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** ''VideoGame/SonicTheHedgehog2006'':
*** Elise bringing Sonic back to life [[InterspeciesRomance by kissing him]], which was intended to be emotional but instead universally-received as {{Squick}}y.
*** Sonic's boss fight against Silver, due to [[ObviousBeta wonky game design]] leading to it being extremely punishing and confusing for one of the earliest bosses in the game.
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* ''VideoGame/BionicCommando1988'': [[YourHeadASplode Master D's head exploding]], a shocking bit of violence for an NES game considering how rampant Nintendo of America's censorship policies were in that era. ''Rearmed'' makes it [[BloodierAndGorier even more graphic]], which stands out from the relatively nonviolent ways enemies die otherwise.
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* ''VideoGame/BrambleTheMountainKing'' has the very end of the Nacken's Pond area wherein the titular boss of said level grabs protagonist, Olle, as they go over a waterfall; being frequently used as the thumbnail of most Let's Play videos on ''Website/{{Youtube}}''.

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* ''VideoGame/BrambleTheMountainKing'' has the very end of the Nacken's Pond area wherein the titular boss of said level grabs protagonist, Olle, as they go over a waterfall; being frequently used as the thumbnail of most Let's Play videos on ''Website/{{Youtube}}''.Website/{{Youtube}}.
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* ''VideoGame/BrambleTheMountainKing'' has the very end of the Nacken's Pond area wherein the titular boss of said level grabs protagonist, Olle, as they go over a waterfall; being frequently used as the thumbnail of most Let's Play videos on ''Website/{{Youtube}}

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* ''VideoGame/BrambleTheMountainKing'' has the very end of the Nacken's Pond area wherein the titular boss of said level grabs protagonist, Olle, as they go over a waterfall; being frequently used as the thumbnail of most Let's Play videos on ''Website/{{Youtube}}''Website/{{Youtube}}''.
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* ''VideoGame/CallOfDuty''

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* ''VideoGame/BrambleTheMountainKing'' has the very end of the Nacken's Pond area wherein the titular boss of said level grabs protagonist, Olle, as they go over a waterfall; being frequently used as the thumbnail of most Let's Play videos on ''Website/{{Youtube}}
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* ''VideoGame/CallOfDuty''
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* ''VideoGame/KingdomRush'': The entire Dark Tower level, being a climactic final battle against [[BigBad Vez'nan]], from the great number of pretty much every for encountered so far, to Vez'nan himself spouting LargeHam ShoutOut threats and jokes, being a ProactiveBoss thanks to summoning demons and stunning towers and then a an awesome FinalBoss with two phases, when he unexpectedly goes OneWingedAngel by becoming a gigantic fire-breathing demon, all set to an epic score titled after the level and not heard anywhere else in the series. Such combination makes the level perhaps the most iconic and nostalgic out of them all for many fans of the series.

