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Spelling error confuses an FR goddess with an entirely separate D&D campaign world.


** He doesn't seem to ever be able to live down his moments of LawfulStupid, like killing the first Mystara. It's gotten to the point he and his followers still get called LawfulStupid by other characters.

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** He doesn't seem to ever be able to live down his moments of LawfulStupid, like killing the first Mystara.Mystra. It's gotten to the point he and his followers still get called LawfulStupid by other characters.



* StatusQuoIsGod: Zigzagged. The Realms often undergo drastic shake-ups, but things always seem to settle back into place eventually. The best example; when 4th edition began to lose ground, the novels swiftly restored Elminster's power and Mystara's life, and then followed it up with ''the reincarnation of Drizzt's entire original adventuring party'' in "The Companions Codex" series.

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* StatusQuoIsGod: Zigzagged. The Realms often undergo drastic shake-ups, but things always seem to settle back into place eventually. The best example; when 4th edition began to lose ground, the novels swiftly restored Elminster's power and Mystara's Mystra's life, and then followed it up with ''the reincarnation of Drizzt's entire original adventuring party'' in "The Companions Codex" series.
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Moving to the Dragon Heist page.


** The 5e module ''Waterdeep: Dragon Heist'' is one between Xanathar, Manshoon's clone, the Cassalanters, Jarlaxle Baenre and the players all trying to get their hands on a massive horde and/or disrupt each other from doing so, with various other factions dealing with the fallout of their actions and the gang war between Xanathar and the Zhentarim.
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* HedgeMage: Hedge-wizard -- or hedge-witch, hedge-priest, and hedge-row sage -- is a term used to refer to self-taught spellcasters who can use simple cantrips, make potions, or scribe basic scrolls, but lack the power and knowledge of wizards and priests with more formal educations. They can reach decent social status in rural communities, where their grab-bag of simple magic and contact with other hedge-wizards allows them to deal with a lot of the issues that a village community might have, but more urban spellcasters usually see them as simple country bumpkins.

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