Is there an issue? Send a MessageReason:
Removing tropeslashing.
Changed line(s) 29 (click to see context) from:
* MediumAwareness[=/=]MusicalSpoiler: The Theme Song aspect of the Rogers and Hammerstein Effect, which gives the PC a "soundtrack" that can warn them of surprises or ambushes when the music shifts.
to:
* MediumAwareness[=/=]MusicalSpoiler: MediumAwareness: The Theme Song aspect of the Rogers and Hammerstein Effect, which gives the PC a "soundtrack" that can warn them of surprises or ambushes when the music shifts.
* MusicalSpoiler: The Theme Song aspect of the Rogers and Hammerstein effect warns the PC of surprises and ambushes when the music shifts.
Changed line(s) 38 (click to see context) from:
* StupidJetpackHitler[=/=]ThoseWackyNazis: The Space Nazis are a recurring foe.
to:
* StupidJetpackHitler[=/=]ThoseWackyNazis: ThoseWackyNazis: The Space Nazis are a recurring foe.
Is there an issue? Send a MessageReason:
Whoops, didn't notice the last line - merging.
Changed line(s) 9,11 (click to see context) from:
A second edition was crowdfunded in 2013, but after years worth of development, the project hit a stumbling block when author Lee Garvin passed away in June 2019, leaving behind a near-complete draft. A postmortem edition was announced to be in development from this draft alongside this news, and this version was eventually released digitally in December 2023.
This postmortem version has since been completed, and can be found [[https://preview.drivethrurpg.com/en/product/464473/tales-from-the-floating-vagabond-second-edition here]].
This postmortem version has since been completed, and can be found [[https://preview.drivethrurpg.com/en/product/464473/tales-from-the-floating-vagabond-second-edition here]].
to:
A second edition was crowdfunded in 2013, but after years worth of development, the project hit a stumbling block when author Lee Garvin passed away in June 2019, leaving behind a near-complete draft. A postmortem edition was announced to be in development from this draft alongside this news, and this version was eventually released digitally in December 2023.
This postmortem version has since been completed, and can be found[[https://preview.drivethrurpg.com/en/product/464473/tales-from-the-floating-vagabond-second-edition here]].was eventually released digitally in December 2023.]]
This postmortem version has since been completed, and can be found
Is there an issue? Send a MessageReason:
None
Changed line(s) 9,10 (click to see context) from:
A second edition was crowdfunded in 2013, but after years worth of development, the project hit a stumbling block when author Lee Garvin passed away in June 2019, leaving behind a near-complete draft. A postmortem edition was announced to be in development from this draft alongside this news.
to:
A second edition was crowdfunded in 2013, but after years worth of development, the project hit a stumbling block when author Lee Garvin passed away in June 2019, leaving behind a near-complete draft. A postmortem edition was announced to be in development from this draft alongside this news.
news, and this version was eventually released digitally in December 2023.
Is there an issue? Send a MessageReason:
Added a link to the finished 2nd Edition of the game.
Added DiffLines:
This postmortem version has since been completed, and can be found [[https://preview.drivethrurpg.com/en/product/464473/tales-from-the-floating-vagabond-second-edition here]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 11 (click to see context) from:
This game provides examples of:
to:
Is there an issue? Send a MessageReason:
None
Changed line(s) 1,2 (click to see context) from:
''Tales from the Floating Vagabond'' is a comic multiversal TabletopRPG from Creator/AvalonHill.
to:
''Tales from the Floating Vagabond'' is a comic multiversal TabletopRPG from released in 1991 by Creator/AvalonHill.
Added DiffLines:
A second edition was crowdfunded in 2013, but after years worth of development, the project hit a stumbling block when author Lee Garvin passed away in June 2019, leaving behind a near-complete draft. A postmortem edition was announced to be in development from this draft alongside this news.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* FanFlattering: The adventure ''Weirder Tales...a Space Opera'' starts off with the following: "If you are reading this, then you have most likely purchased this module, thus proving yourself a gamer of discriminating good taste. No doubt you are a snappy dresser, a witty conversationalist and a mean cribbage player."
