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** This is particularly annoying in ''VideoGame/KingdomHeartsII'': The games always end with a letter from King Mickey being opened and read, but not showing the player the contents, and the bonus movie you can unlock as before shows a ludicrously vague explanation of the plot for the '''prequel'''. Yes, a prequel hook.

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** This is particularly annoying in ''VideoGame/KingdomHeartsII'': The games always end with a letter from King Mickey being opened and read, but not showing the player the contents, and the bonus movie you can unlock as before shows a ludicrously vague explanation of the plot for the '''prequel'''. Yes, a prequel hook.



** ''VideoGame/KingdomHeartsIII'' ends with Sora performing a HeroicSacrifice to revive Kairi, and Braig/Xigbar revealing his true identity as Luxu and summoning four of the five Foretellers to explain his role to them. We then see another flashback of Eraqus and Xehanort playing chess, where Eraqus says he has a "new game" and places seven dark pieces on the board with a single light one. The secret ending after that is an even bigger MindScrew, with Sora alive and well with Riku in the middle of Tokyo with the [[VideoGame/TheWorldEndsWithYou 104 building]] in the horizon and the protagonist of the fictional video game from the ''Franchise/ToyStory'' world looking down at Riku from the top of a building.

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** ''VideoGame/KingdomHeartsIII'' ''VideoGame/KingdomHeartsIII'':
** The base game
ends with Sora performing a HeroicSacrifice to revive Kairi, and Braig/Xigbar revealing his true identity as Luxu and summoning four of the five Foretellers to explain his role to them. We then see another flashback of Eraqus and Xehanort playing chess, where Eraqus says he has a "new game" and places seven dark pieces on the board with a single light one. The secret ending after that is an even bigger MindScrew, with Sora alive and well with Riku in the middle of Tokyo with the [[VideoGame/TheWorldEndsWithYou 104 building]] in the horizon and the protagonist of the fictional video game from the ''Franchise/ToyStory'' world looking down at Riku from the top of a building.
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* ''Franchise/SpyroTheDragon1998'':
** ''VideoGame/SpyroTheDragon'': The 120% ending shows Spyro humiliating Gnasty Gnorc in a live interview, leading to Gnasty using his magic to trap all the Dragons in crystal again, just like the intro. Also just like the intro, he doesn't trap Spyro. This seems to be the setup for a potential sequel... but then the sequel ended up getting had a completely different plot.

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* ''Franchise/SpyroTheDragon1998'':
''Franchise/SpyroTheDragon'':
** ''VideoGame/SpyroTheDragon'': ''VideoGame/SpyroTheDragon1998'': The 120% ending shows Spyro humiliating Gnasty Gnorc in a live interview, leading to Gnasty using his magic to trap all the Dragons in crystal again, just like the intro. Also just like the intro, he doesn't trap Spyro. This seems to be the setup for a potential sequel... but then the sequel ended up getting had a completely different plot.

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* The 120% ending of ''VideoGame/SpyroTheDragon'' shows Spyro humiliating Gnasty Gnorc in a live interview, leading to Gnasty using his magic to trap all the Dragons in crystal again, just like the intro. Also just like the intro, he doesn't trap Spyro. This seems to be the setup for a potential sequel...but then the sequel we actually ended up getting had a completely different plot.
* In ''VideoGame/SpyroShadowLegacy'', the game ends with Spyro preparing for another attack from the Sorcerer sometime in the future, implying he's not done yet. Considering [[VideoGame/TheLegendOfSpyro the]] [[VideoGame/{{Skylanders}} two]] {{Continuity Reboot}}s that came to pass after this game, this sadly seems like this won't be happening, at least anytime soon.

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* ''Franchise/SpyroTheDragon1998'':
** ''VideoGame/SpyroTheDragon'':
The 120% ending of ''VideoGame/SpyroTheDragon'' shows Spyro humiliating Gnasty Gnorc in a live interview, leading to Gnasty using his magic to trap all the Dragons in crystal again, just like the intro. Also just like the intro, he doesn't trap Spyro. This seems to be the setup for a potential sequel... but then the sequel we actually ended up getting had a completely different plot.
* In ''VideoGame/SpyroShadowLegacy'', the ** ''VideoGame/SpyroShadowLegacy'' game ends with Spyro preparing for another attack from the Sorcerer sometime in the future, implying he's not done yet. Considering However, due to [[VideoGame/TheLegendOfSpyro the]] [[VideoGame/{{Skylanders}} two]] {{Continuity Reboot}}s that came to pass after this game, this sadly seems like this won't be happening, at least anytime soon.

