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%% * LooksLikeOrlok: The Vampire.
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%% * ThreeStatSystem: Of the Body/Mind/Soul variant, with Combat, Cunning, and Spirit respectively.
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* DeathIsASlapOnTheWrist: Being defeated in combat results in the hero being sent to the Town Hall space, losing a die roll of Investigation tokens, Allies, and/or Items in any combination. During the Mystery Phase, the hero in question is healed of all wounds.
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* DeathIsASlapOnTheWrist: Being defeated in combat results in the hero being sent to the Town Hall space, losing a die roll of Investigation tokens, Allies, and/or Items in any combination. During the Mystery Phase, the hero in question is healed of all wounds. Some monsters can permanently kill [=PCs=] however, such as the Gargoyle turning them to stone.
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%% * DistractedByTheSexy: The Succubus minion gets an extra Fight Die against male Heroes.
%% * EldritchAbomination: The Unspeakable Horror from ''Something Wicked''.
%% * FaceHeelTurn: Whenever you select a Town Elder who has an Evil Secret for your Hunting Party.
%% * EldritchAbomination: The Unspeakable Horror from ''Something Wicked''.
%% * FaceHeelTurn: Whenever you select a Town Elder who has an Evil Secret for your Hunting Party.
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* EldritchAbomination: The Unspeakable Horror from ''Something
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* FaceHeelTurn: Whenever you select a Town Elder who has an Evil Secret for your Hunting
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%% * HeadlessHorseman: The Spectral Horseman.
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''A Touch of Evil'' is a GothicHorror [[AdventureBoardGames Adventure Board Game]] set in the post-[[UsefulNotes/TheAmericanRevolution American Revolution]] town of Shadowbrook, where terror haunts the streets at night as gruesome murders become a daily occurrence thanks to an evil creature that has taken up residence. It's up to [[BigDamnHeroes a small group of heroic individuals]] who have recently arrived in town to confront this menace. They will have to investigate the town and surrounding countryside, fight monsters, gather equipment and allies, and determine which prominent townsfolk can be trusted to join them [[TorchesAndPitchforks when they storm the villain's lair]].
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''A Touch of Evil'' is a GothicHorror [[AdventureBoardGames Adventure [[AmeritrashGames American-style]] {{Adventure Board Game]] Game|s}} set in the post-[[UsefulNotes/TheAmericanRevolution American Revolution]] town of Shadowbrook, where terror haunts the streets at night as gruesome murders become a daily occurrence thanks to an evil creature that has taken up residence. It's up to [[BigDamnHeroes a small group of heroic individuals]] who have recently arrived in town to confront this menace. They will have to investigate the town and surrounding countryside, fight monsters, gather equipment and allies, and determine which prominent townsfolk can be trusted to join them [[TorchesAndPitchforks when they storm the villain's lair]].
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!!A Touch of Evil contains examples of:
* AgentScully: Inspector Cooke.
* AgentScully: Inspector Cooke.
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%% * AgentScully: Inspector Cooke.
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* BodySurf: When a Hero with a Possessed card Knocks Out another Hero, that player gives their Possessed card to the other player.
* CanineCompanion: The base game has Franklin, while ''The Coast'' has Sampson.
* CombatMedic: Doctor Edwards.
* CowardlyLion: Victor Danforth.
* CreepyCathedral: The Monastery on the Echo Lake board.
* {{Cult}}: The Order of the Crimson Hand from ''Something Wicked''.
* DealWithTheDevil: A major component in the backstory for the village of Tidewater in ''The Coast''.
* CanineCompanion: The base game has Franklin, while ''The Coast'' has Sampson.
* CombatMedic: Doctor Edwards.
* CowardlyLion: Victor Danforth.
* CreepyCathedral: The Monastery on the Echo Lake board.
* {{Cult}}: The Order of the Crimson Hand from ''Something Wicked''.
* DealWithTheDevil: A major component in the backstory for the village of Tidewater in ''The Coast''.
to:
%% * BodySurf: When a Hero with a Possessed card Knocks Out another Hero, that player gives their Possessed card to the other player.
%% *CanineCompanion: CanineCompanion:
%% ** The base game hasFranklin, while Franklin
%% ** ''The Coast'' has Sampson.