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* ''VideoGame/KingdomRush'': *''VideoGame/KingdomRush'': The entire Dark Tower level, being a climactic final battle against [[BigBad Vez'nan]], Vez'nan]], from the great number of pretty much every for foe encountered so far, to Vez'nan himself spouting LargeHam ShoutOut threats and jokes, jokes, being a ProactiveBoss thanks to summoning demons and stunning towers and then a an awesome FinalBoss with two phases, a surprising second phase, when he unexpectedly goes OneWingedAngel by becoming a gigantic fire-breathing demon, all set to an epic score titled after the level and not heard anywhere else in the series. Such combination makes the level perhaps the most iconic and nostalgic out of them all for many fans of the series.
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*''VideoGame/KingdomRush'': The entire Dark Tower level, being a climactic final battle against [[BigBad Vez'nan]], from the great number of pretty much every for encountered so far, to Vez'nan himself spouting LargeHam ShoutOut threats and jokes, being a ProactiveBoss thanks to summoning demons and stunning towers and then a an awesome FinalBoss with two phases, when he unexpectedly goes OneWingedAngel by becoming a gigantic fire-breathing demon, all set to an epic score titled after the level and not heard anywhere else in the series. Such combination makes the level perhaps the most iconic and nostalgic out of them all for many fans of the series.
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* ''VideoGame/{{Gradius}}'': The FinalBoss fights against Doom from ''Salamander 2'', Venom in ''Nemesis II'', Central Server in ''Gradius NEO'', Mother Computer Z in ''Nemesis'' for the Game Boy, and Guardian Core and Escape Ship from ''Gradius: The Interstellar Assault''. In a series where the usual final boss is a ZeroEffortBoss, these five stand out by ''actually being difficult final bosses''.
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** ''VideoGame/FireEmblemThracia776'': The crossing of the River Thracia. [[NintendoHard In a game that's infamous for its difficulty, in a SERIES that's infamous for its difficulty,]] [[ThatOneLevel it is largely considered the most difficult chapter]]. It has three bosses, with a grand total of ''nineteen'' leadership stars among them, and with each star equating to +3 Hit and Avoid to each unit on their side, that amounts to every enemy unit having ''+57 Hit and Avoid''. The boss with the most leadership stars will withdraw after a certain number of turns have passed or the player's army gets too close to him, but the other two must be thought. And one of them is [[TheDreaded Reinhardt]], [[ThatOneBoss arguably the most difficult boss in the game]] due to his [[TheJuggernaut high stats]], Dire Thunder, and [[ActionInitiative Vantage]] skill. It's so infamous that ''VideoGame/FireEmblemEngage'' used it as Leif's paralogue.
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* ''Franchise/AssassinsCreed

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* ''Franchise/AssassinsCreed''Franchise/AssassinsCreed''
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* ''Scooby Doo: Escape from the Coolsonian'', a web game made to promote ''Film/ScoobyDooMonstersUnleashed'', would be completely forgotten if it wasn't for one moment where the player cracks open a sarcophagus and finds a message inside, which is interrupted by a JumpScare that [[SurprisinglyCreepyMoment would be extreme by the standards of an M-rated horror game, let alone a tie-in for a movie for kids]].


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* ''VideoGame/TotalDistortion'''s GameOver screen, commonly considered the greatest Game Over of all time due to the funny song mocking you for dying, is [[WatchItForTheMeme the only reason anybody remembers this game]]. Also counts as SignatureSong, since the game contains 29 songs (excluding instrumentals), but "You are Dead" is the only one most people know.
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*** Traum:
*** The reveal that Holmes is a ManchurianAgent for the Foreign God, followed by him throwing a massive wrench into both Ruler Moriarty and the Foreign God's plans by once more throwing himself into the Reinhenbach Falls, dying before he gets the chance to betray Chaldea.
*** Nahui Mictlān:
*** The finale of Part 1 where Tezcatlipoca gives everyone a FinalBossPreview of ORT at its full power. It's a HopelessBossFight with a million HP on its first health bar alone, and ten more health bars with exponentially increasing HP. Even [[BigBad the Foreign God]] can barely scratch the Ultimate One. The whole encounter leaves everyone, both in-universe and out, dreading the prospect of having to face the thing for real.
*** The "All-Out Battle" against ORT at the climax of Part 2. Both Chaldea and the entire Lostbelt throw everything they have at ORT in order to defeat it. Gameplay-wise, the whole battle works like a raid boss, where every Servant needs to be brought to bear to beat down ORT, since ORT ''devours defeated Servants'', forcing the player into a FinalExamBoss where they have to figure out how to take full advantage of every Servant in their roster. Interspersed between each health bar is cutscenes of everyone in the Lostbelt desperately working to help try to slow down ORT, as it gets closer and closer to the surface where it can reclaim its heart regain its full power.
*** Immediately after the above, ORT proves just how undefeatable it is by '''summoning itself as a Grand Foreigner'''. The sheer audacity of ORT subverting your greatest weapon in order to go for round two just cements just how much of an InvincibleVillain it is.
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** Amy's Team Rose fighting Team Sonic… to get Sonic to marry her. If nothing else, this scene is memorable for marking the beginning of Amy's {{Flanderization}} into a StalkerWithACrush on Sonic.
** Neo Metal Sonic's TransformationSequence, which he kicks off by shooting a lightning bolt that ''blows up'' the tower he's standing on before he draws in all the metal to reshape into his draconic Metal Overlord form, complete with quick cuts and flashes of bright light.

