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Each episode consisted of ten rounds, each featuring an event with [[TitleDrop red or black]] as its outcome (i.e. whether one of two celebrity guests corresponding to said colour will win a competition). If the contestant makes the correct choice (or has the correct choice thrusted upon them), they advance. If not, you're going home; it's called a LuckBasedMission for a reason. The contestants are eventually whittled down to 8 for the live portion of the show later in the night. The final two then partake in a final "Duel" round which involved revealing pieces of an eight-segmented pie; whoever revealed their half of it first got to play the roulette game for the million.

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Each episode consisted of ten rounds, each featuring an event with [[TitleDrop red or black]] as its outcome (i.e. whether one of two celebrity guests corresponding to said colour will win a competition). If The contestants are either given the contestant makes titular choice, or automatically assigned to one of the correct choice (or has two colors; if the correct choice thrusted upon them), event ends in their favour, they advance. If not, you're going home; it's they are eliminated--it's called a LuckBasedMission for a reason. The contestants are eventually whittled down to 8 for the live portion of the show later in the night. The final two then partake in a final "Duel" round which involved revealing pieces of an eight-segmented pie; whoever revealed their half of it first got to play the roulette game for the million.
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Added DiffLines:

** The 2003 pilot was even called "Roulette".
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* RealLifeWritesThePlot: Simon claimed that his inspiration for the series was Ashley Revell, a man who sold all of his possessions and wagered it on a roulette spin in Las Vegas (and won).

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* RealLifeWritesThePlot: Simon claimed that his inspiration for the series was Ashley Revell, a man who sold all of his possessions and wagered it on a roulette spin in Las Vegas (and won).''won'').
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* DownerEnding: Whenever the million pounds was ''not'' won...which only happened three times.

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* DownerEnding: Whenever the million pounds was ''not'' won... which only happened three times.
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** Series 1 had the roulette wheel

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** Series 1 had the aforementioned roulette wheelwheel.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/r_96.jpg]]
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As such, ITV's chief programmer Peter Fincham demanded a ReTool for Series 2; it wasn't live anymore, the game only started with the eight studio contestants, and all luck-based elements were expunged. While maintaining the "red or black" theme, all of the challenges became prediction and observation challenges, and the musical acts were integrated into the challenges themselves. The first three challenges were worth 1, 2, and 3 points respectively, after which the bottom 4 players were eliminated. The final two played a modified version of the Duel round (expanded to 10 slices, and the players got to memorize the board because not a game of chance) to decide who played for the progressive jackpot in the new Vortex game.

to:

As such, ITV's chief programmer Peter Fincham demanded a ReTool for Series 2; it wasn't live anymore, the game only started with the eight studio contestants, and all luck-based elements were expunged. While maintaining the "red or black" theme, all of the challenges became prediction and observation challenges, and the musical acts were integrated into the challenges themselves. The first three challenges were worth 1, 2, and 3 points respectively, after which the bottom 4 players were eliminated. The final two played a modified version of the Duel round (expanded to 10 slices, and the players got to memorize the board because not it's no longer a game of chance) to decide who played for the progressive jackpot in the new Vortex game.

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Removed: 17

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* Personnel:
** {{Game Show Host}}s: Creator/AntAndDec.
** StudioAudience

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* Personnel:
**
{{Game Show Host}}s: Creator/AntAndDec.
** * StudioAudience
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The show was a ratings success for ITV (well, "success" being relative of course); during its original weeklong event, ITV managed to get a larger audience share than BBC One on five out of seven nights, topping out on its first live show with 6.93 million viewers, but progressively dropping throughout the week. It was somewhat better than how ITV was doing the week prior, though. Cowell thought it did well, reporting that had already gotten at least three offers from U.S. networks wanting to produce an American version. However, critics felt it shouldn't even be able to leave the country, considering the show to be "dull" and "a mess", and criticizing the fact that the game was way too dependent on luck.

to:

The show was a ratings success for ITV (well, "success" being relative of course); during its original weeklong event, ITV managed to get a larger audience share than BBC One on five out of seven nights, topping out on its first live show with 6.93 million viewers, but progressively dropping throughout the week. It was somewhat better than how ITV was doing the week prior, though. Cowell thought it did well, reporting that had already gotten at least three offers from U.S. networks wanting to produce an American version. However, critics felt it shouldn't even be able to leave the country, country (it did get picked up in three other countries, but the U.S. wasn't one of them), considering the show to be "dull" and "a mess", and criticizing the fact that the game was way too dependent on luck.

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Changed: 31

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* BonusRound: Series 1 had the roulette wheel

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* BonusRound: BonusRound:
**
Series 1 had the roulette wheel
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* JustInTime: One [[https://www.youtube.com/watch?v=xSnes65llPs Vortex victory]] was so close that it was initially ruled a loss, ''with rollover onto the next episode''. However, after production wrapped, ITV went back and checked the footage from a camera positioned right in front of the hole, which revealed that the ball landed in a black hole ''milliseconds'' before it cycled back to red.

