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Created by Swedish tabletop developer Creator/FreeLeaguePublishing and released in english by Creator/ModiphiusEntertainment, ''Coriolis: The Third Horizon'' is a tabletop roleplaying game that combines SpaceOpera with an ArabianNightsDays feel.

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Created ''Coriolis: The Third Horizon'' is a TabletopRPG created by Swedish tabletop developer Creator/FreeLeaguePublishing and released in english by Creator/ModiphiusEntertainment, ''Coriolis: Creator/ModiphiusEntertainment. The Third Horizon'' is a tabletop roleplaying game that combines SpaceOpera with an ArabianNightsDays feel.



Eventually, the First Horizon attempted to subjegate the others. The Third Horizon resisted, and fought off the invaders. Victory, however, came at a cost. The portals linking the Third Horizon to the others were severed by the weapons they brought to bear. And it was into the war-wearied Third Horizon that the Zenith arrived, lumbering out of the void.

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Eventually, the First Horizon attempted to subjegate subjugate the others. The Third Horizon resisted, and fought off the invaders. Victory, however, came at a cost. The portals linking the Third Horizon to the others were severed by the weapons they brought to bear. And it was into the war-wearied Third Horizon that the Zenith arrived, lumbering out of the void.
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In March 2024 Free League Publishing announced that the existing Coriolis game would be retired, with new game TabletopGame/CoriolisTheGreatDark replacing it and revisiting the setting after a TimeSkip.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/91rrka5pmcl.jpg]]

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* {{Pilgrimage}}:
* One of the suggested campaign concepts for ''TabletopGame/CoriolisTheThirdHorizon'' is pilgrimage, the game's central concept being "Arabian Nights in Space". It functions as something of a catch-all for campaigns that don't fit other concepts like free traders, military, or exploration; with notes that the themes can also fit SpaceNomads or a traveling circus.
* ''TabletopGame/DungeonsAndDragons'':
** In the 1st Edition ''Monster Manual'', "Pilgrims" are a sub-category of "Men". They are a group of people traveling to a place that is holy (or unholy) to them. They always include a number of clerics (priests) and can be carrying a religious artifact.
** 1st Edition adventure I12 ''Egg of the Phoenix''. While taking the Egg to Doc's Island, the {{PC}}s might encounter a group of pilgrims who are actually ChaoticEvil werewolves in human form.

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* {{Pilgrimage}}:
*
{{Pilgrimage}}: One of the suggested campaign concepts for ''TabletopGame/CoriolisTheThirdHorizon'' concept is pilgrimage, fitting the game's central concept being of "Arabian Nights in Space". It functions as something of a catch-all for campaigns that don't fit other concepts like free traders, military, or exploration; with notes that the themes can also fit SpaceNomads or a traveling circus.
* ''TabletopGame/DungeonsAndDragons'':
** In the 1st Edition ''Monster Manual'', "Pilgrims" are a sub-category of "Men". They are a group of people traveling to a place that is holy (or unholy) to them. They always include a number of clerics (priests) and can be carrying a religious artifact.
** 1st Edition adventure I12 ''Egg of the Phoenix''. While taking the Egg to Doc's Island, the {{PC}}s might encounter a group of pilgrims who are actually ChaoticEvil werewolves in human form.
circus.
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Crosswicking

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* {{Pilgrimage}}:
* One of the suggested campaign concepts for ''TabletopGame/CoriolisTheThirdHorizon'' is pilgrimage, the game's central concept being "Arabian Nights in Space". It functions as something of a catch-all for campaigns that don't fit other concepts like free traders, military, or exploration; with notes that the themes can also fit SpaceNomads or a traveling circus.
* ''TabletopGame/DungeonsAndDragons'':
** In the 1st Edition ''Monster Manual'', "Pilgrims" are a sub-category of "Men". They are a group of people traveling to a place that is holy (or unholy) to them. They always include a number of clerics (priests) and can be carrying a religious artifact.
** 1st Edition adventure I12 ''Egg of the Phoenix''. While taking the Egg to Doc's Island, the {{PC}}s might encounter a group of pilgrims who are actually ChaoticEvil werewolves in human form.
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Spoiler tagging is sufficient - it shouldn't be hidden in a note