%% * CombatMedic: Doctor Edwards.
%% * CowardlyLion: Victor Danforth.
%% * CreepyCathedral: The Monastery on the Echo Lake board.
%% * {{Cult}}: The Order of the Crimson Hand from ''Something Wicked''.
%% * DealWithTheDevil: A major component in the backstory for the village of Tidewater in ''The Coast''.
%% *
%% ** The base game has
%% ** ''The Coast'' has Sampson.
%% * CombatMedic: Doctor Edwards.
%% * CowardlyLion: Victor Danforth.
%% * CreepyCathedral: The Monastery on the Echo Lake board.
%% * {{Cult}}: The Order of the Crimson Hand from ''Something Wicked''.
%% * DealWithTheDevil: A major component in the backstory for the village of Tidewater in ''The Coast''.
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* DistractedByTheSexy: The Succubus minion gets an extra Fight Die against male Heroes.
* EldritchAbomination: The Unspeakable Horror from ''Something Wicked''.
* FaceHeelTurn: Whenever you select a Town Elder who has an Evil Secret for your Hunting Party.
* GhostShip: Featured in ''The Coast''.
* HauntedCastle: The Abandoned Keep.
* HeadlessHorseman: The Spectral Horseman.
* HellHotel: The Inn on the Echo Lake board.
* ImmuneToBullets: Virtually all Ghost minions require you to use Spirit instead of Combat in a fight.
* EldritchAbomination: The Unspeakable Horror from ''Something Wicked''.
* FaceHeelTurn: Whenever you select a Town Elder who has an Evil Secret for your Hunting Party.
* GhostShip: Featured in ''The Coast''.
* HauntedCastle: The Abandoned Keep.
* HeadlessHorseman: The Spectral Horseman.
* HellHotel: The Inn on the Echo Lake board.
* ImmuneToBullets: Virtually all Ghost minions require you to use Spirit instead of Combat in a fight.
to:
%% * DistractedByTheSexy: The Succubus minion gets an extra Fight Die against male Heroes.
%% * EldritchAbomination: The Unspeakable Horror from ''Something Wicked''.
%% * FaceHeelTurn: Whenever you select a Town Elder who has an Evil Secret for your Hunting Party.
%% * GhostShip: Featured in ''The Coast''.
%% * HauntedCastle: The Abandoned Keep.
%% * HeadlessHorseman: The Spectral Horseman.
%% * HellHotel: The Inn on the Echo Lake board.
%% * ImmuneToBullets: Virtually all Ghost minions require you to use Spirit instead of Combat in a fight.
%% * EldritchAbomination: The Unspeakable Horror from ''Something Wicked''.
%% * FaceHeelTurn: Whenever you select a Town Elder who has an Evil Secret for your Hunting Party.
%% * GhostShip: Featured in ''The Coast''.
%% * HauntedCastle: The Abandoned Keep.
%% * HeadlessHorseman: The Spectral Horseman.
%% * HellHotel: The Inn on the Echo Lake board.
%% * ImmuneToBullets: Virtually all Ghost minions require you to use Spirit instead of Combat in a fight.
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* LooksLikeOrlok: The Vampire.
* OnlyShopInTown: The Blacksmith.
* ScaryScarecrows: The Scarecrow.
* SoulEating: The Spectral Horseman's wound track increases every time it kills a Town Elder.
* OnlyShopInTown: The Blacksmith.
* ScaryScarecrows: The Scarecrow.
* SoulEating: The Spectral Horseman's wound track increases every time it kills a Town Elder.
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%% * LooksLikeOrlok: The Vampire.
%% * OnlyShopInTown: The Blacksmith.
%% * ScaryScarecrows: The Scarecrow.
%% * SoulEating: The Spectral Horseman's wound track increases every time it kills a Town Elder.
%% * OnlyShopInTown: The Blacksmith.
%% * ScaryScarecrows: The Scarecrow.
%% * SoulEating: The Spectral Horseman's wound track increases every time it kills a Town Elder.
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* ThreeStatSystem: Of the Body/Mind/Soul variant, with Combat, Cunning, and Spirit respectively.
* TheWitchHunter: Eliza.