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* ''VideoGame/SacredEarthPromise'': The game ends with Balcruade and Zuleika on the run, which means the protagonists will have to stop their thievery in a future installment. TheStinger reveals that Relima is a Prophet and that she'll have a major role in shaping the world's future.

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* ''VideoGame/SacredEarthSeries''
**
''VideoGame/SacredEarthPromise'': The game ends with Balcruade and Zuleika on the run, which means the protagonists will have to stop their thievery in a future installment. TheStinger reveals that Relima is a Prophet and that she'll have a major role in shaping the world's future.future.
** ''VideoGame/SacredEarthAlternative'': In the ending, [[spoiler:True Konoe fails to revive her family members and instead summons Daphnel and Alan, two people from Miltiades. The Storyteller states that the Celestial Tree that Konoe summoned could spell disaster for the rest of the multiverse.]]

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{{Sequel Hook}}s in video games. Beware of unmarked spoilers!

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{{Sequel Hook}}s in video games. Beware of unmarked spoilers!


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* ''VideoGame/ANNOMutationem'': After the ending, which dealt with a few of the ominous threads presented during the story, the unknown faction that manipulated [[BigBad C]] into accessing [[EldritchLocation Hinterland]] is mentioned to be working on their agendas.
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** ''VideoGame/Bayonetta3'' has a prequel variant. After beating the game, you can purchase an Old Picture Book from the Gates of Hell. To unlock the book, you need to go to past chapters and locate three hidden keys. Doing so will unlock the book, and inside is a secret chapter in which you control Cereza, a younger Bayonetta from her training days, venturing into the Avalon Forest with her doll in hand to save her mother. At the end of the secret chapter is a message saying, "To be continued...", leading into the events of ''Bayonetta Origins: Cereza and the Lost Demon''.

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** ''VideoGame/Bayonetta3'' has a prequel variant. After beating the game, you can purchase an Old Picture Book from the Gates of Hell. To unlock the book, you need to go to past chapters and locate three hidden keys. Doing so will unlock the book, and inside is a secret chapter in which you control Cereza, a younger Bayonetta from her training days, venturing into the Avalon Forest with her doll in hand to save her mother. At the end of the secret chapter is a message saying, "To be continued...", leading into the events of ''Bayonetta Origins: Cereza and the Lost Demon''.''VideoGame/BayonettaOriginsCerezaAndTheLostDemon''.

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* ''VideoGame/{{Bayonetta 2}}'' contains an inversion. After the credits, Balder, fresh off of absorbing Loptr's soul to keep him from escaping, is seen driving a spear through the Witch statue in the Sunrise and Crescent Valleys, before putting on the mask we saw him wearing in the previous game. After this, the previous game's logo appears on the screen.

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* ''VideoGame/{{Bayonetta 2}}'' ''VideoGame/{{Bayonetta}}'':
** ''VideoGame/Bayonetta2''
contains an inversion. After the credits, Balder, fresh off of absorbing Loptr's soul to keep him from escaping, is seen driving a spear through the Witch statue in the Sunrise and Crescent Valleys, before putting on the mask we saw him wearing in the previous game. After this, the previous game's logo appears on the screen.screen.
** ''VideoGame/Bayonetta3'' has a prequel variant. After beating the game, you can purchase an Old Picture Book from the Gates of Hell. To unlock the book, you need to go to past chapters and locate three hidden keys. Doing so will unlock the book, and inside is a secret chapter in which you control Cereza, a younger Bayonetta from her training days, venturing into the Avalon Forest with her doll in hand to save her mother. At the end of the secret chapter is a message saying, "To be continued...", leading into the events of ''Bayonetta Origins: Cereza and the Lost Demon''.

