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''Reckoning'' is the second setting in the {{Cosmopol}} [[TabletopRPG RPG]] universe, taking place roughly six to seven years after the introduction of the first setting.

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''Reckoning'' is the second setting in the {{Cosmopol}} TabletopGame/{{Cosmopol}} [[TabletopRPG RPG]] universe, taking place roughly six to seven years after the introduction of the first setting.
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And in the shadows, and beneath the city streets... a storm is brewing. The storm of [[CosmopolRetribution Retribution]].


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And in the shadows, and beneath the city streets... a storm is brewing. The storm of [[CosmopolRetribution [[TabletopGame/CosmopolRetribution Retribution]].

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* {{Roma}}: A minority ethnic group living in Neustadt's ''Unterstadt''. They are known for making their living as "modders" and mechanics, and are one of the few groups aware of the [[HumanoidAbomination several kinds of Nasty]] living in the lower levels of the city.

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* {{Roma}}: UsefulNotes/{{Romani}}: A minority ethnic group living in Neustadt's ''Unterstadt''. They are known for making their living as "modders" and mechanics, and are one of the few groups aware of the [[HumanoidAbomination several kinds of Nasty]] living in the lower levels of the city.
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In ''Reckoning'', these predictions come to fruition. The global economy collapses and ecological disaster strikes much of the developed world. The cities of Cosmopol and Neustadt can no longer support much of their own infrastructure, leaving parts of the city nonfunctional and raising the levels of {{Red Tape}} to those never seen before; thousands upon thousands of refugees flood into the cities looking for opportunities that may not exist, where they must compete with the cities' established denizens for the smallest piece of the pie.

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In ''Reckoning'', these predictions come to fruition. The global economy collapses and ecological disaster strikes much of the developed world. The cities of Cosmopol and Neustadt can no longer support much of their own infrastructure, leaving parts of the city nonfunctional and raising the levels of {{Red Tape}} red tape to those never seen before; thousands upon thousands of refugees flood into the cities looking for opportunities that may not exist, where they must compete with the cities' established denizens for the smallest piece of the pie.

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Changed: 959

Removed: 649

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* {{Amazon Brigade}}: For some reason, both the setting and the PC group have ended up with dominantly female characters.



* {{Bio Punk}}: Taken to some of its ugliest ends.
* {{City of Adventure}}: The setting is more or less self-contained, focusing on Neustadt.
* {{City Noir}}: Neustadt.
* {{Cool Airship}}: Likely to be used as a bomb...
* {{Code Name}}: Everyone in the ''Zero One'' uses a callsign.
* {{The Cracker}}: Even {{La Resistance}} needs its crackers. How else are you going to sabotage robot armies?
** ''Zero One'' cell leader Keller is this.
* {{Diesel Punk}}: Takes a distinctly Diesel Weird War turn, with the emphasis on ideological war, the ''Zero One'' resemblance to the Polish partisans and the sheer number of bunker scenes.
* {{Everybody Smokes}}: Somewhat averted in that cigarettes are now hard to get, and considered a luxury item.
* {{Fantastic Racism}}: This game runs on it.

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* {{Bio Punk}}: Taken to some of its ugliest ends.
Humans can no longer compete with Neohumans in many job markets.
* {{City of Adventure}}: The setting is more or less self-contained, focusing on Both Cosmopol and Neustadt.
* {{City Noir}}: Much of Cosmopol and ALL Neustadt.
* {{Cool Airship}}: Likely The only way to be used as a bomb...
fly.
* {{Code Name}}: Everyone Most Night Jobbers and everyone in the ''Zero One'' uses a callsign.
* {{The Cracker}}: Even {{La Resistance}} needs its crackers. How else are you going to sabotage robot armies?
A common character type.
** ''Zero One'' cell leader Keller in the [[FramingDevice framing story]] is this.
* {{Diesel Punk}}: Takes a distinctly Diesel Weird War turn, with the emphasis on ideological war, the ''Zero One'' resemblance to the Polish partisans and the sheer number It's kind of bunker scenes.
like that.
* {{Everybody Smokes}}: Somewhat averted Cigarette smoking adds to several critical attributes, but addiction results in that cigarettes are now hard to get, a drain of resources and considered a luxury item.
discipline.
* {{Fantastic Racism}}: This game runs on it.Beginning to brew against the Neohumans.



* {{Gadgeteer Genius}}: One of the player character jobs.

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* {{Gadgeteer Genius}}: One of the player character jobs.jobs, and one of the best things you can be in a post-currency economy.



* {{Kafka Komedy}}: Everyday life in Neustadt, prior to the Siege
* {{La Resistance}}: The ''Zero One''. And how.

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* {{Kafka Komedy}}: Everyday life in Neustadt, prior to during the Siege
years of the Reckoning.
* {{La Resistance}}: [[BuffySpeak Keller Speak]]: "Hand me the twisty thing. The ''Zero One''. And how.thing which twists."
** Justified in that he is not a native English speaker.



