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* PacManFever: Generally it's not ''too'' far off of a general idea of what video games of the 90's were like (overly macho heroes slaying monsters with goofy-looking melee weapons for no real reason, getting superpowers from random things like junk food). Virgil saving the day by tapping in complex calculus on the inputs of an arcade game with a joystick and six buttons is a little much, though.
to:
* PacManFever: Generally it's not ''too'' far off of a general idea of what video games of the 90's were like (overly macho heroes slaying monsters with goofy-looking melee weapons [[ExcusePlot for no real reason, reason]], getting superpowers from random things like junk food). Virgil saving the day by tapping in complex calculus on the inputs of an arcade game with a joystick and six buttons is a little much, though.
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* ActorAllusion: Kind of an obscure one, but the disgruntled game designer who becomes Cyberskull's voiced by Danny Goldman, who also voiced [[WesternAnimation/TheSmurfs Brainy Smurf]], another egocentric "genius" with delusions of grandeur. If a much, much more benign one than Cyberskull.
to:
* ActorAllusion: Kind of an obscure one, but the disgruntled game designer who becomes Cyberskull's voiced by Danny Goldman, who also voiced [[WesternAnimation/TheSmurfs Brainy Smurf]], another egocentric "genius" with delusions of grandeur. If a much, much ''much'' more benign one than Cyberskull.
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Changed line(s) 8 (click to see context) from:
* ActorAllusion: Kind of an obscure one, but the disgruntled game designer's voiced by Danny Goldman, who also voiced [[WesternAnimation/TheSmurfs Brainy Smurf]], another egocentric "genius" with delusions of grandeur. If a much, much more benign one than Cyberskull.
to:
* ActorAllusion: Kind of an obscure one, but the disgruntled game designer's designer who becomes Cyberskull's voiced by Danny Goldman, who also voiced [[WesternAnimation/TheSmurfs Brainy Smurf]], another egocentric "genius" with delusions of grandeur. If a much, much more benign one than Cyberskull.
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* TheComputerIsACheatingBastard: When Max proves too good at the game for Cyberskull's liking, he immediately comes up with an unbeatable new level on the spot so he'll still beat Max.
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* TheComputerIsACheatingBastard: When Max proves too good at the game for Cyberskull's liking, he immediately comes up with an unbeatable new level on the spot so he'll still beat Max.to salvage his ego.
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* ActorAllusion: Kind of an obscure one, but the disgruntled game designer's voiced by Danny Goldman, who also voiced [[WesternAnimation/TheSmurfs Brainy Smurf]], another egocentric "genius" with delusions of grandeur. If a much, much more benign one than Cyberskull.
Deleted line(s) 10 (click to see context) :
* CastingGag: Kind of an obscure one, but the disgruntled game designer's voiced by Danny Goldman, who also voiced [[WesternAnimation/TheSmurfs Brainy Smurf]], another egocentric "genius" with delusions of grandeur. If a much, much more benign one than Cyberskull.
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Changed line(s) 20 (click to see context) from:
* RealityWarper: Cyberskull turning the world into the game he designed.
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* RealityWarper: Cyberskull turning the world into the game he designed.designed, and making up new content on the fly when Max proves to be so good at the game Cyberskull realizes he's a threat after all.
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Changed line(s) 19 (click to see context) from:
* PacManFever: Generally it's not ''too'' far off of a general idea of what video games of the 90's were like (overly macho heroes slaying monsters with goofy-looking melee weapons for no real reason, getting superpowers from random things like junk food). Virgil saving the day by tapping in complex calculus on the inputs of an arcade game is a little much, though.
to:
* PacManFever: Generally it's not ''too'' far off of a general idea of what video games of the 90's were like (overly macho heroes slaying monsters with goofy-looking melee weapons for no real reason, getting superpowers from random things like junk food). Virgil saving the day by tapping in complex calculus on the inputs of an arcade game with a joystick and six buttons is a little much, though.
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Changed line(s) 19 (click to see context) from:
* PacManFever: Generally it's not ''too'' far off of a general idea of what video games of the 90's were like (overly macho heroes slaying monsters with goofy-looking melee weapons for no real reason, getting superpowers from eating junk food). Virgil saving the day by tapping in complex calculus on the inputs of an arcade game is a little much, though.
to:
* PacManFever: Generally it's not ''too'' far off of a general idea of what video games of the 90's were like (overly macho heroes slaying monsters with goofy-looking melee weapons for no real reason, getting superpowers from eating random things like junk food). Virgil saving the day by tapping in complex calculus on the inputs of an arcade game is a little much, though.
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* TronLines: Landscapes in the video game are covered with them.
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* TronLines: Landscapes in the video game (and the real world, once Cyberskull starts transforming it) are covered with them.
