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* In ''TabletopGame/ChangelingTheLost'', all changelings have trauma of some sort (from the Fae tortures that made them a changeling in the first place), so their societies place huge emphasis on anything that makes them feel happy or safe...including ordinary human hobbies. One association is a glorified ''[[https://whitewolf.fandom.com/wiki/Knights_of_the_Knowledge_of_the_Tongue cooking club]]'', whose members get magical perception bonuses for gathering ingredients and regularly fight monsters so they can butcher the corpses.

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* In ''TabletopGame/ChangelingTheLost'', all changelings have trauma of some sort (from the Fae tortures that made them a changeling in the first place), so their societies place huge emphasis on anything that makes them feel happy or safe... including ordinary human hobbies. One association is a glorified ''[[https://whitewolf.fandom.com/wiki/Knights_of_the_Knowledge_of_the_Tongue cooking club]]'', whose members get magical perception bonuses for gathering ingredients and regularly fight monsters so they can butcher the corpses.

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* In the novels, many things are treated as serious business. "One of thousands of secret conflicts conducted by rival factions in the Imperium, the Chronostrife was a bitter, ongoing internal war within the Ordo Chronos over the Imperium’s dating system."

"By the five main factional variants, Guilliman calculated the current year to be anywhere between early M41 and a millennium later, and that was leaving out the numerous lesser, more heretical interpretations."

"‘Who is not a fanatic in these benighted times?’ he said to himself. Guilliman pushed away the crumbling book, his patience tested by the author’s endless calls for the public immolation of his opponents."

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* In ''TabletopGame/ChangelingTheLost'', all changelings have trauma of some sort (from the Fae tortures that made them a changeling in the first place), so their societies place huge emphasis on anything that makes them feel happy or safe...including ordinary human hobbies. One association is a glorified ''[[https://whitewolf.fandom.com/wiki/Knights_of_the_Knowledge_of_the_Tongue cooking club]]'', whose members get magical perception bonuses for gathering ingredients and regularly fight monsters so they can butcher the corpses.



** One reason the mightiest of the gods aren't [[TheGodsMustBeLazy directly trying to fix]] the mess the world's in is due to their obsession with "The Games of Divinity," which are apparently the Platonic Ideal of Fun. A lot of the fans don't like this explanation.

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** One reason the mightiest of the gods aren't [[TheGodsMustBeLazy directly trying to fix]] the mess the world's in is due to their obsession with "The Games of Divinity," Divinity", which are apparently the Platonic Ideal of Fun. A lot of the (Many fans don't like this explanation.dislike that last part.)
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Badass Beard and Badass Mustache are being merged into Manly Facial Hair. Examples that don't fit or are zero-context are removed.


* ''TabletopGame/{{Warhammer}}'': Dwarfs take everything as Serious Business. Seriously, it's suggested that they are physically incapable of not giving their all when they strive to do something. This explains their skill as craftsmen. Dwarfs also take two things very seriously specifically: [[ThisIsUnforgivable their Grudges]], and their {{Badass Beard}}s.
** No kidding. One famous Dwarf Grudge was by the clan of Karak Azul, who lost ten thousand warriors in a landslide caused by an exploding goblin shaman at a battle in Grimspike Pass. Since the offending goblin died and the Dwarfs won in the end anyway, the Dwarfs declared the Grudge ''against the pass itself'', vowing that they will never stop until every bit of wealth has been mined out and the mountain reduced to dust.

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* ''TabletopGame/{{Warhammer}}'': Dwarfs take everything as Serious Business. Seriously, it's suggested that they are physically incapable of not giving their all when they strive to do something. This explains their skill as craftsmen. Dwarfs also take two things very seriously specifically: [[ThisIsUnforgivable their Grudges]], and their {{Badass Beard}}s.
beards.
** No kidding. One famous Dwarf Grudge was by the clan of Karak Azul, who lost ten thousand warriors in a landslide caused by an exploding goblin shaman at a battle in Grimspike Pass. Since the offending goblin died and the Dwarfs won in the end anyway, the Dwarfs declared the Grudge ''against the pass itself'', vowing that they will never stop until every bit of wealth has been mined out and the mountain reduced to dust.
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** There's also Sigereth, The Player Of Games, who's basically the Demoness of SeriousBusiness. She manifests as a game board, and does absolutely nothing but play games with any and all challengers... [[AbsurdlyHighStakesGame with ridiculously high stakes for winning or losing.]] Think memories, skills, your body and soul... to give an example of how serious it is, most spirits are allowed to take an advantage that makes them immune to mind-control that would cause them to violate one key rule of their existence. Sigereth? ''Cannot be compelled to lose board games.''

