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This game contains the following tropes:

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This !!This game contains the following tropes:
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* CattleDrive: The basis for the ''Blood Drive'' trilogy of adventures. The protagonists herd a thousand steers across the WeirdWest.
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* DarkerAndEdgier: Despite the previous version of the setting leading to a [[TabletopGame/DeadlandsHellOnEarth post-apocalyptic hellhole]], it is actually darker than ''Classic'' in some respects because it removes the idea the Confederacy voluntarily ended slavery and society was now post-racial.


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* LighterAndSofter: The Servitors of the Reckoners can be beaten and there are four Plot Point campaigns devoted to achieving exactly that. While only one of them is permanently killed (technically two), the results potentially avert the ''TabletopGame/DeadlandsHellOnEarth'' timeline.
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* LighterAndSofter: The destruction of the Confederacy means that the ''TabletopGame/DeadlandsHellOnEarth'' campaign setting is prevented, which is a post-nuclear war hellhole. The Servitors of the Reckoners are also dramatically weakened as a result of the various changes to the setting.
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* LighterAndSofter: The destruction of the Confederacy means that the ''TabletopGame/DeadlandsHellOnEarth'' campaign setting is prevented, which is a post-nuclear war hellhole. The Servitors of the Reckoners are also dramatically weakened as a result of the various changes to the setting.
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The game was eventually updated and replaced by the ''TabletopGame/DeadlandsTheWeirdWest'' (Savage Worlds Adventure Edition).

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The game was eventually updated and replaced in 2021 by the ''TabletopGame/DeadlandsTheWeirdWest'' (Savage Worlds Adventure Edition).
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/stone_61.jpg]]
[[caption-width-right:350:Between a Stone and a hard place.]]
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''Deadlands: Reloaded'' is a WeirdWest role-playing game published by Great White Games in 2005 under their Pinnacle Entertainment Group imprint. The game is a revision of the TabletopGame/{{Deadlands}} role-playing game published nine years earlier. The original game had a custom rule set; this revision uses using the cross-genre ''TabletopGame/SavageWorlds'' game rules.

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''Deadlands: Reloaded'' is a WeirdWest role-playing game published by Great White Games in 2005 under their Pinnacle Entertainment Group imprint. The game is a revision of the TabletopGame/{{Deadlands}} ''TabletopGame/{{Deadlands}}'' role-playing game published nine years earlier. The original game had a custom rule set; this revision uses using the cross-genre ''TabletopGame/SavageWorlds'' game rules.
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The game is notable for moving the timeline forward to 1879 and also making the game signficantly less focused on metaplot as well as the canon NPCs. It attempted to address some of the issues by downplaying the previous post-racial progressive attitudes of the surviving Confederacy (before getting rid of the CSA altogether). It also had four Plot Point campaigns that attempted to address the InvincibleVillain elements of the Servitors.

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The game is notable for moving the timeline forward to 1879 and also making the game signficantly less focused on metaplot as well as the canon NPCs.[=NPCs=]. It attempted to address some of the issues by downplaying the previous post-racial progressive attitudes of the surviving Confederacy (before getting rid of the CSA altogether). It also had four Plot Point campaigns that attempted to address the InvincibleVillain elements of the Servitors.
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''Deadlands: Reloaded'' is a WeirdWest role-playing game published by Great White Games in 2005 under their Pinnacle Entertainment Group imprint. The game is a revision of the TabletopGame/{{Deadlands}} role-playing game published nine years earlier. The original game had a custom rule set; this revision uses using the cross-genre ''TabletopGame/SavageWorlds'' game rules.

The game is notable for moving the timeline forward to 1879 and also making the game signficantly less focused on metaplot as well as the canon NPCs. It attempted to address some of the issues by downplaying the previous post-racial progressive attitudes of the surviving Confederacy (before getting rid of the CSA altogether). It also had four Plot Point campaigns that attempted to address the InvincibleVillain elements of the Servitors.

The game was eventually updated and replaced by the ''TabletopGame/DeadlandsTheWeirdWest'' (Savage Worlds Adventure Edition).

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This game contains the following tropes:

* AwfulTruth: The [=PCs=] can discover that all of Hellstromme's automatons are powered by human brains. This will bankrupt him if it gets out as it is easily verifiable if you own an automaton.
* BrainInAJar: The secret to Hellstromme's automatons.
* CorporateWarfare: The Railway Wars are conducted by the corporations using actual soldiers and explosives.
* DidYouJustPunchOutCthulhu: The [=PCs=] in the Plot Point campaigns successfully destroy one of the Servitors, kill the future self of another, and cripple the plans of two more. As such, the Reckoners plans are indefinitely postponed.
* FutureMeScaresMe: Stone, of all people, has this opinion of his invincible future self and decides to recruit the [=PCs=] to take him down.
* GovernmentAgencyOfFiction: The Pinkertons have officially become the Agency now.
* TheGreatFlood: A Wild West version is triggered by the [=PCs=] to wash the city of Lost Angeles clean of evil.
* HeelRealization: Darius Hellstromme, of all people, has one of these with the help of the [=PCs=].
* HistoricalVillainUpgrade: Chief Sitting Bull turns out to be the leader of the Order of Raven. Working with Darius Hellstrom, he gained vast numbers of weapons to fight the white man and killed George Armstrong Custer (who rose as a Harrowed). He was later defeated by Crazy Horse.
* HowTheMightyHaveFallen: The Plot Point Campaigns involving the Servitors all result in the previously invincible servants to the Four HorsemenOfTheApocalypse are all brought low.
* KarmaHoudiniWarranty: Stone ([[ItMakesSenseInContext at least one of them]]) is finally killed after a decade of running wild on [=PCs=] as well as in-universe heroes.
* KilledOffForReal: Wild Bill Hicock, Doc Holliday, and others by Stone.
* MsFanservice: The Witchita Witches are women in dress in tight revealing leather and carry whips. Unsurprisingly, fan artists love them.
* OffscreenMomentOfAwesome: A part of Pinnacle Entertainment's design philosophy was to ''avoid'' this as they believed ''Classic'' had way too much happening in the metaplot that didn't involve the players.
* PoliticallyCorrectHistory: Subverted and downplayed, the South never gave up slavery [[spoiler:as the Reckoners supported it due to the sheer amount of [[SlaveryIsASpecialKindOfEvil suffering]] the institution caused]], and was ultimately destroyed after a longer Civil War after the Texas Rangers defected to the North.
* PoweredByAForsakenChild: The increasingly common automatons employed by Hellstromme Industries are all operated by picked human brains.
* ShootTheDog: The [=PCs=] in ''The Flood'' have to kill a lot of innocent people to destroy Brother Grimme and his 13 Apostles.
* SpaceColdWar: What the conflict between the North and South has become.
* TeethClenchedTeamwork: Whenever Unionists and Confederates have to work together against the Reckoners.
* TimeSkip: ''Classic'' takes place in 1876 and ends in 1878. ''Reloaded'' takes place in 1879.
* UpdatedRerelease: ''Reloaded'' had the second printing, both of which revised a number of rules and split the single book into Player's and Marshal's books.

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