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* EvenEvilHasStandards: SLA Industries is an evil MegaCorp that wages endless wars, strips entire planets barren of life and resources, enslaves other planets to be nothing more than cogs in their hyper-capitalist machine, has genocided more than one sapient species, and [[ArsonMurderAndJaywalking endlessly glamorizes ultraviolence and mindless consumption]], but the one thing SLA never tolerates is the skin trade (trafficking humans and aliens for sexual enslavement).
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Up To Eleven is a defunct trope


** Though Operatives don't usually go there, the War Worlds are even worse. Once there, SLA Industries' soldiers have an average lifespan of a day. [[UpToEleven On the worst War Worlds]], this can drop to just ''twenty minutes''.

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** Though Operatives don't usually go there, the War Worlds are even worse. Once there, SLA Industries' soldiers have an average lifespan of a day. [[UpToEleven On the worst War Worlds]], Worlds, this can drop to just ''twenty minutes''.



* {{Dystopia}}: Even on Mort (the capital planet of SLA Industries and thus the one world that you could expect to be a prosperous, secure stronghold), there are all kinds of rival company terrorists, gangs, drugs, environmental degradation, serial killers, unethical experiments going wrong in the worst ways, no fewer than three divisions of brutal (and powerful) secret police, and massive regions of urban blight which have been abandoned to barbarism. Oh, and [[UpToEleven 85% of the population is on welfare]].

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* {{Dystopia}}: Even on Mort (the capital planet of SLA Industries and thus the one world that you could expect to be a prosperous, secure stronghold), there are all kinds of rival company terrorists, gangs, drugs, environmental degradation, serial killers, unethical experiments going wrong in the worst ways, no fewer than three divisions of brutal (and powerful) secret police, and massive regions of urban blight which have been abandoned to barbarism. Oh, and [[UpToEleven 85% of the population is on welfare]].welfare.

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* AdultFear: The [[SexSlave Skin Trade]] is the epitome of this, snatching 50-70 children daily.


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* SexSlave: The Skin Trade is the epitome of this, snatching 50-70 children daily.
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* TokenGoodTeammate: The Shaktar and Neophron are intended as this, being more upbeat, morally firm contrasts to the morally lax species of the World of Progress.

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* TokenGoodTeammate: The Shaktar and Neophron are intended as this, being more upbeat, morally firm contrasts to the more morally lax species of the World of Progress.
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* TokenGoodGuy: The Shaktar and Neophron are intended as this, being more upbeat, morally firm contrasts to the morally lax species of the World of Progress.

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* TokenGoodGuy: TokenGoodTeammate: The Shaktar and Neophron are intended as this, being more upbeat, morally firm contrasts to the morally lax species of the World of Progress.
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* TokenGoodGuy: The Shaktar and Neophron are intended as this, being more upbeat, morally firm contrasts to the morally lax species of the World of Progress.

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Dewicking


* BlackAndGrayMorality: Operatives -- the group to which the player characters belong -- are generally depicted as arrogant bullies or worse (though the Second Edition has taken steps to humanize them). For that matter, SLA Industries themselves are depicted as sinister, domineering, and just plain ''irresponsible'' to a degree that would do any MegaCorp proud. (To be fair, though, SLA's -- and the players' -- enemies are even worse).



* MoralDissonance: Operatives -- the group to which the player characters belong -- are generally depicted as arrogant bullies or worse (though the Second Edition has taken steps to humanize them). For that matter, SLA Industries themselves are depicted as sinister, domineering, and just plain ''irresponsible'' to a degree that would do any MegaCorp proud. ([[BlackAndGrayMorality To be fair, though, SLA's -- and the players' -- enemies are even worse]].)
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* RockBeatsLaser: The primal Hominids of White Earth wield equally primitive bone clubs that can effortlessly smash through advanced power armor. [[Spoiler: This is intentional as both a hint to The Truth and how unstable the reality of the World Of Progress actually is.]]

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* RockBeatsLaser: The primal Hominids of White Earth wield equally primitive bone clubs that can effortlessly smash through advanced power armor. [[Spoiler: [[spoiler: This is intentional as both a hint to The Truth and how unstable the reality of the World Of Progress actually is.]]
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* RockBeatsLaser: The primal Hominids of White Earth wield equally primitive bone clubs that can effortlessly smash through advanced power armor. [[Spoiler: This is intentional as both a hint to The Truth and how unstable the reality of the World Of Progress actually is.]]
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* DrugsAreBad: There are plenty of [[FantasticDrug combat drugs]] available to Operatives (and anyone else who can get their hands on them). Most, of course, are highly addictive. The second edition in particular makes drug withdrawal a punishing experience.

