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[[caption-width-right:150:The most recent edition.]]

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[[caption-width-right:150:The [[caption-width-right:300:The most recent edition.]]
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Frickin' Laser Beams entry amended in accordance with this Trope Repair Shop Thread.


* EnergyWeapon: Two crew weapons are Stun Pistols and Communication Beamers.



* FrickinLaserBeams: Two crew weapons are Stun Pistols and Communication Beamers.
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''The Awful Green Things From Outer Space'' is a board game originally created for Creator/{{TSR}} of ''TabletopGame/DungeonsAndDragons'' fame by Tom Wham, and first published in 1980. After being out of print for many years, the rights for the game were picked up by Creator/SteveJacksonGames. The game is again out of print, but there's still an [[http://www.sjgames.com/awfulgreen/ official webpage]] on the [=SJG=] website with some details and extra goodies.

to:

''The Awful Green Things From Outer Space'' is a board game originally created for Creator/{{TSR}} of ''TabletopGame/DungeonsAndDragons'' fame by Tom Wham, and first published in 1980. After being out of print for many years, the rights for the game were picked up by Creator/SteveJacksonGames. The game is again out of print, but there's still an [[http://www.sjgames.com/awfulgreen/ official webpage]] on the [=SJG=] website with some details and extra goodies.
goodies, and copies of the many and varied editions are available on eBay.

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''The Awful Green Things From Outer Space'' is a board game originally created for Creator/{{TSR}} of ''TabletopGame/DungeonsAndDragons'' fame by Tom Wham, and first published in 1980. After being out of print for many years, the rights for the game were picked up by Creator/SteveJacksonGames. There's an [[http://www.sjgames.com/awfulgreen/ official webpage]] on the [=SJG=] website with some details and extra goodies.

to:

''The Awful Green Things From Outer Space'' is a board game originally created for Creator/{{TSR}} of ''TabletopGame/DungeonsAndDragons'' fame by Tom Wham, and first published in 1980. After being out of print for many years, the rights for the game were picked up by Creator/SteveJacksonGames. There's The game is again out of print, but there's still an [[http://www.sjgames.com/awfulgreen/ official webpage]] on the [=SJG=] website with some details and extra goodies.



* ArmlessBiped[=/=]{{Cephalothorax}}: The Things; see below under Bizarre Alien Biology.

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* ArmlessBiped[=/=]{{Cephalothorax}}: ArmlessBiped: The Things; see below under Bizarre Alien Biology.



* {{Cephalothorax}}: The Things again.



* FeedItWithFire[=/=]KillItWithFire: Welding Torches and Rocket Fuel can do either to the Things, depending on what chit is drawn.


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* KillItWithFire: Welding Torches and Rocket Fuel can do this to the Things, if the correct chit is drawn. On the other hand, [[FeedItWithFire if a bad result comes up..]]

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[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/tagtfos_cover.jpg]]
[[caption-width-right:150:The most recent edition.]]



* ArmlessBiped / {{Cephalothorax}}: The Things; see below under Bizarre Alien Biology.

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* ArmlessBiped / {{Cephalothorax}}: ArmlessBiped[=/=]{{Cephalothorax}}: The Things; see below under Bizarre Alien Biology.



* TheDreaded: Leadfoot the Robot, for the Things. If he's in a room, all present Things must attack him.

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* TheDreaded: Leadfoot the Robot, for the Things. If he's in a room, all Things present Things must attack him.



* FeedItWithFire / KillItWithFire: Welding Torches and Rocket Fuel can do either to the Things, depending on what chit is drawn.
* FictionalSport: The crew's version of "Pool" evidently involves whacking a ball with a Pool Stick so it ricochets off multiple walls and.. hits one of your opponents. The Sticks can be used as a weapon.

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* FeedItWithFire / KillItWithFire: FeedItWithFire[=/=]KillItWithFire: Welding Torches and Rocket Fuel can do either to the Things, depending on what chit is drawn.
* FictionalSport: The crew's version of "Pool" evidently involves whacking a ball with a Pool Stick so it ricochets off multiple walls and..and... hits one of your opponents. The Sticks can be used as a weapon.



