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** StalkerWithoutACrush: Redeemers.

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** StalkerWithoutACrush: Redeemers.Redeemers.
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* AlchemyIsMagic: What the Sheared use. How they actually get it to work, is anyone guess.
* BlackAndWhiteInsanity: The reason Asha are dangerous is that their view of the world is one-dimensional and they will go to great extremes to try and enforce it.
* DemonicPossession: One theory for the origin of a Janus's SplitPersonality.
* DreamLand / MentalWorld: The Dreamscape/Astral Sea. Though, it is pretty different form the ones [[TabletopGame/ChangelingTheLost Changeling]] and [[TabletopGame/MageTheAwakening Mages]] are familiar with.
* MuggingTheMonster: The main reason [[TabletopGame/VampireTheRequiem Kindred]] find Janusii terrifying; it's all too easy for them to attack what they believe to be a regular human for food, only to get a really ugly surprise.

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* AlchemyIsMagic: What the Sheared use. How they actually get it to work, ''work'', however, is anyone pretty much anyone's guess.
* BlackAndWhiteInsanity: The reason Asha are dangerous is that their view of the world is one-dimensional entirely one-dimensional, and they will '''''will''''' go to great extremes to try and enforce it.
* DemonicPossession: One theory of the proposed theories for the origin of a Janus's SplitPersonality.
* DreamLand / MentalWorld: The Dreamscape/Astral Sea. Though, admittedly, it is ''is'' pretty different form the ones that [[TabletopGame/ChangelingTheLost Changeling]] Changelings]] and [[TabletopGame/MageTheAwakening Mages]] are familiar with.
* MuggingTheMonster: The main reason [[TabletopGame/VampireTheRequiem Kindred]] find Janusii terrifying; it's all too easy for them to attack what they believe to be a regular human for food, only to get a really ugly surprise.surprise in return.



* SuperSerum: Tinctures. They let you take your Shadow's form. Your Temperament or Agency determines which ones you can get.

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* SuperSerum: Tinctures. They let you take your Shadow's form. form, be it partially or completely. Your Temperament or and/or Agency determines which ones you can get.
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* BlackAndWhiteInsanity: The reason Asha are dangerous is that their view of the world is one dimensional and they will go to great extremes to try and enforce it.

to:

* BlackAndWhiteInsanity: The reason Asha are dangerous is that their view of the world is one dimensional one-dimensional and they will go to great extremes to try and enforce it.
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* Temple of St. Giles: Templars of St. Giles believe that the Shadow is a demon come to Earth to pay penance for it's actions and Janusi are sinners inflicted with a Shadow as punishment for their transgressions. To that end, they use the abilities granted by their condition to hunt down and destroy evil.

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* Temple of St. Giles: Templars of St. Giles believe that the Shadow is a demon come to Earth to pay penance for it's its actions and Janusi are sinners inflicted with a Shadow as punishment for their transgressions. To that end, they use the abilities granted by their condition to hunt down and destroy evil.
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* DreamLand / MentalWorld: The Dreamscape/Astral Sea. Though, it is pretty different form the ones [[ChangelingTheLost Changeling]] and [[MageTheAwakening Mages]] are familiar with.

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* DreamLand / MentalWorld: The Dreamscape/Astral Sea. Though, it is pretty different form the ones [[ChangelingTheLost [[TabletopGame/ChangelingTheLost Changeling]] and [[MageTheAwakening [[TabletopGame/MageTheAwakening Mages]] are familiar with.
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Added another splat per the rules.


* Melancholic: The Fighters and perfectionists. Their extremes are Perfectionism and Paranoia, and they're prone to Paranoia.

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* Melancholic: The Fighters and perfectionists.Perfectionists. Their extremes are Perfectionism and Paranoia, and they're prone to Paranoia.
* Leukine: The Apathetic and the Mystics. Their extremes are Apathy and a profound sense of emotional Madness, and they're prone to Delusions.

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