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* DrugsAreBad: There are plenty of [[FantasticDrug combat drugs]] available to Operatives (and anyone else who can get their hands on them). Most, of course, are highly addictive. The second edition in particular makes drug withdrawal a punishing experience.experience, with long-term use cutting a character's life-span drastically to about 3-5 years.
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* MoralDissonance: Operatives -- the group to which the player characters belong -- are generally depicted as arrogant bullies or worse. For that matter, SLA Industries themselves are depicted as sinister, domineering, and just plain ''irresponsible'' to a degree that would do any MegaCorp proud. ([[BlackAndGrayMorality To be fair, though, SLA's -- and the players' -- enemies are even worse]].)

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* MoralDissonance: Operatives -- the group to which the player characters belong -- are generally depicted as arrogant bullies or worse.worse (though the Second Edition has taken steps to humanize them). For that matter, SLA Industries themselves are depicted as sinister, domineering, and just plain ''irresponsible'' to a degree that would do any MegaCorp proud. ([[BlackAndGrayMorality To be fair, though, SLA's -- and the players' -- enemies are even worse]].)
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* GodIsEvil: [[spoiler: Bitterness, AKA Brent Walker, the true creator of the World of Progress, deposed by Mr.Slayer, has a home-world that makes Mort sound downright pleasent and has started The Shi'An cult on Mort, capitalizing on the former citizens despair, where initiates wring the blood out of the skins of the dead, commit sacrifices of loved ones and other increasingly debased and Gorn-y rituals to attain higher magical power.]]


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* ReligionOfEvil: The Shi'An have exceedingly Gorn-y human sacrifices and BloodMagic galore.
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Moving this to the Trivia page


* AscendedFanon: Player's taking the "Sterile" flaw in 1e was so prevalent that now the 2nd edition states that sterillity is a wide-spread issue in the setting's galaxy.
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* AscendedFanon: Player's taking the "Sterile" flaw in 1e was so prevalent that now the 2nd edition states that sterillity is a wide-spread issue in the setting's galaxy.
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* AYearAndADay: According to the SLA Industries Writers' Bible, the SLA universe [[spoiler:was created by a person in the Real Time universe who was under the influence of the drug Reathanol. Anyone in the Real Time universe who is under the influence of Reathanol]] can create a new universe under certain circumstances, but they must do so within a year and a day after starting the attempt.
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* CosmicHorrorStory: Rarely seen in most games, originally intended to be revealed in a long-running {{Metaplot}} that fell victim to the game's infrequent releases and ExecutiveMeddling from Wizards of the Coast.
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* LethalJokeItem: CAF guns in second edition, while still having the same terrible reputation,enjoy increased damage that can be increased further through a mixture of specialty ammo and having high enough skill points in a given shooting skill, making them a viable (and vastly cheaper to top up) alternative to the starting 603 pistol.

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* LethalJokeItem: CAF guns in second edition, while still having the same terrible reputation,enjoy increased damage that can be increased further through a mixture of specialty ammo ammo, burst fire and having high enough skill points in a given shooting skill, making them a viable (and vastly cheaper to top up) alternative to the starting 603 pistol.
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* LethalJokeItem: CAF guns in second edition, while still having the same terrible reputation,enjoy increased damage that can be increased further through a mixture of specialty ammo and having high enough skill points in a given shooting skill, making them a viable (and vastly cheaper to top up) alternative to the starting 603 pistol.
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* ClapYourHandsIfYouBelieve: [[spoiler: How physics actually work across the World of Progress is that people believe it works, because they are all dream entities.]]
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* CyberpunkWithAChanceOfRain: The setting undoubtably took inspiration from ''Film/BladeRunner''. It ''never'' stops raining on planet Mort. Fittingly, the rain itself is part of the character of every part of Mort. In Mort Central (where Mr. Slayer's office is located) and Uptown, the rain is pleasant and refreshing. In the horrific slums of Downtown, the rain is polluted and nasty. In the Cannibal Sectors, the rain becomes [[EverythingTryingToKillYou yet another life-threatening hazard]].