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* ''Baby Boomer'': If you manage to beat this [[Main/NintendoHard incredibly difficult]] light gun game, you get an ending where Boomer makes it into the wrong baby carriage, and you are told to buy the sequel to see what happens next. Since this game was an unlicensed video game, it didn't sell well enough for a sequel.

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* ''Baby Boomer'': ''VideoGame/BabyBoomer'': If you manage to beat this [[Main/NintendoHard [[NintendoHard incredibly difficult]] light gun game, you get an ending where Boomer makes it into the wrong baby carriage, and you are told to buy the sequel to see what happens next. Since this game was an unlicensed video game, it didn't sell well enough for a sequel.



** In ''VideoGame/{{Borderlands 2}}'', after [[BigBad Handsome Jack]] and [[SealedEvilInACan The Warrior]] have both been killed, Lilith decides to destroy the Vault Key once and for all, when it projects a map revealing the locations of many more Vaults.

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** In ''VideoGame/{{Borderlands 2}}'', ''VideoGame/Borderlands2'', after [[BigBad Handsome Jack]] and [[SealedEvilInACan The Warrior]] have both been killed, Lilith decides to destroy the Vault Key once and for all, when it projects a map revealing the locations of many more Vaults.



** Played straight with the hidden "PC Ending", which raises a ton of questions about the game's universe and ends with the party stranded in a parallel version of earth inhabited by [[EldritchAbomination Eldritch Abominations]]. One could imagine any number of sequels springing from that.

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** Played straight with the hidden "PC Ending", which raises a ton of questions about the game's universe and ends with the party stranded in a parallel version of earth inhabited by [[EldritchAbomination Eldritch Abominations]].{{Eldritch Abomination}}s. One could imagine any number of sequels springing from that.



* ''VideoGame/EldritchLandsTheWitchQueensEternalWar'' ends with Sofia finally obtaining a piece of the necroshroom and talking to [[HiveMind its hivemind]] directly. This just winds up raising more questions than answers, and many of the game's other established points (Why the deep ones died, what the event that Sofia knows will end her is, among others) also remain open for more development.

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* ''VideoGame/EldritchLandsTheWitchQueensEternalWar'' ends with Sofia finally obtaining a piece of the necroshroom and talking to [[HiveMind its hivemind]] {{hivemind}} directly. This just winds up raising more questions than answers, and many of the game's other established points (Why the deep ones died, what the event that Sofia knows will end her is, among others) also remain open for more development.



---> '''Rick:''' The monstorous visage disappeared into the lake.
---> And the Terror Mask has left me as I was with Jennifer.

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---> '''Rick:''' The monstorous visage disappeared into the lake.
--->
lake.\\
And the Terror Mask has left me as I was with Jennifer.


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* ''VideoGame/SunsetOverdrive'': When looking through binoculars at the end of a broken highway, to the left of the Downtown Player Fort, looking into the area of the "Dawn of the Rise of the Fallen Machines" DownloadableContent, the player says:
--> Wonder what's out there-- maybe we'll find out in the sequel.
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** ''[[VideoGame/LegoBatman LEGO Batman 2: DC Super-Heroes]]'' ends with a shot of ComicBook/{{Brainiac}} looking at Earth from space and declaring "[He has] located it", setting up the plot of the third game.

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** ''[[VideoGame/LegoBatman LEGO Batman 2: DC Super-Heroes]]'' Super Heroes]]'' ends with a shot of ComicBook/{{Brainiac}} looking at Earth from space and declaring "[He has] located it", setting up the plot of the third game.
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** True Episode 18 has Asura and Yasha do everything as stated above, but when they do get back, [[DragonTheirFeet Olga finally returns, attempting to kill Mithra as revenge for Deus. She is then promptly killed by none other than the Golden Spider, who reveals that he has other plans in store for Mithra. While this ending did look like it set up a plot for a sequel, it was eventually revealed to be more of a DLC hook when the final Part was released as a DLC along with the Lost Episodes and two mid-episodes.

