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!! ''VideoGame/MetalGear''
* At the beginning of the Desert Temple, a tablet reads "THIS IS LITTLE BOSS. BEWARE OF PIT TRAPS. OVER."
* At the beginning of the Desert Temple, a tablet reads "THIS IS LITTLE BOSS. BEWARE OF PIT TRAPS. OVER."
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!! ''{{Otogi}}''
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!! ''{{Otogi}}''''VideoGame/OtogiMythOfDemons''
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* Take a look at the LoadingScreen images [[https://www.youtube.com/watch?v=SrqKqVF1TcE here]] and [[https://www.youtube.com/watch?v=LYwx_oir4I4 here]], and you'll see that they're all modeled after video game box art, which includes ''VideoGame/CastlevaniaI'', ''VideoGame/MegaMan'', ''VideoGame/FinalFantasyV'', ''VideoGame/TheTowerOfDruaga'', ''VideoGame/TheGooniesII''.
to:
* Take a look at the LoadingScreen images [[https://www.youtube.com/watch?v=SrqKqVF1TcE here]] and [[https://www.youtube.com/watch?v=LYwx_oir4I4 com/watch?v=IDVp5pFj0KU here]], and you'll see that they're all modeled after video game box art, which includes ''VideoGame/CastlevaniaI'', ''VideoGame/MegaMan'', ''VideoGame/FinalFantasyV'', ''VideoGame/TheTowerOfDruaga'', ''VideoGame/TheGooniesII''.
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* When you take Ice Candy from one of the Dotnia Castle guards during the endgame, you get the message "You now prosess Ice Candy" as a reference to a recurring grammatical error in ''VideoGame/CastlevaniaIISimonsQuest''.
!! ''VideoGame/DragonQuest''
* For the Dragon Quest series in general, you'll occasionally see fast-moving "[[MetalSlime Crystal Slime]]" enemies. If you can corner one and kill it, you'll get a good monetary reward.
!! ''VideoGame/DragonQuest''
* For the Dragon Quest series in general, you'll occasionally see fast-moving "[[MetalSlime Crystal Slime]]" enemies. If you can corner one and kill it, you'll get a good monetary reward.
to:
* When you take Ice Candy from one of the Dotnia Castle guards during the endgame, you get the message "You now prosess [sic] Ice Candy" as a reference to a recurring grammatical error in ''VideoGame/CastlevaniaIISimonsQuest''.
!!''VideoGame/DragonQuest''
''Franchise/DragonQuest''
* For theDragon Quest ''Dragon Quest'' series in general, you'll occasionally see fast-moving "[[MetalSlime Crystal Slime]]" enemies. If you can corner one and kill it, you'll get a good monetary reward.
!!
* For the
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!! ''Franchise/{{The Legend of Zelda}}''
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!! ''Franchise/{{The Legend of Zelda}}''''Franchise/TheLegendOfZelda''
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* Right at the start of the game, when the king gives you your first sword, he will tell you "[[ItMayHelpYouOnYourQuest It's dangerous to go alone! Take this.]]"
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* Right at the start of the game, when the king gives you your first sword, he will tell you "[[ItMayHelpYouOnYourQuest It's so dangerous to go be alone! Take this.]]"this!]]"
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* The "Forest of No Return", which houses the second temple. One wrong turn and you're warped straight back to its entrance.
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* The "Forest of No Return", which houses the second temple. One wrong turn and you're warped straight back to its entrance.entrance, much like the recurring Lost Woods.
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!! ''VideoGame/MegaMan''
to:
!! ''VideoGame/MegaMan''''VideoGame/MegaManClassic''
!! ''VideoGame/SecretOfMana''
* Loading Art #81, which depicts three characters standing in awe before a giant tree while three red chickens fly by is a Dotnian recreation of ''Secret of Mana's'' title screen (and [[https://static.wikia.nocookie.net/mana/images/a/a7/Secret_of_Mana_%28US%29.png cover art]]).
* Loading Art #81, which depicts three characters standing in awe before a giant tree while three red chickens fly by is a Dotnian recreation of ''Secret of Mana's'' title screen (and [[https://static.wikia.nocookie.net/mana/images/a/a7/Secret_of_Mana_%28US%29.png cover art]]).
