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* Healing factor: Mesk, Ivan, Bishop, Xan, and Bruce all have this with varying amounts and side effects.
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* SerialKillerKiller: The HMRC was supposed to be this in mission 5. Instead they went around killing civilians and letting the killer go.
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Those are all natural human hair colours
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* YouCanPanicNow: Steve's introductory speech to the HMRC convicts of the first mission ends with a "You may start screaming now".
* YouGottaHaveBlueHair: Dark grey in Bishop's case, white in Empyrea and Victor's case. Faith's red hair may qualify as well.
* YouGottaHaveBlueHair: Dark grey in Bishop's case, white in Empyrea and Victor's case. Faith's red hair may qualify as well.
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* YouCanPanicNow: Steve's introductory speech to the HMRC convicts of the first mission ends with a "You may start screaming now".
* YouGottaHaveBlueHair: Dark grey in Bishop's case, white in Empyrea and Victor's case. Faith's red hair may qualify as well.now".
* YouGottaHaveBlueHair: Dark grey in Bishop's case, white in Empyrea and Victor's case. Faith's red hair may qualify as well.
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** [[LampshadeHanging Lampshaded]] during the fourth mission, in which a good intelligence roll reveals to one of the characters that a wounded inmate did not, in fact, [[ItMakesSenseInContext have brain worms]], and that the whole affair was instead caused
by some kind of confusion that happens to her "roughly 1/6th of the time" she uses her brain. The die used is a six-sided one.
by some kind of confusion that happens to her "roughly 1/6th of the time" she uses her brain. The die used is a six-sided one.
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** [[LampshadeHanging Lampshaded]] during the fourth mission, in which a good intelligence roll reveals to one of the characters that a wounded inmate did not, in fact, [[ItMakesSenseInContext have brain worms]], and that the whole affair was instead caused
caused by some kind of confusion that happens to her "roughly 1/6th of the time" she uses her brain. The die used is a six-sided one.
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* ArmorIsUseless: Completely averted. Armour often means the difference between life and death.
* GargleBlaster: At least 3, Astro, Xeno Spit, and Moldavian Mind Rot. The last is so powerful that a single drop will incapacitate.
* ImprovisedArmor: One character made a suit of armour out of locker doors. It didn't help much.
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** [[LampshadeHanging Lampshaded]] during the fourth mission, in which a good intelligence roll reveals to one of the characters that a wounded inmate did not, in fact, [[ItMakesSenseInContext have brain worms]], and that the whole affair was instead caused by some kind of confusion that happens to her "roughly 1/6th of the time" she uses her brain. The die used is a six-sided one.
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** [[LampshadeHanging Lampshaded]] during the fourth mission, in which a good intelligence roll reveals to one of the characters that a wounded inmate did not, in fact, [[ItMakesSenseInContext have brain worms]], and that the whole affair was instead caused caused
by some kind of confusion that happens to her "roughly 1/6th of the time" she uses her brain. The die used is a six-sided one.
* RemovingTheHeadOrDestroyingTheBrain: The only way to kill a HMRC. As long as the brain is intact, the person can be revived.
by some kind of confusion that happens to her "roughly 1/6th of the time" she uses her brain. The die used is a six-sided one.
* RemovingTheHeadOrDestroyingTheBrain: The only way to kill a HMRC. As long as the brain is intact, the person can be revived.
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* FantasyPantheon: The HMRC pantheon, worshipped by Father Lars.
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* FantasyPantheon: The HMRC pantheon, worshipped by Father Brother Lars.
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* RocketJump /RecoilBoost: Attempted by Ivan with a gauss rifle. It ended with a broken leg and a bullet through Jim's chest.
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* FantasyPantheon: The HMRC pantheon, worshipped by Father Lars.
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**Also happens in the fourth mission, except with a miniature sun.
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* YouGottaHaveBlueHair: Dark grey in Bishop's case, white in Empyrea and Victor's case. Faith's red hair may qualify as well.
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* YouGottaHaveBlueHair: Dark grey in Bishop's case, white in Empyrea and Victor's case. Faith's red hair may qualify as well.
