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'''''Tipping Point''''' is Creator/{{ITV}}'s contribution to the genre of [[GameShow game shows]] based on arcade games you've played all your life, [[Series/{{Scrabble}} but never quite like this!]] In other words, it's a quiz show whose centrepiece is a giant coin pusher; instead of giving out pocket change and trinkets, this machine is capable of giving out upwards of £20,000 or more if a winning contestant is lucky enough.

In the first round, the contestants (initially four, but three since series 12 in 2022) each receive three "counters", and answer toss-up questions for a chance to drop one into the machine (choosing one of the four "drop zones" it will be released from). In the ''Series/PressYourLuck'' tradition, the contestant can either play one of their own counters, or force an opponent to play one of their own if they think the machine isn't going to be that hot; the contestant earns £50 for each counter that falls into the "win zone". Once a contestant runs out of counters, they are ineligible to buzz in on the remaining questions. If the contestant answers incorrectly, the counter is placed into a "penalty pot", and one final question is asked at the end of the round for the right to play all of the counters in the pot. Prior to Series 12, the lowest-scoring contestant is also eliminated at this point, but since the switch to a three-player format there is no longer an elimination here.

The second round is a SpeedRound where each contestant answers as many questions as they can in 45 seconds (or 30 prior to series 12) to earn more counters. The lowest-scoring contestant is eliminated, leaving two for the final round: each contestant is asked three questions each, but now have the option to pass a question to their opponent in the hope that they get it wrong. Whoever has the most money after this round advances to the final for a chance at the top prize.

''Tipping Point'' premiered in July 2012, as a summer replacement for ''Series/TheChase'' in its 5 p.m. timeslot; proving popular, ITV began giving the show a full run in 2013 in a 4 p.m. timeslot. It has since become one of the long-running mainstays of ITV's daytime game show lineup, and has received a run of primetime CelebrityEdition specials.

to:

'''''Tipping Point''''' is Creator/{{ITV}}'s contribution to the genre of [[GameShow game shows]] based on arcade games you've played all your life, [[Series/{{Scrabble}} but never quite like this!]] this]]. In other words, this case, it's a quiz show whose centrepiece is a giant coin pusher; but instead of giving out pocket change and change, trinkets, or tickets, this machine is capable of giving out upwards of £20,000 or more if a winning contestant is lucky enough.

In the first round, the contestants (initially four, but three since series 12 in 2022) each receive three "counters", and answer toss-up questions for a chance to drop one into the machine (choosing one of the four "drop zones" it will be released from). In the ''Series/PressYourLuck'' tradition, the contestant can either play one of their own counters, or force an opponent to play one of their own if they think the machine isn't going to be that hot; the contestant earns £50 for each counter that falls into the "win zone". Once a contestant runs out of counters, they are ineligible to buzz in on answer the remaining questions. If the contestant answers incorrectly, the counter is placed into a "penalty pot", and one final question is asked at the end of the round for the right to play all of the counters in the pot. Prior to Series 12, the lowest-scoring contestant is also eliminated at this point, but since the switch to a three-player format there is no longer an elimination here.

The second round is a SpeedRound where each contestant answers as many questions as they can in 45 seconds (or 30 prior to series 12) to earn more counters. The lowest-scoring contestant is eliminated, leaving two for the final round: here, each contestant is asked three questions each, but now once again earning a counter if they answer correctly. This time, they also have the option to pass a question to their opponent in the hope that they get it wrong.wrong; if the opponent answers a passed question correctly, they get the counter instead. Whoever has the most money after this round advances to the final for a chance at the top prize.