* {{Took A Level In Badass}}: Keller. Also got an {{Expository Hairstyle Change}} and lost much of his snark.



* {{What Measure is a Non Super}}: And how.

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* {{What Measure is a Non Super}}: And how.Super}}



'''In-Game Character Tropes:'''
* {{Ambiguously Jewish}}: Barrett.
* {{Battle Couple}}: This is arguably Keller and Barrett in ''Retribution''.
* {{Buffy Speak}}: Keller when he speaks English.
* {{Hot Gypsy Woman}}: Averted with Maus. Though she is indeed {{Roma}}, she's a {{Wrench Wench}}, wears tank tops and cargo pants and prefers the fairer sex.
** She's still hot.
* {{Tsundere}}: Barrett.
* {{Wrench Wench}}: Maus

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''We've come to the City,''

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''We've ''Our grandchildren will say we've come to the City,''
City...''







''we left behind.''

''One day... our grandchildren will call it the Reckoning.''


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\n''we ''and drowned in the poisoned rivers we've left behind.''

''One day... our grandchildren
''
''They
will call it the Reckoning.''

''
''But we say nothing. We keep moving. A new challenge, that's all.''



In ''Reckoning'',

Contrary to the branding (the title "Cosmopol"), the action is dominantly set in the [[GermanExpressionism considerably gloomier]] [[CityOfAdventure city]] of [[CityNoir Neustadt]].

In contrast to the other two settings' dominantly capitalistic, mercenary and adventure-based themes, ''Retribution'' casts the player characters as [[RagtagBunchOfMisfits members]] of [[LaResistance the Zero One]] organization, which has become an armed resistance movement after previously being a loose-knit brotherhood of [[PlayfulHacker playful hackers]].

After a genetically-engineered [[Ubermensch Neohuman]] [[PuttingOnTheReich government]] based in [[CruelBritannia England]] has seized much of Europe, Neustadt finds itself split between these forces and the equally cruel, [[FantasticRacism anti-"Gene Job"]] Mechanist government and finds itself the key prize whose taking will mean a decisive turn in the war.

Attempting to free the city, sometimes against crushing odds, is the [[LaResistance Zero One]]... who have now found that the Assembly and the Mechanists are not their only problems.

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In ''Reckoning'',

Contrary
''Reckoning'', these predictions come to the branding (the title "Cosmopol"), the action is dominantly set in the [[GermanExpressionism considerably gloomier]] [[CityOfAdventure city]] of [[CityNoir Neustadt]].

In contrast to the other two settings' dominantly capitalistic, mercenary
fruition. The global economy collapses and adventure-based themes, ''Retribution'' casts the player characters as [[RagtagBunchOfMisfits members]] of [[LaResistance the Zero One]] organization, which has become an armed resistance movement after previously being a loose-knit brotherhood of [[PlayfulHacker playful hackers]].

After a genetically-engineered [[Ubermensch Neohuman]] [[PuttingOnTheReich government]] based in [[CruelBritannia England]] has seized
ecological disaster strikes much of Europe, the developed world. The cities of Cosmopol and Neustadt finds itself split between these forces can no longer support much of their own infrastructure, leaving parts of the city nonfunctional and raising the levels of {{Red Tape}} to those never seen before; thousands upon thousands of refugees flood into the cities looking for opportunities that may not exist, where they must compete with the cities' established denizens for the smallest piece of the pie.

Many of the rich are far richer, the middle class are almost non existent, and crime
and the equally cruel, [[FantasticRacism anti-"Gene Job"]] Mechanist government black market thrive. The underground economy is based upon modding, crime bosses control much of the city and finds itself former enemies may become new allies.

But for an enterprising Night Jobber...
the key prize whose taking will mean a decisive turn Reckoning could be the best times you've ever known.

And
in the war.

Attempting to free
shadows, and beneath the city, sometimes against crushing odds, city streets... a storm is the [[LaResistance Zero One]]... who have now found that the Assembly and the Mechanists are not their only problems.
brewing. The storm of [[CosmopolRetribution Retribution]].

Added: 582

Changed: 169

Removed: 193

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''We've come to the City,

because the dream we'd been promised...

blew away, like the mile after parched mile of wasteland

we left behind.

One day... our grandchildren will call it the Reckoning.''




''Retribution'' is the third setting in the {{Cosmopol}} [[TabletopRPG RPG]] universe, taking place roughly fifteen years after the introduction of the first setting.

to:

''Retribution'' ''We've come to the City,''

''because the dream we'd been promised...''

''blew away, like the mile after parched mile of wasteland''

''we left behind.''

''One day... our grandchildren will call it the Reckoning.''


----
''Reckoning''
is the third second setting in the {{Cosmopol}} [[TabletopRPG RPG]] universe, taking place roughly fifteen six to seven years after the introduction of the first setting.
setting.

In [[CosmopolCenturyofProgress Century of Progress]], it was hinted (mostly by cynics whom nobody took seriously) that the unchecked progress and economic high times of the past century would be unsustainable.

In ''Reckoning'',

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