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* CyberpunkWithAChanceOfRain: The setting undoubtably took inspiration from ''Film/BladeRunner''. It ''never'' stops raining on planet Mort. Fittingly, the rain itself is part of reflects the character of every part of Mort. In Mort Central (where Mr. Slayer's office is located) and Uptown, the rain is pleasant and refreshing. In the horrific slums of Downtown, the rain is polluted and nasty. In the Cannibal Sectors, the rain becomes [[EverythingTryingToKillYou yet another life-threatening hazard]].

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* ArmourIsUseless: Notably defied. The best armors can stop anti-vehicle rounds dead, whereas the most common pistol on Mort is essentially a BB Gun with great marketing, meaning that even weak armor can defeat it.This goes doubly in the game's second edition, with the addition of randomized instead of fixed damage and removal of Penetration values, so even the oft-loathed "Blocker" Body armor can stop a decent amount.

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* ArmourIsUseless: Notably defied. The best armors can stop anti-vehicle rounds dead, whereas the most common pistol on Mort is essentially a BB Gun gun with great marketing, meaning that even weak armor can defeat it.it. This goes doubly in the game's second edition, with the addition of randomized instead of fixed damage and removal of Penetration values, so even the oft-loathed oft-derided "Blocker" Body armor can stop make a decent amount.difference.



* CyberpunkWithAChanceOfRain: The setting undoubtably took inspiration from ''Film/BladeRunner''. It ''never'' stops raining on planet Mort.

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* CyberpunkWithAChanceOfRain: The setting undoubtably took inspiration from ''Film/BladeRunner''. It ''never'' stops raining on planet Mort. Fittingly, the rain itself is part of the character of every part of Mort. In Mort Central (where Mr. Slayer's office is located) and Uptown, the rain is pleasant and refreshing. In the horrific slums of Downtown, the rain is polluted and nasty. In the Cannibal Sectors, the rain becomes [[EverythingTryingToKillYou yet another life-threatening hazard]].


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* MeaningfulName: Mort, the capital world of SLA Industries. "Mort" is the Latin root word for "death", and indeed the plant was long ago reduced to a polluted wasteland with little life outside its cities.


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* WasOnceAMan: The current backstory of the monstrous Carriens. They were never ''humans'', but they were the original natives of Mort (then known as Jeth), and they had their own civilization and culture before SLA Industries colonized their world. The Jethians were powerless to stop SLA from looting the planet and destroying their habitats, and ultimately radiation from the company's failed Fission Belt warped the remaining Jethians into the Carriens as they are known today.
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*** Basically, it revolves around a [[Gnosticism Gnostic]] view of the setting, ten years before ''The Matrix'' popularized the topic. (But then, ScienceFiction has dabbled in Gnosticism before.)
* TurnedAgainstTheirMasters: Carriens, Manchines, Scavs, Domino Dogs... if there's anything SLA Industries is good at, it's creating things that go horribly, psychopathically against them.

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*** Basically, it revolves around a [[Gnosticism Gnostic]] Gnostic view of the setting, ten years before ''The Matrix'' popularized the topic. (But then, ScienceFiction has dabbled in Gnosticism before.)
* TurnedAgainstTheirMasters: Carriens, Manchines, Scavs, Domino Dogs... if there's anything SLA Industries is good at, it's creating things that go horribly, psychopathically against them.



->''Five words is all it takes. Five words that will shatter any illusions you harbor about our existance. Five words that, once heard, change the universe forever. [...] [[spoiler:[[TomatoInTheMirror We are all Dream Entities]].]]''

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->''Five words is all it takes. Five words that will shatter any illusions you harbor about our existance.existence. Five words that, once heard, change the universe forever. [...] [[spoiler:[[TomatoInTheMirror We are all Dream Entities]].]]''

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The game has had a difficult upbringing, and been subject to a sporadic release schedule on its journey through the hands of various publishers. Originally published by Nightfall themselves, it was taken up by Creator/WizardsOfTheCoast during the mid-1990s before being dropped in favour of something LighterAndSofter. It then survived a couple of releases at Hogshead, and before being published by Creator/Cubicle7. Now Nightfall Games is back, and a second edition of the game is in the works, with a backer beta currently out and the full release scheduled for November 2020.

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The game has had a difficult upbringing, and been subject to a sporadic release schedule on its journey through the hands of various publishers. Originally published by Nightfall themselves, it was taken up by Creator/WizardsOfTheCoast during the mid-1990s before being dropped in favour of something LighterAndSofter. It then survived a couple of releases at Hogshead, and before being published by Creator/Cubicle7. Now Nightfall Games is back, and a second edition of the game is was published in January 2021 (with the works, with a backer beta currently out and the full release scheduled for November 2020.
help of Kickstarter).



* BreakableWeapons: Not weapons but ''armor''. Both editions of the game prominently feature rules for armor being damaged as it absorbs attacks. This both hurts and helps players, as on one hand, even if your squad's weapons are too weak to punch through an enemy's armor, you can (in theory) keep hitting them until their armor disintegrates from all the punishment. On the other hand, repairing your ''own'' armor between missions can be a major cash drain.



* DrugsAreBad: There are plenty of [[FantasticDrug combat drugs]] available to Operatives (and anyone else who can get their hands on them). Most, of course, are highly addictive.
* {{Dystopia}}: Even on Mort (the capital planet of SLA Industries and thus the one world that you could expect to be a prosperous, secure stronghold), there are all kinds of rival company terrorists, gangs, drugs, environmental degradation, serial killers, unethical experiments going wrong in the worst ways, no less than three divisions of brutal secret police, and massive regions of urban blight which have been abandoned to barbarism. Oh, and [[UpToEleven 85% of the population is on welfare]].

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* DrugsAreBad: There are plenty of [[FantasticDrug combat drugs]] available to Operatives (and anyone else who can get their hands on them). Most, of course, are highly addictive.
addictive. The second edition in particular makes drug withdrawal a punishing experience.
* {{Dystopia}}: Even on Mort (the capital planet of SLA Industries and thus the one world that you could expect to be a prosperous, secure stronghold), there are all kinds of rival company terrorists, gangs, drugs, environmental degradation, serial killers, unethical experiments going wrong in the worst ways, no less fewer than three divisions of brutal (and powerful) secret police, and massive regions of urban blight which have been abandoned to barbarism. Oh, and [[UpToEleven 85% of the population is on welfare]].



* FantasticRacism: Often arises as a low-level political issue. Humans are the dominant species. The psionic Ebon, reptilian Shaktar, and feline Wraith Raiders constitute racial minorities outside their respective homeworlds. Ebon, in particular, are loathed and feared for their reality-warping abilities.

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* FantasticRacism: Often arises as a low-level political issue. Humans are the dominant species. The psionic Ebon, reptilian Shaktar, and feline Wraith Raiders Wraithen constitute racial minorities outside their respective homeworlds. Ebon, in particular, are loathed and feared for their reality-warping abilities.



* GeneticEngineeringIsTheNewNuke: Used by SLA Industries with Stormers, on their rivals. Scavs and Carrien (currently), Domino Dogs (in the near future) and virtually all of the horrible mutants in the Cannibal Sectors are the result of SLA Industries' attempts to build new and impressive weaponry.

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* GeneticEngineeringIsTheNewNuke: Used by SLA Industries with Stormers, on their rivals. Scavs and Carrien (currently), Scavs, Domino Dogs (in the near future) and virtually all of the horrible mutants in the Cannibal Sectors are the result of SLA Industries' attempts to build new and impressive weaponry.



* ImmuneToDrugs: The Frothers, a subspecies of humanity who become addicted to combat drugs in the womb, to the extent that they are considered a separate race. They regard pharmacological excess as a cultural right, and regularly consume doses of recreational and combat drugs that would kill an ordinary human.

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* ImmuneToDrugs: The Frothers, a subspecies of humanity who become addicted to combat drugs in the womb, to the extent that they are considered a separate race.species to humans. They regard pharmacological excess as a cultural right, and regularly consume doses of recreational and combat drugs that would kill an ordinary human.



* IndustrialWorld: SLA's [[ExactlyWhatItSaysOnTheTin Industrial Worlds]] have most of their land surface (and ocean) completely covered with industrial production facilities and cities. Their surface areas that ''aren't'' industrial hellholes or slums are generally [[GaiasLament barren, polluted wastelands which have been stripped of all resources]].