''Tipping Point'' premiered in July 2012, as a summer replacement for ''Series/TheChase'' in its 5 p.m. timeslot; proving popular, ITV began giving the show a full run in 2013 in a 4 p.m. timeslot. It has since become one of the long-running mainstays of ITV's daytime game show lineup, and has also received a run of primetime CelebrityEdition specials.
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''Tipping Point'' premiered in July 2012, temporarily replacing ''Series/TheChase'' in its 5 p.m. timeslot during a summer hiatus; proving popular, ITV began giving the show a full run in 2013 in a 4 p.m. timeslot. It has since become one of the long-running mainstays of ITV's daytime game show lineup, and has received a run of primetime CelebrityEdition specials.

to:

''Tipping Point'' premiered in July 2012, temporarily replacing as a summer replacement for ''Series/TheChase'' in its 5 p.m. timeslot during a summer hiatus; timeslot; proving popular, ITV began giving the show a full run in 2013 in a 4 p.m. timeslot. It has since become one of the long-running mainstays of ITV's daytime game show lineup, and has received a run of primetime CelebrityEdition specials.
Is there an issue? Send a MessageReason:
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''Tipping Point'' premiered in July 2, 2012, temporarily replacing ''Series/TheChase'' in its 5 p.m. timeslot during a summer hiatus; proving popular, ITV began giving the show a full run in 2013 in a 4 p.m. timeslot. It has since become one of the long-running mainstays of ITV's daytime game show lineup, and has received a run of primetime CelebrityEdition specials.

to:

''Tipping Point'' premiered in July 2, 2012, temporarily replacing ''Series/TheChase'' in its 5 p.m. timeslot during a summer hiatus; proving popular, ITV began giving the show a full run in 2013 in a 4 p.m. timeslot. It has since become one of the long-running mainstays of ITV's daytime game show lineup, and has received a run of primetime CelebrityEdition specials.
Is there an issue? Send a MessageReason:
None


'''''Tipping Point''''' is Creator/{{ITV}}'s contribution to the genre of [[GameShow game shows]] based on arcade games you've played all your life, [[Series/{{Scrabble}} but never quite like this!]] In other words, it's a quiz show whose centrepiece is a giant coin pusher; instead of giving out pocket change and trinkets, this machine is capable of giving out upwards of £40,000 if a winning contestant is lucky enough.

to:

'''''Tipping Point''''' is Creator/{{ITV}}'s contribution to the genre of [[GameShow game shows]] based on arcade games you've played all your life, [[Series/{{Scrabble}} but never quite like this!]] In other words, it's a quiz show whose centrepiece is a giant coin pusher; instead of giving out pocket change and trinkets, this machine is capable of giving out upwards of £40,000 £20,000 or more if a winning contestant is lucky enough.



** The double counter ''even applies to the jackpot counter'', and the two double counters do stack. So if a contestant lands the jackpot counter ''and'' a double counter, they win £20,000 -- a feat that has only happened twice so far. Landing both double counters quadruples the value of the drop, so it is theoretically possible to win £40,000.

to:

** The double counter ''even applies to the jackpot counter'', and the two double counters do stack. So so if a contestant lands the jackpot counter ''and'' a double counter, they win £20,000 -- a feat that has only happened twice so far. Landing both double counters quadruples the value of the drop, so it is theoretically possible to win £40,000.

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Changed: 115

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The second round is a SpeedRound where each contestant answers as many questions as they can in 45 seconds (or 30 prior to series 12) to earn more counters. Once again, the lowest-scoring contestant is eliminated, leaving two for the final round: each contestant receives three questions each, worth one counter. However, the contestant can also pass a question to their opponent instead, in the hope that they get it wrong. Whoever has the most money after this round advances to the final for a chance at the top prize.

to:

The second round is a SpeedRound where each contestant answers as many questions as they can in 45 seconds (or 30 prior to series 12) to earn more counters. Once again, the The lowest-scoring contestant is eliminated, leaving two for the final round: each contestant receives is asked three questions each, worth one counter. However, but now have the contestant can also option to pass a question to their opponent instead, in the hope that they get it wrong. Whoever has the most money after this round advances to the final for a chance at the top prize.



