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->'''Unnatural, Uncommon: '''"People do not pop into their local potion shop to pick up genuine alchemy or wave hello to their local werewolf barista at Starbucks. Unexplainable phenomena happen every day, but the world is a big place. Most alien encounters go unreported. Most people who weild supernatural powers don't make a show of it or aren't powerful enough to truly matter."

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->'''Unnatural, -->'''Unnatural, Uncommon: '''"People do not pop into their local potion shop to pick up genuine alchemy or wave hello to their local werewolf barista at Starbucks. Unexplainable phenomena happen every day, but the world is a big place. Most alien encounters go unreported. Most people who weild supernatural powers don't make a show of it or aren't powerful enough to truly matter."
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* SchrodingersSuggestionBox: A feature of the Gift Builder is the ability to completely customize and flavour the gifts your Contractor receives, creating your own specific enhancements or drawbacks. For instance, the Injure gift could be anything from a powerful laser blast to a jacked-up superattack or a barrage of fire.
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''[[https://www.thecontractrpg.com The Contract]]'' is a GenreBlending {{Thriller}} FantasyKitchenSink TabletopRPG designed by shadytradesman and published by Sapient Snake LLC in 2020. In The Contract, you play as beings with exceptional potential [[FantasticRecruitmentDrive chosen by The Harbingers]] to become [[BlueCollarWarlock Contractors]], who go on deadly missions in order to gain power. The setting of your game could be entirely homebrewed, but the default setting is The Illuminated Earth, a version of the PresentDay where the advent of smartphones and the internet confirmed the existence of the supernatural instead of disproving it. The supernatural exists and everyone knows of it, but actual magical sightings remain uncommon and sensationalized. Combat is usually deadly and ill-advised while creative problem-solving is rewarded. Most Contracts run as MonsterOfTheWeek episodic sessions with a minor bit of ArcWelding, and anyone can GameMaster within a playgroup rotationally. 

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''[[https://www.thecontractrpg.com The Contract]]'' is a GenreBlending {{Thriller}} FantasyKitchenSink TabletopRPG designed by shadytradesman and published by Sapient Snake LLC in 2020. In The Contract, you play as beings (usually regular humans) with exceptional potential [[FantasticRecruitmentDrive chosen by The Harbingers]] to become [[BlueCollarWarlock Contractors]], who go on deadly missions in order to gain power. The setting of your game could be entirely homebrewed, but the default setting is The Illuminated Earth, a version of the PresentDay where the advent of smartphones and the internet confirmed the existence of the supernatural instead of disproving it. The supernatural exists and everyone knows of it, but actual magical sightings remain uncommon and sensationalized. Combat is usually deadly and ill-advised while creative problem-solving is rewarded. Most Contracts run as MonsterOfTheWeek episodic sessions with a minor bit of ArcWelding, and anyone can GameMaster within a playgroup rotationally. 
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* DealWithTheDevil: Signing onto becoming a Contractor can be seen as this, because although you get incredibly strong powers you have to go on deadly missions and you will be irrevocably changed.
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* AfterActionHealingDrama: Wounds, if unstablized, can become worse over time, necessitating healing even after you win or escape a combat.
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* CastFromHitPoints: The Sacrifice drawback.
* CastFromSanity: The Traumatic drawback.


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* EveryoneHasASpecialMove


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* {{Mana}}: Gifts can be activated with Source, which can be customized to your liking.

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''[[https://www.thecontractrpg.com The Contract]]'' is a GenreBlending {{Thriller}} FantasyKitchenSink TabletopRPG designed by shadytradesman and published by Sapient Snake LLC in 2020. In The Contract, you play as beings with exceptional potential [[FantasticRecruitmentDrive chosen by The Harbingers]] to become [[BlueCollarWarlock Contractors]], who go on deadly missions in order to gain power. The setting of your game could be entirely homebrewed, but the default setting is The Illuminated Earth, a version of the modern world where the advent of smartphones and the internet confirmed the existence of the supernatural instead of disproving it. The supernatural exists and everyone knows of it, but actual magical sightings remain uncommon and sensationalized. Combat is usually deadly and ill-advised while creative problem-solving is rewarded. Most Contracts run as MonsterOfTheWeek episodic sessions with a minor bit of ArcWelding, and anyone can GameMaster within a playgroup rotationally. 

to:

''[[https://www.thecontractrpg.com The Contract]]'' is a GenreBlending {{Thriller}} FantasyKitchenSink TabletopRPG designed by shadytradesman and published by Sapient Snake LLC in 2020. In The Contract, you play as beings with exceptional potential [[FantasticRecruitmentDrive chosen by The Harbingers]] to become [[BlueCollarWarlock Contractors]], who go on deadly missions in order to gain power. The setting of your game could be entirely homebrewed, but the default setting is The Illuminated Earth, a version of the modern world PresentDay where the advent of smartphones and the internet confirmed the existence of the supernatural instead of disproving it. The supernatural exists and everyone knows of it, but actual magical sightings remain uncommon and sensationalized. Combat is usually deadly and ill-advised while creative problem-solving is rewarded. Most Contracts run as MonsterOfTheWeek episodic sessions with a minor bit of ArcWelding, and anyone can GameMaster within a playgroup rotationally. 



* CutLexLuthorACheck: Can be averted. Your Contractors can make a move to use their powers for money, improving their finances.



* FunWithAcronyms: Prometheus Ventures' business strategy--Locate, Obtain, Secure, Enterprise, aka LOSE.
* JackOfAllStats: It's very possible to make an averaged out character in this system, with the asset Jack Of All Trades giving you +1 dice to any ability you have a 0 in.



* {{Magitek}}: Most legendary artifacts can come off as this.
* {{Megacorp}}: Prometheus Ventures is a Palo Alto-based venture capital firm that obtains, studies, and develops business applications for supernatural artifacts. It is a small organization headed by a small circle of independently-wealthy individuals, all of whom have since become exceedingly rich and powerful due to the firm's success.
* NecessaryDrawback: Choosing drawbacks for gifts can make your gift cost lower allowing you to take more enhancements. Similarly, liabilities can give you more XP to spend on other parts of your character.
* ParanormalInvestigation



* ReedRichardsIsUseless



* ThereAreNoTherapists: Averted hard. Therapy is a direct game mechanic where you have to pay experience in order to cure your traumas, and being imbued makes you more susceptible to therapy. However, therapists may leak your information or get you into trouble depending on what might have occured.
* UrbanFantasy: The WorldOfWeirdness has been made known to all regular humans, but encounters with the supernatural or magical are limited or suppressed and knowing of their existence has only made {{Muggles}} more obsessed with finding proof of their whereabouts.

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* TheMagicComesBack: In 1527, the Harbingers mysteriously disappeared. They returned in 2023 to select new chosen to become Contractors.
* ThereAreNoTherapists: Averted hard. Therapy is a direct game mechanic where you have to pay experience in order to cure your traumas, and being imbued makes you more susceptible to therapy. [[AllTherapistsAreMuggles However, therapists may leak your information or get you into trouble depending on what might have occured.
occured]].
* UrbanFantasy: The WorldOfWeirdness has been [[TheUnmasquedWorld made known to all regular humans, humans]], but encounters with the supernatural or magical are limited or suppressed and knowing of their existence has only made {{Muggles}} more obsessed with finding proof of their whereabouts.

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* CrazyEnoughToWork: The Daredevil asset, which gives you +3 dice when attempting something risky. 
* DysfunctionJunction: Most Contractors will pick up a trauma or two from doing Contracts, not to mention any Maddening gifts, which can lead to multiple ways of triggering HeroicBSOD between Contractors and a comically large number of delusions, complusions and phobias.



* UrbanFantasy: The WorldOfWeirdness has been made known to all regular humans, but encounters with the supernatural or magical are limited or suppressed and knowing of their existence has only made {{Muggles}} more obsessed with finding proof of their whereabouts.

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* ThereAreNoTherapists: Averted hard. Therapy is a direct game mechanic where you have to pay experience in order to cure your traumas, and being imbued makes you more susceptible to therapy. However, therapists may leak your information or get you into trouble depending on what might have occured.
* UrbanFantasy: The WorldOfWeirdness has been made known to all regular humans, but encounters with the supernatural or magical are limited or suppressed and knowing of their existence has only made {{Muggles}} more obsessed with finding proof of their whereabouts.whereabouts.
->'''Unnatural, Uncommon: '''"People do not pop into their local potion shop to pick up genuine alchemy or wave hello to their local werewolf barista at Starbucks. Unexplainable phenomena happen every day, but the world is a big place. Most alien encounters go unreported. Most people who weild supernatural powers don't make a show of it or aren't powerful enough to truly matter."

