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* ''Blokus Shuffle: TabletopGame/{{Uno}} Edition'' (2021)



* {{Crossover}}: The PSP game ''Blokus Portable: Steambot Championship'' features characters from ''VideoGame/SteambotChronicles''.

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* {{Crossover}}: {{Crossover}}:
**
The PSP game ''Blokus Portable: Steambot Championship'' features characters from ''VideoGame/SteambotChronicles''.''VideoGame/SteambotChronicles''.
** ''Blokus Shuffle: Uno Edition'' uses ''Uno''-styled action cards. Similar to ''[[VariantChess Knightmare Chess]]'', a player plays a card before placing a piece. Cards can either change player order or allow a player to place a piece that would be illegal in a standard ''Blokus'' game.



* CompressedAdaptation: ''Travel Blokus''/''Blokus Duo'' shrinks the board into a 14x14 grid so that two players can play with twenty-one pieces rather than fourty-two. The major gameplay difference is that the starting piece must cover a specific starting square near the center rather than on the board's corner.
* CurbStompBattle: It is pretty easy for three players to gang up and block their opponent from placing any of their pieces.

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* ColorContrast: ''Travel Blokus'' uses orange and purple pieces while ''Blokus Duo'' uses black and white pieces.
* CompressedAdaptation: ''Travel Blokus''/''Blokus Duo'' shrinks the board into a 14x14 grid so that two players can play with twenty-one pieces of one color rather than fourty-two.two separate color sets each. The major gameplay difference is that the starting piece must cover a specific starting square near the center rather than on the board's corner.
* CurbStompBattle: It is pretty easy for three players to gang up and block their fourth opponent from placing any of their pieces.



* MisbegottenMultiplayerMode: The original ''Blokus'' is primarily made for four players. In two-player, each take control of two colors at once. In three-player, the fourth color is shared among the three (but does not count for points) by alternating turns placing a piece. ''Blokus Duo'' and ''Blockus Trigon'' were made specifically for these respective player setups, although the latter can be played with four without hassle.
* OddballInTheSeries: Surprisingly, not ''Blokus Dice Game'' as the game follows the original's rules even though pieces are picked by dice rolls. ''Blokus 3D'', being created by Stefan Kögl under the name ''Rumis'', has player place blocks in a way that their faces touch each other without leaving gaps in height.

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* MisbegottenMultiplayerMode: The original ''Blokus'' is primarily made for four players. In two-player, each take takes control of two colors at once. In three-player, the fourth color is shared among the three (but does not count for points) by alternating turns placing a piece. ''Blokus Duo'' and ''Blockus Trigon'' were made specifically for these respective player setups, although the latter can be played with four without hassle.
* OddballInTheSeries: Surprisingly, not ''Blokus Dice Game'' as the game follows the original's rules even though pieces are picked by dice rolls. ''Blokus 3D'', being created by Stefan Kögl under the name ''Rumis'', has player place blocks in a way that their faces touch each other without leaving gaps in height.



* SoloTabletopGame: ''Blokus Puzzle'' is sold as a simple player game and thus has only 21 pieces in the box. The solo player solves 48 puzzles using the original game's rules.

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* SoloTabletopGame: ''Blokus Puzzle'' is sold as a simple player single-player game and thus has only has 21 pieces in the box. The solo player solves 48 puzzles using the original game's rules.



* TopDownView: Player earn points in ''Blokus 3D'' by viewing the number of squares seen from above then subtracting by one point per leftover piece.

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* TopDownView: Player Players earn points in ''Blokus 3D'' by viewing the number of squares seen from above then subtracting by one point per leftover piece.
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''Blokus'' is an area enclosure board game created by Bernard Trivan in 2000 and was published by French company Sekkoïa. Creator/{{Mattel}} owns the publishing rights as of 2009.

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''Blokus'' is an AbstractStrategyGame themed around area enclosure board game enclosure. It was created by Bernard Trivan in 2000 and was published by French company Sekkoïa. Creator/{{Mattel}} owns the publishing rights as of 2009.
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* AbstractStrategyGame: Players take turns placing pieces of their colour, aiming to control as much of the board as possible. There is no randomness.
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You play one piece per turn and the game ends when no payer has any legal moves. Definitely not endless.


* EndlessGame: There is no rule about a specific score threshold or number of rounds, so a group can keep playing as they please, or [[HouseRules make up their own game endings]].
Tabs MOD

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No Pronunciation Guide is now a disambig. Dewicking


* NoPronunciationGuide: "Block-us", "Blow-kus"... "Blow-koos"? The official pronunciation leans towards the former.

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* NoPronunciationGuide: "Block-us", "Blow-kus"... "Blow-koos"? The official pronunciation leans towards the former.



* NoPronunciationGuide: "Block-us", "Blow-kus"... "Blow-koos"? The official pronunciation leans towards the former.

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* NoPronunciationGuide: "Block-us", "Blow-kus"... "Blow-koos"? The official pronunciation leans towards PlayerElimination: Because pieces placed on the former.board stay there for the entire match, once a player has no legal moves, they forfeit their remaining turns.
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Please no YMMV tropes on main


* SelfImposedChallenge: Basically, one has to be really trying to go for the 20 points when others are trying to block you.

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missed a game


* ''Blokus Puzzle'' (2019)



* ColourCodedForYourConvenience: Each player uses their own colored pieces.