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Updating a little...
* EldritchAbomination: Possible [[spoiler: Grate after eating the manipulator-battery pill]].
* InfantImmortality: Played with. Grate remains fairly unscathed through his first mission, and through most of his second [[spoiler: before getting crushed by a manipulator overshot, then brought back to life with [[HandWave quantum.]][[MakesJustAsMuchSenseInContext ..something]]. Right after recovering from that, [[spoiler: he ingested [[ItMakesSenseInContext a pill made from a manipulator battery]], which caused chaos...]]
** When [[spoiler: Grate ate the manipulator-battery pill]].
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* StopHelpingMe: Exceedingly common when it comes to medics. Mesk gained the nickname "The Kickboxing doctor" after trying to cure a drug overdose by kicking a teammate's ribcage in and Faith tried to fix a dislocated shoulder by simply yanking the other arm out of it's socket so they're even.
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* StopHelpingMe: Exceedingly common in-universe when it comes to medics. Mesk gained the nickname "The Kickboxing doctor" after trying to cure a drug overdose by kicking a teammate's ribcage in and Faith tried to fix a dislocated shoulder by simply yanking the other arm out of it's socket so they're even.
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Added Arc Words: \"The flesh is weak.\" Fixed BFG, since Fission instigator doesn\'t fire nukes, it causes fission in the target area through space magic.
* ArcWords: "The flesh is weak." Phrase encountered a lot in universe and later taken up by the players as well.
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* {{BFG}}: Many of the weapons qualify. The Fission Instigator fires a nuke and is so heavy that most people can only handle it with the assistance of PoweredArmor.
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* {{BFG}}: Many of the weapons qualify. The Fission Instigator fires creates a nuke miniature sun at its target location and is so heavy that most people can only handle it with the assistance of PoweredArmor.
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But You Screw One Goat is being renamed to Bestiality Is Depraved and is about bestiality being associated with perversion or evil. Zero Context Examples, generic bestiality and other misuse will be removed. Feel free to readd examples if you can say how they fit the trope
* BestialityIsDepraved: Elizas, among the many crimes that landed him in the HMRC, got it on with a tiger.
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* ButYouScrewOneGoat: Elizas, among the many crimes that landed him in the HMRC, got it on with a tiger.
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* SharpenedToASingleAtom: Monoatomic razors.
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That new NPC, I put him in under betting mini game.
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* BettingMiniGame: There is an NPC upon the ship who sells boxes containing experimental tech. You can't look in the box, but you can buy it anyway.
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* OutrunTheFireball: Happens in the fifth mission.
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* AerithAndBob: Characters named Ivan, Jim and Thomas coexist with Thrak, Feyri, and Mesk.
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* [[KleptomaniacHero Kleptomaniac Heroes]]: Happens in the fifth mission, with the carefree looting of innocent people's houses by some HMRC members.
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* ArsonMurderAndJaywalking: The whole roster of player characters and their reasons for service.
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* YouCanPanicNow: Steve's introductory speech to the HMRC convicts of the first mission ends with a "You may start screaming now".
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** [[LampshadeHanging Lampshaded]] during the fourth mission, in which a good intelligence roll reveals to one of the characters that a wounded inmate did not, in fact, [[ItMakesSenseInContext have brain worms]], and that the whole affair was instead caused by some kind of confusion that happens to her "roughly 1/6th of the time" she uses her brain. The die used is a six-sided one.
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* WrestlerInAllOfUs: The cast has been known to wrestle occasionally. At the end of the second mission, Jim and Elizas get into a wrestling match - although it's fair to say that while Jim is just sparring, Elisaz is actively trying to grope his non-existent naughty robot bits. For another example, May and Lukas spar by using a variety of wrestling moves upon each other.
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* WrestlerInAllOfUs: The cast has been known to wrestle occasionally. At the end of the second mission, Jim and Elizas get into a wrestling match - although it's fair to say that while Jim is just sparring, Elisaz Elizas is actively trying to grope his non-existent naughty robot bits. For another example, May and Lukas spar by using a variety of wrestling moves upon each other.