Added: 1006

Changed: 252

Is there an issue? Send a MessageReason:
None


''[[https://www.thecontractrpg.com The Contract]]'' is a GenreBlending FantasyKitchenSink TabletopRPG designed by shadytradesman and published by Sapient Snake LLC in 2020. In The Contract, you play as beings with exceptional potential [[FantasticRecruitmentDrive chosen by The Harbingers]] to become [[BlueCollarWarlock Contractors]], who go on deadly missions in order to gain power. The setting of your game could be entirely homebrewed, but the default setting is The Illuminated Earth, a version of the modern world where the advent of smartphones and the internet confirmed the existence of the supernatural instead of disproving it. The supernatural exists and everyone knows of it, but actual magical sightings remain uncommon and sensationalized. Combat is usually deadly and ill-advised while creative problem-solving is rewarded. Most Contracts run as MonsterOfTheWeek episodic sessions with a minor bit of ArcWelding, and anyone can GameMaster within a playgroup rotationally. 

to:

''[[https://www.thecontractrpg.com The Contract]]'' is a GenreBlending {{Thriller}} FantasyKitchenSink TabletopRPG designed by shadytradesman and published by Sapient Snake LLC in 2020. In The Contract, you play as beings with exceptional potential [[FantasticRecruitmentDrive chosen by The Harbingers]] to become [[BlueCollarWarlock Contractors]], who go on deadly missions in order to gain power. The setting of your game could be entirely homebrewed, but the default setting is The Illuminated Earth, a version of the modern world where the advent of smartphones and the internet confirmed the existence of the supernatural instead of disproving it. The supernatural exists and everyone knows of it, but actual magical sightings remain uncommon and sensationalized. Combat is usually deadly and ill-advised while creative problem-solving is rewarded. Most Contracts run as MonsterOfTheWeek episodic sessions with a minor bit of ArcWelding, and anyone can GameMaster within a playgroup rotationally. 



* AnyoneCanDie: Combat is quick, risky and dangerous. Moreover, if you go into a situation unprepared or make stupid decisions, it's easy to get into a ViciousCycle of taking on stress and injuries from an inescapable situation.
* CombatDiplomacyStealth: While the game encourages out-of-the-box thinking and multiple pathways to solving a problem, combat, diplomacy and stealth are usually equally valid options for going about a Contract.



* LikeRealityUnlessNoted: The official timeline of Illuminated Earth includes and consistently updates for real-life events such as Tiktok, COVID-19, and the rise of mainstream AI technology.

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* FantasticRacism: The Sons of Salem is a loosely-organized conservative populist movement in the United States that preaches violent opposition to anything they perceive as witchcraft, demonic, or monstrous.
* LikeRealityUnlessNoted: The official timeline of Illuminated Earth includes and consistently updates for real-life events such as Tiktok, COVID-19, and the rise of mainstream AI technology. technology.
* RagtagBunchOfMisfits: With the creativity and mechanics of the character creation system, it's very likely that your Contract team will end up like this. In fact, the rules discuss this trope when explaining what game masters should expect a group to be capable of.
* SurprisinglyRealisticOutcome: Given the tone and mechanics of the setting, this can occur quite frequently.

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The entire ruleset is free to read on the official website which also serves as a character sheet and playgroup manager. The game also has a [[www.kickstarter.com/projects/sapientsnake/the-contract-rpg/description Kickstarter]] and a [[www.patreon.com/contractrpg Patreon]].

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The entire ruleset is free to read on the official website which also serves as a character sheet and playgroup manager. The game also has a [[www.kickstarter.com/projects/sapientsnake/the-contract-rpg/description Kickstarter]] and Kickstarter and a [[www.patreon.com/contractrpg Patreon]].Patreon.