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* BerserkButton: Cyberskull's enraged by being called "average" or treated like just another nerd. Since he had his life's work stolen by somebody else, it's almost understandable.
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* BerserkButton: Cyberskull's enraged by being called "average" or treated like just another nerd. Since he had his life's work stolen and the credit claimed by somebody else, it's almost understandable.
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* FictionalVideoGame: "Dementoids", a mid-90's virtual reality rig. After Kurtz becomes Cyberskull he turns the entire world into the likeness of the game.
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* FictionalVideoGame: "Dementoids", a mid-90's virtual reality rig. After Kurtz becomes Cyberskull he turns There's also Tibetan Terror, the entire world into the likeness of the game.game Virgil uses to call Max to action this episode.
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Changed line(s) 11 (click to see context) from:
* TheComputerIsACheatingBastard: When Max proves too good at the game for Cyberskull's liking, he immediately comes up with an unbeatable new level on the spot so he'll still win.
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* TheComputerIsACheatingBastard: When Max proves too good at the game for Cyberskull's liking, he immediately comes up with an unbeatable new level on the spot so he'll still win.beat Max.
* MagicalComputer: Surely one of the most absurd examples out there. A "computer virus" can make its user into a superbeing who can alter reality at a whim.
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* PacManFever: Generally it's not ''too'' far off of a general idea of what video games of the 90's were like. Virgil saving the day by tapping in complex calculus on the inputs of an arcade game is a little much, though.
to:
* PacManFever: Generally it's not ''too'' far off of a general idea of what video games of the 90's were like.like (overly macho heroes slaying monsters with goofy-looking melee weapons for no real reason, getting superpowers from eating junk food). Virgil saving the day by tapping in complex calculus on the inputs of an arcade game is a little much, though.
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* TronLines: Landscapes in the video game are covered with them.
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* TronLines: Landscapes in the video game are covered with them.them.
* WholePlotReference: The episode feels a lot like a slightly updated take on ''Film/{{TRON}}'', especially if Flynn had been the villain.
* WholePlotReference: The episode feels a lot like a slightly updated take on ''Film/{{TRON}}'', especially if Flynn had been the villain.
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Changed line(s) 9 (click to see context) from:
* BerzerkButton: Cyberskull's enraged by being called "average" or treated like just another nerd. Since he had his life's work stolen by somebody else, it's almost understandable.
to:
* BerzerkButton: BerserkButton: Cyberskull's enraged by being called "average" or treated like just another nerd. Since he had his life's work stolen by somebody else, it's almost understandable.
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Added DiffLines:
* BerzerkButton: Cyberskull's enraged by being called "average" or treated like just another nerd. Since he had his life's work stolen by somebody else, it's almost understandable.
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* AGodAmI: Cyberskull proclaims himself "a digital god" after he gets going reconfiguring reality.
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* ImprobableAge: Every single programmer the episode shows looks to be around Max's age.
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* NoOSHACompliance: The doors still automatically open for an elevator that's under repairs and Max falls down the shaft.
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* NoOSHACompliance: The doors still automatically open for an elevator that's under repairs and Max falls down the shaft. Fortunately the portal that delivers him to Norman and Virgil's down there, so maybe Virgil arranged for that to happen to him.
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* NoOSHACompliance: The doors still automatically open for an elevator that's under repairs and Max falls down the shaft.
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* RealityWarper: Cyberskull and turning the world into the game he designed.
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* RealityWarper: Cyberskull and turning the world into the game he designed.
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* RealityWarper: Cyberskull and turning the world into the game he designed.
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* RealityWarper: Cyberskull and turning the world into the game he designed.designed.
* TronLines: Landscapes in the video game are covered with them.
* TronLines: Landscapes in the video game are covered with them.
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Changed line(s) 11 (click to see context) from:
* FictionalVideoGame: Dementoids, a mid-90's virtual reality rig. After Kurtz becomes Cyberskull he turns the entire world into the likeness of the game.
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* FictionalVideoGame: Dementoids, "Dementoids", a mid-90's virtual reality rig. After Kurtz becomes Cyberskull he turns the entire world into the likeness of the game.
Added DiffLines:
* MultiarmedAndDangerous: The villains in the "Dementoids" game have four arms.
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Changed line(s) 10 (click to see context) from:
* DisproportionateRetribution: Yeah it sucks that Kurtz didn't get the success he deserved for creating a popular game, but turning the world into a hellish gamescape to get back at his boss was probably going too far...
to:
* DisproportionateRetribution: Yeah Yeah, [[VillainHasAPoint it sucks that Kurtz didn't get the success he deserved for creating a really popular game, product]], but turning the world into a hellish gamescape to get back at his boss was probably going too far...
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Changed line(s) 12 (click to see context) from:
* HollywoodGameDesign: Apparently, one person did all the work creating a popular VR game.
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* HollywoodGameDesign: Apparently, one person did can do all the work creating a popular VR game.arcade game, and one other person can steal the work and claim they did it by themselves instead.
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Changed line(s) 10 (click to see context) from:
* DisproportionateRetribution: Yeah it sucks that Kurtz didn't get the success he deserved for creating a popular game, but turning the world into a hellish gamescape was probably going too far to get back at his boss.
to:
* DisproportionateRetribution: Yeah it sucks that Kurtz didn't get the success he deserved for creating a popular game, but turning the world into a hellish gamescape to get back at his boss was probably going too far to get back at his boss.far...
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Changed line(s) 8 (click to see context) from:
* CastingGag: Kind of an obscure one, but the disgruntled game designer's voiced by Danny Goldman, who also voiced [[WesternAnimation/TheSmurfs Brainy Smurf]], another egocentric "genius" with delusions of grandeur.
to:
* CastingGag: Kind of an obscure one, but the disgruntled game designer's voiced by Danny Goldman, who also voiced [[WesternAnimation/TheSmurfs Brainy Smurf]], another egocentric "genius" with delusions of grandeur. If a much, much more benign one than Cyberskull.
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Changed line(s) 10 (click to see context) from:
* DisproportionateRetribution: Yeah it sucks that Kurtz didn't get the success he deserved, but turning the world into a hellish gamescape was probably going too far to get back at his boss.
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* DisproportionateRetribution: Yeah it sucks that Kurtz didn't get the success he deserved, deserved for creating a popular game, but turning the world into a hellish gamescape was probably going too far to get back at his boss.
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* HollywoodGameDesign: Apparently, one person did all the work creating a popular VR game.
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Changed line(s) 8 (click to see context) from:
* CastingGag: Kind of an obscure one, but the disgruntled game designer's voiced by Danny Goldman, who also voiced [[WesternAnimation/TheSmurgf Brainy Smurf]], another egocentric "genius" with delusions of grandeur.
to:
* CastingGag: Kind of an obscure one, but the disgruntled game designer's voiced by Danny Goldman, who also voiced [[WesternAnimation/TheSmurgf [[WesternAnimation/TheSmurfs Brainy Smurf]], another egocentric "genius" with delusions of grandeur.
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Changed line(s) 10 (click to see context) from:
* DisproportionateRetributation: Yeah it sucks that Kurtz didn't get the success he deserved, but turning the world into a hellish gamescape was probably going too far to get back at his boss.
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* DisproportionateRetributation: DisproportionateRetribution: Yeah it sucks that Kurtz didn't get the success he deserved, but turning the world into a hellish gamescape was probably going too far to get back at his boss.
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A game designer gets revenge after his masterpiece becomes a success under his boss's name, turning reality into the digital battlefield of the game.
----
!!Tropes:
* CastingGag: Kind of an obscure one, but the disgruntled game designer's voiced by Danny Goldman, who also voiced [[WesternAnimation/TheSmurgf Brainy Smurf]], another egocentric "genius" with delusions of grandeur.
* TheComputerIsACheatingBastard: When Max proves too good at the game for Cyberskull's liking, he immediately comes up with an unbeatable new level on the spot so he'll still win.
* DisproportionateRetributation: Yeah it sucks that Kurtz didn't get the success he deserved, but turning the world into a hellish gamescape was probably going too far to get back at his boss.
* FictionalVideoGame: Dementoids, a mid-90's virtual reality rig. After Kurtz becomes Cyberskull he turns the entire world into the likeness of the game.
* PacManFever: Generally it's not ''too'' far off of a general idea of what video games of the 90's were like. Virgil saving the day by tapping in complex calculus on the inputs of an arcade game is a little much, though.
* RealityWarper: Cyberskull and turning the world into the game he designed.
----
!!Tropes:
* CastingGag: Kind of an obscure one, but the disgruntled game designer's voiced by Danny Goldman, who also voiced [[WesternAnimation/TheSmurgf Brainy Smurf]], another egocentric "genius" with delusions of grandeur.
* TheComputerIsACheatingBastard: When Max proves too good at the game for Cyberskull's liking, he immediately comes up with an unbeatable new level on the spot so he'll still win.
* DisproportionateRetributation: Yeah it sucks that Kurtz didn't get the success he deserved, but turning the world into a hellish gamescape was probably going too far to get back at his boss.
* FictionalVideoGame: Dementoids, a mid-90's virtual reality rig. After Kurtz becomes Cyberskull he turns the entire world into the likeness of the game.
* PacManFever: Generally it's not ''too'' far off of a general idea of what video games of the 90's were like. Virgil saving the day by tapping in complex calculus on the inputs of an arcade game is a little much, though.
* RealityWarper: Cyberskull and turning the world into the game he designed.