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** The first Rider shown to actually die in both ''Ryuki'' and ''Geats'' winds up setting the tone for both series in very different ways. In ''Ryuki'', the first dead Rider is a DirtyCop who uses monsters to get rid of people who know too much about his crimes; the instant his Driver was broken, ending his contract with his monster, said monster promptly ''eats' him, and he is mourned by no one. In ''Geats'', the first dead Rider is a man who wants to heal his son's illness--his dying words are a lament that his son is now ill ''and'' will not have a father. This sets up a very specific difference in tone--though eventually the Rider War and DGP both are clearly established to be a MoralityKitchenSink, Takahiro's death in ''Geats'' frames the DGP Riders as ordinary people, most of whom are usually pretty decent, learning what 'game over' means the ''hard'' way.

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** The first Rider shown to actually die in both ''Ryuki'' and ''Geats'' winds up setting the tone for both series in very different ways. In ''Ryuki'', the first dead Rider is a DirtyCop who uses monsters to get rid of people who know too much about his crimes; the instant his Driver was broken, ending his contract with his monster, said monster promptly ''eats' ''eats'' him, and he is mourned by no one. In ''Geats'', the first dead Rider is a man who wants to heal his son's illness--his dying words are a lament that his son is now ill ''and'' will not have a father. This sets up a very specific difference in tone--though eventually the Rider War and DGP both are clearly established to be a MoralityKitchenSink, Takahiro's death in ''Geats'' frames the DGP Riders as ordinary people, most of whom people who are usually pretty decent, learning what 'game over' means the ''hard'' way.
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** #29 Three 1v1 battles between the main characters against the current antagonists, [[Series/KamenRiderBuild seems familiar]].

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** #29 #29: Three 1v1 battles between the main characters against the current antagonists, antagonists? [[Series/KamenRiderBuild seems Seems familiar]].



* SpiritualAntithesis: The series is this in regards to ''Series/KamenRiderRyuki'', in the games' focus intially focusing on fighting monsters with in-fighting among Riders not allowed. Additionally, while the Rider War is a singular conflict stuck in a GroundhogDayLoop from interference and always ends with no real winner, to various degrees of pleasantness (ranging from a clean RetGone to an EverybodyDiesEnding), the Desire Grand Prix has multiple rounds and intentionally alters time and space to clean up damages and keep non-participants out of the loop, not just to accommodate the winner's wish. Also, while the aforementioned alternate EverybodyDiesEnding in ''Ryuki'' is strongly implied to be an unnatural occurrence caused by a loophole in Shiro Kanzaki's designs (to his detriment), it would be entirely possible for the equivalent to occur naturally for countless loops in ''Geats'' simply by losing.
** Also, while it's easy to take it as a LighterAndSofter ''Ryuki'' at first, we find that it needn't be so light after all by the early SacrificialLamb rider death being similarly antithetical: in ''Ryuki'' it was a DirtyCop who used monsters to get rid of people who knew too much. The instant his Driver was broken, ending his contract with his monster, said monster promptly ''ate'' him. He was mourned by no one. In ''Geats'', it's a man who wants to heal his son's illness, lamenting that his son is now ill ''and'' will not have a father. The premise going from 'fight to the death' to 'world-saving game' means instead of people who knowingly signed up for a game where they must kill the other contestants, few making it up to even AntiHero, we have ordinary people who are usually pretty decent learning what 'game over' means the ''hard'' way.
** Starting in the Yearning arc, the series starts beginning less of an antithesis when Suel holds a Desire Royal that encourages Kamen Riders to battle each other. Fights between Kamen Riders would become more frequent from that point on.

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* SpiritualAntithesis: SpiritualAntithesis: The series is this acts as one to ''Series/KamenRiderRyuki'' in regards to ''Series/KamenRiderRyuki'', in several aspects.
** The Desire Grand Prix and
the games' focus intially focusing on Rider War both promise a wish to their winner, but the Rider War is a free-for-all battle between Kamen Riders whilst the DGP is broken into several rounds with the premise of "saving the world", many of which prohibit directly attacking other Riders. It is only until much later in ''Geats'' that other Riders are ever directly fighting monsters with in-fighting among Riders not allowed. each other.
** Though reality manipulation is part of both series, the Rider War operates as a GroundhogDayLoop that keeps repeating until the goals of its organizer, Shiro Kanzaki, are finally met--and that means that the "winner" of the Rider War truly does not, as Shiro Kanzaki is using them to his own ends. By contrast, the DGP actually grants the winner their wish--for good or ill, so long as the Desire Card accepts it--before resetting the world to mould itself around that wish.
Additionally, while the Rider War is a singular conflict stuck in a GroundhogDayLoop from interference and always ends with no real winner, to various degrees of pleasantness (ranging from a clean RetGone to an EverybodyDiesEnding), the Desire Grand Prix has multiple rounds and intentionally alters time and space to clean up damages and keep non-participants out of the loop, not just to accommodate the winner's wish. Also, while the aforementioned alternate the EverybodyDiesEnding in ''Ryuki'' is strongly implied to be an unnatural occurrence caused by a loophole in Shiro Kanzaki's designs (to his detriment), it would be entirely possible for the equivalent to occur naturally for countless loops in ''Geats'' simply by losing.
losing a final round in the DGP.
** Also, while it's easy The first Rider shown to take it as a LighterAndSofter actually die in both ''Ryuki'' at first, we find that it needn't be so light after all by and ''Geats'' winds up setting the early SacrificialLamb rider death being similarly antithetical: tone for both series in ''Ryuki'' it was very different ways. In ''Ryuki'', the first dead Rider is a DirtyCop who used uses monsters to get rid of people who knew know too much. The much about his crimes; the instant his Driver was broken, ending his contract with his monster, said monster promptly ''ate'' him. He was ''eats' him, and he is mourned by no one. In ''Geats'', it's the first dead Rider is a man who wants to heal his son's illness, lamenting illness--his dying words are a lament that his son is now ill ''and'' will not have a father. The premise going from 'fight to This sets up a very specific difference in tone--though eventually the death' Rider War and DGP both are clearly established to 'world-saving game' means instead of people who knowingly signed up for be a game where they must kill MoralityKitchenSink, Takahiro's death in ''Geats'' frames the other contestants, few making it up to even AntiHero, we have DGP Riders as ordinary people who people, most of whom are usually pretty decent decent, learning what 'game over' means the ''hard'' way.
** Starting in the Yearning arc, the series starts beginning less of an antithesis when Suel holds a Desire Royal that encourages Kamen Riders to battle each other. Fights between Kamen Riders would become more frequent from that point on.
way.
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* BirthdayEpisode: Neon has her birthday in episode 29. [[Spoiler: But in the same episode, she learns her life was artificially created.]]