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* ColourCodedForYourConvenience: Each player ''Blokus Puzzle'' has three sets of puzzles categorized in different colors:
** Blue cards: The players
uses their own colored pieces.set pieces to connect two blue pieces.
** Yellow cards: The player starts from the blue piece and uses their set pieces to cover all of the star spaces.
** Red cards: Legally place all set pieces on the board without covering the "X" spaces.



* MarketBasedTitle: ''Rumis'' was renamed ''Blokus 3D'' for brand recognition.

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* MarketBasedTitle: ''Rumis'' was renamed ''Blokus 3D'' for brand recognition. The Inca motif is entirely removed. ''Blokus 3-D'' does have a benefit of having a sturdier lock-on board and stencils so pieces don't move around.



* OddballInTheSeries: Surprisingly, not ''Blokus Dice Game'' as the game follows the original's formula even though pieces are picked by dice rolls. ''Blokus 3D'', being created by Stefan Kögl under the name ''Rumis'', has player place blocks in a way that their faces touch each other without leaving gaps in height.

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* OddballInTheSeries: Surprisingly, not ''Blokus Dice Game'' as the game follows the original's formula rules even though pieces are picked by dice rolls. ''Blokus 3D'', being created by Stefan Kögl under the name ''Rumis'', has player place blocks in a way that their faces touch each other without leaving gaps in height.



* SoloTabletopGame: ''Blokus Puzzle'' is sold as a simple player game and thus has only 21 pieces in the box. The solo player solves 48 puzzles using the original game's rules.



* TopDownView: Player earn points in ''Blokus 3D'' by viewing the number of squares seen from the top then subtracting by one point per leftover piece.

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* TopDownView: Player earn points in ''Blokus 3D'' by viewing the number of squares seen from the top above then subtracting by one point per leftover piece.
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''Blokus'' is an area enclosure board game created by Bernard Trivan in 2000 and was published by French company Sekkoïa. Creator/{{Mattel}} owns the publishing rights as of 2009.

The game is played in a 20x20 board with each player trying to place twenty-one distinct shapes on it while blocking others from playing their own pieces. The starting piece starts on a board's corner and every subsequent player piece must touch only the corners of previous pieces.

When a player cannot make a legal move, they forfeit their turn. The game ends when no one can place a piece, and everyone subtracts points based on the number of squares left and adds points if all pieces were played. The player with the highest amount wins.

!!!List of games in the series:
* ''Blokus'' (2000)
** ''Blokus Giant''
* ''Rumis''/''Blokus 3D'' [[note]]Created by Stefan Kögl[[/note]] (2003)
* ''Travel Blokus''/''Blokus Duo'' (2005)
* ''Blokus Trigon'' (2006)
* ''Blokus Junior''
* ''Blokus Dice Game'' (2019)

!!''Blokus'' provides examples of:
* {{Crossover}}: The PSP game ''Blokus Portable: Steambot Championship'' features characters from ''VideoGame/SteambotChronicles''.
* ColourCodedForYourConvenience: Each player uses their own colored pieces.
* CompressedAdaptation: ''Travel Blokus''/''Blokus Duo'' shrinks the board into a 14x14 grid so that two players can play with twenty-one pieces rather than fourty-two. The major gameplay difference is that the starting piece must cover a specific starting square near the center rather than on the board's corner.
* CurbStompBattle: It is pretty easy for three players to gang up and block their opponent from placing any of their pieces.
* EndlessGame: There is no rule about a specific score threshold or number of rounds, so a group can keep playing as they please, or [[HouseRules make up their own game endings]].
* ExactWords: Only the player's respective pieces must touch their corners. However, they can touch their opponents pieces from any side and are able to slide past their opponent's gaps.
* {{Foil}}: Unlike ''VideoGame/{{Tetris}}'', where pieces must line up to each other to score points, ''Blokus'' has pieces attached to their corners and thus leaves gaps in between.
* FlawlessVictory: Playing all of their pieces earns 15 points. Doing so while placing the small piece last gives an additional 5 points.
* MarketBasedTitle: ''Rumis'' was renamed ''Blokus 3D'' for brand recognition.
* MisbegottenMultiplayerMode: The original ''Blokus'' is primarily made for four players. In two-player, each take control of two colors at once. In three-player, the fourth color is shared among the three (but does not count for points) by alternating turns placing a piece. ''Blokus Duo'' and ''Blockus Trigon'' were made specifically for these respective player setups, although the latter can be played with four without hassle.
* OddballInTheSeries: Surprisingly, not ''Blokus Dice Game'' as the game follows the original's formula even though pieces are picked by dice rolls. ''Blokus 3D'', being created by Stefan Kögl under the name ''Rumis'', has player place blocks in a way that their faces touch each other without leaving gaps in height.
* NoPronunciationGuide: "Block-us", "Blow-kus"... "Blow-koos"? The official pronunciation leans towards the former.
* SelfImposedChallenge: Basically, one has to be really trying to go for the 20 points when others are trying to block you.
* ScoringPoints: Players lose points per every square of their unused pieces. The only way to earn points is to play all of their pieces.
* TopDownView: Player earn points in ''Blokus 3D'' by viewing the number of squares seen from the top then subtracting by one point per leftover piece.

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