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** *** Amy's Team Rose fighting Team Sonic… to get Sonic to marry her. If nothing else, this scene is memorable for marking the beginning of Amy's {{Flanderization}} into a StalkerWithACrush on Sonic.
** *** Neo Metal Sonic's TransformationSequence, which he kicks off by shooting a lightning bolt that ''blows up'' the tower he's standing on before he draws in all the metal to reshape into his draconic Metal Overlord form, complete with quick cuts and flashes of bright light.

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** ''VideoGame/SonicHeroes'': Amy's Team Rose fighting Team Sonic… to get Sonic to marry her. If nothing else, this scene is memorable for marking the beginning of Amy's {{Flanderization}} into a StalkerWithACrush on Sonic.

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** ''VideoGame/SonicHeroes'': ''VideoGame/SonicHeroes'':
**
Amy's Team Rose fighting Team Sonic… to get Sonic to marry her. If nothing else, this scene is memorable for marking the beginning of Amy's {{Flanderization}} into a StalkerWithACrush on Sonic.Sonic.
** Neo Metal Sonic's TransformationSequence, which he kicks off by shooting a lightning bolt that ''blows up'' the tower he's standing on before he draws in all the metal to reshape into his draconic Metal Overlord form, complete with quick cuts and flashes of bright light.
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* ''VideoGame/ZeroWing'': The Platform/MegaDrive port's [[TranslationTrainWreck horribly translated]] opening scene, which became one of the first huge internet memes. It's so iconic, in fact, that when Bitwave Games ported the UsefulNotes/{{arcade|Game}} version to PC, they took the time to [[https://www.youtube.com/watch?v=hWlNx_R3q6g create an arcade-style remake of the Mega Drive intro, complete with the same awful translation]].

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* ''VideoGame/ZeroWing'': The Platform/MegaDrive port's [[TranslationTrainWreck horribly translated]] opening scene, which became one of the first huge internet memes. It's so iconic, in fact, that when Bitwave Games ported the UsefulNotes/{{arcade|Game}} version to PC, they took the time to [[https://www.youtube.com/watch?v=hWlNx_R3q6g create an arcade-style remake of the Mega Drive intro, complete with the same awful translation]].CATS's lines being relatively unchanged]].
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* ''VideoGame/ZeroWing'': The Platform/MegaDrive port's [[TranslationTrainWreck horribly translated]] opening scene, which became one of the first huge internet memes.

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* ''VideoGame/ZeroWing'': The Platform/MegaDrive port's [[TranslationTrainWreck horribly translated]] opening scene, which became one of the first huge internet memes. It's so iconic, in fact, that when Bitwave Games ported the UsefulNotes/{{arcade|Game}} version to PC, they took the time to [[https://www.youtube.com/watch?v=hWlNx_R3q6g create an arcade-style remake of the Mega Drive intro, complete with the same awful translation]].
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* ''VideoGame/{{Warframe}}'':
** The cutscene that plays when you first enter Fortuna, with the Solaris workers singing "We All Lift Together", is [[https://www.youtube.com/watch?v=mPTCq3LiZSE the most-viewed video]] on the official Warframe [=YouTube=] channel. The SugarWiki/AwesomeMusic makes it a favorite moment for many players, especially since its lyrics can also be interpreted as being about players helping each other farm for items.
** One of the game's most memorable scenes is the ending of "[[WhamEpisode The Second Dream]]", where [[TheReveal the true nature of the Tenno is revealed]]. It's considered one of the greatest plot twists in an MMO, and veterans will often advise new players that if they play until they get there, they'll be hooked. Particularly memorable is the part where [[spoiler:the Lotus places the Operator in the Somatic Link, causing the screen to fade into a CharacterCustomization menu for your Tenno]].
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[[caption-width-right:350:Not once did [[LongHairedPrettyBoy his hair]] ever catch fire.[[labelnote:Top to bottom]]''VideoGame/FinalFantasyVII'', ''VideoGame/WorldOfFinalFantasy'', ''VideoGame/SuperSmashBrosUltimate''[[/labelnote]]]]

