Follow TV Tropes

Following

History TabletopGame / Mindjammer

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CulturePolice: This is a very basic summary of SCI Force. Given how much impact ideas can have within the Mindscape, SCI Force's job is to manage cultural conflict within the Commonality. They are more sympathetic than most examples in fiction because they don't intend to smother all cultural differences, but they do subtly alter them to make integration with the Commonality smoother and ensure a healthy diversity.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MultipleGovernmentPolity: As long as certain standards are met, a wide variety of governments are allowed in the Commonality.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ShadowDictator: Each Custodian is free to govern their sector however they see fit. Some rule in the open from palaces, others work in the shadows rarely appearing in public, if at all.
Is there an issue? Send a MessageReason:
Bypass redirect


''Mindjammer'' is a ScienceFiction TabletopRPG running on the rules set in the distant future New Commonality of Humankind. The game uses the ''[[TabletopGame/{{Fate}} Fate Core]]'' rules. A version using the ''{{TabletopGame/Traveller}}'' rule set exists, too. The setting in general has been described as the established ''TabletopGame/{{Traveller}}'' setting [[JustForFun/XMeetsY meets]] ''TabletopGame/EclipsePhase''. There's also some Creator/CordwainerSmith influence detectable in there.

to:

''Mindjammer'' is a ScienceFiction TabletopRPG running on the rules set in the distant future New Commonality of Humankind. The game uses the ''[[TabletopGame/{{Fate}} ''[[UsefulNotes/{{Fate}} Fate Core]]'' rules. A version using the ''{{TabletopGame/Traveller}}'' rule set exists, too. The setting in general has been described as the established ''TabletopGame/{{Traveller}}'' setting [[JustForFun/XMeetsY meets]] ''TabletopGame/EclipsePhase''. There's also some Creator/CordwainerSmith influence detectable in there.
Is there an issue? Send a MessageReason:
None


''Mindjammer'' is a ScienceFiction TabletopRPG running on the rules set in the distant future New Commonality of Humankind. The game uses ''[[TabletopGame/{{FUDGE}} FATE Core]]'' rules. A version using the ''{{TabletopGame/Traveller}}'' rule set exists, too. The setting in general has been described as the established ''TabletopGame/{{Traveller}}'' setting [[JustForFun/XMeetsY meets]] ''TabletopGame/EclipsePhase''. There's also some Creator/CordwainerSmith influence detectable in there.

to:

''Mindjammer'' is a ScienceFiction TabletopRPG running on the rules set in the distant future New Commonality of Humankind. The game uses ''[[TabletopGame/{{FUDGE}} FATE the ''[[TabletopGame/{{Fate}} Fate Core]]'' rules. A version using the ''{{TabletopGame/Traveller}}'' rule set exists, too. The setting in general has been described as the established ''TabletopGame/{{Traveller}}'' setting [[JustForFun/XMeetsY meets]] ''TabletopGame/EclipsePhase''. There's also some Creator/CordwainerSmith influence detectable in there.

Added: 130

Changed: 89

Is there an issue? Send a MessageReason:
None


* MechanicalInsects: Venu forces use spider-shaped war robots that can climb walls and are adept at moving in zero-G environments.



* Mordor: The Orion Complex (The Venu home star systems). In the Venu sourcebook, a Commonality agent notes that the whole region of space has such a sinister and strange feeling to it that he can't help thinking that there's some kind of malevolent force at work. With features like the Bone Nebula or the Graveyard Stars, its hard to disagree.

to:

* Mordor: The Orion Complex (The Venu home star systems). {{Mordor}}: In the Venu sourcebook, a Commonality agent notes that the whole region of space Orion Complex (The Venu home star systems) has such a sinister and strange feeling to it that he can't help thinking that there's some kind of malevolent force at work. With features like the Bone Nebula or the Graveyard Stars, its hard to disagree.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Mordor: The Orion Complex (The Venu home star systems). In the Venu sourcebook, a Commonality agent notes that the whole region of space has such a sinister and strange feeling to it that he can't help thinking that there's some kind of malevolent force at work. With features like the Bone Nebula or the Graveyard Stars, its hard to disagree.
Is there an issue? Send a MessageReason:
None


* RockBeatLaser: Partial example. The Venu make up for their less advanced technology with sheer ferociousness. The Commonality only barely managed to drive them back during the first war.

to:

* RockBeatLaser: RockBeatsLaser: Partial example. The Venu make up for their less advanced technology with sheer ferociousness. The Commonality only barely managed to drive them back during the first war.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* RockBeatLaser: Partial example. The Venu make up for their less advanced technology with sheer ferociousness. The Commonality only barely managed to drive them back during the first war.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PsychicPowers: Some Venu can manifest true psychic powers thanks to exposure to a mysterious energy known and revered as ''The Dark Radiance''. The Commonality is scrambling to figure how this is possible.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* StateSec: The Security and Cultural Integrity Instrumentality (SCI Force) has many elements of this. Tasked with protecting the Commonality from internal and external threats, it has its own military and space force. It mainly works to study and manipulate the cultures on rediscovered worlds, to make them more receptive to Commonality control.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SpaceOpera: It has much more tranhumanist elements than other works, but Mindjammer is still a space opera.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* VenturousSmuggler: A common view of New Traders in-universe.