* BonusSpace: There are other special types of counters in the machine, including "mystery" counters that award a bonus prize to the contestant, and "double" counters that [[DoubleTheDollars double the value of whatever drops on that turn]]. ''Even the jackpot counter.''

to:

* BonusSpace: There are other special types of counters in the machine, including "mystery" counters that award a bonus prize to the contestant, and two "double" counters that [[DoubleTheDollars double the value of whatever drops on that turn]]. ''Even turn]].
** The double counter ''even applies to
the jackpot counter.''counter'', and the two double counters do stack. So if a contestant lands the jackpot counter ''and'' a double counter, they win £20,000 -- a feat that has only happened twice so far. Landing both double counters quadruples the value of the drop, so it is theoretically possible to win £40,000.
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None


* BonusRound: The "final", where the goal is to liberate a larger "jackpot counter" from the machine. The contestant chooses where it will be dropped, and then answers multiple-choice questions from six categories to earn counters. Each category has a choice between an easy, medium, or hard question, which reward 1, 2, or 3 counters respectively. If the jackpot counter lands into the win zone, the contestant wins £10,000; the contestant otherwise still earns cash and prizes from other counters dropped during the round. If the contestant runs out of categories and have not claimed the jackpot counter, they can either walk away with whatever they've won so far, or risk it in exchange for three more counters. In this scenario, cash is no longer earned for counters, and the contestant loses everything is they do not drop the jackpot counter.

to:

* BonusRound: The "final", where the goal is to liberate a larger "jackpot counter" from the machine. The contestant chooses where it will be dropped, and then answers multiple-choice questions from six categories to earn counters. Each category has a choice between an easy, medium, or hard question, which reward 1, 2, or 3 counters respectively. If the jackpot counter lands into the win zone, the contestant wins £10,000; the contestant otherwise still earns cash and prizes from other counters dropped during the round. If the contestant runs out of categories and have not claimed yet landed the jackpot counter, they can either walk away with whatever they've won so far, their current winnings, or risk it take an AllOrNothing gamble in exchange for three more counters. In counters (in this scenario, cash is no longer earned for counters, and the contestant loses everything is they do not drop the jackpot counter.no longer earns money for landing other counters).
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In the first round, the contestants (initially four, but three since series 12 in 2022) each receive three "counters", and answer toss-up questions for a chance to drop one into the machine (choosing one of the four "drop zones" it will be released from). In the ''Series/PressYourLuck'' tradition, the contestant can either play one of their own counters, or force an opponent to play one of their own if they think the machine isn't going to be that hot; the contestant earns £50 for each counter that falls into the "win zone". Once a contestant runs out of counters, they are ineligible to buzz in on the remaining questions. If the contestant answers incorrectly, the counter is placed into a "penalty pot", and one final question is asked at the end of the round for the right to play all of the counters in the pot.

The second round is a SpeedRound where each contestant answers as many questions as they can in 45 seconds (or 30 prior to series 12) to earn more counters. The lowest-scoring contestant is eliminated at this point; prior to series 12, the first round also had an elimination. The final round involves six questions worth one counter each, alternating between the two remaining contestants. The contestant in control can either answer the question themselves, or pass it to their opponent in the hopes they get it wrong. Whoever has the most money after this round advances to the final for a chance at the top prize.

to:

In the first round, the contestants (initially four, but three since series 12 in 2022) each receive three "counters", and answer toss-up questions for a chance to drop one into the machine (choosing one of the four "drop zones" it will be released from). In the ''Series/PressYourLuck'' tradition, the contestant can either play one of their own counters, or force an opponent to play one of their own if they think the machine isn't going to be that hot; the contestant earns £50 for each counter that falls into the "win zone". Once a contestant runs out of counters, they are ineligible to buzz in on the remaining questions. If the contestant answers incorrectly, the counter is placed into a "penalty pot", and one final question is asked at the end of the round for the right to play all of the counters in the pot.

pot. Prior to Series 12, the lowest-scoring contestant is also eliminated at this point, but since the switch to a three-player format there is no longer an elimination here.