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[[caption-width-right:350:Not once did [[LongHairedPrettyBoy his hair]] ever catch fire.\\
[[labelnote:Top to bottom]]''VideoGame/FinalFantasyVII'', bottom:]]''VideoGame/FinalFantasyVII'', ''VideoGame/WorldOfFinalFantasy'', ''VideoGame/SuperSmashBrosUltimate''[[/labelnote]]]]
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%% Image selected via crowner in the Image Suggestion thread: https://tvtropes.org/pmwiki/posts.php?discussion=1452266899092104700
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%% Please do not change or remove without starting a new thread.
%% Caption selected per above crowner. Please don't change or remove without approval from the Caption thread:https://tvtropes.org/pmwiki/posts.php?discussion=1404492079030138900

[[quoteright:350:[[VideoGame/FinalFantasyVII https://static.tvtropes.org/pmwiki/pub/images/signaturescenevideo.png]]]]
[[caption-width-right:350:Not once did [[LongHairedPrettyBoy his hair]] ever catch fire.[[labelnote:Top to bottom]]''VideoGame/FinalFantasyVII'', ''VideoGame/WorldOfFinalFantasy'', ''VideoGame/SuperSmashBrosUltimate''[[/labelnote]]]]
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This is the one that has most notoriety outside those who actually played it.


** The last minute of "Shock and Awe" and "Aftermath" from ''[[VideoGame/CallOfDuty4ModernWarfare Modern Warfare]]'', for ending very [[NukeEm abruptly]] and [[ControllableHelplessness unexpectedly]]. Alternately, defending the Ferris Wheel in Chernobyl, largely because it is ThatOneLevel.

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** The last minute of "Shock and Awe" and "Aftermath" from ''[[VideoGame/CallOfDuty4ModernWarfare Modern Warfare]]'', for ending very [[NukeEm abruptly]] and [[ControllableHelplessness unexpectedly]]. Alternately, defending the Ferris Wheel in Chernobyl, largely because it is ThatOneLevel.
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* ''VideoGame/RhythmHeaven'': "Ringside", the game introduced in ''Fever'' involving a female reporter interviewing a wrestler, is easily one of the most recognizable minigames. It's been [[MemeticMutation recreated many times]] due to its catchy song and memorable setup ("Wubbadubbadub, is that true?").
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** The last minute of "Shock and Awe" and "Aftermath" from ''[[VideoGame/CallOfDuty4ModernWarfare 4]]'', for ending very [[NukeEm abruptly]] and [[ControllableHelplessness unexpectedly]]. Alternately, defending the Ferris Wheel in Chernobyl, largely because it is ThatOneLevel.

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** The last minute of "Shock and Awe" and "Aftermath" from ''[[VideoGame/CallOfDuty4ModernWarfare 4]]'', Modern Warfare]]'', for ending very [[NukeEm abruptly]] and [[ControllableHelplessness unexpectedly]]. Alternately, defending the Ferris Wheel in Chernobyl, largely because it is ThatOneLevel.
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* ''[[VideoGame/LunarTheSilverStar Lunar Silver Star Story]]'': The part of the opening scene with Luna walking on water beneath the blue star (this scene was used heavily in promotional material.)

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* ''[[VideoGame/LunarTheSilverStar Lunar Silver Star Story]]'': The part of the opening scene with Luna walking on water beneath the blue star (this scene was used heavily in promotional material.)) Luna singing on the boat is also one of the most memorable scenes, this scene was even used as the cover to the soundtrack CD.

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* ''VideoGame/CastlevaniaSymphonyOfTheNight'': The battle between Richter and Dracula at the prologue, due to the [[MemeticMutation memorable]] dialogue, with emphasis on Dracula's ponderations about the nature of mankind.

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* ''Franchise/{{Castlevania}}'': In general, the staircase climb to Dracula's room. It's one of the most iconic locales of the series, and whenever the game takes place at Dracula's castle (or a copy of it in the case of ''VideoGame/CastlevaniaDawnOfSorrow''), there's a good chance you'll eventually run into that outside staircase with the crescent moon and clock tower in the background. Even if you don't face Dracula at the top or if the boss fight that takes place there isn't the FinalBoss, if you face a boss up there it will almost certainly be a [[ThatOneBoss challenging]] fight, one that's either a [[ClimaxBoss plot-pivotal one]] or [[DiscOneFinalBoss what looks like the final boss at first]].
**
''VideoGame/CastlevaniaSymphonyOfTheNight'': The battle between Richter and Dracula at the prologue, due to the [[MemeticMutation memorable]] dialogue, with emphasis on Dracula's ponderations about the nature of mankind.
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* ''VideoGame/EldenRing'':
** The opening sequence, where the player gets tossed off a cliff, dragged into a graveyard, mocked for being 'maidenless' by Varre, and probably curbstomped by the Tree Sentinel.
** Melina introducing herself to the Tarnished, giving them the ring that summons Torrent, and promising to take on the role of their Finger Maiden (i.e. level them up) if they'll take her to the foot of the Erdtree.
** The Radahn Festival in its entirety, but especially summoning Patches ([[DirtyCoward he immediately unsummons himself]]) and Radahn's phase change attack, where he leaps into the sky, the stars once again begin to move, and while you're distracted by the VisualEffectsOfAwesome, Radahn comes barreling down on you like a meteor and probably kills you instantly.
** Almost every first-time player is going to have a moment where they find their way into Caelid when they're still figuring out Limgrave and are unpleasantly surprised by a midgame area that introduces the extraordinarily deadly and difficult to cure Scarlet Rot ailment.
** The Margit the Fell Omen and Malenia, Blade of Miquella boss fights. They're the bosses players have to attempt most often (Margit is a WakeUpCallBoss whose job is to tell you to go back and explore instead of beelining it to the next story boss, and Malenia is the game's most challenging {{Superboss}}), so they tend to stick in people's minds. Their win quotes ("put these foolish ambitions to rest" and "I am Malenia, Blade of Miquella") are especially well-remembered, since they're going to be repeating them a lot.
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*** The game's opening where Sin destroys Zanarkand, for fully showcasing the jump in hardware from the UsefulNotes/PlayStation and UsefulNotes/PlayStation2, and for the usage of "[[SugarWiki/AwesomeMusic Otherworld]]" to fully emphasize the sheer destruction shown.

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*** The game's opening where Sin destroys Zanarkand, for fully showcasing the jump in hardware from the UsefulNotes/PlayStation Platform/PlayStation and UsefulNotes/PlayStation2, Platform/PlayStation2, and for the usage of "[[SugarWiki/AwesomeMusic Otherworld]]" to fully emphasize the sheer destruction shown.



* ''VideoGame/ZeroWing'': The UsefulNotes/MegaDrive port's [[TranslationTrainWreck horribly translated]] opening scene, which became one of the first huge internet memes.

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* ''VideoGame/ZeroWing'': The UsefulNotes/MegaDrive Platform/MegaDrive port's [[TranslationTrainWreck horribly translated]] opening scene, which became one of the first huge internet memes.
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*** The ending scene, where Kris seemingly gets out of bed, and rips out the player's control of them, tossing their heart into a nearby cage. And looking at the player with an ominous stare. Giving the series a wonderful cliffhanger to keep everyone excited for what's to come next.

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* ''VideoGame/AssassinsCreedUnity'': [[https://static.tvtropes.org/pmwiki/pub/images/c916873eeace17aa79725ab056b9abe9.png This texture bug]], an infamous SpecialEffectFailure. So infamous, it became the image for the work's NightmareFuel page.

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* ''Franchise/AssassinsCreed
** ''VideoGame/AssassinsCreedIII'': The rooftop conversation between Haytham and Connor going after the 4th templar in 1778. Haytham finally explains his perception on the Templar ideals of peace through order with valid arguments, giving [[VillainHasAPoint philosophical credence]] to the series long conflict. A much appreciated bringing depth to the series after the first game made the Templars vaguely characterized WellIntentionedExtremist members who nonetheless needed more time, and the Ezio Trilogy depicted them for the most part as generic power-hungry warmongers.
**
''VideoGame/AssassinsCreedUnity'': [[https://static.tvtropes.org/pmwiki/pub/images/c916873eeace17aa79725ab056b9abe9.png This texture bug]], an infamous SpecialEffectFailure. So infamous, it became the image for the work's NightmareFuel page.

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Adding an example.


* ''VideoGame/MetalGearSolid'': The boss fight with Psycho Mantis, renowned for BreakingTheFourthWall and messing with your controllers and TV screen, as well as reading your memory card data. Considered one of the clearest examples of the series' acclaimed game design. ''VideoGame/MetalGearSolid4GunsOfThePatriots'' tries to recreate Mantis' gimmick, though it doesn't go the same way thanks to advancements in technology.
* ''VideoGame/MetalGearSolid3SnakeEater'':
** The battle with The End, a lengthy game of hide and seek through a vast area and the reason he has become a very notorious ThatOneBoss in gaming.
** The ladder Naked Snake has to climb directly after the battle with The End, all set to the game's main theme, "Snake Eater". The scene has become of the biggest memes in a franchise not lacking for any.
** The massive TearJerker that is Naked Snake saluting The Boss' grave at the ending sequence, with tears in his eye. ''Guns of the Patriots'' references this in the epilogue.
* ''VideoGame/{{Mother}}''

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* ''VideoGame/MetalGear'':
**
''VideoGame/MetalGearSolid'': The boss fight with Psycho Mantis, renowned for BreakingTheFourthWall and messing with your controllers and TV screen, as well as reading your memory card data. Considered one of the clearest examples of the series' acclaimed game design. ''VideoGame/MetalGearSolid4GunsOfThePatriots'' tries to recreate Mantis' gimmick, though it doesn't go the same way thanks to advancements in technology.
* ** ''VideoGame/MetalGearSolid3SnakeEater'':
** *** The battle with The End, a lengthy game of hide and seek through a vast area and the reason he has become a very notorious ThatOneBoss in gaming.
** *** The ladder Naked Snake has to climb directly after the battle with The End, all set to the game's main theme, "Snake Eater". The scene has become of the biggest memes in a franchise not lacking for any.
** *** The massive TearJerker that is Naked Snake saluting The Boss' grave at the ending sequence, with tears in his eye. ''Guns of the Patriots'' references this in the epilogue.
** ''VideoGame/MetalGearRisingRevengeance'': The entire FinalBoss battle against Senator Armstrong, particular the scene in which Raiden performs RapidFireFisticuffs while Armstrong [[NoSell isn't fazed at all]], for being a massive FountainOfMemes and being set to one of the game's {{Signature Song}}s, "It Has To Be This Way".
* ''VideoGame/{{Mother}}''''VideoGame/{{Mother}}'':

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