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!! ''VideoGame/SecretOfMana''
* Loading Art #81, which depicts three characters standing in awe before a giant tree while three red chickens fly by is a Dotnian recreation of ''Secret of Mana's'' tile screen (and [[http://mana.wikia.com/wiki/File:Secret_of_Mana_%28US%29.png cover art]]).
* Loading Art #81, which depicts three characters standing in awe before a giant tree while three red chickens fly by is a Dotnian recreation of ''Secret of Mana's'' tile screen (and [[http://mana.wikia.com/wiki/File:Secret_of_Mana_%28US%29.png cover art]]).
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!!''Anime/{{Neon Genesis Evangelion}}''
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The Lost Woods has been split between a video game level of the same name and Enchanted Forest. Cutting non-examples, zero-context potholes and ZCEs.
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* The "[[TheLostWoods Forest of No Return]]", which houses the second temple. One wrong turn and you're warped straight back to its entrance.
to:
* The "[[TheLostWoods Forest "Forest of No Return]]", Return", which houses the second temple. One wrong turn and you're warped straight back to its entrance.
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* The "[[LostWoods Forest of No Return]]", which houses the second temple. One wrong turn and you're warped straight back to its entrance.
to:
* The "[[LostWoods "[[TheLostWoods Forest of No Return]]", which houses the second temple. One wrong turn and you're warped straight back to its entrance.
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* Right at the start of the game, when the king gives you your first sword, he will tell you "[[ItMayHelpYouOnYourQuest It's dangerous to go alone! Take this]]."
to:
* Right at the start of the game, when the king gives you your first sword, he will tell you "[[ItMayHelpYouOnYourQuest It's dangerous to go alone! Take this]]."this.]]"
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* Bomb open caves and you may encounter Gobins who give you money (which, of course, "is a secret to everyone") ... or cranky old men who complain about it and take some money for repairing the "door" to their house.
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* Bomb open caves and you may encounter Gobins who give you money (which, of course, "is a secret to everyone") ... or cranky old men who complain about it and take some money for repairing the "door" to their house.
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* One of the random pieces of advice given by a Raejack villager is "Apples don't explode, so bomb jumping is useless". Bomb jumping is a staple of the ''VideoGame/{{Metroid}}'' series, as it helps Samus get around really tough areas.
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* One of the random pieces of advice given by a Raejack villager is "Apples don't explode, so bomb jumping is useless". useless." Bomb jumping is a staple of the ''VideoGame/{{Metroid}}'' series, as it helps Samus get around really tough areas.
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Adding a note about the Non-Standard Game Over at the end of the game.
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* Just like in ''VideoGame/DragonQuestI'', [[spoiler:when you finally face Fuelle in the Dark Tower, [[WeCanRuleTogether he offers you a chance to join him and rule half the world]]. Select "no" and the final battle starts, but if you choose "yes" twice, he tells you that your half of the world is also half of the darkness and your player instantly dies, mirroring the NonStandardGameOver that can happen when you confront the Dragonlord.]]
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!! In General
* The Moonlight Greatsword is a signature weapon for the studio, and one does make an appearance as one of the upper tier weapons.
* The Moonlight Greatsword is a signature weapon for the studio, and one does make an appearance as one of the upper tier weapons.
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* Take a look at the LoadingScreen images [[https://www.youtube.com/watch?v=SrqKqVF1TcE here]] and [[https://www.youtube.com/watch?v=LYwx_oir4I4 here]], and you'll see that they're all modeled after video game box art, which includes ''VideoGame/CastlevaniaI'', ''VideoGame/MegaMan'', ''VideoGame/FinalFantasyV'', ''VideoGame/TheTowerOfDruaga'', ''VideoGame/TheGoonies II''.
to:
* Take a look at the LoadingScreen images [[https://www.youtube.com/watch?v=SrqKqVF1TcE here]] and [[https://www.youtube.com/watch?v=LYwx_oir4I4 here]], and you'll see that they're all modeled after video game box art, which includes ''VideoGame/CastlevaniaI'', ''VideoGame/MegaMan'', ''VideoGame/FinalFantasyV'', ''VideoGame/TheTowerOfDruaga'', ''VideoGame/TheGoonies II''.
''VideoGame/TheGooniesII''.