Is there an issue? Send a MessageReason:
None
Changed line(s) 15 (click to see context) from:
* ChickMagnet[=/=]HelloNurse: Any PC with the Valentino Effect causes [=NPCs=] who fail a Hard Cool test to fall madly in love.
to:
* ChickMagnet[=/=]HelloNurse: ChickMagnet: Any PC with the Valentino Effect causes [=NPCs=] who fail a Hard Cool test to fall madly in love.
Is there an issue? Send a MessageReason:
None
Changed line(s) 14 (click to see context) from:
* ChandelierSwing[=/=]VineSwing: The Flynn Effect shtick lets players find something to dramatically swing on virtually anywhere.
to:
* ChandelierSwing[=/=]VineSwing: ChandelierSwing: The Flynn Effect shtick lets players find something to dramatically swing on virtually anywhere.anywhere, from chandeliers to [[VineSwing conveniently-placed ropes and vines]].
Is there an issue? Send a MessageReason:
None
Added DiffLines:
Basically it's ''Literature/CallahansCrosstimeSaloon'' but cartoonier and without the observations on the human condition.
Is there an issue? Send a MessageReason:
None
* ChandelierSwing[=/=]VineSwing: The Flynn Effect shtick lets players find something to dramatically swing on virtually anywhere.
Changed line(s) 13 (click to see context) from:
* ContrivedCoincidence: With the "It'd Take a Miracle" Effect, a player can think of [[NoodleImplements something outrageous]] to get them out of a life-or-death situation, and it'll appear if they make a Luck roll. Also, players with the Trench Coat Effect have a chance to have any small, minor item on their person if another character asks for it.
to:
* ContrivedCoincidence: With the "It'd Take a Miracle" Effect, a player can think of [[NoodleImplements something outrageous]] to get them out of a life-or-death situation, and it'll appear appear/happen if they make a Luck roll. Also, players with the Trench Coat Effect have a chance to have any small, minor item on their person if another character asks for it.
Changed line(s) 16 (click to see context) from:
* FriendToAllLivingThings: Any PC with the Doolittle Effect.
to:
* FriendToAllLivingThings: Any PC with the Doolittle Effect.Effect instantly becomes friendly with all but the most aggressive animals.
* IdiotBall: In-universe; any PC with the Howard, Fine, and Howard Effect has the ability to cooperate with another person to bamboozle other characters, temporarily making them more gullible and less cool-headed.
Changed line(s) 21 (click to see context) from:
* MadeOfIron: The Schwarzenegger Effect lets a PC ignore wound penalties to skills, at the cost of not knowing how injured they are until they run out of Ouch Points, and not being to receive serious medical attention when anyone is looking.
to:
* MadeOfIron: The Schwarzenegger Effect lets a PC ignore wound penalties having to skills, take "shock tests" from taking a lot of damage at once, at the cost of not knowing how injured they are until they run out of Ouch Points, and not being able to receive serious medical attention when anyone is looking.
* PieInTheFace: A minor effect of the Howard, Fine, and Howard effect is the ability to summon cream pies from nowhere.
Changed line(s) 31 (click to see context) from:
* WaveMotionGun: the top end of the guns size scale, "Don't Point That At My Planet!"
to:
* WaveMotionGun: Weapons at the top end of the guns size scale, "Don't Point That At My Planet!"
Is there an issue? Send a MessageReason:
Links
Changed line(s) 1,2 (click to see context) from:
''Tales from the Floating Vagabond'' is a comic multiversal tabletop role-playing game from Avalon Hill.
to:
''Tales from the Floating Vagabond'' is a comic multiversal tabletop role-playing game TabletopRPG from Avalon Hill.Creator/AvalonHill.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* WaveMotionGun: the top end of the guns size scale, "Don't Point That At My Planet!"
Is there an issue? Send a MessageReason:
None
Changed line(s) 30 (click to see context) from:
* ThoseWackyNazis: The Space Nazis are a recurring foe.
to:
* ThoseWackyNazis: StupidJetpackHitler[=/=]ThoseWackyNazis: The Space Nazis are a recurring foe.
Is there an issue? Send a MessageReason:
None
* RummageFail: Can start happening to players with the Trench Coat Effect who over-use their power.