* TheWitchHunter: Eliza.
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%% * ThreeStatSystem: Of the Body/Mind/Soul variant, with Combat, Cunning, and Spirit respectively.
%% * TheWitchHunter: Eliza.
%% * TheWitchHunter: Eliza.
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zce and likely misuse
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* SpiritedYoungLady: Lucy Hanbrook.
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''A Touch of Evil'' is a GothicHorror Adventure Board Game set in the post-[[UsefulNotes/TheAmericanRevolution American Revolution]] town of Shadowbrook, where terror haunts the streets at night as gruesome murders become a daily occurrence thanks to an evil creature that has taken up residence. It's up to [[BigDamnHeroes a small group of heroic individuals]] who have recently arrived in town to confront this menace. They will have to investigate the town and surrounding countryside, fight monsters, gather equipment and allies, and determine which prominent townsfolk can be trusted to join them [[TorchesAndPitchforks when they storm the villain's lair]].
to:
''A Touch of Evil'' is a GothicHorror [[AdventureBoardGames Adventure Board Game Game]] set in the post-[[UsefulNotes/TheAmericanRevolution American Revolution]] town of Shadowbrook, where terror haunts the streets at night as gruesome murders become a daily occurrence thanks to an evil creature that has taken up residence. It's up to [[BigDamnHeroes a small group of heroic individuals]] who have recently arrived in town to confront this menace. They will have to investigate the town and surrounding countryside, fight monsters, gather equipment and allies, and determine which prominent townsfolk can be trusted to join them [[TorchesAndPitchforks when they storm the villain's lair]].
Is there an issue? Send a MessageReason:
None
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There are six physical [[ExpansionPack]]s. ''Something Wicked'' introduces the Echo Lake board, along with four new Heroes and four new Villains. ''The Coast'' adds a board with the cursed fishing village of Tidewater and the surrounding coastal area, along with three new Town Elders, four new Heroes, and four new Villains. The two Hero Packs each add four new Heroes and one new Villain. Finally, ''The Allies'' and ''The Madness'' are card-only expansions which can only be purchased from the Flying Frog web store. The Flying Frog web site also features free [=PDF=]s for new Villains, along with their associated Minion Charts and Minion counters.
to:
There are six physical [[ExpansionPack]]s.[[ExpansionPack Expansion Packs]]. ''Something Wicked'' introduces the Echo Lake board, along with four new Heroes and four new Villains. ''The Coast'' adds a board with the cursed fishing village of Tidewater and the surrounding coastal area, along with three new Town Elders, four new Heroes, and four new Villains. The two Hero Packs each add four new Heroes and one new Villain. Finally, ''The Allies'' and ''The Madness'' are card-only expansions which can only be purchased from the Flying Frog web store. The Flying Frog web site also features free [=PDF=]s for new Villains, along with their associated Minion Charts and Minion counters.
Deleted line(s) 27 (click to see context) :
* GoddamnedBats: The Bat minion can take items from you and the Investigation reward for it is rather paltry.
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None
Added DiffLines:
''A Touch of Evil'' is a GothicHorror Adventure Board Game set in the post-[[UsefulNotes/TheAmericanRevolution American Revolution]] town of Shadowbrook, where terror haunts the streets at night as gruesome murders become a daily occurrence thanks to an evil creature that has taken up residence. It's up to [[BigDamnHeroes a small group of heroic individuals]] who have recently arrived in town to confront this menace. They will have to investigate the town and surrounding countryside, fight monsters, gather equipment and allies, and determine which prominent townsfolk can be trusted to join them [[TorchesAndPitchforks when they storm the villain's lair]].
Sometimes described as an TabletopGame/ArkhamHorror clone, and it's not hard to see why. Both games involve players exploring the environs of a town under siege by supernatural forces and aiming to defeat them before the doom meter hits critical, with gameplay driven by skill rolls and card-based encounters. The biggest difference is that the gameplay in ''A Touch of Evil'' is competitive (though there is also a cooperative variant), with players attempting to be the first to locate the lair and defeat the Villain. It also avoids emulating the legendary [[NintendoHard soul-crushing difficulty]] of AH (though playing in Advanced mode can be a challenge).