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** There's also Sigereth, The Player Of Games, who's basically the Demoness of SeriousBusiness.Serious Business. She manifests as a game board, and does absolutely nothing but play games with any and all challengers... [[AbsurdlyHighStakesGame with ridiculously high stakes for winning or losing.]] Think memories, skills, your body and soul... to give an example of how serious it is, most spirits are allowed to take an advantage that makes them immune to mind-control that would cause them to violate one key rule of their existence. Sigereth? ''Cannot be compelled to lose board games.''



* ''TabletopGame/{{Warhammer}}'': Dwarfs take everything as SeriousBusiness. Seriously, it's suggested that they are physically incapable of not giving their all when they strive to do something. This explains their skill as craftsmen. Dwarfs also take two things very seriously specifically: [[ThisIsUnforgivable their Grudges]], and their {{Badass Beard}}s.

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* ''TabletopGame/{{Warhammer}}'': Dwarfs take everything as SeriousBusiness.Serious Business. Seriously, it's suggested that they are physically incapable of not giving their all when they strive to do something. This explains their skill as craftsmen. Dwarfs also take two things very seriously specifically: [[ThisIsUnforgivable their Grudges]], and their {{Badass Beard}}s.

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* ''TabletopGame/{{Exalted}}'':
** One reason the mightiest of the gods aren't [[TheGodsMustBeLazy directly trying to fix]] the mess the world's in is due to their obsession with "The Games of Divinity," which are apparently the Platonic Ideal of Fun. A lot of the fans don't like this explanation.
** There's also Sigereth, The Player Of Games, who's basically the Demoness of SeriousBusiness. She manifests as a game board, and does absolutely nothing but play games with any and all challengers... [[AbsurdlyHighStakesGame with ridiculously high stakes for winning or losing.]] Think memories, skills, your body and soul... to give an example of how serious it is, most spirits are allowed to take an advantage that makes them immune to mind-control that would cause them to violate one key rule of their existence. Sigereth? ''Cannot be compelled to lose board games.''
* [[https://www.youtube.com/watch?v=Q4Z_PL4vaGs This]] game of ''Jenga'' definitely qualifies.



* ''TabletopGame/{{Exalted}}''--
** One reason the mightiest of the gods aren't [[TheGodsMustBeLazy directly trying to fix]] the mess the world's in is due to their obsession with "The Games of Divinity," which are apparently the Platonic Ideal of Fun. A lot of the fans don't like this explanation.
** There's also Sigereth, The Player Of Games, who's basically the Demoness of SeriousBusiness. She manifests as a game board, and does absolutely nothing but play games with any and all challengers... [[AbsurdlyHighStakesGame with ridiculously high stakes for winning or losing.]] Think memories, skills, your body and soul... to give an example of how serious it is, most spirits are allowed to take an advantage that makes them immune to mind-control that would cause them to violate one key rule of their existence. Sigereth? ''Cannot be compelled to lose board games.''
* [[https://www.youtube.com/watch?v=Q4Z_PL4vaGs This]] game of ''Jenga'' definitely qualifies.