* WhamEpisode: ''The Mercy of the Icons'' adventure books are massive ones that shake up the entire setting.[[labelnote: HUGE SPOILERS]][[spoiler:''Emissary Lost'' reveals that the agents of the Eternal Emperor are still active in the Third Horizon, and that the First Horizon isn't cut off as believed to be. ''The Last Cyclade'' ends with the Monolith being activated, followed by the destruction of Coriolis itself and a huge shift in the balance of power in the Third Horizon.]][[/labelnote]]

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* WhamEpisode: ''The Mercy of the Icons'' adventure books are massive ones that shake up the entire setting.[[labelnote: HUGE SPOILERS]][[spoiler:''Emissary setting [[spoiler:''Emissary Lost'' reveals that the agents of the Eternal Emperor are still active in the Third Horizon, and that the First Horizon isn't cut off as believed to be. ''The Last Cyclade'' ends with the Monolith being activated, followed by the destruction of Coriolis itself and a huge shift in the balance of power in the Third Horizon.]][[/labelnote]]Horizon]].
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* IntelligentGerbil: The sapient aliens in the setting, known as "semi-intelligences", are described in zoomorphic terms. The nekatra are like SavageWolves, skawara are compared to badgers, ekilibri like meter-tall lemurs, and desdemodu seem like enormous tapirs with two giant horns on their heads.


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* TransplantedAliens: The nekatra can be found in many different systems, and so far as anyone can tell they were there before humanity came to the Horizon despite their tribal state. Since then the Legion occasionally experiments with using them as shock troops and they're popular in arenas as well. Skavara and ekilibri are known to be from Arnedo and Kua, respectively, but human traders have exported them to other planets.
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* FantasticRacism: Humanites regularly face persecution, while aliens are known as "semi-intelligences" and are treated like animals despite having language and tribal societies. Players who want to play semi-intelligences are recommended to have a human PC "own" them, at least when on civilized planets or Coriolis.


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* HumanSubspecies: Humanites are the genetically modified version, comprising roughly 10% of the Third Horizon's population. Examples include the aquatic Nerid, pheromonally-socialized Sirb, and desert-adapted Xinghur. There's also unsubstantiated rumors that the nekatra are actually humanites spliced with lupine genes by the Legion.


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* MemeticsInFiction: Mind Memes are treated like physical diseases that affect the mind, one of the more notable ones is "The Dars' Curse", which makes the infected haughty and arrogant and susceptible to manipulation. Ahlam's Temple is skilled in treating and creating memes with their Proxy technology.


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* PsychicPowers: Mystics have psychic abilities but using them gives the GM Dark Points, and they are feared and hated by just about everyone in setting.
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* GlobalCurrency: Birr, though it’s technically an abstraction of several local currencies.
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* PoweredArmor: Animate Armor is a signature technology of the Order of the Pariah. Its biotech components allow it to fully attune with its user and adapt itself to different environments or attacks.

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%% * AdventureFriendlyWorld: As befits a tabletop RPG.



%% * FantasyCounterpartReligion: Icon Worship is largely one to Zoroastrianism, with a bit of Islam mixed in.
%% * HumanPopsicle: You ''need'' to be this to transit a Portal.
* HyperspaceIsAScaryPlace: Played with. While functionally inverted in that the Portals are less dangerous than trying to traverse the Dark Between Stars, that doesn't mean the Portals are ''safer''. Whatever fields allow a Portal to work, it's ''not'' compatible with Human psychology or biology. Anyone not in hypersleep when a ship transits a Portal will either be maimed to the point that they're not likely to live long, gibbering foaming-at-the-mouth insane, or a combination thereof.
%% * LightspeedLeapfrog: Happened to the ''Zenith'' in the background, since humanity discovered the Portals after it was launched.
%% * LostColony: The "Third Horizon" became one of these to Earth in the backstory.
%% * MegaCorp: The Consortium faction is this, being made up of smaller corporations.
%% * OhMyGods: The Icons, collectively.