Changed line(s) 30 (click to see context) from:
* WeirdTradeUnion: The Bylaw Effect Shtick gives a PC membership in one of these.
to:
* WeirdTradeUnion: The Bylaw Effect Shtick gives a PC membership in one of these.
Is there an issue? Send a MessageReason:
None
Changed line(s) 25 (click to see context) from:
* PowerIncontinence:
to:
* PowerIncontinence: How the game suggests Referees deal with players abusing their shticks.
Is there an issue? Send a MessageReason:
None
* BornLucky: Luck is about the only thing Disgustingly Cute Furry Things, one of the sample races, have going for them.
Changed line(s) 11 (click to see context) from:
* ClapYourHandsIfYouBelieve: The Newton Effect lets a player stop another character from doing something the PC believes should be impossible.
to:
* ClapYourHandsIfYouBelieve: The Newton ChickMagnet[=/=]HelloNurse: Any PC with the Valentino Effect lets causes [=NPCs=] who fail a player stop another character from doing something the PC believes should be impossible.Hard Cool test to fall madly in love.
* GameMaster: Here called the Referee.
Changed line(s) 20,21 (click to see context) from:
* MediumAwareness: The Theme Song aspect of the Rogers and Hammerstein Effect, which gives the PC a "soundtrack" that can warn them of surprises or ambushes when the music shifts.
* MistakenForSpecialGuest: The John Doe Effect makes a PC have "one of those faces" that causes people to constantly "recognize" them as a friend, a distant relative, or even a celebrity.
* MistakenForSpecialGuest: The John Doe Effect makes a PC have "one of those faces" that causes people to constantly "recognize" them as a friend, a distant relative, or even a celebrity.
to:
* MediumAwareness: MediumAwareness[=/=]MusicalSpoiler: The Theme Song aspect of the Rogers and Hammerstein Effect, which gives the PC a "soundtrack" that can warn them of surprises or ambushes when the music shifts.
* MistakenForSpecialGuest: The John Doe Effect makes a PC have "one of those faces" that causes people to constantly "recognize" them asa an old friend, a distant relative, or even a celebrity.
* MistakenForSpecialGuest: The John Doe Effect makes a PC have "one of those faces" that causes people to constantly "recognize" them as
Added DiffLines:
* PowerIncontinence:
* PuffOfLogic: The Newton Effect lets a player stop another character from doing something the PC believes should be impossible.
* PuffOfLogic: The Newton Effect lets a player stop another character from doing something the PC believes should be impossible.
Added DiffLines:
* YourHeadASplode: The result of a successful use of the spell Psychic Headbutt IV.
Is there an issue? Send a MessageReason:
None
* ImperialStormtrooperMarksmanshipAcademy: With the Rambo Effect, a PC becomes impossible to hit with ranged weapons at Close or Point Blank range.
* MediumAwareness: The Theme Song aspect of the Rogers and Hammerstein Effect, which gives the PC a "soundtrack" that can warn them of surprises or ambushes when the music shifts.
* MistakenForSpecialGuest: The John Doe Effect makes a PC have "one of those faces" that causes people to constantly "recognize" them as a friend, a distant relative, or even a celebrity.
* MistakenForSpecialGuest: The John Doe Effect makes a PC have "one of those faces" that causes people to constantly "recognize" them as a friend, a distant relative, or even a celebrity.
Deleted line(s) 20 (click to see context) :
* TheNondescript: The John Doe Effect makes a PC have "one of those faces" that causes people to constantly "recognize" them as a friend, a distant relative, or even a celebrity.
Is there an issue? Send a MessageReason:
None
This game provides examples of:
Changed line(s) 23 (click to see context) from:
* WeirdTradeUnion: The Bylaw Effect Shtick gives a PC membership in one of these.
to:
* WeirdTradeUnion: The Bylaw Effect Shtick gives a PC membership in one of these.these.