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* After sleeping at a certain inn, you will have a dream about a man named Pizzaro checking up on a woman named Rosy in a tower, before abruptly declaring his intention to destroy humanity and leaving. An almost identical dream happens in ''VideoGame/DragonQuestIV'', involving the main villain of that game, Psaro, and his lover, Rosa.
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* One of the temples is located at [[VideoGame/{{Final Fantasy|I}} Lake Garland.]] To drive the point home, the sage who tells you where to find it cautions you not to get knocked down.
* After beating the Grass Temple near the beginning of the game and crossing the bridge to leave, the screen flashes white, and narration starts talking about how your adventure has begun, how you're holding a mystical orb in your hands, etc., referencing the prologue as the Light Warriors cross the bridge in the original ''VideoGame/{{Final Fantasy|I}}''.
* If Lee manages to fall into a trap at the beginning of the Fire Temple [[TooDumbToLive a second time]], he'll shout "Yeouch! Fairy soup!", referencing Ultros's famous "seafood soup" line from Ted Woolsey's translation of ''VideoGame/FinalFantasyVI''.
* After beating the Grass Temple near the beginning of the game and crossing the bridge to leave, the screen flashes white, and narration starts talking about how your adventure has begun, how you're holding a mystical orb in your hands, etc., referencing the prologue as the Light Warriors cross the bridge in the original ''VideoGame/{{Final Fantasy|I}}''.
* If Lee manages to fall into a trap at the beginning of the Fire Temple [[TooDumbToLive a second time]], he'll shout "Yeouch! Fairy soup!", referencing Ultros's famous "seafood soup" line from Ted Woolsey's translation of ''VideoGame/FinalFantasyVI''.
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*** This could also be a double reference to SoulBlazer. Which involves summoning a demon called Deathtoll.
to:
*** This could also be a double reference to SoulBlazer.''VideoGame/SoulBlazer''. Which involves summoning a demon called Deathtoll.
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!! ''KingsKnight''
to:
!! ''KingsKnight''''VideoGame/KingsKnight''
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!! ''{{Tenchu}}''
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!! ''{{Tenchu}}''''VideoGame/{{Tenchu}}''
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* Take a [[http://www.youtube.com/watch?v=SrqKqVF1TcE look at the]] [[http://www.youtube.com/watch?v=LYwx_oir4I4 loading screens]], and you'll see that they're all modeled after video game box art. Some that come to mind immediately are ''VideoGame/CastlevaniaI'', ''VideoGame/MegaMan'', ''VideoGame/FinalFantasyV'', ''VideoGame/TheTowerOfDruaga''...
to:
* Take a look at the LoadingScreen images [[http://www.youtube.com/watch?v=SrqKqVF1TcE look at the]] here]] and [[http://www.youtube.com/watch?v=LYwx_oir4I4 loading screens]], here]], and you'll see that they're all modeled after video game box art. Some that come to mind immediately are art, which includes ''VideoGame/CastlevaniaI'', ''VideoGame/MegaMan'', ''VideoGame/FinalFantasyV'', ''VideoGame/TheTowerOfDruaga''...''VideoGame/TheTowerOfDruaga'', ''VideoGame/TheGoonies II''.
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* Among the various user-created character sprites included in the game is "Robo Team": A Hero-class sprite of four tiny vehicles that [[CombiningMecha combine]] into a sprite-sized robot, and [[FlavorText apparently]] debate "[[{{Voltron}} who will form the head]]" from time to time.
to:
!! ''Anime/{{Voltron}}''
* Among the various user-created character sprites included in the game is "Robo Team": A Hero-class sprite of four tiny vehicles that [[CombiningMecha combine]] into a sprite-sized robot, and [[FlavorText apparently]] debate"[[{{Voltron}} "[[LeaderFormsTheHead who will form the head]]" from time to time.time.
----
* Among the various user-created character sprites included in the game is "Robo Team": A Hero-class sprite of four tiny vehicles that [[CombiningMecha combine]] into a sprite-sized robot, and [[FlavorText apparently]] debate
----
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!! ''KenkaBancho''
to:
!! ''KenkaBancho''''VideoGame/KenkaBancho''
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* You can have a shark as you character sprite, whose flavor text reads "[[GonnaNeedMoreX You're gonna need a bigger sword]]. He bites!"
to:
* You can have a shark as you your character sprite, whose flavor text reads "[[GonnaNeedMoreX You're gonna need a bigger sword]]. He bites!"