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%% * FantasyCounterpartReligion: Icon Worship is largely one to Zoroastrianism, with a bit of Islam mixed in.
%% * HumanPopsicle: You ''need'' to be this to transit a Portal.
* HyperspaceIsAScaryPlace: Played with. While functionally inverted in that the Portals are less dangerous than trying to traverse the Dark Between Stars, that doesn't mean the Portals are ''safer''. Whatever energy fields allow a Portal allowing Portals to work, it's ''not'' function aren't compatible with Human psychology or biology. Anyone not in hypersleep when conscious humans (being awake is stated to be ''suicide'' and will require making a ship transits new character), meaning that being a HumanPopsicle is a requirement for Portal will either be maimed to the point that they're not likely to live long, gibbering foaming-at-the-mouth insane, or a combination thereof.
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travel.
* LightspeedLeapfrog: Happened to the ''Zenith'' in the background, since humanity discovered the Portals after it was launched.
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launched, leaving it to arrive after the Third Horizon had been settled.
* LostColony: The "Third Horizon" became one Third Horizon is a whole region of these to Earth in by choice, having collapsed the backstory.
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Portals leading back to the First and Second Horizons near the end of the war against Earth's empire.
* MegaCorp: The Consortium faction is this, being made up of smaller corporations.
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several of these that opted to band together.
* OhMyGods: The Icons, collectively.the deities worshipped by humanity in the Third Horizon; notably they're almost always referred to as a collective group.



%% * {{Precursors}}: A previous civilization left behind the Portal Networks and other artifacts. No one is certain whether they were human or not.

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%% * {{Precursors}}: A previous civilization left behind the Portal Networks and other artifacts. No one is certain whether they were human or not.not, and there's times where if it was even just ''one'' civilization is is vague.



%% * TheSyndicate: Is another faction.

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%% * TheSyndicate: Is another faction.named such in-universe. The Third Horizon's largest criminal enterprise, and a possible faction for players to have dealings with.

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%%
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%% Administrivia/ZeroContextExample are not allowed, and have been commented-out.
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* AdventureFriendlyWorld: As befits a tabletop RPG.

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%% * AdventureFriendlyWorld: As befits a tabletop RPG.



* FantasyCounterpartReligion: Icon Worship is largely one to Zoroastrianism, with a bit of Islam mixed in.
* HumanPopsicle: You ''need'' to be this to transit a Portal.

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%% * FantasyCounterpartReligion: Icon Worship is largely one to Zoroastrianism, with a bit of Islam mixed in.
%% * HumanPopsicle: You ''need'' to be this to transit a Portal.



* LightspeedLeapfrog: Happened to the ''Zenith'' in the background, since humanity discovered the Portals after it was launched.
* LostColony: The "Third Horizon" became one of these to Earth in the backstory.
* MegaCorp: The Consortium faction is this, being made up of smaller corporations.
* OhMyGods: The Icons, collectively.

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%% * LightspeedLeapfrog: Happened to the ''Zenith'' in the background, since humanity discovered the Portals after it was launched.
%% * LostColony: The "Third Horizon" became one of these to Earth in the backstory.
%% * MegaCorp: The Consortium faction is this, being made up of smaller corporations.
%% * OhMyGods: The Icons, collectively.



* {{Precursors}}: A previous civilization left behind the Portal Networks and other artifacts. No one is certain whether they were human or not.

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%% * {{Precursors}}: A previous civilization left behind the Portal Networks and other artifacts. No one is certain whether they were human or not.



* TheSyndicate: Is another faction.

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%% * TheSyndicate: Is another faction.
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* WhamEpisode: ''The Mercy of the Icons'' adventure books are massive ones that shake up the entire setting.[[labelnote: HUGE SPOILERS]][[spoiler:''Emissary Lost'' reveals that the agents of the Eternal Emperor are still active in the Third Horizon, and that the First Horizon isn't cut off as believed to be. ''The Last Cyclade'' ends with the destruction of Coriolis itself and a huge shift in the balance of power in the Horizon.]][[/labelnote]]

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* WhamEpisode: ''The Mercy of the Icons'' adventure books are massive ones that shake up the entire setting.[[labelnote: HUGE SPOILERS]][[spoiler:''Emissary Lost'' reveals that the agents of the Eternal Emperor are still active in the Third Horizon, and that the First Horizon isn't cut off as believed to be. ''The Last Cyclade'' ends with the Monolith being activated, followed by the destruction of Coriolis itself and a huge shift in the balance of power in the Third Horizon.]][[/labelnote]]
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* WhamEpisode: ''The Mercy of the Icons'' adventure books are massive ones that shake up the entire setting.[[labelnote: HUGE SPOILERS]][[spoiler:''Emissary Lost'' reveals that the agents of the Eternal Emperor are still active in the Third Horizon, and that the First Horizon isn't cut off as believed to be. ''The Last Cyclade'' ends with the destruction of Coriolis itself and a huge shift in the balance of power in the Horizon.]][[/labelnote]]
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Created by Swedish tabletop developer Free League and released in english by Creator/ModiphiusEntertainment, ''Coriolis: The Third Horizon'' is a tabletop roleplaying game that combines SpaceOpera with an ArabianNightsDays feel.

to:

Created by Swedish tabletop developer Free League Creator/FreeLeaguePublishing and released in english by Creator/ModiphiusEntertainment, ''Coriolis: The Third Horizon'' is a tabletop roleplaying game that combines SpaceOpera with an ArabianNightsDays feel.
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* BigDumbObject: Early explorers on the jungle planet Kua found a gigantic alien structure called The Monolith. It has since been turned into the capital of the aristocratic Zenethian Hegemony.

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NeedsWikiMagicLove.



* HumanPopsicle: You ''need'' to be this to transit a Portal. See below.

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* HumanPopsicle: You ''need'' to be this to transit a Portal. See below.



* OutgrownSuchSillySuperstitions: '''[[AvertedTrope Averted]] [[UpToEleven hard]]'''. Worship of the Icons is omnipresent and even one of the core mechanics.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/91rrka5pmcl.jpg]]

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* BlackBox: Averted and played straight all at once: The portals' exact nature isn't quite understood, but according to the ''Artifacts & Faction Tech'' supplement some of the energy fields that create portals apparently are. However, the Consortium scientist leading the research died when his attempt at creating a portal imploded. [[spoiler: The Consortium managed to stabilize the field later, creating the particularly nasty One-Dimensional Blades for their special operations groups.]]



* Precursors: A previous civilization left behind the Portal Networks and other artifacts. No one is certain whether they were human or not.

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* Precursors: {{Precursors}}: A previous civilization left behind the Portal Networks and other artifacts. No one is certain whether they were human or not.
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* Precursors: A previous civilization left behind the Portal Networks and other artifacts. No one is certain whether they were human or not.

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* Precursors: *Precursors: A previous civilization left behind the Portal Networks and other artifacts. No one is certain whether they were human or not.
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* Precursors: A previous civilization left behind the Portal Networks and other artifacts. No one is certain whether they were human or not.
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* OutgrownSuchSillySuperstitions: '''[[{{AvertedTrope Averted]] [[UpToEleven hard]]'''. Worship of the Icons is omnipresent and even one of the core mechanics.

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* OutgrownSuchSillySuperstitions: '''[[{{AvertedTrope '''[[AvertedTrope Averted]] [[UpToEleven hard]]'''. Worship of the Icons is omnipresent and even one of the core mechanics.
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* OutgrownSuchSillySuperstitions: '''Averted hard'''. Worship of the Icons is omnipresent and even one of the core mechanics.

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* OutgrownSuchSillySuperstitions: '''Averted hard'''.'''[[{{AvertedTrope Averted]] [[UpToEleven hard]]'''. Worship of the Icons is omnipresent and even one of the core mechanics.
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* OutgrownSuchSillySuperstitions: '''Averted hard'''. Worship of the Icons is omnipresent.