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* MissionControl: Steve. He is [[DeadpanSnarker always eager]] to point out how stupid and disposable the inmates are.
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* WrestlerInAllOfUs: The cast has been known to wrestle occasionally. At the end of the second mission, Jim and Elisaz get into a wrestling match - although it's fair to say that while Jim is just sparring, Elisaz is actively trying to grope his non-existent naughty robot bits. For another example, May and Lukas spar by using a variety of wrestling moves upon each other.
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* WrestlerInAllOfUs: The cast has been known to wrestle occasionally. At the end of the second mission, Jim and Elisaz Elizas get into a wrestling match - although it's fair to say that while Jim is just sparring, Elisaz is actively trying to grope his non-existent naughty robot bits. For another example, May and Lukas spar by using a variety of wrestling moves upon each other.
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* WrestlerInAllOfUs: The cast has been known to wrestle occasionally. At the end of the second mission, Jim and Elisaz get into a wrestling match - although it's fair to say that while Jim is just sparring, Elisaz is actively trying to grope his non-existent naughty robot bits. For another example, May and Lukas spar by using a variety of wrestling moves upon each other.
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Changed line(s) 78 (click to see context) from:
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* YouGottaHaveBlueHair: Dark grey in Bishop's case, white in Empyrea and Victor's case. Faith's red hair may qualify as well.
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* TheAce: The Armory Master. She is just better than you. At anything.
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* TheAce: The Armory Master. She is just better than you. At anything.
* TheMenInBlack: Men in Black Hazmat suits tend to show up and abduct characters who have had internal proximity contact with xenobiological lifeforms.
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* TheMenInBlack: Men in Black Hazmat suits tend to show up and abduct characters who have had internal proximity contact with xenobiological lifeforms.
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* FailedASpotCheck: The use of dice to determine the results of various actions means this is bound to happen and cause serious problems for the characters.
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* RandomNumberGod: Determines the outcome of almost every action and event for both characters and enemies.
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* BoringButPractical: Before the fourth mission, Milno gets some metal poles from destroyed furniture in the mess hall and uses them to check for traps during the mission while advancing cautiously, which actually works.
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Changed line(s) 66 (click to see context) from:
* TeamKiller: Ivan, the mercenary slowly mutating into a mindless monster, wields the dreaded "Teamkiller" gauss rifle. In addition, there's Nekarios, or Nick for short. He (albeit accidentally) killed two teammates plus himself and crippled more in an accident with his "Mass Murder" Microwave Field Manipulator.
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* TeamKiller: Ivan, the mercenary slowly mutating into a mindless monster, wields the dreaded "Teamkiller" gauss rifle. In addition, there's Nekarios, or Nick for short. He [[spoiler:He (albeit accidentally) killed two teammates plus himself and crippled more in an accident with his "Mass Murder" Microwave Field Manipulator.]]
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Adequating \"Understatement\" to \"Ludicrous Gibs\" to avoid a sinkhole.
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Einsteinian Roulette is a Roll To Dodge game on the Bay12 Forum that centers around the short lives and [[{{Understatement}} violent deaths]] of a group of inmates in the Hazardous Materials Requisition Corps or H.M.R.C. These inmates wake from stasis aboard the battleship "Paracelsus' Sword" and are immediately tasked by the omnipresent on-board computer Steve to complete ten incredibly dangerous missions to win their unconditional freedom. The missions usually take the form of retrieving various artifacts, investigating peculiar phenomena, or otherwise performing actions where traumatic amputation would be considered a favorable outcome.
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Einsteinian Roulette is a Roll To Dodge game on the Bay12 Forum that centers around the short lives and [[{{Understatement}} [[LudicrousGibs violent deaths]] of a group of inmates in the Hazardous Materials Requisition Corps or H.M.R.C. These inmates wake from stasis aboard the battleship "Paracelsus' Sword" and are immediately tasked by the omnipresent on-board computer Steve to complete ten incredibly dangerous missions to win their unconditional freedom. The missions usually take the form of retrieving various artifacts, investigating peculiar phenomena, or otherwise performing actions where traumatic amputation would be considered a favorable outcome.