----
----
Is there an issue? Send a MessageReason:
None
Changed line(s) 5 (click to see context) from:
The player characters are a motley group of such newcomers to the Floating Vagabond who end up getting into various misadventures for one reason or another. A player goes through the usual routine of assigning stats, skills with silly names such as "Swing Nasty Pointy Thing" (basic melee weapons), "Hurt People Really Badly" (martial arts), "Notice Obvious", and "Raise Children to be Responsible Adults Instead of [[SelfDeprecation Game Designers]]" ("This isn't so much a skill as a warning for parents who may read these rules"), and special powers called Shticks (which can let players ignore wound penalties, become almost irresistible to the opposite sex, or channel a slapstick comedian to bamboozle [=NPCs=]), and then run around causing trouble.
to:
The player characters are a motley group of such newcomers to the Floating Vagabond who end up getting into various misadventures for one reason or another. A Each player goes through the usual routine of assigning stats, skills with silly names such as "Swing Nasty Pointy Thing" (basic melee weapons), "Hurt People Really Badly" (martial arts), "Notice Obvious", and "Raise Children to be Responsible Adults Instead of [[SelfDeprecation Game Designers]]" ("This isn't so much a skill as a warning for parents who may read these rules"), and special powers called Shticks (which can let players ignore wound penalties, become almost irresistible to the opposite sex, or channel a slapstick comedian to bamboozle [=NPCs=]), and then run runs around causing trouble.dealing with (or causing) whatever trouble the Game Master throws at them.
Changed line(s) 11 (click to see context) from:
* ContrivedCoincidence: With the "It'd Take a Miracle" Effect, a player can think of [[NoodleImplements something outrageous]] to get them out of a sticky situation, and it'll appear if the make a Luck roll. Also, players with the Trench Coat effect have a chance to have any small, minor item on their person if another character asks for it.
to:
* ContrivedCoincidence: With the "It'd Take a Miracle" Effect, a player can think of [[NoodleImplements something outrageous]] to get them out of a sticky life-or-death situation, and it'll appear if the they make a Luck roll. Also, players with the Trench Coat effect Effect have a chance to have any small, minor item on their person if another character asks for it.
Changed line(s) 15 (click to see context) from:
* GargleBlaster: The Singularity, the strongest drink available at the Floating Vagabond. Spit is one of the few people capable of making one that won't kill the imbiber, and anyone foolish enough to drink a Singularity suffers one or more of a number of strange side-effects.
to:
* GargleBlaster: The Singularity, the strongest drink available at the Floating Vagabond. Spit is one of the few people only person capable of making one that won't kill the imbiber, and anyone foolish enough to drink a Singularity suffers one or more of a number of strange side-effects.
Changed line(s) 19 (click to see context) from:
* TheNondescript: The John Doe Effect makes a PC hard to recognize.
to:
* TheNondescript: The John Doe Effect makes a PC hard have "one of those faces" that causes people to recognize.constantly "recognize" them as a friend, a distant relative, or even a celebrity.
* RealityWarper: The Escher Effect lets a PC temporarily ignore the laws of physics.
* RealityWarper: The Escher Effect lets a PC temporarily ignore the laws of physics.
Is there an issue? Send a MessageReason:
None
Added line(s) 9 (click to see context) :
* BagOfHolding: The Trench Coat Effect lets players store any number of items below a certain size on their person.
Changed line(s) 9 (click to see context) from:
* ContrivedCoincidence: With the "It'd Take a Miracle" Effect, a player can think of [[NoodleImplements something outrageous]] to get them out of a sticky situation, and it'll appear if the make a Luck roll.
to:
* ClapYourHandsIfYouBelieve: The Newton Effect lets a player stop another character from doing something the PC believes should be impossible.
* ContrivedCoincidence: With the "It'd Take a Miracle" Effect, a player can think of [[NoodleImplements something outrageous]] to get them out of a sticky situation, and it'll appear if the make a Luck roll. Also, players with the Trench Coat effect have a chance to have any small, minor item on their person if another character asks for it.
* ContrivedCoincidence: With the "It'd Take a Miracle" Effect, a player can think of [[NoodleImplements something outrageous]] to get them out of a sticky situation, and it'll appear if the make a Luck roll. Also, players with the Trench Coat effect have a chance to have any small, minor item on their person if another character asks for it.
