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%% Zero Context Examples have been commented out. Please add context before restoring them. Thank you!
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* BlobMonster: Slimes were a favorite enemy.

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* %%* BlobMonster: Slimes were a favorite enemy.



* OurDwarvesAreAllTheSame: Dwarves are straight out of the Tolkienian mold. However, some details (mostly concerning dwarf women) are left unspecified, meaning that players can form [[HouseRules their own conclusions]].
* {{Precursors}}: The Mnoren.

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* OurDwarvesAreAllTheSame: Dwarves are straight out of the Tolkienian mold. However, some details (mostly concerning dwarf women) are left unspecified, meaning that players can form [[HouseRules their own conclusions]].
*
conclusions.
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{{Precursors}}: The Mnoren.



* TabletopRPG: One of the oldest around.

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* %%* TabletopRPG: One of the oldest around.
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Unfortunately, Metagaming went out of business only a few years later. Steve Jackson tried to buy the rights to the game, but instead went on to his new company, Steve Jackson Games, and wrote a set of rules that was, more or less, ''The Fantasy Trip Advanced''.

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Unfortunately, Metagaming went out of business only a few years later. Steve Jackson tried to buy the rights to the game, but instead went on to his new company, Steve Jackson Games, Creator/SteveJacksonGames, and wrote a set of rules that was, more or less, ''The Fantasy Trip Advanced''.
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On December 26, 2017, [[http://www.sjgames.com/ill/archive/2017-12-26 Steve Jackson announced he'd finally reacquired the rights]] to the eight ''TFT'' releases he'd written himself (''Melee'', ''Wizard'', ''Death Test'', ''Death Test 2'', ''Advanced Melee'', ''Advanced Wizard'', ''In the Labyrinth'' and ''Tollenkar's Lair''), and in July-August 2018 there came [[https://www.kickstarter.com/projects/sjgames/the-fantasy-trip-old-school-roleplaying a Kickstarter]] for a boxed set including all of the releases.

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On December 26, 2017, [[http://www.sjgames.com/ill/archive/2017-12-26 Steve Jackson announced he'd finally reacquired the rights]] to the eight ''TFT'' releases he'd written himself (''Melee'', ''Wizard'', ''Death Test'', ''Death Test 2'', ''Advanced Melee'', ''Advanced Wizard'', ''In the Labyrinth'' and ''Tollenkar's Lair''), and in July-August 2018 there came [[https://www.kickstarter.com/projects/sjgames/the-fantasy-trip-old-school-roleplaying a Kickstarter]] for a boxed set including all of the releases.
releases. The new edition was published in due course; see [[https://thefantasytrip.game/ its official Web site]] for details of its current status.
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* OurDwarvesAreAllTheSame: Dwarves are straight out of the Tolkienian mold. However, some details (mostly concerning dwarf women) are left unspecified, meaning that players can form [[HouseRules their own conclusions]].
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Added image.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/the_fantasy_trip.png]]
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* ReTraux: One of the achieved stretch goals for the Kickstarter campaign was Pocket Box edition of ''Melee'' and ''Wizard'', a format Steve Jackson Games hasn't used since the 80's. It even has the same sort of primitive, two-color cover art of the early PB games.

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* ReTraux: One of the achieved stretch goals for the Kickstarter campaign was a Pocket Box edition of ''Melee'' and ''Wizard'', a format Steve Jackson Games hasn't used since the 80's. It even has the same sort of primitive, two-color cover art of the early PB games.
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Added DiffLines:

* ReTraux: One of the achieved stretch goals for the Kickstarter campaign was Pocket Box edition of ''Melee'' and ''Wizard'', a format Steve Jackson Games hasn't used since the 80's. It even has the same sort of primitive, two-color cover art of the early PB games.

Changed: 1197

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On December 26, 2017, [[http://www.sjgames.com/ill/archive/2017-12-26 Steve Jackson announced he'd finally reacquired the rights]] to the eight ''TFT'' releases he'd written himself (''Melee'', ''Wizard'', ''Death Test'', ''Death Test 2'', ''Advanced Melee'', ''Advanced Wizard'', ''In the Labyrinth'' and ''Tollenkar's Lair''), with future plans as yet undecided.

Despite being out of print for almost three decades, ''The Fantasy Trip'' still has a cult following. Its rules are viewed by its fans as a more elegant version of ''TabletopGame/{{GURPS}}'', as the rules were very simple and focused on fantasy. There have been conversions to other settings on the Internet.

to:

On December 26, 2017, [[http://www.sjgames.com/ill/archive/2017-12-26 Steve Jackson announced he'd finally reacquired the rights]] to the eight ''TFT'' releases he'd written himself (''Melee'', ''Wizard'', ''Death Test'', ''Death Test 2'', ''Advanced Melee'', ''Advanced Wizard'', ''In the Labyrinth'' and ''Tollenkar's Lair''), with future plans as yet undecided.

Despite being out of print for almost three decades, ''The Fantasy Trip'' still has had a cult following. Its rules are viewed by its fans as a more elegant version of ''TabletopGame/{{GURPS}}'', as the rules were very simple and focused on fantasy. There have been conversions to other settings on the Internet.
Internet.

On December 26, 2017, [[http://www.sjgames.com/ill/archive/2017-12-26 Steve Jackson announced he'd finally reacquired the rights]] to the eight ''TFT'' releases he'd written himself (''Melee'', ''Wizard'', ''Death Test'', ''Death Test 2'', ''Advanced Melee'', ''Advanced Wizard'', ''In the Labyrinth'' and ''Tollenkar's Lair''), and in July-August 2018 there came [[https://www.kickstarter.com/projects/sjgames/the-fantasy-trip-old-school-roleplaying a Kickstarter]] for a boxed set including all of the releases.
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* WeakenedByTheLight: In his errata for the system in ''Magazine/TheSpaceGamer'' #29, Steve Jackson said that the reason that slimes live underground is that they die if exposed to daylight.

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* WeakenedByTheLight: In his errata for the system in ''Magazine/TheSpaceGamer'' magazine #29, Steve Jackson said that the reason that slimes live underground is that they die if exposed to daylight.
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* AttackReflector: The ''Wizards'' supplement has the Reverse Missiles spell, which causes any kind of missiles (whether mundane or from a missile spell) fired at what it is protecting to turn and hit their source.
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to:

* WeakenedByTheLight: In his errata for the system in ''Magazine/TheSpaceGamer'' #29, Steve Jackson said that the reason that slimes live underground is that they die if exposed to daylight.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

On December 26, 2017, [[http://www.sjgames.com/ill/archive/2017-12-26 Steve Jackson announced he'd finally reacquired the rights]] to the eight ''TFT'' releases he'd written himself (''Melee'', ''Wizard'', ''Death Test'', ''Death Test 2'', ''Advanced Melee'', ''Advanced Wizard'', ''In the Labyrinth'' and ''Tollenkar's Lair''), with future plans as yet undecided.
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Tropes:

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Tropes:!!This tabletop RPG provides examples of:


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Added the Three Stats System trope link and some other polishings.


* TabletopRPG

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* TabletopRPGTabletopRPG: One of the oldest around.
* ThreeStatSystem: ST, DX, and eventually IQ. Split HT from ST and you get the stat system for its SpiritualSuccessor, TabletopGame/{{GURPS}}.
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''The Fantasy Trip'' was Steve Jackson's first RolePlayingGame. Starting with ''Melee'' in 1977, later expanding with ''Wizard'' (which added magical combat), the rules started out as a simple yet tactical set of combat rules. When ''In the Labyrinth'' came out, the rules expanded to a full-on RPG — one of the earliest [=RPGs=], along with ''DungeonsAndDragons'' and ''[[TabletopGame/TunnelsAndTrolls Tunnels & Trolls]]'', in 1980. For a while, ''The Fantasy Trip'' was the second-best selling RPG of all time.

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''The Fantasy Trip'' was Steve Jackson's first RolePlayingGame. Starting with ''Melee'' in 1977, later expanding with ''Wizard'' (which added magical combat), the rules started out as a simple yet tactical set of combat rules. When ''In the Labyrinth'' came out, the rules expanded to a full-on RPG — one of the earliest [=RPGs=], along with ''DungeonsAndDragons'' ''TabletopGame/DungeonsAndDragons'' and ''[[TabletopGame/TunnelsAndTrolls Tunnels & Trolls]]'', in 1980. For a while, ''The Fantasy Trip'' was the second-best selling RPG of all time.



Despite being out of print for almost three decades, ''The Fantasy Trip'' still has a cult following. Its rules are viewed by its fans as a more elegant version of ''{{GURPS}}'', as the rules were very simple and focused on fantasy. There have been conversions to other settings on the Internet.

to:

Despite being out of print for almost three decades, ''The Fantasy Trip'' still has a cult following. Its rules are viewed by its fans as a more elegant version of ''{{GURPS}}'', ''TabletopGame/{{GURPS}}'', as the rules were very simple and focused on fantasy. There have been conversions to other settings on the Internet.
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* ArmorAndMagicDontMix: Co-UrExample alongside the ''TabletopGame/DungeonsAndDragons'' Holmes Basic Set. Justified in that [[ColdIron ferrous metals disrupt magic]], and armor's weight interferes with spells' [[MagicalGesture somatic components]].
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The name of the company was Metagaming, not Microgaming, though they did pretty much invent the latter ;)


Unfortunately, Microgaming went out of business only a few years later. Steve Jackson tried to buy the rights to the game, but instead went on to his new company, Steve Jackson Games, and wrote a set of rules that was, more or less, ''The Fantasy Trip Advanced''.

to:

Unfortunately, Microgaming Metagaming went out of business only a few years later. Steve Jackson tried to buy the rights to the game, but instead went on to his new company, Steve Jackson Games, and wrote a set of rules that was, more or less, ''The Fantasy Trip Advanced''.

Added: 141

Removed: 141

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* TheMovie: Not a movie, but the almost unknown ''Tomb of Terror'' video game from 1985 used the base mechanics.
* {{Precursors}}: The Mnoren.



* {{Precursors}}: The Mnoren.
* TheMovie: Not a movie, but the almost unknown ''Tomb of Terror'' video game from 1985 used the base mechanics.

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