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Changed line(s) 32 (click to see context) from:
** If both couples solved one puzzle, a third was played with no questions; the clues were revealed one at a time, and the first couple to solve it won the game and an additional 30 seconds.
to:
** SuddenDeath: If both couples solved one puzzle, a third was played with no questions; the clues were revealed one at a time, and the first couple to solve it won the game and an additional 30 seconds.
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Changed line(s) 11 (click to see context) from:
* TheArtifact: Once the stunts were ditched, just about half the set became this -- the keypad on the Prize Vault door and the display on the host's podium weren't used (for the latter, they just covered up the display); the entire back half of the set (where the stunts were) was filled with examples of prizes, and the Number Jumbler monitor merely became a background fixture displaying a "starburst".
to:
* TheArtifact: Once the stunts were ditched, just about half the set became this -- the this--the keypad on the Prize Vault door and the display on the host's podium weren't used (for the latter, they just covered up the display); the entire back half of the set (where the stunts were) was filled with examples of prizes, and the Number Jumbler monitor merely became a background fixture displaying a "starburst".
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Changed line(s) 10 (click to see context) from:
* AntiFrustrationFeatures: Originally, the clock ran continuously through the entire Prize Vault round; during the seventh week, the rules were changed to stop the clock while the host explained the rules of each new stunt.
to:
* AntiFrustrationFeatures: Originally, [[TimeKeepsOnTicking the clock ran continuously continuously]] through the entire Prize Vault round; during the seventh week, the rules were changed to stop the clock while the host explained the rules of each new stunt.
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Changed line(s) 30 (click to see context) from:
* SuddenDeath:
to:
* SuddenDeath: TiebreakerRound: