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A less known TabletopRPG published in Italy in 1992. It is a modern-day/sci-fi action RPG which was heavily and explicitly inspired by then-famous manga and anime such as GhostInTheShell and Franchise/{{Gundam}}, and features heroic teenagers fighting extra-dimensional demons.

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A less known TabletopRPG published in Italy in 1992. It is a modern-day/sci-fi action RPG which was heavily and explicitly inspired by then-famous manga and anime such as GhostInTheShell ''Franchise/GhostInTheShell'' and Franchise/{{Gundam}}, and features heroic teenagers fighting extra-dimensional demons.
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* BlackMage: Almost every player character that knows magic will know an offensive spell (Air, Water, Earth or Fire). The fifth option is Life, that while loved by the team, is serious crap for the character himself. ALL demons that know magic will spam Black Magic like rain at a funeral.

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* BlackMage: Almost every player character that knows magic at creation will know use an offensive spell (Air, Water, Earth or Fire). Learning more elements later is helpful because of ElementalRockPaperScissors being in effect. The fifth option is Life, that Life that, while loved by the team, is serious crap for the character himself. ALL demons that know magic will spam Black Magic elemental attacks like rain at a funeral.
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* AnAdventurerIsYou: The game gives free choice of skills, and a random background specialization (often not random if the Director is friendly). Most of these are aimed either to inflict lot of damage in a short time, or to research clues and resources.

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* AnAdventurerIsYou: The game gives free choice of skills, and a random background specialization (often not random if the Director is friendly). Most of these are aimed either to inflict lot of damage in a short time, or to research clues and resources. The game lacks a true Tank as mostly you either can suck lot of damage or you die first round.
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A less known TabletopRPG published in Italy in 1992. It is a modern-day/sci-fi action RPG which was heavily and explicitly inspired by then-famous manga and anime such as GhostInTheShell and {{Gundam}}, and features heroic teenagers fighting extra-dimensional demons.

to:

A less known TabletopRPG published in Italy in 1992. It is a modern-day/sci-fi action RPG which was heavily and explicitly inspired by then-famous manga and anime such as GhostInTheShell and {{Gundam}}, Franchise/{{Gundam}}, and features heroic teenagers fighting extra-dimensional demons.
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* ElementalRockPaperScissors: When it comes to demons with of elemental nature, Fire beats Water and Air beats Earth, but the opposite is also true.
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* Glass Cannon: True for experienced characters that use magic, as an high level offensive spell can reduce a tank to ashes in a matter of seconds, but prevents the caster to wear any powered armor (99% of the non-powered armor are just paper-mache). Averted for unexperienced humans caster, that while being "Glass", lacks heavily the "Cannon" qualification. More "Glass Pistols".

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* Glass Cannon: GlassCannon: True for experienced characters that use magic, as an high level offensive spell can reduce a tank to ashes in a matter of seconds, but prevents the caster to wear any powered armor (99% of the non-powered armor are just paper-mache). Averted for unexperienced humans caster, that while being "Glass", lacks heavily the "Cannon" qualification. More "Glass Pistols".
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* Glass Cannon: True for experienced characters that use magic, as an high level offensive spell can reduce a tank to ashes in a matter of seconds, but prevents the caster to wear any powered armor (99% of the non-powered armor are just paper-mache). Averted for unexperienced humans caster, that while being "Glass", lacks heavily the "Cannon" qualification. More "Glass Pistols".
* SquishyWizard: All human casters are this, as powered armor prevents casting, and not powered armor are just a little more than a sweater in a gunfire. Demon casters have stats that doubles as a powered armor, so avoid the trope.
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* WhiteMage: A very rare character choice, at least at startup. Healing is very limited in efficiency (the caster must choice ONE stat that he knows how to heal, over 15 possible), and every heal reduced temporanely the caster Magic stat by one... on a max value of 3 (for humans). Worth to mention that starting as a WhiteMage means no offensive magic until you learn some?
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* BlackMage: Almost every player character that knows magic will know an offensive spell (Air, Water, Earth or Fire). The fifth option is Life, that while loved by the team, is serious crap for the character himself. ALL demons that know magic will spam Black Magic like rain at a funeral.
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None

Added DiffLines:

* AnAdventurerIsYou: The game gives free choice of skills, and a random background specialization (often not random if the Director is friendly). Most of these are aimed either to inflict lot of damage in a short time, or to research clues and resources.

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A less known TabletopRPG published in Italy in the 1994. It's heavily and explicitely inspired by then-famous manga and anime, and features heroic teenagers fighting extradimentional demons.
Internal rivality killed any following publication.

TokyoIsTheCenterOfTheUniverse: Kyoto, actually.

to:

A less known TabletopRPG published in Italy in the 1994. It's 1992. It is a modern-day/sci-fi action RPG which was heavily and explicitely explicitly inspired by then-famous manga and anime, anime such as GhostInTheShell and {{Gundam}}, and features heroic teenagers fighting extradimentional demons.
extra-dimensional demons.

Internal rivality rivalry killed any following publication.

publication.
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!!This Tabletop Game provides examples of:

*
TokyoIsTheCenterOfTheUniverse: Kyoto, actually.
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A less known TabletopRPG published in Italy in the 1994. It's heavily and explicitely inspired by then-famous manga and anime, and features heroic teenagers fighting extradimentional demons.

to:

A less known TabletopRPG published in Italy in the 1994. It's heavily and explicitely inspired by then-famous manga and anime, and features heroic teenagers fighting extradimentional demons.

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