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* CombatMedic: The Paladin can Holy and Lightning based weapon attacks and use a couple of unique healing spells.
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* CombatMedic: The Paladin can cause respectable damage with Holy and Lightning based weapon attacks and use a couple of unique healing spells.
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* ClassAndLevelSystem - 31 jobs, 64 levels, with little in the way of class feature customization, instead favoring balance among the jobs.
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* ClassAndLevelSystem - ClassAndLevelSystem: 31 jobs, 64 levels, with little in the way of class feature customization, instead favoring balance among the jobs.
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* HealingPotion - A number of potions with various restorative effects.
* HealthDamageAsymmetry - Player characters and monsters are created with very different systems, leading to massive differences in HP and damage dealt.
* HealthDamageAsymmetry - Player characters and monsters are created with very different systems, leading to massive differences in HP and damage dealt.
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* HealingPotion - HealingPotion: A number of potions with various restorative effects.
*HealthDamageAsymmetry - HealthDamageAsymmetry: Player characters and monsters are created with very different systems, leading to massive differences in HP and damage dealt.
*
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* PlayboyBunny - The Viera are an entire race of women with rabbit ears.
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* PlayboyBunny - PlayboyBunny: The Viera are an entire race of women with rabbit ears.
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* AnAdventurerIsYou - Many of the core Jobs in the system fit within these archetypes.
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* AnAdventurerIsYou - AnAdventurerIsYou: Many of the core Jobs in the system fit within these archetypes.
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%%* AntiMagic: The Rune Knight.
%%* CastFromHitPoints - Signature of the Dark Knight.
%%* CatGirl - This is exactly what the Mithra are.
%%* CastFromHitPoints - Signature of the Dark Knight.
%%* CatGirl - This is exactly what the Mithra are.
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%%*
* BlackMage: Black Mages focus on causing large amounts of elemental damage and inflicting status effects.
* CastFromHitPoints -
%%* CatGirl - This is exactly what the
* CatFolk: Ronso are enormous bipedal cats with lion-like features. Males grow horns on their heads.
* CatGirl: Mithra
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%%* DittoFighter - The Mime job.
%%* FragileSpeedster - The Thief who late in the game gets a permanent +20 to intitiative.
%%* GlassCannon - Several of the Mage Jobs.
%%* FragileSpeedster - The Thief who late in the game gets a permanent +20 to intitiative.
%%* GlassCannon - Several of the Mage Jobs.
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* DanceBattler: Dancers have special dances that can cause damage to the enemy. These dances use the agility stat.
* DittoFighter: The Mime
%%* FragileSpeedster -
* FragileSpeedster: The Thief
%%* GlassCannon - Several
* GlassCannon: Most mages have very low vitality scores, but can cause larges amounts of
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%%* MagicKnight - The idea behind the Adept jobs category, including one called a Magic Knight.
%%* MegaManning - The Mime and Blue Mage.
%%* MightyGlacier - The Swordmaster, Paladin, and even the Thief to an extent.
%%* MegaManning - The Mime and Blue Mage.
%%* MightyGlacier - The Swordmaster, Paladin, and even the Thief to an extent.
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%%* MegaManning -
* LizardFolk: The
* MagicKnight: Several variations. The Paladin and Dark Knight jobs can use heavy weapons while unleashing Holy and Shadow based powers respectively. Red Mages can use both swords and mid-high level magic of multiple types. Blue
%%*
* MagicDance: Dancers have special dances that can cause status effects to enemies.
* MagicMusic: Bards sing various songs that magically damage the enemy, buff the party, or cause status effects to the enemy.
* MightyGlacier - The
* MusicalAssassin: Bards can use instruments as weapons, using their magic stat to
* OurDwarvesAreAllTheSame: Three varieties. One that dwells in the deepest bowels of the Earth, resulting in coal-black skin and glowing yellow eyes. Another that lives closer to the surface and fit the description of short bearded men. A third lives on the surface, resulting in an ugly olive complexion.
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%%* PlayboyBunny - The Viera are an entire race of these.
%%* SpellBlade: Most of the Magic Knight's "spells" are these.
* SpoonyBard - Practically inverts this trope, especially in relation to the TropeNamer. They can endlessly throw around group affecting buffs and debuffs for free while still doing decent magical damage and they can use Hide to avoid predictable attacks making them very valuable against both tough mobs and bosses. Their main weakness, just to further separate them from [[VideoGame/FinalFantasyIV Edward]], is a tendency to go last.