* UnpredictableResults: When a weapon type is used for the first time, a random draw determines its effect. Subsequent uses of that weapon type remain consistent, however.

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* UnpredictableResults: When a weapon type is used for the first time, a random draw determines its effect. Subsequent uses of that weapon type remain consistent, however.however.
----
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'''The Awful Green Things From Outer Space''' is a board game originally created for TSR of ''TabletopGame/DungeonsAndDragons'' fame by Tom Wham, and first published in 1980. After being out of print for many years, the rights for the game were picked up by Creator/SteveJacksonGames. There's an [[http://www.sjgames.com/awfulgreen/ official webpage]] on the [=SJG=] website with some details and extra goodies.

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'''The ''The Awful Green Things From Outer Space''' Space'' is a board game originally created for TSR Creator/{{TSR}} of ''TabletopGame/DungeonsAndDragons'' fame by Tom Wham, and first published in 1980. After being out of print for many years, the rights for the game were picked up by Creator/SteveJacksonGames. There's an [[http://www.sjgames.com/awfulgreen/ official webpage]] on the [=SJG=] website with some details and extra goodies.
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Back in print


'''The Awful Green Things From Outer Space''' is a board game originally created for TSR of ''TabletopGame/DungeonsAndDragons'' fame by Tom Wham, and first published in 1980. After being out of print for many years, the rights for the game were picked up by Creator/SteveJacksonGames. The game is once again out of print, but there's still an [[http://www.sjgames.com/awfulgreen/ official webpage]] on the [=SJG=] website with some details and extra goodies.

to:

'''The Awful Green Things From Outer Space''' is a board game originally created for TSR of ''TabletopGame/DungeonsAndDragons'' fame by Tom Wham, and first published in 1980. After being out of print for many years, the rights for the game were picked up by Creator/SteveJacksonGames. The game is once again out of print, but there's still There's an [[http://www.sjgames.com/awfulgreen/ official webpage]] on the [=SJG=] website with some details and extra goodies.
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* {{Foreshadowing}}: In the intro comic, the newly-collected Mascot is unfortunately prevented from attacking the Egg.

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* {{Foreshadowing}}: In the intro comic, the newly-collected Mascot is unfortunately prevented from [[EvilDetectingDog attacking the Egg.Egg]].



* UnpredictableResults: When a weapon type is used for the first time, a random draw determines its effect. Subsequent uses of that weapon type remain consistent, however.

to:

* UnpredictableResults: When a weapon type is used for the first time, a random draw determines its effect. Subsequent uses of that weapon type remain consistent, however.
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* UnpredictableResults: The weapons again.

to:

* UnpredictableResults: The weapons again.When a weapon type is used for the first time, a random draw determines its effect. Subsequent uses of that weapon type remain consistent, however.
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* FragileSpeedster: The Redundan crew members (and the Mascot) can move quickly, but are weak in combat.
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* KnockoutGas: The crew can toss gas grenades. Unfortunately, as implied by the trope's name, whatever they do to the Things, any crew-members present get rendered unconscious for a turn.

to:

* KnockoutGas: The crew can toss gas grenades. Unfortunately, as implied by the trope's name, whatever they do to the Things, any crew-members present (except Leadfoot) get rendered unconscious for a turn.



* MysteryMeat: In the included intro comic, some of the crew treats Zgwortz as this, while other guzzle the stuff.

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* MysteryMeat: In the included intro comic, some of the crew treats Zgwortz as this, while other others guzzle the stuff.
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* ArmlessBiped: The Things.

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* ArmlessBiped: ArmlessBiped / {{Cephalothorax}}: The Things.Things; see below under Bizarre Alien Biology.



* BizarreAlienBiology: The Things start out as eggs, hatch into caterpillar-like Babies, and then become globby two-legged Adults. At no point do they have visible mouths.