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* JustInTime: One [[https://www.youtube.com/watch?v=xSnes65llPs Vortex victory]] victory was so close that it was initially ruled a loss, ''with rollover onto the next episode''. However, after production wrapped, ITV they went back and checked the footage from a camera positioned right in front of the hole, which revealed that the ball landed in a black hole ''milliseconds'' before it cycled back to red.

Added: 933

Changed: 337

Is there an issue? Send a MessageReason:
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As such, ITV's chief programmer Peter Fincham demanded a ReTool for Series 2; it wasn't live anymore, the game only started with the eight studio contestants, and all luck-based elements were expunged. While maintaining the "red or black" theme, all of the challenges became prediction and observation challenges, and the musical acts were integrated into the challenges themselves. The first three challenges were worth 1, 2, and 3 points respectively, after which the bottom 4 players were eliminated. The final two played a modified version of the Duel round (expanded to 10 slices, and the players got to memorize the board because not a game of chance) to decide who played for the big money. This time, it was played for a progressive jackpot starting at £500,000 with a new game known as "The Vortex", which consisted of a giant bowl with a circle at the bottom flashing between red and black. The contestant had to adjust a launcher and send the ball into the Vortex, timing it so that it would rest in the centre when it was lit in their specified color.

to:

As such, ITV's chief programmer Peter Fincham demanded a ReTool for Series 2; it wasn't live anymore, the game only started with the eight studio contestants, and all luck-based elements were expunged. While maintaining the "red or black" theme, all of the challenges became prediction and observation challenges, and the musical acts were integrated into the challenges themselves. The first three challenges were worth 1, 2, and 3 points respectively, after which the bottom 4 players were eliminated. The final two played a modified version of the Duel round (expanded to 10 slices, and the players got to memorize the board because not a game of chance) to decide who played for the big money. This time, it was played for a progressive jackpot starting at £500,000 with a new game known as "The Vortex", which consisted of a giant bowl with a circle at the bottom flashing between red and black. The contestant had to adjust a launcher and send the ball into the Vortex, timing it so that it would rest in the centre when it was lit in their specified color.
new Vortex game.


Added DiffLines:

* BonusRound: Series 1 had the roulette wheel
** Series 2 had the Vortex, a giant bowl with a circular "end zone" at its base that blinked between red and black in a constant interval. The contestant had to choose a color, and then launch a ball into the bowl--timing it so that the end zone would be the chosen color (the hosts do mention the contestant getting a practice shot) when the ball lands into the hole at the bottom. Success awarded a progressive jackpot starting at £500,000, increasing by said amount each time it wasn't won.


Added DiffLines:

* JustInTime: One [[https://www.youtube.com/watch?v=xSnes65llPs Vortex victory]] was so close that it was initially ruled a loss, ''with rollover onto the next episode''. However, after production wrapped, ITV went back and checked the footage from a camera positioned right in front of the hole, which revealed that the ball landed in a black hole ''milliseconds'' before it cycled back to red.
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* LuckBasedMission: Played straight by Series 1, subverted by 2 in that ''Series/ThePriceIsRight''-like "yes, you can beat it with skill because it's obviously a game of skill, but you'll probably fall back on pure luck because you're unsure of yourself" manner.

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* LuckBasedMission: Played straight by Series 1, subverted by 2 in that ''Series/ThePriceIsRight''-like "yes, you can beat it with skill because it's obviously a game of skill, skill and knowledge, but you'll probably fall back on pure luck because you're unsure of yourself" manner.
Is there an issue? Send a MessageReason:
None


As such, ITV's chief programmer Peter Fincham demanded changes for the show's eventual return in 2012; it wasn't live anymore, and it got downsized--with only eight contestants in the beginning. More signifigantly, all luck-based elements were thrown out; while still maintaining the "red or black" theme, all of the challenges became prediction and observation challenges, and the musical acts were integrated into the challenges themselves. The first three challenges were worth 1, 2, and 3 points respectively, after which the bottom 4 players were eliminated. The final two played a modified version of the Duel round (expanded to 10 slices, and the players got to memorize the board because not a game of chance) to decide who played for the big money. This time, it was played for a progressive jackpot starting at £500,000 with a new game known as "The Vortex", which consisted of a giant bowl with a circle at the bottom flashing between red and black. The contestant had to adjust a launcher and send the ball into the Vortex, timing it so that it would rest in the centre when it was lit in their specified color.

to:

As such, ITV's chief programmer Peter Fincham demanded changes a ReTool for the show's eventual return in 2012; Series 2; it wasn't live anymore, and it got downsized--with the game only started with the eight contestants in the beginning. More signifigantly, studio contestants, and all luck-based elements were thrown out; while still expunged. While maintaining the "red or black" theme, all of the challenges became prediction and observation challenges, and the musical acts were integrated into the challenges themselves. The first three challenges were worth 1, 2, and 3 points respectively, after which the bottom 4 players were eliminated. The final two played a modified version of the Duel round (expanded to 10 slices, and the players got to memorize the board because not a game of chance) to decide who played for the big money. This time, it was played for a progressive jackpot starting at £500,000 with a new game known as "The Vortex", which consisted of a giant bowl with a circle at the bottom flashing between red and black. The contestant had to adjust a launcher and send the ball into the Vortex, timing it so that it would rest in the centre when it was lit in their specified color.
Is there an issue? Send a MessageReason:
None


The show was a ratings success for ITV (well, "success" being relative of course); during its original weeklong event, ITV managed to get a larger audience share than BBC One on five out of seven nights, topping out on its first live show with 6.93 million viewers, but progressively dropping throughout the week. It was somewhat better than how ITV was doing the week prior, though. Cowell thought it did well, reporting that had already gotten at least three offers from U.S. networks wanting to produce an American version. However, critics felt it shouldn't even be able to leave the country, considering the show to be "dull" and "a mess", and criticizing the fact that the game was way too dependent on luck. As such, ITV's chief programmer Peter Fincham demanded changes for the show's eventual return.

The show returned in 2012 with some tweaks; it wasn't live anymore, and it got downsized--with only eight contestants in the beginning. More importantly, anything that even ''smelled'' like a LuckBasedMission was expunged from the game; while still maintaining the "red or black" theme, all of the challenges became prediction and observation challenges, and the musical acts were integrated into the challenges themselves. The first three challenges were worth 1, 2, and 3 points respectively, after which the bottom 4 players were eliminated. The final two played a modified version of the Duel round (expanded to 10 slices, and the players got to memorize the board because not luck-based) to decide who played for the big money. This time, it was played for a progressive jackpot starting at £500,000, and wasn't roulette anymore either. Now, it's a skill game known as "The Vortex"; a giant bowl with a circle flashing between red and black at the bottom. The contestant now must adjust the parameters of a launcher and send the ball into the Vortex, and then hope that the color matches up with their guess when it rests in the centre.

The second series only managed to top out at 3.30 million viewers (prior to its premiere, [[UsefulNotes/OlympicGames a certain sporting event happening in London]] caused ITV to suffer its worst weekend of viewership ''[[EpicFail ever]]''). The second series did bring about at least one historic moment: Graham Fletcher became the biggest winner in the history of British game shows with his prize of £1,500,000. That's about it, however, since it was cancelled afterward with little fanfare.

to:

The show was a ratings success for ITV (well, "success" being relative of course); during its original weeklong event, ITV managed to get a larger audience share than BBC One on five out of seven nights, topping out on its first live show with 6.93 million viewers, but progressively dropping throughout the week. It was somewhat better than how ITV was doing the week prior, though. Cowell thought it did well, reporting that had already gotten at least three offers from U.S. networks wanting to produce an American version. However, critics felt it shouldn't even be able to leave the country, considering the show to be "dull" and "a mess", and criticizing the fact that the game was way too dependent on luck.

As such, ITV's chief programmer Peter Fincham demanded changes for the show's eventual return.

The show returned
return in 2012 with some tweaks; 2012; it wasn't live anymore, and it got downsized--with only eight contestants in the beginning. More importantly, anything that even ''smelled'' like a LuckBasedMission was expunged from the game; signifigantly, all luck-based elements were thrown out; while still maintaining the "red or black" theme, all of the challenges became prediction and observation challenges, and the musical acts were integrated into the challenges themselves. The first three challenges were worth 1, 2, and 3 points respectively, after which the bottom 4 players were eliminated. The final two played a modified version of the Duel round (expanded to 10 slices, and the players got to memorize the board because not luck-based) a game of chance) to decide who played for the big money. This time, it was played for a progressive jackpot starting at £500,000, and wasn't roulette anymore either. Now, it's £500,000 with a skill new game known as "The Vortex"; Vortex", which consisted of a giant bowl with a circle at the bottom flashing between red and black at the bottom. black. The contestant now must had to adjust the parameters of a launcher and send the ball into the Vortex, and then hope timing it so that it would rest in the color matches up with their guess centre when it rests was lit in the centre.

their specified color.