Is there an issue? Send a MessageReason:
None
Changed line(s) 5 (click to see context) from:
The player characters are a motley group of such newcomers to the Floating Vagabond who end up getting into various misadventures for one reason or another. A player goes through the usual shtick of assigning stats, skills with silly names such as "Swing Nasty Pointy Thing" (basic melee weapons), "Hurt People Really Badly" (martial arts), "Notice Obvious", and "Raise Children to be Responsible Adults Instead of [[SelfDeprecation Game Designers]]" ("This isn't so much a skill as a warning for parents who may read these rules"), and special powers such as Shticks (which can let players ignore wound penalties, become almost irresistible to the opposite sex)
to:
The player characters are a motley group of such newcomers to the Floating Vagabond who end up getting into various misadventures for one reason or another. A player goes through the usual shtick routine of assigning stats, skills with silly names such as "Swing Nasty Pointy Thing" (basic melee weapons), "Hurt People Really Badly" (martial arts), "Notice Obvious", and "Raise Children to be Responsible Adults Instead of [[SelfDeprecation Game Designers]]" ("This isn't so much a skill as a warning for parents who may read these rules"), and special powers such as called Shticks (which can let players ignore wound penalties, become almost irresistible to the opposite sex)sex, or channel a slapstick comedian to bamboozle [=NPCs=]), and then run around causing trouble.
Added DiffLines:
* CallAHitPointASmeerp: Ouch! Points.
Added DiffLines:
* MadeOfIron: The Schwarzenegger Effect lets a PC ignore wound penalties to skills, at the cost of not knowing how injured they are until they run out of Ouch Points, and not being to receive serious medical attention when anyone is looking.
Is there an issue? Send a MessageReason:
None
Changed line(s) 5 (click to see context) from:
The player characters are a motley group of such newcomers to the Floating Vagabond who end up getting into various misadventures for one reason or another. A player goes through the usual shtick of assigning stats, skills with silly names such as "Swing Nasty Pointy Thing" (basic melee weapons), "Hurt People Really Badly" (martial arts), "Notice Obvious", and "Raise Children to be Responsible Adults Instead of [[SelfDeprecation Game Designers]]" ("This isn't so much a skill as a warning for parents who may read these rules.")
to:
The player characters are a motley group of such newcomers to the Floating Vagabond who end up getting into various misadventures for one reason or another. A player goes through the usual shtick of assigning stats, skills with silly names such as "Swing Nasty Pointy Thing" (basic melee weapons), "Hurt People Really Badly" (martial arts), "Notice Obvious", and "Raise Children to be Responsible Adults Instead of [[SelfDeprecation Game Designers]]" ("This isn't so much a skill as a warning for parents who may read these rules.")rules"), and special powers such as Shticks (which can let players ignore wound penalties, become almost irresistible to the opposite sex)
* ContrivedCoincidence: With the "It'd Take a Miracle" Effect, a player can think of [[NoodleImplements something outrageous]] to get them out of a sticky situation, and it'll appear if the make a Luck roll.
* CrowdSong: The Musical aspect of the Rogers and Hammerstein Effect gives players a bonus for singing at dramatic moments, which causes other players and even [=NPCs=] to join in.
* FriendToAllLivingThings: Any PC with the Doolittle Effect.
* FriendToAllLivingThings: Any PC with the Doolittle Effect.
Changed line(s) 12,13 (click to see context) from:
* TheRival: Luger's rival Solomon Crane, owner of the neighboring "Crane's Nest" and "a man with more money, more style, and a lot fewer scruples than Spit."
* ThoseWackyNazis: The Space Nazis are a recurring foe.
* ThoseWackyNazis: The Space Nazis are a recurring foe.
to:
* TheNondescript: The John Doe Effect makes a PC hard to recognize.
* TheRival: Luger's rival Solomon Crane, owner of the neighboring"Crane's Nest" Crane's Nest and "a man with more money, more style, and a lot fewer scruples than Spit."
" A player who rolls for a Shtick may also end up with an Archenemy of their own.
* ThoseWackyNazis: The Space Nazis are a recurringfoe.foe.
* WeirdTradeUnion: The Bylaw Effect Shtick gives a PC membership in one of these.