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** True Episode 18 has Asura and Yasha do everything as stated above, but when they do get back, [[DragonTheirFeet Olga Olga]] finally returns, attempting to kill Mithra as revenge for Deus. She is then promptly killed by none other than the Golden Spider, who reveals that he has other plans in store for Mithra. While this ending did look like it set up a plot for a sequel, it was eventually revealed to be more of a DLC hook when the final Part was released as a DLC along with the Lost Episodes and two mid-episodes.
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** ''VideoGame/KingdomHeartsIII'' ends with Sora performing a HeroicSacrifice to revive Kairi, and Braig/Xigbar revealing his true identity as Luxu and summoning four of the five Foretellers to explain his role to them. We then see another flashback of Eraqus and Xehanort playing chess, where Eraqus says he has a "new game" and places seven dark pieces on the board with a single light one. The secret ending after that is an even bigger MindScrew, with Sora alive and well with Riku in the middle of Tokyo with the [[VideoGame/TheWorldEndsWithYou 104 building]] in the horizon and the protagonist of the fictional video game from the ''WesternAnimation/ToyStory'' world looking down at Riku from the top of a building.

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** ''VideoGame/KingdomHeartsIII'' ends with Sora performing a HeroicSacrifice to revive Kairi, and Braig/Xigbar revealing his true identity as Luxu and summoning four of the five Foretellers to explain his role to them. We then see another flashback of Eraqus and Xehanort playing chess, where Eraqus says he has a "new game" and places seven dark pieces on the board with a single light one. The secret ending after that is an even bigger MindScrew, with Sora alive and well with Riku in the middle of Tokyo with the [[VideoGame/TheWorldEndsWithYou 104 building]] in the horizon and the protagonist of the fictional video game from the ''WesternAnimation/ToyStory'' ''Franchise/ToyStory'' world looking down at Riku from the top of a building.
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* After you beat ''VideoGame/{{Splatoon}}'''s Hero Mode, Cap'n' Cuttlefish hints at [[VideoGame/Splatoon2 something to come]] when you talk to him at his shack:

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* After you beat ''VideoGame/{{Splatoon}}'''s the first ''VideoGame/Splatoon1'''s Hero Mode, Cap'n' Cuttlefish hints at [[VideoGame/Splatoon2 something to come]] when you talk to him at his shack:
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*** This game has an [[UpToEleven even bigger]] Hook: One of the main characters dies, the timeline collapses, the bad guy wins, and the final shot is of a crystallized Lightning as ToBeContinued flashes on the screen.

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*** This game has an [[UpToEleven even bigger]] bigger Hook: One of the main characters dies, the timeline collapses, the bad guy wins, and the final shot is of a crystallized Lightning as ToBeContinued flashes on the screen.



* The ''VideoGame/ProfessorLayton'' series has these in the form of pictures that appear after the end credits. These pictures all relate to the next game in line for the series. The only exceptions are ''VideoGame/ProfessorLaytonAndTheUnwoundFuture'', which doesn't have such a picture, and ''VideoGame/ProfessorLaytonAndTheMiracleMask'', which goes UpToEleven by replacing the picture with a full-blown ''cutscene'' that not only ties this game with ''VideoGame/ProfessorLaytonAndTheLastSpecter'' and ''Anime/ProfessorLaytonAndTheEternalDiva'', but also sets the stage for the sixth game.

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* The ''VideoGame/ProfessorLayton'' series has these in the form of pictures that appear after the end credits. These pictures all relate to the next game in line for the series. The only exceptions are ''VideoGame/ProfessorLaytonAndTheUnwoundFuture'', which doesn't have such a picture, and ''VideoGame/ProfessorLaytonAndTheMiracleMask'', which goes UpToEleven further by replacing the picture with a full-blown ''cutscene'' that not only ties this game with ''VideoGame/ProfessorLaytonAndTheLastSpecter'' and ''Anime/ProfessorLaytonAndTheEternalDiva'', but also sets the stage for the sixth game.
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* ''VideoGame/BioShock2'': There's an audio log entry that has a scientist expressing the need to add some [[{{Brainwashed}} mental conditioning]] to their [[PapaWolf Big Daddies]], because they aren't properly defending the [[CreepyChild Little Sisters]] like they were supposed to. The reason for this? At least one of these unconditioned Big Daddies just wandered off. A type of Big Daddy with weaponry, plasmids, and no emotional connection to a Little Sister. I wonder what use that could be for?