%%* SquishyWizard - The Mages.
* SummonMagic - The Black and White Callers have limited summoning ability. The Summoner has full summoning access, and it’s pretty badass.
%%* SpellBlade: Most of the Magic Knight's "spells" are these.
* SpoonyBard - Practically inverts this trope, especially in relation to the TropeNamer. They can endlessly throw around group affecting buffs and debuffs for free while still doing decent magical damage and they can use Hide to avoid predictable attacks making them very valuable against both tough mobs and bosses. Their main weakness, just to further separate them from [[VideoGame/FinalFantasyIV Edward]], is a tendency to go last.
%%* SquishyWizard - The Mages.
* SummonMagic - The Black and White Callers have limited summoning ability. The Summoner has full summoning access, and it’s pretty badass.
to:
* ThePaladin: The Paladin class fights with a mixture of physical attacks powered with Holy, unique healing spells, and defending others via taking hits or boosting defense.
* PlayboyBunny - The Viera are an entire race of
%%*
* PowerCopying: Blue Mages learn monster spells either by being hit with them, or simply observing them in action.
* RatMen: The Creimire race are bipedal, hairless rats that have lost their whiskers and perpetually growing incisors.
* TheRedMage: Red Mages and Sages can both select from the White, Black, and Time schools of magic. Red Mages are limited to only four spells per level, and sacrifice the highest level spells for the ability to use swords. Sages are restricted to five spells per level, and have less magic power and MP than their specialized counterparts.
* SpellBlade:
*
*
* TimeMaster: Time Mages can speed up time to make their allies go faster, slow or outright stop time for their enemies, make their enemies age to make them weaker, teleport, and employ cosmological phenomena to deal non-elemental damage.
* WhiteMage: White Mages focus on healing their allies and protecting them from damage. They can also serve as nukers using Wind and Holy spells, and the ability to substitute magic for strength when using a staff allows them to cause damage when forced to fight in melee.
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ZCE
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* AntiMagic: The Rune Knight.
* CastFromHitPoints - Signature of the Dark Knight.
* CatGirl - This is exactly what the Mithra are.
* CastFromHitPoints - Signature of the Dark Knight.
* CatGirl - This is exactly what the Mithra are.
to:
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* DittoFighter - The Mime job.
* FragileSpeedster - The Thief who late in the game gets a permanent +20 to intitiative.
* GlassCannon - Several of the Mage Jobs.
* FragileSpeedster - The Thief who late in the game gets a permanent +20 to intitiative.
* GlassCannon - Several of the Mage Jobs.
to:
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* MagicKnight - The idea behind the Adept jobs category, including one called a Magic Knight.
* MegaManning - The Mime and Blue Mage.
* MightyGlacier - The Swordmaster, Paladin, and even the Thief to an extent.
* OldShame - Second Edition. The less said about it the better.
* MegaManning - The Mime and Blue Mage.
* MightyGlacier - The Swordmaster, Paladin, and even the Thief to an extent.
* OldShame - Second Edition. The less said about it the better.
to:
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* PlayboyBunny - The Viera are an entire race of these.
* SpellBlade: Most of the Magic Knight's "spells" are these.
* SpellBlade: Most of the Magic Knight's "spells" are these.
to:
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* SquishyWizard - The Mages.
to:
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* MeatShield - The Swordmaster, Paladin, and even the Thief to an extent.
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* MightyGlacier - The Swordmaster, Paladin, and even the Thief to an extent.
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Added DiffLines:
* AntiMagic: The Rune Knight.
Added DiffLines:
* SpellBlade: Most of the Magic Knight's "spells" are these.
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A TabletopRPG developed by Returner Games Inc. It is based on the ''Franchise/FinalFantasy'' video game series, though it is only a fan-made work, with no official ties to Square Enix. Development of what would become FFRPG began in 1995. In 1999, the First Edition of FFRPG was released, followed by a Second Edition in 2001. 2E was far from exemplary, however, with many issues of balance, consistency, and accuracy to the source material. After many years of development and testing, the completed FFRPG Third Edition was finally released as a free .pdf in 2009. The main website and [[TheWikiRule wiki]] can (no longer) be found [[http://www.returnergames.com/ here]] and [[http://www.returnergames.com/ord/index.php/Main_Page here]] respectively.