There are six physical [[ExpansionPack]]s. ''Something Wicked'' introduces the Echo Lake board, along with four new Heroes and four new Villains. ''The Coast'' adds a board with the cursed fishing village of Tidewater and the surrounding coastal area, along with three new Town Elders, four new Heroes, and four new Villains. The two Hero Packs each add four new Heroes and one new Villain. Finally, ''The Allies'' and ''The Madness'' are card-only expansions which can only be purchased from the Flying Frog web store. The Flying Frog web site also features free [=PDF=]s for new Villains, along with their associated Minion Charts and Minion counters.
Not to be confused with [[Film/TouchOfEvil the Orson Welles movie with a near identical title]], to which it bears no resemblance.
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!!A Touch of Evil contains examples of:
* AgentScully: Inspector Cooke.
* AscendedExtra: The Scarlett Shadow, Lucy Hanbrook, and Abigail Sturn were introduced in the game as Allies, but later became playable characters in their own right.
* BadassBookworm: Anne Marie is literally one, as each book she equips increases her Combat skill.
* BodySurf: When a Hero with a Possessed card Knocks Out another Hero, that player gives their Possessed card to the other player.
* CanineCompanion: The base game has Franklin, while ''The Coast'' has Sampson.
* CombatMedic: Doctor Edwards.
* CowardlyLion: Victor Danforth.
* CreepyCathedral: The Monastery on the Echo Lake board.
* {{Cult}}: The Order of the Crimson Hand from ''Something Wicked''.
* DealWithTheDevil: A major component in the backstory for the village of Tidewater in ''The Coast''.
* DeathIsASlapOnTheWrist: Being defeated in combat results in the hero being sent to the Town Hall space, losing a die roll of Investigation tokens, Allies, and/or Items in any combination. During the Mystery Phase, the hero in question is healed of all wounds.
* DirtyCoward: If you select a Town Elder with the Coward Secret to join your Hunting Party, there's a very real risk of that Elder abandoning you in the middle of the fight.
* DistractedByTheSexy: The Succubus minion gets an extra Fight Die against male Heroes.
* EldritchAbomination: The Unspeakable Horror from ''Something Wicked''.
* FaceHeelTurn: Whenever you select a Town Elder who has an Evil Secret for your Hunting Party.
* GoddamnedBats: The Bat minion can take items from you and the Investigation reward for it is rather paltry.
* GhostShip: Featured in ''The Coast''.
* HauntedCastle: The Abandoned Keep.
* HeadlessHorseman: The Spectral Horseman.
* HellHotel: The Inn on the Echo Lake board.
* ImmuneToBullets: Virtually all Ghost minions require you to use Spirit instead of Combat in a fight.
* InventoryManagementPuzzle: Heroes are restricted to one Item or Ally card per Location deck, plus three Items and/or Allies from non-Location deck sources. However, some Event cards allow restricted expansions to how much you can have, and a few Items explicitly state that they don't count against your carrying limit.
* KillItWithFire: Against the Scarecrow in the Advanced Game, you can discard items with the Fire keyword to gain extra Fight dice for one round during the FinalBattle.
* LooksLikeOrlok: The Vampire.
* OnlyShopInTown: The Blacksmith.
* ScaryScarecrows: The Scarecrow.
* SoulEating: The Spectral Horseman's wound track increases every time it kills a Town Elder.
* SpiritedYoungLady: Lucy Hanbrook.
* SwarmOfRats: The Rat's Nest minion can be a really nasty challenge, as a conga line of rats grows every round. However, the reward for beating it is worthwhile.
* ThreeStatSystem: Of the Body/Mind/Soul variant, with Combat, Cunning, and Spirit respectively.
* TheWitchHunter: Eliza.
* ZombieApocalypse: You get one of these when using the Necromancer in the Advanced Game. The game starts with three Walking Dead minions on the board, and a new one crops up at the beginning of each Mystery Phase.
----
Sometimes described as an TabletopGame/ArkhamHorror clone, and it's not hard to see why. Both games involve players exploring the environs of a town under siege by supernatural forces and aiming to defeat them before the doom meter hits critical, with gameplay driven by skill rolls and card-based encounters. The biggest difference is that the gameplay in ''A Touch of Evil'' is competitive (though there is also a cooperative variant), with players attempting to be the first to locate the lair and defeat the Villain. It also avoids emulating the legendary [[NintendoHard soul-crushing difficulty]] of AH (though playing in Advanced mode can be a challenge).
