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* KillerCop: The Mortiurge alt-rank in ''The Radical's Handbook'', for Arbitrator acolytes. While the Adeptus Arbites is already a heavy-handed StateSec, arbitrators with a particular affinity for killing are singled out from their peers and given additional training. In practice little more than judicially-employed assassins, mortiurges are tasked with black ops such as [[WhoWatchesTheWatchmen the elimination of fellow arbitrators]], which alienates them from their peers. In line with the trope, the main reason mortiurges find themselves in the employ of inquisitors is the benefit of having a remorseless killer armed with an in-depth understanding of law enforcement procedures.

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* KillerCop: The Mortiurge alt-rank in ''The Radical's Handbook'', for Arbitrator acolytes. While the Adeptus Arbites is already a heavy-handed StateSec, arbitrators with a particular affinity for killing are singled out from their peers and given additional training. In practice little more than judicially-employed assassins, mortiurges are tasked with black ops such as [[WhoWatchesTheWatchmen [[InternalDeathSquad the elimination of fellow arbitrators]], which alienates them from their peers. In line with the trope, the main reason mortiurges find themselves in the employ of inquisitors is the benefit of having a remorseless killer armed with an in-depth understanding of law enforcement procedures.



* LawmanBaton: A club is among the melee weapons granted to a new arbitrator acolyte, and ''Book of Judgement'' (a sourcebook on the Adeptus Arbites) includes rules for coshes and side-handle batons. That said, these tend to be the domain of common enforcers; members of the Arbites usually prefer shock mauls.

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* LawmanBaton: A club is among the melee weapons granted to a new arbitrator acolyte, and ''Book of Judgement'' (a sourcebook on the Adeptus Arbites) includes rules for coshes and side-handle batons. That said, these tend to be the domain of common enforcers; members of the Arbites usually prefer shock mauls.



* PoweredByAForsakenChild: The Callophean Psy-Engine in ''The Radical's Handbook'' is an unstable, semi-portable psychic weapon powered by disembodied psyker brains.


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* ThePoliticalOfficer: The "Chaliced Commissariat Operative", an alternate rank exclusive to the Guardsman archetype. Not to be confused with the famous Commissariat of the Adeptus Munitorium that oversees the Imperial Guard, the Chaliced Commissariat was created from whole cloth by Marius Hax, the Lord Sector Calixis, to grant him greater control over the sector's local regiments and planetary defence forces. In practice, they're the paranoid Lord Sector's personal StateSec, and are known for conducting ruthless crackdowns and "policing actions" against Hax's political enemies. Guardsmen acolytes that join the Chaliced Commissariat lean heavily on being TheDreaded -- They can train interrogate and intimidate to their highest mastery, and automatically gain the trait "Feared and Loathed", which provides a bonus to inquiry and intimidate checks against members of the Imperial Guard and Planetary Defence Forces (while suffering a penalty to charm and command checks against the same, since nobody in the military actually likes them).
* PoweredByAForsakenChild: The Callophean Psy-Engine in ''The Radical's Handbook'' is an unstable, semi-portable psychic weapon powered by disembodied psyker brains.
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-->--[[http://1d4chan.org/wiki/Dark_Heresy 1d4chan]]

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-->--[[http://1d4chan.-->--[[https://1d6chan.miraheze.org/wiki/Dark_Heresy 1d4chan]]
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Trope was cut/disambiguated due to cleanup


* LawmanBaton: A club is among the melee weapons granted to a new arbitrator acolyte, and ''Book of Judgement'' (a sourcebook on the Adeptus Arbites) includes rules for coshes and side-handle batons. That said, these tend to be the domain of common enforcers; members of the Arbites usually prefer [[DropTheHammer shock mauls]].

to:

* LawmanBaton: A club is among the melee weapons granted to a new arbitrator acolyte, and ''Book of Judgement'' (a sourcebook on the Adeptus Arbites) includes rules for coshes and side-handle batons. That said, these tend to be the domain of common enforcers; members of the Arbites usually prefer [[DropTheHammer shock mauls]].mauls.
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As of February 2017, Fantasy Flight Games has lost the license to publish games based on [[Creator/GamesWorkshop Games Workshop's IP]], leaving ''Dark Heresy'' and its sister games out of print, although digital copies are available on [=DriveThru RPG=]. In August 2017, Ulisses-Spiele, the publishers of ''TabletopGame/TheDarkEye'', gained the ''Warhammer 40k'' license and are created an entirely new RPG, ''TabletopGame/WrathAndGlory'', which uses a different system. In 2019, Creator/Cubicle7 took over the rights to publish the various ''Warhammer'' [=RPGs=], including the English editions of ''Wrath and Glory'', and in March 2023 released ''TabletopGame/ImperiumMaledictum'', a SpiritualSuccessor to ''Dark Heresy''.

to:

As of February 2017, Fantasy Flight Games has lost the license to publish games based on [[Creator/GamesWorkshop Games Workshop's IP]], leaving ''Dark Heresy'' and its sister games out of print, although digital copies are available on [=DriveThru RPG=]. In August 2017, Ulisses-Spiele, the publishers of ''TabletopGame/TheDarkEye'', gained the ''Warhammer 40k'' license and are created an entirely new RPG, ''TabletopGame/WrathAndGlory'', which uses a different system. In 2019, Creator/Cubicle7 took over the rights to publish the various ''Warhammer'' [=RPGs=], including the English editions of ''Wrath and Glory'', and in March 2023 released ''TabletopGame/ImperiumMaledictum'', a SpiritualSuccessor to ''Dark Heresy''.Heresy'' based on ''Warhammer Fantasy Roleplay'''s 4th edition ruleset.
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As of February 2017, Fantasy Flight Games has lost the license to publish games based on [[Creator/GamesWorkshop Games Workshop's IP]], leaving ''Dark Heresy'' and its sister games out of print, although digital copies are available on [=DriveThru RPG=]. In August 2017, Ulisses-Spiele, the publishers of ''TabletopGame/TheDarkEye'', gained the ''Warhammer 40k'' license and are created an entirely new RPG, ''TabletopGame/WrathAndGlory'', which uses a different system (although they still sell this game and its sister lines). In 2019, Creator/Cubicle7 took over the rights to publish the various ''Warhammer'' [=RPGs=], including the English editions of ''Wrath and Glory''.

to:

As of February 2017, Fantasy Flight Games has lost the license to publish games based on [[Creator/GamesWorkshop Games Workshop's IP]], leaving ''Dark Heresy'' and its sister games out of print, although digital copies are available on [=DriveThru RPG=]. In August 2017, Ulisses-Spiele, the publishers of ''TabletopGame/TheDarkEye'', gained the ''Warhammer 40k'' license and are created an entirely new RPG, ''TabletopGame/WrathAndGlory'', which uses a different system (although they still sell this game and its sister lines). system. In 2019, Creator/Cubicle7 took over the rights to publish the various ''Warhammer'' [=RPGs=], including the English editions of ''Wrath and Glory''.Glory'', and in March 2023 released ''TabletopGame/ImperiumMaledictum'', a SpiritualSuccessor to ''Dark Heresy''.
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* EagleEyeDetection: The Verispex Adept from ''Book of Judgement'', a starting alt-rank for the [[TheSmartGuy Adept]] career. Originating from interdepartmental cooperation between the Adeptus Arbites and the Ordo Calixis, a verispex adept is a specialist in analyzing crime scenes, exhaustively trained in a variety of different fields and [[SuperIntelligence cybernetically augmented to process as much information as possible]]. Along with several knowledge-based upgrades (including up to four Scholastic Lore skills of the player's choice, and a Talented (X) talent that applies to all Scholastic Lores), they can [[HyperAwareness train the Awareness skill twice, pick up Hightened Senses talents for sight and hearing]], and take [[PhotographicMemory Total Recall]] and [[AwesomenessByAnalysis Logis Implant]]. Their unique talents include "Seen This Before", which allows them to subsitute their intelligence score when performing any skill check tagged in the rulebook as "investigation" (e.g. Inquiry, which normally tests fellowship), and "Unparalelled Proficiency", which lets the acolyte add half of their unaugmented intelligence bonus to any Scholastic Lore test.

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