The second round is a SpeedRound where each contestant answers as many questions as they can in 45 seconds (or 30 prior to series 12) to earn more counters. The Once again, the lowest-scoring contestant is eliminated at this point; prior to series 12, eliminated, leaving two for the first round also had an elimination. The final round involves six questions worth one counter each, alternating between the two remaining contestants. The round: each contestant in control receives three questions each, worth one counter. However, the contestant can either answer the also pass a question themselves, or pass it to their opponent instead, in the hopes hope that they get it wrong. Whoever has the most money after this round advances to the final for a chance at the top prize.
Is there an issue? Send a MessageReason:
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* BonusRound: The "final", where the goal is to liberate a larger "jackpot counter" from the machine. The contestant chooses where it will be dropped, and then answers multiple-choice questions from six categories to earn counters. Each category has an easy, medium, and hard question, which rewards 1, 2, and 3 counters each. If they drop the jackpot counter into the win zone, the game ends and the contestant wins £10,000; the contestant otherwise still earns cash and prizes from other counters dropped during the round. If the contestant runs out of categories, they can either walk away with whatever they've won so far, or risk it in exchange for three more counters. In this scenario, cash is no longer earned for dropping counters, and the contestant loses everything is they do not drop the jackpot counter.

to:

* BonusRound: The "final", where the goal is to liberate a larger "jackpot counter" from the machine. The contestant chooses where it will be dropped, and then answers multiple-choice questions from six categories to earn counters. Each category has a choice between an easy, medium, and or hard question, which rewards reward 1, 2, and or 3 counters each. respectively. If they drop the jackpot counter lands into the win zone, the game ends and the contestant wins £10,000; the contestant otherwise still earns cash and prizes from other counters dropped during the round. If the contestant runs out of categories, categories and have not claimed the jackpot counter, they can either walk away with whatever they've won so far, or risk it in exchange for three more counters. In this scenario, cash is no longer earned for dropping counters, and the contestant loses everything is they do not drop the jackpot counter.
Is there an issue? Send a MessageReason:
None


The second round is a SpeedRound where each contestant answers as many questions as they can in 45 seconds (or 30 prior to series 12) to earn more counters. The lowest-scoring contestant is eliminated at this point; prior to series 12, the first round also had an elimination. The final round involves six multiple choice questions worth one counter each, alternating between the two remaining contestants. The contestant in control can either answer the question themselves, or pass it to their opponent in the hopes they get it wrong. Whoever has the most money after this round advances to the final for a chance at the top prize.

to:

The second round is a SpeedRound where each contestant answers as many questions as they can in 45 seconds (or 30 prior to series 12) to earn more counters. The lowest-scoring contestant is eliminated at this point; prior to series 12, the first round also had an elimination. The final round involves six multiple choice questions worth one counter each, alternating between the two remaining contestants. The contestant in control can either answer the question themselves, or pass it to their opponent in the hopes they get it wrong. Whoever has the most money after this round advances to the final for a chance at the top prize.
Is there an issue? Send a MessageReason:
None


In the first round, the contestants (initially four, but three since series 12 in 2022) each receive "three" counters, and answer toss-up questions for a chance to drop one into the machine. In the ''Series/PressYourLuck'' tradition, the contestant can either play one of their own counters (choosing the "drop zone" it will be released from), or force an opponent to play one of their own; the contestant earns £50 for each counter that falls into the "win zone". Once a contestant runs out of counters, they are ineligible to buzz in on the remaining questions. If the contestant answers incorrectly, the counter is placed into a "penalty pot", and one final question is asked at the end of the round for the right to play all of the counters in the pot.

