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* ''Pandemic: Hot Zone'' (2020) is a series of small-scale versions of the original game primarily intended for short demonstration games in-stores and at conventions, with each iteration of the game focusing on a different continent. Multiple versions of ''Hot Zone'' can be combined to create bigger games with unique sets of rules.tribes.

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* ''Pandemic: Hot Zone'' (2020) is a series of small-scale versions of the original game primarily intended for short demonstration games in-stores and at conventions, with each iteration of the game focusing on a different continent. Multiple versions of ''Hot Zone'' can be combined to create bigger games with unique sets of rules.tribes.
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* CoOpMultiplayer: If you don't coordinate your plans, you'll lose[[note]]One of the pitfalls is that sometimes one or two players will dominate the game and tell other players what to do.[[/note]].

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* CoOpMultiplayer: If you don't coordinate your plans, you'll lose[[note]]One of the pitfalls is that sometimes one or two players will dominate the game and tell other players what to do.[[/note]]. The original game recommends keeping hands hidden from each other (as a means of encouraging discussion), while Pandemic Legacy states that all player-known information is open.



* ExtraTurn: One of the events causes the disease to skip their infection stage, which can serve as a short reprieve.



* LuckManipulationMechanic: The Forecast special player card allows you to draw six cards from the top of the Infection deck and shuffle them into any order you want, potentially securing yourself two or three relatively safe turns.

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* LuckManipulationMechanic: LuckManipulationMechanic:
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The Forecast special player card allows you to draw six cards from the top of the Infection deck and shuffle return them into in any order you want, potentially securing yourself one or two or three relatively safe turns.turns.
** ''The Cure'' allows the player to reroll their dice until the die is used or a biohazard symbol turns up. The game also includes a few events that allow choosing which die side to use, or to reroll even a biohazard symbol.


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* NumericalHard: The base game's difficulty level indicate the number of epidemic cards to include in the deck (ranging from 4-6). The expansions give non-numerical means to make the game more difficult.
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* LegacyCharacter: ''Pandemic Legacy: Season 2'' has a pair of these - [[spoiler: the unlockable characters of the Immunologist and Scientist are the grandchildren of the respective characters from Season 1. The Immunologist even notes how his grandfather's team worked against a pandemic decades ago.]]
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''Pandemic'' is a {{coop|Multiplayer}}erative BoardGame first released in 2008, where the players take on the roles of a small band of researchers and medics trying to [[DisasterReliefGame stem the outbreaks of four deadly diseases across the globe]]. The second edition of the game came out in 2013, whose rules are [[http://zmangames.com/rulebooks/Pandemic.pdf available here.]]

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''Pandemic'' is a {{coop|Multiplayer}}erative BoardGame {{Eurogame}} first released in 2008, where the players take on the roles of a small band of researchers and medics trying to [[DisasterReliefGame stem the outbreaks of four deadly diseases across the globe]]. The second edition of the game came out in 2013, whose rules are [[http://zmangames.com/rulebooks/Pandemic.pdf available here.]]
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\n* ''Pandemic: Rapid Response'' (2019) is a board game centred around disaster relief that is played with a real-time limit.
* ''Pandemic: Hot Zone'' (2020) is a series of small-scale versions of the original game primarily intended for short demonstration games in-stores and at conventions, with each iteration of the game focusing on a different continent. Multiple versions of ''Hot Zone'' can be combined to create bigger games with unique sets of rules.tribes.

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Finally, there is a range of games under the ''Pandemic System'' banner, each of which adapt the basic mechanics of the game to completely new settings and rulebooks.



* ''Pandemic: Survival Series'' is a sub-series of games with historical themes inspired by the location of that year's ''Pandemic Survival World Championships''.
** ''Pandemic: Iberia'' (2016) takes place on the Iberian peninsula in 1848.
** ''Pandemic: Rising Tide'' (2017) takes place in The Netherlands during the Industrial Revolution, as players attempt to construct the nation's flood defences.
** ''Pandemic: Fall of Rome'' (2018) tasks players with protecting 5th century Rome from barbarian tribes.
* ''Pandemic: Rapid Response'' (2019) is a board game centred around disaster relief that is played with a real-time limit.
* ''Pandemic: Hot Zone'' (2020) is a series of small-scale versions of the original game primarily intended for short demonstration games in-stores and at conventions, with each iteration of the game focusing on a different continent. Multiple versions of ''Hot Zone'' can be combined to create bigger games with unique sets of rules.