Added: 264

Removed: 163

Is there an issue? Send a MessageReason:
None


** There are still constraints: Larger or more complex items take more time and energy to create, so there is still a need for normal resource extraction and manufacturing. Makepoints are most commonly used to provide oxygen, water, other basic life support needs.



* WeWillHaveEuthanasiaInTheFuture: Before the discover of FTL technology, Old Earth had mandatory euthanasia at the age of 500 to help prevent societal stagnation.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* WeWillHaveEuthanasiaInTheFuture: Before the discover of FTL technology, Old Earth had mandatory euthanasia at the age of 500 to help prevent societal stagnation.
Is there an issue? Send a MessageReason:
None


** Between their undying God-Emperor, ramshackle technology which is as dangerous to its users as to its enemies which is maintained by "technopriests", psychic commissars, and legions of fanatical "Mutant Marines", the Venu aren't even a subtle reference to ''TabletopGame/Warhammer40000''. Fan opinions are somewhat divided on whether this is a tasteful little reference or some kind of {{anvilicious}} TakeThat aimed at a far more popular setting, possibly with an ill-conceived political undertone. (The Alexandro Jodorowsky comic book universe also has "technopriests".)The answer is likely the former, what with an entire sourcebook dedicated to playing them and exploring their society having been released.

to:

** Between their undying God-Emperor, ramshackle technology which is as dangerous to its users as to its enemies which is maintained by "technopriests", psychic commissars, and legions of fanatical "Mutant Marines", the Venu aren't even a subtle reference to ''TabletopGame/Warhammer40000''. Fan opinions are somewhat divided on whether this is a tasteful little reference or some kind of {{anvilicious}} TakeThat aimed at a far more popular setting, possibly with an ill-conceived political undertone. (The Alexandro Jodorowsky comic book universe also has "technopriests".)The ) The answer is likely the former, what with an entire sourcebook dedicated to playing them and exploring their society having been released.
Is there an issue? Send a MessageReason:
None


** Between their undying God-Emperor, ramshackle technology which is as dangerous to its users as to its enemies which is maintained by "technopriests", psychic commissars, and legions of fanatical "Mutant Marines", the Venu aren't even a subtle reference to ''TabletopGame/Warhammer40000''. Fan opinions are somewhat divided on whether this is a tasteful little reference or some kind of {{anvilicious}} TakeThat aimed at a far more popular setting, possibly with an ill-conceived political undertone. (The Alexandro Jodorowsky comic book universe also has "technopriests".)

to:

** Between their undying God-Emperor, ramshackle technology which is as dangerous to its users as to its enemies which is maintained by "technopriests", psychic commissars, and legions of fanatical "Mutant Marines", the Venu aren't even a subtle reference to ''TabletopGame/Warhammer40000''. Fan opinions are somewhat divided on whether this is a tasteful little reference or some kind of {{anvilicious}} TakeThat aimed at a far more popular setting, possibly with an ill-conceived political undertone. (The Alexandro Jodorowsky comic book universe also has "technopriests".))The answer is likely the former, what with an entire sourcebook dedicated to playing them and exploring their society having been released.
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None


A large part of is the Mindscape, a network that people communicate through and upload memories into via implants, and kept up to date across interstellar distances with ships known as Mindjammers.

to:

A large part of it is the Mindscape, a network that people communicate through and upload memories into via implants, and kept up to date across interstellar distances with ships known as Mindjammers.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CrystalSpiresAndTogas, in a rather baroque form, is the dominant aesthetic of Old Earth, as depicted in the supplement ''The Core Worlds''; see the artwork in that book for proof.


Added DiffLines:

* ThePhilosopherKing: The Custodians of the Commonality, as depicted in the supplement ''The Core Worlds'', fall into this pattern, at least in relation to Old Earth and its stellar neighborhood.


Added DiffLines:

-->As much time separates our 21st century from the New Commonality Era as that which separates us from the end of the Old Stone Age...
--->--''The Core Worlds''
Is there an issue? Send a MessageReason:
None


* {{Arcology}}: ''Big'' arcologies are the standard form of human habitation on Old Earth (and doubtless a good few other long-inhabited worlds).

to:

* {{Arcology}}: ''Big'' arcologies are the standard form of human habitation on Old Earth (and doubtless a good few other long-inhabited worlds).



* BottomlessMagazines: Fate usually advises players not to bother keeping track of ammo; the GM can declare that they've run out when it seems most dramatic. But in any case, in Mindjammer, most TL 9 projectile weapons have a small "Makepoint" that automatically regenerates spent ammo and energy weapons run on zip reactors, so characters really do have bottomless magazines.

to:

* BottomlessMagazines: Fate FATE usually advises players not to bother keeping track of ammo; the GM can declare that they've run out when it seems most dramatic. But in any case, in Mindjammer, most TL 9 projectile weapons have a small "Makepoint" that automatically regenerates spent ammo and energy weapons run on zip reactors, so characters really do have bottomless magazines.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* {{Arcology}}: ''Big'' arcologies are the standard form of human habitation on Old Earth (and doubtless a good few other long-inhabited worlds).
Is there an issue? Send a MessageReason:
None


** Manhome as a name for Earth, references the work of cult science fiction Creator/CordwainerSmith.

to:

** Manhome as a name for Earth, references Earth may be an explicit reference to the work of cult science fiction Creator/CordwainerSmith.

Top