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History Recap / QuakeSlaveZeroXEpisodeEnyo

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* EvilVsEvil: Enyo is a ruthless mercenary with no actual redeeming qualities. As said in the game itself, Enyo only wants to off the SovKhan out of being hired to do so and to raid his Gate of Heaven.

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* EvilVsEvil: Enyo is a ruthless mercenary with no actual redeeming qualities. As said in the game itself, Enyo only wants to off the SovKhan [=SovKhan=] out of being hired to do so and to raid his Gate of Heaven.
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* AlliterativeName: All of the episode's levels have this name format.

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Actual alphabetization. Also spoiler removal as per Spoilers Off.


* BlingBlingBang: Enyo's revolver and dual smgs are plated in yellow (if not gold outright). Some of the enemies she faces seem to have a similar type of firearm.



* Cyberpunk: The Megacity has the looks alongside a dose of Biopunk body horror in the background buildings. Quite the contrast to Quake's usual Dark fantasy or military sci-fi aesthetics.
* BlingBlingBang: Enyo's revolver and dual smgs are plated in yellow (if not gold outright). Some of the enemies she faces seem to have a similar type of firearm.

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* Cyberpunk: {{Cyberpunk}}: The Megacity has the looks alongside a dose of Biopunk body horror in the background buildings. Quite the contrast to Quake's usual Dark fantasy or military sci-fi aesthetics.
* BlingBlingBang: Enyo's revolver and dual smgs are plated in yellow (if not gold outright). Some of the enemies she faces seem to have a similar type of firearm.
aesthetics.



* ForegoneConclusion: Her assassination attempt on the [=SovKhan=] will fail, as detailed in ''Slave Zero X's Chronicles''. So she would serve him until the time was right to try it again.



* {{Prequel}}: Serves as one towards both ''Slave Zero X'' and the original ''Slave Zero''. This is more or less how Enyo met the SovKhan (even if not shown outright.)
* ForegoneConclusion: [[spoiler: her assassination attempt on him will fail, as detailed in Slave Zero X's Chronicles. So she would serve him until the time was right to try it again.]]

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* {{Prequel}}: Serves as one towards both ''Slave Zero X'' and the original ''Slave Zero''. This is more or less how Enyo met the SovKhan [=SovKhan=] (even if not shown outright.)
* ForegoneConclusion: [[spoiler: her assassination attempt on him will fail, as detailed in Slave Zero X's Chronicles. So she would serve him until the time was right to try it again.]]
)

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* Cyberpunk: The Megacity has the looks alongside a dose of Biopunk body horror in the background buildings. Quite the contrast to Quake's usual Dark fantasy or military sci-fi aesthetics.
* BlingBlingBang: Enyo's revolver and dual smgs are plated in yellow (if not gold outright). Some of the enemies she faces seem to have a similar type of firearm.
* EvilVsEvil: Enyo is a ruthless mercenary with no actual redeeming qualities. As said in the game itself, Enyo only wants to off the SovKhan out of being hired to do so and to raid his Gate of Heaven.



* {{Prequel}}: Serves as one towards both ''Slave Zero X'' and the original ''Slave Zero''.

to:

* {{Prequel}}: Serves as one towards both ''Slave Zero X'' and the original ''Slave Zero''. This is more or less how Enyo met the SovKhan (even if not shown outright.)
* ForegoneConclusion: [[spoiler: her assassination attempt on him will fail, as detailed in Slave Zero X's Chronicles. So she would serve him until the time was right to try it again.]]
* VillainProtagonist: Unlike the usual Quake mod or official expansion pack, Enyo is a sadistic killer merely hunting the Sovereign Khan because she was hired to. Other than that, her enemies are part of a totalitarian empire so it makes her look better in comparison.
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** This is the first mod where the protagonist is explicitly someone else rather than [[Characters/QuakeRanger Ranger]].
** It's also the first mod with a clean futuristic setting rather than ''Quake''[='=]s usual locales.

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** This is the first remaster-released mod where the protagonist is explicitly someone else rather than [[Characters/QuakeRanger Ranger]].
Ranger.
** It's also the first remaster-released mod with a clean futuristic setting rather than ''Quake''[='=]s usual locales.
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The campaign has you playing as Enyo, an elite assassin and the antagonist in Creator/PoppyWorks's VideoGame/SlaveZeroX. An interview with the developers of the mod is available at [[https://slayersclub.bethesda.net/en-US/article/new-add-on-episode-enyo-quake Bethesda's Slayers Club]].

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The campaign has you playing as Enyo, an elite assassin and the antagonist in Creator/PoppyWorks's VideoGame/SlaveZeroX.''VideoGame/SlaveZeroX''. An interview with the developers of the mod is available at [[https://slayersclub.bethesda.net/en-US/article/new-add-on-episode-enyo-quake Bethesda's Slayers Club]].
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Correct link


The campaign has you playing as Enyo, an elite assassin and the antagonist in Creator/PoppyWorks's VideoGame/SlaveZeroX. An interview with the developers of the mod is available at [[https://youtu.be/ZoERRGElvxk Bethesda's Slayers Club]].

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The campaign has you playing as Enyo, an elite assassin and the antagonist in Creator/PoppyWorks's VideoGame/SlaveZeroX. An interview with the developers of the mod is available at [[https://youtu.be/ZoERRGElvxk [[https://slayersclub.bethesda.net/en-US/article/new-add-on-episode-enyo-quake Bethesda's Slayers Club]].
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The levels that comprise the unit are "Perilous Pillars", "High Rise Hell", "Simmering Streets", "Conduit Conflict", "Mechanized Mayhem" and "Alpha Ascension".
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'''Slave Zero X: Episode Enyo''' is a five-level futuristic GameMod campaign for ''VideoGame/QuakeI''. It's the {{prequel}} to the 1999 videogame [[VideoGame/SlaveZero of the same name]] developed by Creator/IronwoodSoftware and published by Creator/ZigguratInteractive.

The campaign has you playing as Enyo, an elite assassin and the antagonist in Creator/PoppyWorks's VideoGame/SlaveZeroX. An interview with the developers of the mod is available at [[https://youtu.be/ZoERRGElvxk Bethesda's Slayers Club]].
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!! This prequel shows examples of:
* BreakingOldTrends: As far as released mods for the 2021 remastered version of the game go:
** This is the first mod where the protagonist is explicitly someone else rather than [[Characters/QuakeRanger Ranger]].
** It's also the first mod with a clean futuristic setting rather than ''Quake''[='=]s usual locales.
* HarderThanHard: In this prequel, the Nightmare difficulty is locked behind a breakable pipe. [[RewardingVandalism Once shot]], it reveals a panel that must ''also be shot''. Once that's done, one of the nearby computers will reveal a hidden portal that allows the game to be played on this difficulty level.
* {{Prequel}}: Serves as one towards both ''Slave Zero X'' and the original ''Slave Zero''.
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