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* OutgrownSuchSillySuperstitions: '''Averted hard'''. Worship of the Icons is omnipresent.omnipresent and even one of the core mechanics.
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* LostColony: The "Third Horizon" became one of these to Earth in the backstory.
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Added DiffLines:

Created by Swedish tabletop developer Free League and released in english by Creator/ModiphiusEntertainment, ''Coriolis: The Third Horizon'' is a tabletop roleplaying game that combines SpaceOpera with an ArabianNightsDays feel.

Long ago, two seedships left Earth: The ''Nadir'', and the ''Zenith''. They were sent to the world of Dabaran, many lightyears distant. In the years that followed, humanity discovered the [[PortalNetwork Portals]], triggering a diaspora that [[LightspeedLeapfrog outpaced the two ships]]. Humanity settled the Horizons, interconnected regions of stars linked by the portals. The Third Horizon in particular became a haven for free thinkers, radicals, and those looking to escape the grasp of the mother world.

Eventually, the First Horizon attempted to subjegate the others. The Third Horizon resisted, and fought off the invaders. Victory, however, came at a cost. The portals linking the Third Horizon to the others were severed by the weapons they brought to bear. And it was into the war-wearied Third Horizon that the Zenith arrived, lumbering out of the void.

Initially confused and astounded that their home-to-be had been settled for nearly 500 years, the Zenith and its crew moved the seedship to the world at the center of the Horizon. There, they split into two groups. One settled the jungle moon, while the other stripped the Zenith, converting it to a massive space station: ''Coriolis''. Reaching out, the inhabitants of Coriolis built a council of many of the factions that held power in the Third Horizon so as to keep peace between the First Come and the Zenith Colonists. Only the Syndicate and Nomad Federation declined membership. From a nearby gas giant emerged the mysterious Emissaries, who demanded, and were granted, a seat on the council.

But the Third Horizons is by no means at peace. Tension between the factions remains constant, and the Emissaries themselves have brought a conflict of their own. And into this enters the player characters...

NeedsWikiMagicLove.
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!!Tropes in Coriolis: The Third Horizon include:

*AdventureFriendlyWorld: As befits a tabletop RPG.
*ArabianNightsDays: Is noted as being an inspiration for the setting's feel. It's also notable in some of the terminology- intelligent computer systems are referred to as Djinn in-universe, for example.
*DarkIsEvil: Played straight both in-universe and out. The Dark Between Stars is the antithesis of the Icons in-universe, and it provides the name to the Dark Points that the GM can use to mess with players.
*FantasyCounterpartReligion: Icon Worship is largely one to Zoroastrianism, with a bit of Islam mixed in.
*HumanPopsicle: You ''need'' to be this to transit a Portal. See below.
*HyperspaceIsAScaryPlace: Played with. While functionally inverted in that the Portals are less dangerous than trying to traverse the Dark Between Stars, that doesn't mean the Portals are ''safer''. Whatever fields allow a Portal to work, it's ''not'' compatible with Human psychology or biology. Anyone not in hypersleep when a ship transits a Portal will either be maimed to the point that they're not likely to live long, gibbering foaming-at-the-mouth insane, or a combination thereof.
*LightspeedLeapfrog: Happened to the ''Zenith'' in the background, since humanity discovered the Portals after it was launched.
*MegaCorp: The Consortium faction is this, being made up of smaller corporations.
*OhMyGods: The Icons, collectively.
*OutgrownSuchSillySuperstitions: '''Averted hard'''. Worship of the Icons is omnipresent.
*PortalNetwork: This is how one gets between star systems in the Third Horizon. Who built them is unknown, and humanity's understanding goes far enough to use them relatively safely and what can destablize or collapse them.
*PrayerIsALastResort: Is a game mechanic. Offering a prayer to a character's patron Icon can (at the GM's discretion) net you a re-roll for any dice in your pool that aren't successes, but at the cost of giving the GM another Dark Point to play with.
*ShrinesAndTemples: If it's any kind of long-term habitation in the Third Horizon, there will be a dedicated spot to pray to the Icons at. This includes any ship larger than a shuttle.
*TheSyndicate: Is another faction.
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