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* IndustrialWorld: SLA's [[ExactlyWhatItSaysOnTheTin Industrial Worlds]] have most of their land surface (and ocean) completely covered with industrial production facilities and cities. Their surface areas that ''aren't'' industrial hellholes or slums are generally [[GaiasLament barren, polluted wastelands which have been ruthlessly stripped of all resources]].



* JustLikeMakingLove: How one contract killer (think the Hunters from ''Film/TheRunningMan'') describes his work:

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* JustLikeMakingLove: How one contract killer (think the Hunters Stalkers from ''Film/TheRunningMan'') describes his work:



* SingleBiomePlanet: The home planet of the Wraith Raiders is an Ice Planet. Other Wraith Raider-controlled planets are Ice Planets as well.

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* SingleBiomePlanet: The home planet of the Wraith Raiders Wraithen is an Ice Planet. Other Wraith Raider-controlled Wraithen-controlled planets are Ice Planets as well.

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* CityPlanet: All {{Industrial World}}s have their land surface (and most of their seas) completely covered with industrial production facilities and cities.



* IndustrialWorld: Industrial Worlds, such as Mort, have their land surface (and most of their seas) completely covered with industrial production facilities and cities.

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* IndustrialWorld: SLA's [[ExactlyWhatItSaysOnTheTin Industrial Worlds, such as Mort, Worlds]] have most of their land surface (and most of their seas) ocean) completely covered with industrial production facilities and cities.cities. Their surface areas that ''aren't'' industrial hellholes or slums are generally [[GaiasLament barren, polluted wastelands which have been stripped of all resources]].
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* WhamLine: From the very end of the 2e Core Rulebook:
->''Five words is all it takes. Five words that will shatter any illusions you harbor about our existance. Five words that, once herd, change the universe forever. [...] [[spoiler:[[TomatoInTheMirror We are all Dream Entities]].]]''

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* WhamLine: From the very end of the 2e Core Rulebook:
Rulebook, which doubles as an in-universe example.
->''Five words is all it takes. Five words that will shatter any illusions you harbor about our existance. Five words that, once herd, heard, change the universe forever. [...] [[spoiler:[[TomatoInTheMirror We are all Dream Entities]].]]''

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** Mort City itself got reduced in size, and is merely the largest settlement among several on the planet, now.

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** Mort City itself got reduced in size, and is merely the largest settlement among several on the planet, now.planet.
** [[spoiler:As of 2e, certain aspects of "The Truth" seem to have been added back to the continuity.]]




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* WhamLine: From the very end of the 2e Core Rulebook:
->''Five words is all it takes. Five words that will shatter any illusions you harbor about our existance. Five words that, once herd, change the universe forever. [...] [[spoiler:[[TomatoInTheMirror We are all Dream Entities]].]]''
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* [[SnuffFilm Snuff TV]]: The Public main source of entertainment, with several shows and channels dedicated to all sorts of uncensored gore, and a possibly quite lucrative income source for Operatives.

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* [[SnuffFilm Snuff TV]]: The Public public's main source of entertainment, with several shows and channels dedicated to all sorts of uncensored gore, and a possibly a quite lucrative income source for Operatives.
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* [[SnuffFilm Snuff TV]]

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* [[SnuffFilm Snuff TV]]TV]]: The Public main source of entertainment, with several shows and channels dedicated to all sorts of uncensored gore, and a possibly quite lucrative income source for Operatives.
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** Mort City itself got reduced in size, and is merely the largest settlement among several on the planet, now.
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The game has had a difficult upbringing, and been subject to a sporadic release schedule on its journey through the hands of various publishers. Originally published by Nightfall themselves, it was taken up by Creator/WizardsOfTheCoast during the mid-1990s before being dropped in favour of something LighterAndSofter. It then survived a couple of releases at Hogshead, and before being published by Creator/Cubicle7. Now Nightfall Games is back, and a second edition of the game is in the works, with a backet beta currently out and the full release scheduled for November 2020.

to:

The game has had a difficult upbringing, and been subject to a sporadic release schedule on its journey through the hands of various publishers. Originally published by Nightfall themselves, it was taken up by Creator/WizardsOfTheCoast during the mid-1990s before being dropped in favour of something LighterAndSofter. It then survived a couple of releases at Hogshead, and before being published by Creator/Cubicle7. Now Nightfall Games is back, and a second edition of the game is in the works, with a backet backer beta currently out and the full release scheduled for November 2020.

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