The second round is a SpeedRound where each contestant answers as many questions as they can under in 45 seconds (or 40 prior to series 12) to earn more counters. The lowest-scoring contestant is eliminated at this point; prior to series 12, the first round also had an elimination. The final round involves six multiple choice questions, alternating between the two remaining contestants. The contestant can either answer the question themselves, or pass it to their opponent in the hopes they get it wrong. Whoever has the most money after this round advances to the final for a chance at the top prize.

to:

In the first round, the contestants (initially four, but three since series 12 in 2022) each receive "three" counters, three "counters", and answer toss-up questions for a chance to drop one into the machine. machine (choosing one of the four "drop zones" it will be released from). In the ''Series/PressYourLuck'' tradition, the contestant can either play one of their own counters (choosing the "drop zone" it will be released from), counters, or force an opponent to play one of their own; own if they think the machine isn't going to be that hot; the contestant earns £50 for each counter that falls into the "win zone". Once a contestant runs out of counters, they are ineligible to buzz in on the remaining questions. If the contestant answers incorrectly, the counter is placed into a "penalty pot", and one final question is asked at the end of the round for the right to play all of the counters in the pot.

The second round is a SpeedRound where each contestant answers as many questions as they can under in 45 seconds (or 40 30 prior to series 12) to earn more counters. The lowest-scoring contestant is eliminated at this point; prior to series 12, the first round also had an elimination. The final round involves six multiple choice questions, questions worth one counter each, alternating between the two remaining contestants. The contestant in control can either answer the question themselves, or pass it to their opponent in the hopes they get it wrong. Whoever has the most money after this round advances to the final for a chance at the top prize.



* BonusRound: The "final", where the goal is to liberate a larger "jackpot counter" out of the machine. The contestant chooses where it will be dropped, and then answers multiple-choice questions from six categories to earn counters. Each category has an easy, medium, and hard question, which rewards 1, 2, and 3 counters each. If they drop the jackpot counter into the win zone, the contestant wins £10,000; the contestant otherwise still earns cash and prizes from other counters dropped during the round. If the contestant runs out of categories, they can either walk away with whatever they've won so far, or risk it in exchange for three more counters. In this scenario, cash is no longer earned for dropping counters, and the contestant loses everything is they do not drop the jackpot counter.

to:

* BonusRound: The "final", where the goal is to liberate a larger "jackpot counter" out of from the machine. The contestant chooses where it will be dropped, and then answers multiple-choice questions from six categories to earn counters. Each category has an easy, medium, and hard question, which rewards 1, 2, and 3 counters each. If they drop the jackpot counter into the win zone, the game ends and the contestant wins £10,000; the contestant otherwise still earns cash and prizes from other counters dropped during the round. If the contestant runs out of categories, they can either walk away with whatever they've won so far, or risk it in exchange for three more counters. In this scenario, cash is no longer earned for dropping counters, and the contestant loses everything is they do not drop the jackpot counter.
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Spelling/grammar fix(es)


'''''Tipping Point''''' is Creator/{{ITV}}'s contributions to the genre of [[GameShow game shows]] based on arcade games you've played all your life, [[Series/{{Scrabble}} but never quite like this!]] In other words, it's a quiz show whose centrepiece is a giant coin pusher; instead of giving out pocket change and trinkets, this machine is capable of giving out upwards of £40,000 if a winning contestant is lucky enough.

to:

'''''Tipping Point''''' is Creator/{{ITV}}'s contributions contribution to the genre of [[GameShow game shows]] based on arcade games you've played all your life, [[Series/{{Scrabble}} but never quite like this!]] In other words, it's a quiz show whose centrepiece is a giant coin pusher; instead of giving out pocket change and trinkets, this machine is capable of giving out upwards of £40,000 if a winning contestant is lucky enough.
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Added DiffLines:

'''''Tipping Point''''' is Creator/{{ITV}}'s contributions to the genre of [[GameShow game shows]] based on arcade games you've played all your life, [[Series/{{Scrabble}} but never quite like this!]] In other words, it's a quiz show whose centrepiece is a giant coin pusher; instead of giving out pocket change and trinkets, this machine is capable of giving out upwards of £40,000 if a winning contestant is lucky enough.