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* BizarreAlienBiology: The Things start out as eggs, Eggs, hatch into caterpillar-like Babies, and then become globby two-legged Adults. At no point do they have visible mouths.



* TheDreaded: Leadfoot, for the Things. If he's in a room, all present Things must attack him.

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* TheDreaded: Leadfoot, Leadfoot the Robot, for the Things. If he's in a room, all present Things must attack him.



* MightyGlacier: Leadfoot the Robot, as implied by his name, is powerful but painfully slow.

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* MightyGlacier: Leadfoot the Robot, Leadfoot, as implied by his name, is powerful but painfully slow.

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'''The Awful Green Things From Outer Space''' is a board game originally created for TSR of ''TabletopGame/DungeonsAndDragons'' fame by Tom Wham, and first published in 1980. After being out of print for many years, the rights for the game were picked up by Creator/SteveJacksonGames.

The game is for two players, one of whom controls the eponymous Things, while the other controls the non-human multi-racial crew of the starship Znutar, the rooms and corridors of which make up the board. The AGT attempt to multiply and devour the crew, while the crew must collect and test various would-be weapons, applying a randomly-drawn chit to determine the effects, hoping to wipe out the Things. The game tends to heavily favor the Things, which can reproduce and replace their losses, while the crew are pretty much doomed if they fight hand-to-hand, and must desperately try to scrounge up a weapon that kills the Things, instead of being useless or even causing the creatures to grow.

to:

'''The Awful Green Things From Outer Space''' is a board game originally created for TSR of ''TabletopGame/DungeonsAndDragons'' fame by Tom Wham, and first published in 1980. After being out of print for many years, the rights for the game were picked up by Creator/SteveJacksonGames.

Creator/SteveJacksonGames. The game is once again out of print, but there's still an [[http://www.sjgames.com/awfulgreen/ official webpage]] on the [=SJG=] website with some details and extra goodies.

The game is for two players, one of whom controls the eponymous Things, while the other controls the non-human multi-racial multiracial crew of the starship Znutar, the rooms and corridors of which make up the board. The AGT are seeded on board and attempt to multiply and devour the crew, while the crew must collect and test various would-be weapons, applying a randomly-drawn chit to determine the effects, hoping to wipe out the Things. The game tends to heavily favor the Things, which can reproduce and replace their losses, while the crew are pretty much doomed if they fight hand-to-hand, and must desperately try to scrounge up a weapon that kills the Things, instead of being useless or even causing the creatures to grow.



* ExactlyWhatItSaysOnTheTin: They're awful, green, and from outer space.



* FirstContact: How the Things (and the crew Mascot) get on board.

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* FirstContact: How In the Things (and backstory, how the crew Mascot) get Mascot got on board.board; the first Thing was a Egg mistaken for a "green rock" and collected on the same trip as a scientific specimen.
* {{Foreshadowing}}: In the intro comic, the newly-collected Mascot is unfortunately prevented from attacking the Egg.



* HollywoodAcid: One potential crew-weapon
* ImprovisedWeapon: Some of the things the crew can deploy, most prominently canisters of the "food" Zgwortz.

to:

* HollywoodAcid: One potential crew-weapon
crew-weapon.
* InherentlyFunnyWords: Several examples in the naming of the crew and their equipment.
* ImprovisedWeapon: Some In a meta sense, most of the things the crew can deploy, most prominently deploy are examples of this, ranging from hypodermic needles to canisters of the "food" Zgwortz.



* KnockoutGas: The crew can toss gas grenades. Unfortunately, as implied by the trope's name, whatever they do to the Things, any crew-members present get rendered unconscious.

to:

* KnockoutGas: The crew can toss gas grenades. Unfortunately, as implied by the trope's name, whatever they do to the Things, any crew-members present get rendered unconscious.unconscious for a turn.



* TakingYouWithMe: If Rocket Fuel proves to be an effective anti-Thing weapon, a crewmember can set off a canister of the stuff and most likely die in the process. (Fortunately, the game ''does'' allow canisters to be tossed into adjacent chambers.)