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* ''TabletopGame/{{Exalted}}''--
** One reason the mightiest of the gods aren't [[TheGodsMustBeLazy directly trying to fix]] the mess the world's in is due to their obsession with "The Games of Divinity," which are apparently the Platonic Ideal of Fun. A lot of the fans don't like this explanation.
** There's also Sigereth, The Player Of Games, who's basically the Demoness of SeriousBusiness. She manifests as a game board, and does absolutely nothing but play games with any and all challengers... [[AbsurdlyHighStakesGame with ridiculously high stakes for winning or losing.]] Think memories, skills, your body and soul... to give an example of how serious it is, most spirits are allowed to take an advantage that makes them immune to mind-control that would cause them to violate one key rule of their existence. Sigereth? ''Cannot be compelled to lose board games.''
* [[https://www.youtube.com/watch?v=Q4Z_PL4vaGs This]] game of ''Jenga'' definitely qualifies.
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--->A terrible Grudge, [[FelonyMisdemeanour for it is indeed a terrible play]]!

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--->A terrible Grudge, [[FelonyMisdemeanour [[FelonyMisdemeanor for it is indeed a terrible play]]!
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* ''TabletopGame/WarhammerAgeOfSigmar:'' Fyreslayers are an entire dwarven offshoot culture dedicated to retrieving "ur-gold", a magical form of gold that they believe contains fragments of the spirit of their dead patron god, and which can be shaped into runes that grant superhuman physical abilities if embedded in a host's flesh. As ur-gold is all but indistinguishable from regular gold, they have become a culture of mercenaries who will work for ''anyone'' who meets their price. Soul-stealing sea elves? Bloodthirsty vampires? Murder-worshipping dark elves? Cannibalistic ogres? Servants of the dark gods who seek to annihilate all things? A Fyreslayer will work for any and all of these forces, provided they can meet the price of gold. About the only races they won't work for are [[RatMen skaven]], [[OurOrcsAreDifferent orruks]], and [[OurGhoulsAreCreepier the Flesh-Eater Courts]], and that's only because these races are, in order, too treacherous, too savage, and too insane to be able to trade with. Also, if you hire Fyreslayers and then try to cheat them out of their payment, they ''will'' kill you, and accept no explanations for why you don't have the money.
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** The Dwarfs once started a vicious war against the Elves because their arrogant {{Jerkass}} king shaved the beard of one of their emissaries as an insult. (This one, of course, [[TruthInTelevision may be based on reality]]: this exact thing by [[https://en.wikipedia.org/wiki/Muhammad_II_of_Khwarazm Sultan Muhammad II]] was part of the reason for the Mongol invasion of Khwarezmia.

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** The Dwarfs once started a vicious war against the Elves because their arrogant {{Jerkass}} king shaved the beard of one of their emissaries as an insult. (This one, of course, [[TruthInTelevision may be based on reality]]: this exact thing by [[https://en.wikipedia.org/wiki/Muhammad_II_of_Khwarazm Sultan Muhammad II]] was part of the reason for the Mongol invasion of Khwarezmia.)
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** The Dwarfs once started a vicious war against the Elves because their arrogant {{Jerkass}} king shaved the beard of one of their emissaries as an insult.

to:

** The Dwarfs once started a vicious war against the Elves because their arrogant {{Jerkass}} king shaved the beard of one of their emissaries as an insult. (This one, of course, [[TruthInTelevision may be based on reality]]: this exact thing by [[https://en.wikipedia.org/wiki/Muhammad_II_of_Khwarazm Sultan Muhammad II]] was part of the reason for the Mongol invasion of Khwarezmia.
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--->A terrible Grudge, [[FelonyMisdemeanour for it is a terrible play]]!

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--->A terrible Grudge, [[FelonyMisdemeanour for it is indeed a terrible play]]!
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** One Grudge in the [[VideoGame/TotalWarWarhammer Total War video game]] deals with a group of Dwarf travellers being killed by vampires as they moved through Stirland. That's bad enough, but the ''worst'' part was the slain Dwarfs [[MadArtist were reanimated through necromancy and made to recreate a play called]] ''Stoutheart Beardcomber and the Ostlander's Wife''.

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** One Grudge in the [[VideoGame/TotalWarWarhammer Total War video game]] deals with a group of Dwarf travellers being trading caravan killed by vampires a crazed necromancer as they moved through Stirland. That's bad enough, but the ''worst'' part was the slain Dwarfs [[MadArtist were reanimated through necromancy and made to recreate a play called]] ''Stoutheart Beardcomber and the Ostlander's Wife''.

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