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* A patron at the inn in Raejack village thinks a 3D mech game would be awesome (and so do two of the developers from the aforementioned "From Cave").
to:
* A patron at the inn in Raejack village thinks a 3D mech game would be awesome (and so do two of the developers from the aforementioned "From Cave").
Cave"), to the point where they'll even make an Armored Core game for you if you keep visiting them between dungeons.
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!! ''DemonsSouls''
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!! ''DemonsSouls''''VideoGame/DemonsSouls''
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!! ''MetalWolfChaos''
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!! ''MetalWolfChaos''''VideoGame/MetalWolfChaos''
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* Take a [[http://www.youtube.com/watch?v=SrqKqVF1TcE look at the]] [[http://www.youtube.com/watch?v=LYwx_oir4I4 loading screens]], and you'll see that they're all modeled after video game box art. Some that come to mind immediately are ''{{Castlevania}}'', ''VideoGame/MegaMan'', ''VideoGame/FinalFantasyV'', ''TheTowerOfDruaga''...
to:
* Take a [[http://www.youtube.com/watch?v=SrqKqVF1TcE look at the]] [[http://www.youtube.com/watch?v=LYwx_oir4I4 loading screens]], and you'll see that they're all modeled after video game box art. Some that come to mind immediately are ''{{Castlevania}}'', ''VideoGame/CastlevaniaI'', ''VideoGame/MegaMan'', ''VideoGame/FinalFantasyV'', ''TheTowerOfDruaga''...''VideoGame/TheTowerOfDruaga''...
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!! ''{{Castlevania}}''
* When you take Ice Candy from one of the Dotnia Castle guards during the endgame, you get the message "You now prosess Ice Candy" as a reference to a recurring grammatical error in ''CastlevaniaII: Simon's Quest''.
* When you take Ice Candy from one of the Dotnia Castle guards during the endgame, you get the message "You now prosess Ice Candy" as a reference to a recurring grammatical error in ''CastlevaniaII: Simon's Quest''.
to:
!! ''{{Castlevania}}''
''Franchise/{{Castlevania}}''
* When you take Ice Candy from one of the Dotnia Castle guards during the endgame, you get the message "You now prosess Ice Candy" as a reference to a recurring grammatical error in''CastlevaniaII: Simon's Quest''.''VideoGame/CastlevaniaIISimonsQuest''.
* When you take Ice Candy from one of the Dotnia Castle guards during the endgame, you get the message "You now prosess Ice Candy" as a reference to a recurring grammatical error in
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!! ''{{Gauntlet}}''
to:
!! ''{{Gauntlet}}''''{{VideoGame/Gauntlet}}''
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* You'll meet a fortuneteller/dancer sister duo named Mina and Mary (Meena and Maya from ''VideoGame/DragonQuestIV'').
to:
* You'll meet a fortuneteller/dancer sister duo named Mina and Mary (Meena and Maya from ''VideoGame/DragonQuestIV'').''VideoGame/DragonQuestIV'' -- referencing the fact that Maya was "Mara" in the original NES-era translation).
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** And a dead adventurer in one of the temples who left the message "My heart's breaking..."
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** There is also a kid who teaches you a "magic spell": "Pam nepo ot 1L sserp!" This is a nod to the brooms in Matoya's Cave in the first ''VideoGame/{{Final Fantasy|I}}'', whose backwards talk shows you how to access the world map.
** One of Sir Signe's signs reads "D3 si dlroW ehT," a nod to a message in [[VideoGame/FinalFantasyVI Daryl's Tomb.]]
** One of Sir Signe's signs reads "D3 si dlroW ehT," a nod to a message in [[VideoGame/FinalFantasyVI Daryl's Tomb.]]
to:
* Colneria Village is a reference to the first town in ''VideoGame/{{Final Fantasy|I}}'', which has been translated as Corneria or Cornelia depending on the version. ("R" and "L" are interchangable in Japanese, so either of those is a valid translation, as is Colneria.)
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!!''{{Neon Genesis Evangelion}}''
to: