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History Recap / ReBootS1E12IdentityCrisisPart1

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* RewatchBonus: After Dot loads the [=PIDs=] into her tablet, it goes missing the moment she takes her eyes off of it. Cyrus reveals he had it and hands it back to her, and she doesn't check to see if the files are still there. No doubt that was when the [=PIDs=] were stolen.
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When a plan to free a sector from Megabyte's control seems to result in the Personal Identification Codes of all binomes there, Dot suffers a failure of confidence. Even worse, she and Bob get trapped in a game taking place at...the Fun House!

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When a plan to free a sector from Megabyte's control seems to result in the Personal Identification Codes of all binomes there, there falling into his clutches, Dot suffers a failure of confidence. Even worse, she and Bob get trapped in a game taking place at...the Fun House!

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* FromBadToWorse: Megabyte is on the verge of a major victory and Dot blames herself for it. Then she and Bob end up in the most dreaded of all games.



* ShooOutTheClowns: After a rather light-hearted sequence with Enzo at the beginning, the kid sprite is made to stay behind while Bob and Dot go out for their plan.

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* OhCrap: Bob and Dot upon seeing the game is the dreaded Funhouse.
* ShooOutTheClowns: After a rather light-hearted sequence with Enzo at the beginning, the kid sprite is made to stay behind while Bob and Dot go out for their plan.plan.
* UrbanLegends: The Funhouse is purported to be the deadliest game of all, with sprites spooked by the mere mention of it. Enzo openly doubts the game even exists, but Bob insists he knows of someone through an extended chain of acquaintances that was there. To their horror, this is where Bob and Dot end up at the end of the episode.
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* ShooTheClowns: After a rather light-hearted sequence with Enzo at the beginning, the kid sprite is made to stay behind while Bob and Dot go out for their plan.

to:

* ShooTheClowns: ShooOutTheClowns: After a rather light-hearted sequence with Enzo at the beginning, the kid sprite is made to stay behind while Bob and Dot go out for their plan.

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* HeroicBSOD: Dot has one when she loses the PIDs from her tablet and they fall into Megabyte's hands.
* KickTheDog: When broadcasting on how he has the PIDs that will put all binomes in the sector under his control, Megabyte takes the time to claim it was thanks to Dot.

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* HeroicBSOD: Dot has one when she loses the PIDs [=PIDs=] from her tablet and they fall into Megabyte's hands.
* KickTheDog: When broadcasting on how he has the PIDs [=PIDs=] that will put all binomes in the sector under his control, Megabyte takes the time to claim it was thanks to Dot.Dot.
* ShooTheClowns: After a rather light-hearted sequence with Enzo at the beginning, the kid sprite is made to stay behind while Bob and Dot go out for their plan.
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When a plan to free a sector from Megabyte's control seems to result in the Personal Identification Codes of all binomes there, Dot suffers a failure of confidence. Even worse, she and Bob get trapped in a game taking place at...the Fun House!

''First two-part episode''

!!This episode has examples of

* AsYouKnow: When Enzo seemingly loses his icon, Dot reminds him (And us) how important a PID is, and what could happen if someone else gets it.
* EpicFail: Two of them in the game at the beginning. The User is so bad driving their tank that Bob feels he can take the time fishing and see if Enzo can do it. Second, a binome piloting tries to drop a bomb, only for the explosive to go into his fighter's engine.
* HeroicBSOD: Dot has one when she loses the PIDs from her tablet and they fall into Megabyte's hands.
* KickTheDog: When broadcasting on how he has the PIDs that will put all binomes in the sector under his control, Megabyte takes the time to claim it was thanks to Dot.

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