!!The game and its setting contains examples of the following tropes:
* AdventureFriendlyWorld: The Harbingers only recruit those with potential and ambition. Contracts take place in RealLife and typically include needing to keep up some semblance of TheMasquerade as an obstacle.
* EveryoneMeetsEveryone: Since anyone can play in a session in the same playgroup, most sessions will have a scene like this where players take turns introducing their characters to each other.
* LikeRealityUnlessNoted: The official timeline of Illuminated Earth includes and consistently updates for real-life events such as Tiktok, COVID-19, and the rise of mainstream AI technology.
* UrbanFantasy: The WorldOfWeirdness has been made known to all regular humans, but encounters with the supernatural or magical are limited or suppressed and knowing of their existence has only made {{Muggles}} more obsessed with finding proof of their whereabouts.
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The entire ruleset is free to read on the official website which also serves as a character sheet and playgroup manager. The game also has a [[www.kickstarter.com/projects/sapientsnake/the-contract-rpg/description Kickstarter Kickstarter]] and a [[www.patreon.com/ContractRpg Patreon]].

to:

The entire ruleset is free to read on the official website which also serves as a character sheet and playgroup manager. The game also has a [[www.kickstarter.com/projects/sapientsnake/the-contract-rpg/description Kickstarter Kickstarter]] and com/projects/sapientsnake/the-contract-rpg/description Kickstarter]] and a [[www.patreon.com/ContractRpg com/contractrpg Patreon]].
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The entire ruleset is free to read on the official website which also serves as a character sheet and playgroup manager. The game also has a "[[https://www.kickstarter.com/projects/sapientsnake/the-contract-rpg/description Kickstarter]]" and a "[[https://www.patreon.com/ContractRpg Patreon]]".

to:

The entire ruleset is free to read on the official website which also serves as a character sheet and playgroup manager. The game also has a "[[https://www.[[www.kickstarter.com/projects/sapientsnake/the-contract-rpg/description Kickstarter]]" and com/projects/sapientsnake/the-contract-rpg/description Kickstarter Kickstarter]] and a "[[https://www.[[www.patreon.com/ContractRpg Patreon]]".com/ContractRpg Patreon]].
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The entire ruleset is free to read on the official website which also serves as a character sheet and playgroup manager. The game also has a [[www.kickstarter.com/projects/sapientsnake/the-contract-rpg/description Kickstarter ]]to fund a physical edition of the rules and a [[www.patreon.com/ContractRpg Patreon]].

to:

The entire ruleset is free to read on the official website which also serves as a character sheet and playgroup manager. The game also has a [[www.[[https://www.kickstarter.com/projects/sapientsnake/the-contract-rpg/description Kickstarter ]]to fund a physical edition of the rules com/projects/sapientsnake/the-contract-rpg/description Kickstarter]] and a [[www.[[https://www.patreon.com/ContractRpg Patreon]].com/ContractRpg Patreon]].

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[[quoteright:681:https://static.tvtropes.org/pmwiki/pub/images/bb8f27b59163e3c972f9f7a3ba32e225_original.gif]]

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''[[https://www.thecontractrpg.com The Contract]]'' is a GenreBlending FantasyKitchenSink TabletopRPG designed by shadytradesman and published by Sapient Snake LLC. in 2020. In The Contract, you play as beings with exceptional potential [[FantasticRecruitmentDrive chosen by The Harbingers]] to become [[BlueCollarWarlock Contractors]], who go on deadly missions in order to gain power. The setting of your game could be entirely homebrewed, but the default setting is The Illuminated Earth, a version of the modern world where the advent of smartphones and the internet confirmed the existence of the supernatural instead of disproving it. The supernatural exists and everyone knows of it, but actual magical sightings remain uncommon and sensationalized. Combat is usually deadly and ill-advised while creative problem-solving is rewarded. Most Contracts run as MonsterOfTheWeek episodic sessions with a minor bit of ArcWelding, and anyone can GameMaster within a playgroup rotationally. 

The entire ruleset is free to read on the official website which also serves as a character sheet and playgroup manager. The game also has a kickstarter 

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to:

''[[https://www.thecontractrpg.com The Contract]]'' is a GenreBlending FantasyKitchenSink TabletopRPG designed by shadytradesman and published by Sapient Snake LLC. LLC in 2020. In The Contract, you play as beings with exceptional potential [[FantasticRecruitmentDrive chosen by The Harbingers]] to become [[BlueCollarWarlock Contractors]], who go on deadly missions in order to gain power. The setting of your game could be entirely homebrewed, but the default setting is The Illuminated Earth, a version of the modern world where the advent of smartphones and the internet confirmed the existence of the supernatural instead of disproving it. The supernatural exists and everyone knows of it, but actual magical sightings remain uncommon and sensationalized. Combat is usually deadly and ill-advised while creative problem-solving is rewarded. Most Contracts run as MonsterOfTheWeek episodic sessions with a minor bit of ArcWelding, and anyone can GameMaster within a playgroup rotationally. 