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* ''VideoGame/BioShock2'': There's an audio log entry that has a scientist expressing the need to add some [[{{Brainwashed}} mental conditioning]] to their [[PapaWolf Big Daddies]], because they aren't properly defending the [[CreepyChild Little Sisters]] like they were supposed to. The reason for this? At least one of these unconditioned Big Daddies just wandered off. A type of Big Daddy with weaponry, plasmids, and no emotional connection to a Little Sister. I wonder what use that could be for?for?[[labelnote:*]]Teaser for the ''Minerva's Den'' [=DLC=], a shorter bonus campaign centered around another Alpha Series Big Daddy "Subject Sigma" (who unlike the protagonist of the main story, isn't linked to a Little Sister as his end goal).
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Crosswicking

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* ''VideoGame/DevilMayCry'' series:
** In [[VideoGame/DevilMayCry1 the first game]], Dante didn't exactly kill Mundus; he just sealed the Demon Emperor back to the Underworld, with the latter even making a vow to return and rule the human world someday. Dante acknowledges this twice, first in a joking manner, and second when he and Trish escape the crumbling island via the biplane.
--->'''Dante:''' Let's not forget though, the Underworld's evil is still alive. They will someday return!\\
'''Trish:''' There's no need to worry, right? 'Cuz the world has the Legendary Dark Knight Dante... and his sidekick!
** ''VideoGame/DevilMayCry4'': As Nero inherits the Yamato in the finale, he asks Dante if they could meet again. Dante responds by pointing two of his fingers up, seemingly a sign of affirmation. This promise is fulfilled [[SequelGap 11 years later]] with ''VideoGame/DevilMayCry5''.
** ''VideoGame/DevilMayCry5'': Dialogue lines from the final mission imply the story is not yet completely over; before Dante and Vergil dive down the Underworld to sever the Qliphoth, Dante entrusts Nero with demon-related issues on the human world while they're away, then Vergil also gives Nero his poetry book, telling his son to hold onto it for the meantime, and says he won't lose when they fight again "next time".
** Several are set up at the end of ''VideoGame/DMCDevilMayCry''.
*** The '''WE HAVE AWOKEN''' message being displayed on-screen; Limbo is merged with the human world, so the public now knows demons and humans co-exist, laying bare all demonic manipulations. The world is forever changed and chaos almost certainly lies ahead.
*** Vergil leaves after the battle to places unknown (and does so again after the ''Vergil's Downfall'' campaign).
*** Dante has now sworn to protect humans and developed his powers further, as indicated by his hair becoming totally white in the final cutscene just like how it does when he's in Devil Trigger, but he has not yet reached his ''full'' potential, whatever that may be.
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* ''VideoGame/DiceAndTheTowerOfTheReanimatorGloriousPrincess'': The post-credit scenes show character art for an upcoming game in the ''Peacemaker'' series, ''Peacemaker: Glorious Princess''. It also shows screenshots from ''Dark Lord: Peacemaker'', but that game got rebooted into ''VideoGame/HeroKingQuestPeacemakerPrologue''.
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* The early ''Franchise/ResidentEvil'' games were very fond of their sequel hooks. Both endings in ''VideoGame/ResidentEvil2'' hint at a sequel with both player characters giving a reason for their hooks; Leon wants to take down [[MegaCorp Umbrella]] while Claire wants to find her brother, Chris. ''VideoGame/ResidentEvil3Nemesis'' (which takes place before and after the previous game) ends with Raccoon City being nuked and Jill declaring that Umbrella is going down. ''VideoGame/ResidentEvilCodeVeronica'' revolves Claire's sequel hook by finally reuniting with Chris and the game ends with Chris declaring that Umbrella has to be taken down. By ''VideoGame/ResidentEvil4'', Umbrella finally is taken down, but completely off screen [[spoiler: by Wesker, who leaked info about their practices to the U.S. government]] and Capcom stopped doing sequel hooks.
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* ''VideoGame/GhostOfTsushima'' ends with the Mongol invasion defeated, but Khotan's final words suggest that more Mongols are on the way - [[ForegoneConclusion and indeed]], in real life, a larger Mongol invasion hit the shores of Japan seven years after the invasion of Tsushima. Also, Jin is declared a traitor by the Shogunate for the "crime" of inspiring the peasant class to rise up and fight, as that poses a threat to the {{Samurai}} class' social position - Jin's own countrymen may come for him if the Mongols don't.
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* ''VideoGame/RatchetAndClankGoingCommando'' drops a comically blatant one when you have the duo give [[FourthWallObserver the Plumber]] a Captain Qwark statue.
-->'''The Plumber:''' See you in another year or so.\\

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* ''VideoGame/RatchetAndClankGoingCommando'' drops a comically blatant one when you have the duo give buy a Captain Qwark statue from [[FourthWallObserver the Plumber]] a Captain Qwark statue.
Plumber]].
-->'''The Plumber:''' See you ya in another year or so.\\



** ''VideoGame/SlyCooperAndTheThieviusRaccoonus'' ends with [[EyesOpen one of Clockwerk's eyes lighting up on his disembodied head]].

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** ''VideoGame/SlyCooperAndTheThieviusRaccoonus'' ends with [[EyesOpen [[EyeAwaken one of Clockwerk's eyes lighting up on his disembodied head]].



** ''VideoGame/SlyCooperThievesInTime'' ends with Sly vanishing after his clash with Le Paradox, with the gang and Carmelita having no clue where he is. The secret ending, awarded for acquiring the game's Platinum trophy, reveals that Sly is okay...albeit smack in the middle of ''Ancient Egypt''.

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** ''VideoGame/SlyCooperThievesInTime'' ends with Sly vanishing after his clash with Le Paradox, with the gang and Carmelita having no clue where he is. The secret ending, awarded for acquiring the game's Platinum trophy, reveals that Sly is okay... albeit smack in the middle of ''Ancient Egypt''.



*** At the end of the game, Roger is shown a portrait of his future wife (an animated hologram!). Their future son only speaks of her in the past tense and refuses to tell more. She does appears in ''[[SpaceQuestVTheNextMutation V]]'', but her relationship with Roger doesn't progress very far yet. What's worse, in ''VI'' the plot swerves in a very different direction.

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*** At the end of the game, Roger is shown a portrait of his future wife (an animated hologram!). Their future son only speaks of her in the past tense and refuses to tell more. She does appears in ''[[SpaceQuestVTheNextMutation ''[[VideoGame/SpaceQuestVTheNextMutation V]]'', but her relationship with Roger doesn't progress very far yet. What's worse, in ''VI'' the plot swerves in a very different direction.



* Near the end of ''VideoGame/SpiderManPS4'' Mary Jane discovers a secret lab in [[ComicBook/NormanOsborn Osborn's]] penthouse with his research and Green Goblin weapon prototypes. TheStinger reveals that he never sent Harry away for treatment at all; he was keeping him in a HealingTank in the lab and experimenting on him with the [[ComicBook/{{Venom}} Venom symbiote]].

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* Near the end of ''VideoGame/SpiderManPS4'' Mary Jane discovers a secret lab in [[ComicBook/NormanOsborn Osborn's]] penthouse with his research and Green Goblin weapon prototypes. TheStinger reveals that he never sent Harry away for treatment at all; he was keeping him in a HealingTank HealingVat in the lab and experimenting on him with the [[ComicBook/{{Venom}} Venom symbiote]].
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--> '''Terror Mask:''' Don't forget. You removed the forbidden seal.
--> See you again. Good-bye!

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--> ---> '''Terror Mask:''' Don't forget. You removed the forbidden seal.
--> ---> See you again. Good-bye!



--> '''Rick:''' The monstorous visage disappeared into the lake.
--> And the Terror Mask has left me as I was with Jennifer.
--> But what of the mask?
--> As long as that mask remains....
--> It can happen again.

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--> ---> '''Rick:''' The monstorous visage disappeared into the lake.
--> ---> And the Terror Mask has left me as I was with Jennifer.
--> ---> But what of the mask?
--> ---> As long as that mask remains....
--> ---> It can happen again.
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* ''VideoGame/ReVOLUTION'': Jack goes after the magnate guy, and on the final level, in the very end, we see a car fly away. The ending cutscene shows Jack just standing there, and then Marcus, the resistance leader, comes with his car, says, "It's over Jack, let's go", they go away, and then the staff roll goes by. However, a sequel was never made.