to:
A TabletopRPG developed by Returner Games Inc. It is based on the ''Franchise/FinalFantasy'' video game series, though it is only a fan-made work, with no official ties to Square Enix. Development of what would become FFRPG began in 1995. In 1999, the First Edition of FFRPG was released, followed by a Second Edition in 2001. 2E was far from exemplary, however, with many issues of balance, consistency, and accuracy to the source material. After many years of development and testing, the completed FFRPG Third Edition was finally released as a free .pdf in 2009. There also exists a spinoff by the name of ''[=SeeD=]'', [[SpiritualSuccessor effectively an unofficial fourth edition]] since [[WordOfGod after over a decade of work, most of the developers considered FFRPG finished]]. The main original website and [[TheWikiRule wiki]] no longer exists, but a new site can (no longer) be found [[http://www.returnergames.com/ here]] and [[http://www.returnergames.com/ord/index.php/Main_Page here]] respectively.ffrpg.net/ here]].
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A TabletopRPG developed by Returner Games Inc. It is based on the FinalFantasy video game series, though it is only a fan-made work, with no official ties to Square Enix. Development of what would become FFRPG began in 1995. In 1999, the First Edition of FFRPG was released, followed by a Second Edition in 2001. 2E was far from exemplary, however, with many issues of balance, consistency, and accuracy to the source material. After many years of development and testing, the completed FFRPG Third Edition was finally released as a free .pdf in 2009. The main website and [[TheWikiRule wiki]] can (no longer) be found [[http://www.returnergames.com/ here]] and [[http://www.returnergames.com/ord/index.php/Main_Page here]] respectively.
to:
A TabletopRPG developed by Returner Games Inc. It is based on the FinalFantasy ''Franchise/FinalFantasy'' video game series, though it is only a fan-made work, with no official ties to Square Enix. Development of what would become FFRPG began in 1995. In 1999, the First Edition of FFRPG was released, followed by a Second Edition in 2001. 2E was far from exemplary, however, with many issues of balance, consistency, and accuracy to the source material. After many years of development and testing, the completed FFRPG Third Edition was finally released as a free .pdf in 2009. The main website and [[TheWikiRule wiki]] can (no longer) be found [[http://www.returnergames.com/ here]] and [[http://www.returnergames.com/ord/index.php/Main_Page here]] respectively.
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* SpoonyBard - Practically inverts this trope, especially in relation to the TropeNamer. They can endlessly throw around group affecting buffs and debuffs for free while still doing decent magical damage and they can use Hide to avoid predictable attacks making them very valuable against both tough mobs and bosses. Their main weakness, just to further separate them from [[FinalFantasyIV Edward]], is a tendency to go last.
to:
* SpoonyBard - Practically inverts this trope, especially in relation to the TropeNamer. They can endlessly throw around group affecting buffs and debuffs for free while still doing decent magical damage and they can use Hide to avoid predictable attacks making them very valuable against both tough mobs and bosses. Their main weakness, just to further separate them from [[FinalFantasyIV [[VideoGame/FinalFantasyIV Edward]], is a tendency to go last.
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Changed line(s) 1 (click to see context) from:
A TabletopRPG developed by Returner Games Inc. It is based on the FinalFantasy video game series, though it is only a fan-made work, with no official ties to Square Enix. Development of what would become FFRPG began in 1995. In 1999, the First Edition of FFRPG was released, followed by a Second Edition in 2001. 2E was far from exemplary, however, with many issues of balance, consistency, and accuracy to the source material. After many years of development and testing, the completed FFRPG Third Edition was finally released as a free .pdf in 2009. The main website and [[TheWikiRule wiki]] can be found [[http://www.returnergames.com/ here]] and [[http://www.returnergames.com/ord/index.php/Main_Page here]] respecitively.
to:
A TabletopRPG developed by Returner Games Inc. It is based on the FinalFantasy video game series, though it is only a fan-made work, with no official ties to Square Enix. Development of what would become FFRPG began in 1995. In 1999, the First Edition of FFRPG was released, followed by a Second Edition in 2001. 2E was far from exemplary, however, with many issues of balance, consistency, and accuracy to the source material. After many years of development and testing, the completed FFRPG Third Edition was finally released as a free .pdf in 2009. The main website and [[TheWikiRule wiki]] can (no longer) be found [[http://www.returnergames.com/ here]] and [[http://www.returnergames.com/ord/index.php/Main_Page here]] respecitively.respectively.