The entire ruleset is free to read on the official website which also serves as a character sheet and playgroup manager. The game also has a kickstarter 

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[[www.kickstarter.com/projects/sapientsnake/the-contract-rpg/description Kickstarter ]]to fund a physical edition of the rules and a [[www.patreon.com/ContractRpg Patreon]].
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[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/werewolfdatesm7073be41bfde.jpg]]

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''[[https://www.thecontractrpg.com The Contract]]'' is a GenreBlending FantasyKitchenSink TabletopRPG designed by shadytradesman in 2020. In The Contract, you play as beings with exceptional potential [[FantasticRecruitmentDrive chosen by The Harbingers]] to become [[BlueCollarWarlock Contractors]], who go on deadly missions in order to gain power. The setting of your game could be entirely homebrewed, but the default setting is The Illuminated Earth, a version of the modern world where the advent of smartphones and the internet confirmed the existence of the supernatural instead of disproving it. The supernatural exists and everyone knows of it, but actual magical sightings remain uncommon and sensationalized. Combat is usually deadly and ill-advised while creative problem-solving is rewarded.

to:

''[[https://www.thecontractrpg.com The Contract]]'' is a GenreBlending FantasyKitchenSink TabletopRPG designed by shadytradesman and published by Sapient Snake LLC. in 2020. In The Contract, you play as beings with exceptional potential [[FantasticRecruitmentDrive chosen by The Harbingers]] to become [[BlueCollarWarlock Contractors]], who go on deadly missions in order to gain power. The setting of your game could be entirely homebrewed, but the default setting is The Illuminated Earth, a version of the modern world where the advent of smartphones and the internet confirmed the existence of the supernatural instead of disproving it. The supernatural exists and everyone knows of it, but actual magical sightings remain uncommon and sensationalized. Combat is usually deadly and ill-advised while creative problem-solving is rewarded. \n Most Contracts run as MonsterOfTheWeek episodic sessions with a minor bit of ArcWelding, and anyone can GameMaster within a playgroup rotationally. 

The entire ruleset is free to read on the official website which also serves as a character sheet and playgroup manager. The game also has a kickstarter 
Is there an issue? Send a MessageReason:
None


''[[https://www.thecontractrpg.com The Contract]]'' is a GenreBlending (though typically UrbanFantasy) TabletopRPG designed by shadytradesman in 2020. In The Contract, you play as beings with exceptional potential [[FantasticRecruitmentDrive chosen by The Harbingers]] to become [[BlueCollarWarlock Contractors]], who go on deadly missions in order to gain power. The setting of your game could be entirely homebrewed, but the default setting is The Illuminated Earth, a version of the modern world where the advent of smartphones and the internet confirmed the existence of the supernatural instead of disproving it. 

to:

''[[https://www.thecontractrpg.com The Contract]]'' is a GenreBlending (though typically UrbanFantasy) FantasyKitchenSink TabletopRPG designed by shadytradesman in 2020. In The Contract, you play as beings with exceptional potential [[FantasticRecruitmentDrive chosen by The Harbingers]] to become [[BlueCollarWarlock Contractors]], who go on deadly missions in order to gain power. The setting of your game could be entirely homebrewed, but the default setting is The Illuminated Earth, a version of the modern world where the advent of smartphones and the internet confirmed the existence of the supernatural instead of disproving it. 
 The supernatural exists and everyone knows of it, but actual magical sightings remain uncommon and sensationalized. Combat is usually deadly and ill-advised while creative problem-solving is rewarded.
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[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/werewolfdatesm7073be41bfde.jpg]]
[[caption-width-right:350:What price would you pay to achieve your wildest dreams? What risks would you take to change the world? For a select few, these questions aren't hypothetical. They're an offer.]]

->''"We wager everything in the Contracts: our morals, our humanity, our very lives."''

''[[https://www.thecontractrpg.com The Contract]]'' is a GenreBlending (though typically UrbanFantasy) TabletopRPG designed by shadytradesman in 2020. In The Contract, you play as beings with exceptional potential [[FantasticRecruitmentDrive chosen by The Harbingers]] to become [[BlueCollarWarlock Contractors]], who go on deadly missions in order to gain power. The setting of your game could be entirely homebrewed, but the default setting is The Illuminated Earth, a version of the modern world where the advent of smartphones and the internet confirmed the existence of the supernatural instead of disproving it. 

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