* TheRival: Luger's rival Solomon Crane, owner of the neighboring
* ThoseWackyNazis: The Space Nazis are a recurring
* WeirdTradeUnion: The Bylaw Effect Shtick gives a PC membership in one of these.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
''Tales from the Floating Vagabond'' is a comic multiversal tabletop role-playing game from Avalon Hill.
It revolves around the eponymous Floating Vagabond, a bar floating near the middle of a dimension literally formed from the leftovers in the creation of the multiverse. Its owner, one Hawk "Spit" Luger, installed a portal generator on the bar's revolving door designed to randomly pluck up hapless folks from across the multiverse who happened to be walking into their usual watering hole at the time. Since the reaction of most such new customers, after the initial shock and panic had worn off, was to [[INeedAFreakingDrink order several strong drinks]], this naturally improved Spit's business.
The player characters are a motley group of such newcomers to the Floating Vagabond who end up getting into various misadventures for one reason or another. A player goes through the usual shtick of assigning stats, skills with silly names such as "Swing Nasty Pointy Thing" (basic melee weapons), "Hurt People Really Badly" (martial arts), "Notice Obvious", and "Raise Children to be Responsible Adults Instead of [[SelfDeprecation Game Designers]]" ("This isn't so much a skill as a warning for parents who may read these rules.")
----
*BulletproofFashionPlate: Available as a skill, Look Good at All Times.
*CreditsGag: The credits page includes numerous gags, like crediting Nick Atlas and Lee Garvin with "Undermining the Morality of Today's Youth"
* GargleBlaster: The Singularity, the strongest drink available at the Floating Vagabond. Spit is one of the few people capable of making one that won't kill the imbiber, and anyone foolish enough to drink a Singularity suffers one or more of a number of strange side-effects.
*InnBetweenTheWorlds: The Floating Vagabond itself.
*NoAnimalsWereHarmed: "Avalon Hill would like to assure you that none of the salmon used in the making of this game were harmed in any way... except for the one we made to dress up like Liz Taylor and dance around the art department."
* TheRival: Luger's rival Solomon Crane, owner of the neighboring "Crane's Nest" and "a man with more money, more style, and a lot fewer scruples than Spit."
*ThoseWackyNazis: The Space Nazis are a recurring foe.
It revolves around the eponymous Floating Vagabond, a bar floating near the middle of a dimension literally formed from the leftovers in the creation of the multiverse. Its owner, one Hawk "Spit" Luger, installed a portal generator on the bar's revolving door designed to randomly pluck up hapless folks from across the multiverse who happened to be walking into their usual watering hole at the time. Since the reaction of most such new customers, after the initial shock and panic had worn off, was to [[INeedAFreakingDrink order several strong drinks]], this naturally improved Spit's business.
The player characters are a motley group of such newcomers to the Floating Vagabond who end up getting into various misadventures for one reason or another. A player goes through the usual shtick of assigning stats, skills with silly names such as "Swing Nasty Pointy Thing" (basic melee weapons), "Hurt People Really Badly" (martial arts), "Notice Obvious", and "Raise Children to be Responsible Adults Instead of [[SelfDeprecation Game Designers]]" ("This isn't so much a skill as a warning for parents who may read these rules.")
----
*BulletproofFashionPlate: Available as a skill, Look Good at All Times.
*CreditsGag: The credits page includes numerous gags, like crediting Nick Atlas and Lee Garvin with "Undermining the Morality of Today's Youth"
* GargleBlaster: The Singularity, the strongest drink available at the Floating Vagabond. Spit is one of the few people capable of making one that won't kill the imbiber, and anyone foolish enough to drink a Singularity suffers one or more of a number of strange side-effects.
*InnBetweenTheWorlds: The Floating Vagabond itself.
*NoAnimalsWereHarmed: "Avalon Hill would like to assure you that none of the salmon used in the making of this game were harmed in any way... except for the one we made to dress up like Liz Taylor and dance around the art department."
* TheRival: Luger's rival Solomon Crane, owner of the neighboring "Crane's Nest" and "a man with more money, more style, and a lot fewer scruples than Spit."
*ThoseWackyNazis: The Space Nazis are a recurring foe.