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* ShoutOut: In the instructions, the game's creator Wham credits the Japanese/American film ''Film/TheGreenSlime'' as a major influence. The Things themselves are essentially Vermicious Knids from the Creator/RoaldDahl book ''Literature/CharlieAndTheGreatGlassElevator'' with legs attached to them.
* TakingYouWithMe: If Rocket Fuel proves to be an effective anti-Thing weapon, a crewmember can set off a canister of the stuff and most likely die in the process. resulting explosion. (Fortunately, the game ''does'' allow canisters to be tossed through hatches into adjacent chambers.)
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* MakeMyMonsterGrow: Inverted, in that the crew try to find a weapon that shrink the Things back one stage in their life-cycle.

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* MakeMyMonsterGrow: Inverted, One possible result of using a weapon. Inverted in that the crew try is trying to find a weapon avoid that outcome -- they're looking for weapons that can shrink or destroy the Things back one stage in their life-cycle.Awful Green Things.

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* AlienInvasion: Only a single ship, but that's what AGTs do.

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* AlienInvasion: Only They're attacking only a single ship, but that's what AGTs do.[=AGTs=] do.
* ArmlessBiped: The Things.



* BizarreAlienBiology: The Things start out as eggs, hatch into caterpillar-like Babies, and then become globby two-legged armless Adults. At no point do they have visible mouths.

to:

* BizarreAlienBiology: The Things start out as eggs, hatch into caterpillar-like Babies, and then become globby two-legged armless Adults. At no point do they have visible mouths.mouths.
* BoldExplorer: Being these is what gets the crew into this mess in the first place.



* ExtraEyes: The Redundans, on the other tentacle, have three eyes.

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* ExtraEyes: The Redundans, on Redundans and the other tentacle, crew's bird-like Mascot have three eyes.



* ForeignQueasine: In the included intro comic, some of the crew treats Zgwortz as this, while other guzzle the stuff.

to:

* ForeignQueasine: In FictionalSport: The crew's version of "Pool" evidently involves whacking a ball with a Pool Stick so it ricochets off multiple walls and.. hits one of your opponents. The Sticks can be used as a weapon.
* FirstContact: How
the included intro comic, some of Things (and the crew treats Zgwortz as this, while other guzzle the stuff.Mascot) get on board.



* FragileSpeedster: The Redundan crew members can move quickly, but are weak in combat.

to:

* FragileSpeedster: The Redundan crew members (and the Mascot) can move quickly, but are weak in combat.



* KnockoutGas: The crew can toss gas granades. Unfortunately, as implied by the trope's name, whatever they do to the Things, any crew-members present get rendered unconscious.

to:

* KillItWithIce: Fire Extinguishers are one weapon available to the crew.
* KnockoutGas: The crew can toss gas granades. grenades. Unfortunately, as implied by the trope's name, whatever they do to the Things, any crew-members present get rendered unconscious.unconscious.
* MakeMyMonsterGrow: Inverted, in that the crew try to find a weapon that shrink the Things back one stage in their life-cycle.


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* MysteryMeat: In the included intro comic, some of the crew treats Zgwortz as this, while other guzzle the stuff.

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The game is for two players, one of whom controls the eponymous Things, while the other controls the non-human multi-racial crew of the starship Znutar, the interior of which is the board. The AGT attempt to multiply and devour the crew, while the crew must collect and test various would-be weapons, applying a randomly-drawn chit to determine the effects, hoping to wipe out the Things. The game tends to heavily favor the Things, which can reproduce and replace their losses, while the crew must desperately try to scrounge up a weapon that kills the Things, instead of being useless or even causing the creatures to grow.

to:

The game is for two players, one of whom controls the eponymous Things, while the other controls the non-human multi-racial crew of the starship Znutar, the interior rooms and corridors of which is make up the board. The AGT attempt to multiply and devour the crew, while the crew must collect and test various would-be weapons, applying a randomly-drawn chit to determine the effects, hoping to wipe out the Things. The game tends to heavily favor the Things, which can reproduce and replace their losses, while the crew are pretty much doomed if they fight hand-to-hand, and must desperately try to scrounge up a weapon that kills the Things, instead of being useless or even causing the creatures to grow.