There are six physical [[ExpansionPack]]s. ''Something Wicked'' introduces the Echo Lake board, along with four new Heroes and four new Villains. ''The Coast'' adds a board with the cursed fishing village of Tidewater and the surrounding coastal area, along with three new Town Elders, four new Heroes, and four new Villains. The two Hero Packs each add four new Heroes and one new Villain. Finally, ''The Allies'' and ''The Madness'' are card-only expansions which can only be purchased from the Flying Frog web store. The Flying Frog web site also features free [=PDF=]s for new Villains, along with their associated Minion Charts and Minion counters.
Not to be confused with [[Film/TouchOfEvil the Orson Welles movie with a near identical title]], to which it bears no resemblance.
----
!!A Touch of Evil contains examples of:
* AgentScully: Inspector Cooke.
* AscendedExtra: The Scarlett Shadow, Lucy Hanbrook, and Abigail Sturn were introduced in the game as Allies, but later became playable characters in their own right.
* BadassBookworm: Anne Marie is literally one, as each book she equips increases her Combat skill.
* BodySurf: When a Hero with a Possessed card Knocks Out another Hero, that player gives their Possessed card to the other player.
* CanineCompanion: The base game has Franklin, while ''The Coast'' has Sampson.
* CombatMedic: Doctor Edwards.
* CowardlyLion: Victor Danforth.
* CreepyCathedral: The Monastery on the Echo Lake board.
* {{Cult}}: The Order of the Crimson Hand from ''Something Wicked''.
* DealWithTheDevil: A major component in the backstory for the village of Tidewater in ''The Coast''.
* DeathIsASlapOnTheWrist: Being defeated in combat results in the hero being sent to the Town Hall space, losing a die roll of Investigation tokens, Allies, and/or Items in any combination. During the Mystery Phase, the hero in question is healed of all wounds.
* DirtyCoward: If you select a Town Elder with the Coward Secret to join your Hunting Party, there's a very real risk of that Elder abandoning you in the middle of the fight.
* DistractedByTheSexy: The Succubus minion gets an extra Fight Die against male Heroes.
* EldritchAbomination: The Unspeakable Horror from ''Something Wicked''.
* FaceHeelTurn: Whenever you select a Town Elder who has an Evil Secret for your Hunting Party.
* GoddamnedBats: The Bat minion can take items from you and the Investigation reward for it is rather paltry.
* GhostShip: Featured in ''The Coast''.
* HauntedCastle: The Abandoned Keep.
* HeadlessHorseman: The Spectral Horseman.
* HellHotel: The Inn on the Echo Lake board.
* ImmuneToBullets: Virtually all Ghost minions require you to use Spirit instead of Combat in a fight.
* InventoryManagementPuzzle: Heroes are restricted to one Item or Ally card per Location deck, plus three Items and/or Allies from non-Location deck sources. However, some Event cards allow restricted expansions to how much you can have, and a few Items explicitly state that they don't count against your carrying limit.
* KillItWithFire: Against the Scarecrow in the Advanced Game, you can discard items with the Fire keyword to gain extra Fight dice for one round during the FinalBattle.
* LooksLikeOrlok: The Vampire.
* OnlyShopInTown: The Blacksmith.
* ScaryScarecrows: The Scarecrow.
* SoulEating: The Spectral Horseman's wound track increases every time it kills a Town Elder.
* SpiritedYoungLady: Lucy Hanbrook.
* SwarmOfRats: The Rat's Nest minion can be a really nasty challenge, as a conga line of rats grows every round. However, the reward for beating it is worthwhile.
* ThreeStatSystem: Of the Body/Mind/Soul variant, with Combat, Cunning, and Spirit respectively.
* TheWitchHunter: Eliza.
* ZombieApocalypse: You get one of these when using the Necromancer in the Advanced Game. The game starts with three Walking Dead minions on the board, and a new one crops up at the beginning of each Mystery Phase.
----