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* ''Pandemic: Survival Series'' is a sub-series of games with historical themes inspired by the location of that year's ''Pandemic Survival World Championships''.
**
''Pandemic: Iberia'' (2016) takes place on the Iberian peninsula in 1848.
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1848, as players work together to research and control the spread of malaria, typhus, cholera and yellow fever.
*
''Pandemic: Rising Tide'' (2017) takes place in The Netherlands during the Industrial Revolution, as players attempt to construct the nation's dykes and flood defences.
** * ''Pandemic: Fall of Rome'' (2018) tasks players with protecting 5th century Rome from barbarian tribes.
* ''Pandemic: Rapid Response'' (2019) is a board game centred around disaster relief that is played with a real-time limit.
* ''Pandemic: Hot Zone'' (2020) is a series of small-scale versions of the original game primarily intended for short demonstration games in-stores and at conventions, with each iteration of the game focusing on a different continent. Multiple versions of ''Hot Zone'' can be combined to create bigger games with unique sets of rules.
tribes.




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* ''Star Wars: The Clone Wars'' (2023) is another licensed adaptation based on [[WesternAnimation/StarWarsTheCloneWars the animated series of the same name]], casting players as various members of the Jedi Order as they complete missions and fight off Separatist influence over the galaxy.
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* OfficialGameVariant: When playing at Standard or Heroic difficulty, the game tells players to hide their cards so that "everyone has information to contribute to play discussions". However, the manual suggests that experienced groups can play with open hands if they want to.
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Not to be confused with [[VideoGame/{{Pandemic}} the video game]] of [[NamesTheSame the same name]], where the player goal is to DESTROY the world with a disease epidemic; confusing matters further is that an [=iOS=] version of the board game was released for [=iPad=].[[note]]Later released on PC and console.[[/note]] Both games have a reputation for being fairly challenging. [[{{Irony}} Interesting]], [[HilariousInHindsight eh?]]

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Not to be confused with [[VideoGame/{{Pandemic}} the video game]] of [[NamesTheSame the same name]], name, where the player goal is to DESTROY the world with a disease epidemic; confusing matters further is that an [=iOS=] version of the board game was released for [=iPad=].[[note]]Later released on PC and console.[[/note]] Both games have a reputation for being fairly challenging. [[{{Irony}} Interesting]], [[HilariousInHindsight eh?]]
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Compare ''TabletopGame/ForbiddenIsland'' and ''TabletopGame/ForbiddenDesert'', similar co-op games by the same designer.
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* DigitalTabletopGameAdaptation: The game had a Steam and mobile release, but it was delisted in 2022 because the studio felt that "we no longer feel the current quality and reliability of the game is on par with what Pandemic deserves on digital platforms". On the bright side, an adaptation was added to Board Game Arena in 2021.
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* VanillaUnit: The Generalist has no special ability, but gets 5 actions per turn instead of the usual 4. In ''Pandemic Legacy: Season 1'', she also has four upgrade slots instead of the usual 2.
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* LegacyBoardGame: The ''Pandemic Legacy'' games evolve and tell stories by adding new rules and components that sometimes require you to permanently alter the components of the game — you may have to write on cards, rip up cards, and place permanent stickers on components. Characters can gain new skills, suffer from detrimental effects, or even die permanently.
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* VariablePlayerGoals: In the Bio-Terrorist challenge from ''On the Brink'', one of the players is actually the eponymous terrorist whose goal it is to infect cities with the ''fifth'' disease, colored purple--and wins by having the purple disease present on the board when the other players lose. If the heroes lose and there aren't any purple cubes, [[KillemAll everyone loses]].

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* VariablePlayerGoals: In the Bio-Terrorist challenge from ''On the Brink'', one of the players is actually the eponymous terrorist whose goal it is to infect cities with the ''fifth'' disease, colored purple--and wins by having the purple disease present on the board when the other players lose. If the heroes lose and there aren't any purple cubes, [[KillemAll [[EverybodyDiesEnding everyone loses]].
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Kill Em All was renamed Everybody Dies Ending due to misuse. Dewicking


* EverybodyDiesEnding: This being a co-op game, but even in the Bioterrorist and Team variants, everybody can lose.



* KillEmAll: This being a co-op game, but even in the Bioterrorist and Team variants, everybody can lose.

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