The second series only managed to top out at 3.30 million viewers (prior to its premiere, [[UsefulNotes/OlympicGames a certain sporting event happening in London]] caused ITV to suffer its worst weekend of viewership ''[[EpicFail ever]]''). The second series did bring about at least one historic moment: Graham Fletcher became the biggest winner in the history of British game shows with his prize of £1,500,000. That's about it, however, since it was cancelled afterward afterwards with little fanfare.
Is there an issue? Send a MessageReason:
None


Each game consisted of ten rounds, each featuring an event with [[TitleDrop red or black]] as its outcome (i.e. whether one of two celebrity guests corresponding to said colour will win a competition). If the contestant makes the correct choice (or has the correct choice thrusted upon them), they advance. If not, you're going home; it's called a LuckBasedMission for a reason. The contestants are eventually whittled down to 8 for the live portion of the show later in the night. The final two then partake in a final "Duel" round which involved revealing pieces of an eight-segmented pie; whoever revealed their half of it first got to play the roulette game for the million.

to:

Each game episode consisted of ten rounds, each featuring an event with [[TitleDrop red or black]] as its outcome (i.e. whether one of two celebrity guests corresponding to said colour will win a competition). If the contestant makes the correct choice (or has the correct choice thrusted upon them), they advance. If not, you're going home; it's called a LuckBasedMission for a reason. The contestants are eventually whittled down to 8 for the live portion of the show later in the night. The final two then partake in a final "Duel" round which involved revealing pieces of an eight-segmented pie; whoever revealed their half of it first got to play the roulette game for the million.

Added: 189

Changed: 247

Is there an issue? Send a MessageReason:
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A short-lived Creator/{{ITV}} GameShow created by ''Series/TheXFactor'' creator and former ''Series/AmericanIdol'' judge Simon Cowell, wherein a group of 1,000 contestants were whittled down to one that could potentially win £1,000,000 by guessing whether a ball on a giant roulette wheel will land in a red space or a black space.

Each game consisted of ten rounds, each featuring an event with [[TitleDrop red or black]] as its outcome (i.e. whether one of two celebrity guests corresponding to said colour will win a competition). If the contestant makes the correct choice (or has the correct choice thrusted upon them), they advance. If not, you're going home; it's called a LuckBasedMission for a reason. The contestants are eventually whittled down to 8 for the live portion of the show. The final two then partake in a final "Duel" round; which involves revealing pieces of an eight-segmented pie; whoever revealed their half of it first got to play for the million pounds. And then, the final player faced his destiny: a giant roulette wheel, 16 red spaces, 16 black. Correctly pick the color in which the ball lands, you win. It's just that simple.

The show was a ratings success for ITV 1 (well, "success" being relative of course); during its original weeklong event, ITV managed to get a larger audience share than BBC One on five out of seven nights, topping out on its first live show with 6.93 million viewers, but progressively dropping throughout the week. It was somewhat better than how ITV was doing the week prior, though. Cowell thought it did well, noting that he had already gotten at least three offers from U.S. networks wanting to produce an American version. However, critics felt it shouldn't even be able to leave the country, considering the show to be "dull" and "a mess", and criticizing the fact that the game was way too dependent on luck. As such, ITV's chief programmer Peter Fincham demanded changes for the show's eventual return.

to:

A short-lived Creator/{{ITV}} GameShow created by ''Series/TheXFactor'' creator and former ''Series/AmericanIdol'' judge Simon Cowell, wherein a group of 1,000 contestants were whittled down to one that could potentially win £1,000,000 by guessing whether a ball on ball, launched into a giant roulette wheel wheel, will land in a red space or a black space.

Each game consisted of ten rounds, each featuring an event with [[TitleDrop red or black]] as its outcome (i.e. whether one of two celebrity guests corresponding to said colour will win a competition). If the contestant makes the correct choice (or has the correct choice thrusted upon them), they advance. If not, you're going home; it's called a LuckBasedMission for a reason. The contestants are eventually whittled down to 8 for the live portion of the show. show later in the night. The final two then partake in a final "Duel" round; round which involves involved revealing pieces of an eight-segmented pie; whoever revealed their half of it first got to play for the million pounds. And then, the final player faced his destiny: a giant roulette wheel, 16 red spaces, 16 black. Correctly pick game for the color in which the ball lands, you win. It's just that simple.

million.

The show was a ratings success for ITV 1 (well, "success" being relative of course); during its original weeklong event, ITV managed to get a larger audience share than BBC One on five out of seven nights, topping out on its first live show with 6.93 million viewers, but progressively dropping throughout the week. It was somewhat better than how ITV was doing the week prior, though. Cowell thought it did well, noting reporting that he had already gotten at least three offers from U.S. networks wanting to produce an American version. However, critics felt it shouldn't even be able to leave the country, considering the show to be "dull" and "a mess", and criticizing the fact that the game was way too dependent on luck. As such, ITV's chief programmer Peter Fincham demanded changes for the show's eventual return.


Added DiffLines:

* RealLifeWritesThePlot: Simon claimed that his inspiration for the series was Ashley Revell, a man who sold all of his possessions and wagered it on a roulette spin in Las Vegas (and won).

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