocket.
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