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* ''VideoGame/ReVOLUTION'': ''VideoGame/Revolution2002'': Jack goes after the magnate guy, and on the final level, in the very end, we see a car fly away. The ending cutscene shows Jack just standing there, and then Marcus, the resistance leader, comes with his car, says, "It's over Jack, let's go", they go away, and then the staff roll goes by. However, a sequel was never made.
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** Episode 18 ends with Asura and Yasha putting an end to Gohma Vlitra, finally saving Gaea and beginning their trip back to Mithra. However, if you fulfill a certain criteria (i.e. gather enough S Ranks from the other stories) then you have the ability to play True Episode 18.]]

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** Episode 18 ends with Asura and Yasha putting an end to Gohma Vlitra, finally saving Gaea and beginning their trip back to Mithra. However, if you fulfill a certain criteria (i.e. gather enough S Ranks from the other stories) then you have the ability to play True Episode 18.]]
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* ''VideoGame/EldritchLandsTheWitchQueensEternalWar'' ends with Sofia finally obtaining a piece of the necroshroom and talking to [[HiveMind its hivemind]] directly. This just winds up raising more questions than answers, and many of the game's other established points (Why the deep ones died, what the event that Sofia knows will end her is, among others) also remain open for more development.

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* ''VideoGame/{{Oddworld}}: VideoGame/StrangersWrath'' features this after a double plot twist in the end sequence. After defeating the BigBad Sekto, you find out that "Sekto" is really the demon you heard about at the Grubb temple earlier in the game, and that Sekto is really the old guardian of the Grubb Tribe, having been brainwashed by a face-hugging parasite. When it looks like Sekto is dead, and everything is back to normal, you see the octopus-like Sekto swim down the newly restored river, apparently looking for a new host]]. Sadly, Oddworld Inhabitants dropped out of the video game business after ''Stranger''.

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* ''VideoGame/{{Oddworld}}: VideoGame/StrangersWrath'' ''VideoGame/OddworldStrangersWrath'' features this after a double plot twist in the end sequence. After defeating the BigBad Sekto, you find out that "Sekto" is really the demon you heard about at the Grubb temple earlier in the game, and that Sekto is really the old guardian of the Grubb Tribe, having been brainwashed by a face-hugging parasite. When it looks like Sekto is dead, and everything is back to normal, you see the octopus-like Sekto swim down the newly restored river, apparently looking for a new host]]. Sadly, Oddworld Inhabitants dropped out of the video game business after ''Stranger''.
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* ''VideoGame/AbsentedAgeSquarebound'': Karen Alias reveals that the Gangers weren't the ones who turned Karen into a ghost, which means there's still an enemy out there. Additionally, the game ends with four out of seven Heart Fragments, indicating that the journey is only a little over half complete. Additionally, the secret postgame boss states that they are investigating the "Lost World" and that their meeting with Karen isn't supposed to happen yet, implying that they will be an important character in the sequel.

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* ''VideoGame/AbsentedAgeSquarebound'': Karen Alias reveals that the Gangers weren't the ones who turned Karen into a ghost, which means there's still an enemy out there. Additionally, the game ends with four out of seven Heart Fragments, indicating that the journey is only a little over half complete. Additionally, Finally, the secret postgame boss states that they are investigating the "Lost World" and that their meeting with Karen isn't supposed to happen yet, implying that they will be an important character in the sequel.
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* ''VideoGame/AbsentedAgeSquarebound'': Karen Alias reveals that the Gangers weren't the ones who turned Karen into a ghost, which means there's still an enemy out there. Additionally, the game ends with four out of seven Heart Fragments, indicating that the journey is only a little over half complete.