* AlienInvasion: Only a single ship, but that's what AGTs do.



* FeedItWithFire / KillItWithFire: The crew's weapons can do either, depending on what chit is drawn.
* FrickinLaserBeams: Two crew weapons are Stun Pistols and Commmunication Beamers.

to:

* TheDreaded: Leadfoot, for the Things. If he's in a room, all present Things must attack him.
* ExtraEyes: The Redundans, on the other tentacle, have three eyes.
* FeedItWithFire / KillItWithFire: The crew's weapons Welding Torches and Rocket Fuel can do either, either to the Things, depending on what chit is drawn.
* ForeignQueasine: In the included intro comic, some of the crew treats Zgwortz as this, while other guzzle the stuff.
* FrickinLaserBeams: Two crew weapons are Stun Pistols and Commmunication Communication Beamers.



* PlanetOfHats: Only has a minor effect gameplay, but the various crew-races tend to specialize: Smbalites are engineers, Redundans are doctors, and the Snudalians are the soldiers and officers.

to:

* PlanetOfHats: Only has a minor effect on gameplay, but the various crew-races tend to specialize: Smbalites are engineers, Redundans are doctors, and the Snudalians are the soldiers and officers.officers.
* TakingYouWithMe: If Rocket Fuel proves to be an effective anti-Thing weapon, a crewmember can set off a canister of the stuff and most likely die in the process. (Fortunately, the game ''does'' allow canisters to be tossed into adjacent chambers.)

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* AsteroidsMonster: One possible result with the crew's weapons.

to:

* AsteroidsMonster: One possible result with the crew's weapons.weapons, which can cause the targeted AGT(s) to explode into Fragments, which can then grow into new Adults.
* BizarreAlienBiology: The Things start out as eggs, hatch into caterpillar-like Babies, and then become globby two-legged armless Adults. At no point do they have visible mouths.


Added DiffLines:

* FrickinLaserBeams: Two crew weapons are Stun Pistols and Commmunication Beamers.
* FragileSpeedster: The Redundan crew members can move quickly, but are weak in combat.


Added DiffLines:

* KnockoutGas: The crew can toss gas granades. Unfortunately, as implied by the trope's name, whatever they do to the Things, any crew-members present get rendered unconscious.


Added DiffLines:

* PlanetOfHats: Only has a minor effect gameplay, but the various crew-races tend to specialize: Smbalites are engineers, Redundans are doctors, and the Snudalians are the soldiers and officers.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

'''The Awful Green Things From Outer Space''' is a board game originally created for TSR of ''TabletopGame/DungeonsAndDragons'' fame by Tom Wham, and first published in 1980. After being out of print for many years, the rights for the game were picked up by Creator/SteveJacksonGames.

The game is for two players, one of whom controls the eponymous Things, while the other controls the non-human multi-racial crew of the starship Znutar, the interior of which is the board. The AGT attempt to multiply and devour the crew, while the crew must collect and test various would-be weapons, applying a randomly-drawn chit to determine the effects, hoping to wipe out the Things. The game tends to heavily favor the Things, which can reproduce and replace their losses, while the crew must desperately try to scrounge up a weapon that kills the Things, instead of being useless or even causing the creatures to grow.

!!Features examples of

* AsteroidsMonster: One possible result with the crew's weapons.
* {{Cyclops}}: The Things only have one eye.
* FeedItWithFire / KillItWithFire: The crew's weapons can do either, depending on what chit is drawn.
* HollywoodAcid: One potential crew-weapon
* ImprovisedWeapon: Some of the things the crew can deploy, most prominently canisters of the "food" Zgwortz.
* MightyGlacier: Leadfoot the Robot, as implied by his name, is powerful but painfully slow.
* UnpredictableResults: The weapons again.

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