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* BirthdayEpisode: Neon has her birthday in episode 29. [[Spoiler: [[spoiler: But in the same episode, she learns her life was artificially created.]]
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* BirthdayEpisode: Neon has her birthday in episode 29. [[Spoiler: But in the same episode, she learns her life was artificially created.]]

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Seems like a stretch considering Geats was conceptualized at around the same time. Also, there isn't much similarity between what happened to Storious and Archimedel apart from them both being devoured.


** The Genesis arc has the heroes grapple with how to deal with the civilians who've been turned into [[TerminalTransformation Stage 2 Parasite Jyamato]], with the thought seemingly never occurring to them that they could [[spoiler:just ask Tsumuri to use her RealityWarper powers to make a powerup that can defeat Stage 2 Parasite Jyamato while saving their hosts.]]

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** The Genesis arc has the heroes grapple with how to deal with the civilians who've been turned into [[TerminalTransformation Stage 2 Parasite Jyamato]], with the thought seemingly never occurring to them that they could [[spoiler:just ask just [[spoiler:ask Tsumuri to use her RealityWarper powers to make a powerup that can defeat Stage 2 Parasite Jyamato while saving their hosts.]]



** Not the first time there is a all-powerful figure with [[Series/KamenRiderBlack "Creation"]] in their name. Nor one who turns out to be [[Series/KamenRiderBlackSun a mindless figurehead used by the antagonists for their agenda with the protagonist inheriting the role after the death of their predecessor.]]



** #21 features [[spoiler:Gazer -- a gold-themed Rider -- assume a ReverseArmFold and single-handedly fend off his opponent with only one hand, ''a la'' [[Series/KamenRiderDenO Sieg/Den-O Wing Form]].]]
** #31 features [[spoiler:Archimedel feeding himself to the Dunkleosteus Jyamato then re-emerging as the dominant personality of said Jyamato, in a similar manner to [[Series/KamenRiderSaber Storious feeding himself to the Charybdis Megid]].]]

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** #21 features [[spoiler:Gazer -- a gold-themed gold-colored Rider -- assume a ReverseArmFold and single-handedly fend off his opponent with only one hand, ''a la'' [[Series/KamenRiderDenO Sieg/Den-O Wing Form]].]]
** #31 features [[spoiler:Archimedel feeding himself to the Dunkleosteus Jyamato then re-emerging as the dominant personality of said Jyamato, in a similar manner to [[Series/KamenRiderSaber Storious feeding himself to the Charybdis Megid]].
]]
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** The Genesis arc sees [[spoiler:Kekera going out of his way to forcibly engineer tragedies for Keiwa to drive him to become a FallenHero, under the belief it will be more entertaining]], essentially a lampoon of the trend of Reiwa era shows to [[ConflictBall force more conflict]] by making a previously heroic character suddenly turn to the dark side.

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** The Genesis Yearning and Genesiss arc sees [[spoiler:Kekera going out of his way to forcibly engineer tragedies for arranging Keiwa to drive him to become a FallenHero, under Fallen Hero by engineering a tragedy in the belief it will be more entertaining]], form of his sister being taken out by Michinaga, all to shape Keiwa into his ideal definition of a hero.]]. This is essentially a lampoon of the Reiwa era's trend of Reiwa era shows to [[ConflictBall force forcing more conflict]] by making a previously heroic character suddenly turn to the dark side.



** Starting in the Yearning arc, the series starts beginning less of an antithesis when Suel holds a Desire Royal that encourages Kamen Riders to battle each other.

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** Starting in the Yearning arc, the series starts beginning less of an antithesis when Suel holds a Desire Royal that encourages Kamen Riders to battle each other.
other. Fights between Kamen Riders would become more frequent from that point on.
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Added DiffLines:

** Not the first time there is a all-powerful figure with [[Series/KamenRiderBlack "Creation"]] in their name. Nor one who turns out to be [[Series/KamenRiderBlackSun a mindless figurehead used by the antagonists for their agenda with the protagonist inheriting the role after the death of their predecessor.]]

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