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* ''VideoGame/AbsentedAgeSquarebound'': Karen Alias reveals that the Gangers weren't the ones who turned Karen into a ghost, which means there's still an enemy out there. Additionally, the game ends with four out of seven Heart Fragments, indicating that the journey is only a little over half complete. Additionally, the secret postgame boss states that they are investigating the "Lost World" and that their meeting with Karen isn't supposed to happen yet, implying that they will be an important character in the sequel.
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* ''VideoGame/{{WET}}'': One of Pelham's bodyguards, a rapier-wielding gentleman named Ze Kollektor is only fought one by Rubi as a CutsceneBoss before he disappears from the story saying WeWillMeetAgain. Tarantula is also revealed to have survived getting her neck snapped by Rubi in the post-credits scene. A sequel was announced in 2010 but quietly abandoned in 2011 - no official announcement was made but press agencies noticed that former employees had the project listed as cancelled on their CVs.

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* ''VideoGame/{{WET}}'': One of Pelham's bodyguards, a rapier-wielding gentleman named Ze Kollektor is only fought one by Rubi as a CutsceneBoss before he disappears from the story saying WeWillMeetAgain. Tarantula is also revealed to have survived getting her neck snapped by Rubi in the post-credits scene. A sequel was announced in 2010 but quietly abandoned in 2011 - no official announcement was made but press agencies noticed that former employees had the project listed as cancelled on their CVs.[=CVs=].
Is there an issue? Send a MessageReason:
None


* ''VideoGame/AbsentedAgeSquarebound'': Karen Alias reveals that the Gangers weren't the ones who turned Karen into a ghost, which means there's still an enemy out there.

to:

* ''VideoGame/AbsentedAgeSquarebound'': Karen Alias reveals that the Gangers weren't the ones who turned Karen into a ghost, which means there's still an enemy out there. Additionally, the game ends with four out of seven Heart Fragments, indicating that the journey is only a little over half complete.
Is there an issue? Send a MessageReason:
None

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* ''VideoGame/AbsentedAgeSquarebound'': Karen Alias reveals that the Gangers weren't the ones who turned Karen into a ghost, which means there's still an enemy out there.

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** ''VideoGame/MetroidFusion'' leaves an even more egregious one: What the hell is Samus going to do now, since the Federation (or at least some rogue group within) probably aren't to happy with how her adventure on the BSL space station went. It would take until ''VideoGame/MetroidDread'' almost two decades later to get an answer to that, however.

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** ''VideoGame/MetroidFusion'' leaves an even more egregious one: What the hell is Samus going to do now, since the Federation (or at least some rogue group within) probably aren't to isn't too happy with how her adventure on the BSL space station went. It would take until ''VideoGame/MetroidDread'' almost two decades later to get an answer to that, however.



* ''VideoGame/{{Psychonauts}}'' has the campers all going home and Raz and Lili sadly separating... only to suddenly reveal that the head of the Psychonauts (revealed to be Lili's father) has been kidnapped by a dangerous enemy, and both kids fly off with Sasha, Milla, and Oleander to rescue him. Despite the obvious hook, the creator was unsure if there would be a sequel, given the first game's poor sales but cult status, although one was eventually released as the result of a successful crowdfunding campaign in 2018, with the aforementioned sequel hook forming the basis of a standalone game for the Playstation VR, ''VideoGame/{{Psychonauts in the Rhombus of Ruin}}'', intended to bridge the gap between the first game and its sequel.

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* ''VideoGame/{{Psychonauts}}'' has the campers all going home and Raz and Lili sadly separating... only to suddenly reveal that the head of the Psychonauts (revealed to be Lili's father) has been kidnapped by a dangerous enemy, and both kids fly off with Sasha, Milla, and Oleander to rescue him. Despite the obvious hook, the creator was unsure if there would be a sequel, given the first game's poor sales but cult status, although one was eventually released as the result of a successful crowdfunding campaign in 2018, with the aforementioned sequel hook forming the basis of a standalone game for the Playstation VR, ''VideoGame/{{Psychonauts in the Rhombus of Ruin}}'', ''VideoGame/PsychonautsInTheRhombusOfRuin'', intended to bridge the gap between the first game and its sequel.sequel. The sequel proper, ''VideoGame/Psychonauts2'', would follow in 2021.


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* ''VideoGame/RatchetAndClankGoingCommando'' drops a comically blatant one when you have the duo give [[FourthWallObserver the Plumber]] a Captain Qwark statue.
-->'''The Plumber:''' See you in another year or so.\\
'''Clank:''' [[VideoGame/RatchetAndClankUpYourArsenal What did he mean by that?]]

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