In the first round, the contestants (initially four, but three since series 12 in 2022) each receive "three" counters, and answer toss-up questions for a chance to drop one into the machine. In the ''Series/PressYourLuck'' tradition, the contestant can either play one of their own counters (choosing the "drop zone" it will be released from), or force an opponent to play one of their own; the contestant earns £50 for each counter that falls into the "win zone". Once a contestant runs out of counters, they are ineligible to buzz in on the remaining questions. If the contestant answers incorrectly, the counter is placed into a "penalty pot", and one final question is asked at the end of the round for the right to play all of the counters in the pot.

The second round is a SpeedRound where each contestant answers as many questions as they can under in 45 seconds (or 40 prior to series 12) to earn more counters. The lowest-scoring contestant is eliminated at this point; prior to series 12, the first round also had an elimination. The final round involves six multiple choice questions, alternating between the two remaining contestants. The contestant can either answer the question themselves, or pass it to their opponent in the hopes they get it wrong. Whoever has the most money after this round advances to the final for a chance at the top prize.

''Tipping Point'' premiered in July 2, 2012, temporarily replacing ''Series/TheChase'' in its 5 p.m. timeslot during a summer hiatus; proving popular, ITV began giving the show a full run in 2013 in a 4 p.m. timeslot. It has since become one of the long-running mainstays of ITV's daytime game show lineup, and has received a run of primetime CelebrityEdition specials.

!! This series provides examples of
* AllOrNothing: Only the day's winner has a chance to keep their winnings, while the losing contestants receive only the bonus prizes they win from mystery counters. Averted by charity episodes, where everyone is guaranteed to win something.
* BonusRound: The "final", where the goal is to liberate a larger "jackpot counter" out of the machine. The contestant chooses where it will be dropped, and then answers multiple-choice questions from six categories to earn counters. Each category has an easy, medium, and hard question, which rewards 1, 2, and 3 counters each. If they drop the jackpot counter into the win zone, the contestant wins £10,000; the contestant otherwise still earns cash and prizes from other counters dropped during the round. If the contestant runs out of categories, they can either walk away with whatever they've won so far, or risk it in exchange for three more counters. In this scenario, cash is no longer earned for dropping counters, and the contestant loses everything is they do not drop the jackpot counter.
** Unlike the main game, once the jackpot counter is inserted into the machine, and until all the categories are exhausted, "ambient drops" (counters that fall into the win zone when the machine is not in play) ''do'' count towards the contestant's winnings rather than being considered void.
* BonusSpace: There are other special types of counters in the machine, including "mystery" counters that award a bonus prize to the contestant, and "double" counters that [[DoubleTheDollars double the value of whatever drops on that turn]]. ''Even the jackpot counter.''
* CatchPhrase: "...with ''(x)'' in the bank, we've found your [[TitleDrop tipping point]]."
* CelebrityEdition: ''Tipping Point: Lucky Stars'' features celebrities playing for charity; it is played identically to the daytime version, except all cash amounts are doubled out of the gate (hence the double counters are removed entirely), and contestants keep their cash winnings even if they are eliminated. Likewise, the final has a ConsolationPrize of £1,000 if the contestant takes the trade and loses.
* ClipShow: ''Tipping Point: Best Ever Finals'', a half-hour spin-off showcasing memorable moments from the final round. Often used by ITV as schedule filler in the event of a UsefulNotes/SportsPreemption.
* GameShowHost: Ben Shephard
* LuckBasedMission: Given that the show is based on an arcade redemption game that is somewhat of a game of chance, it's no surprise that winning big on this show tends to require a lot of luck (in combination with knowledge of general trivia and the laws of physics).

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