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History Recap / HandHeldHellSeason1E1MortalKombat

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* DarthWiki/SoBadItsHorrible: InUniverse, this is TJ's opinion of the game, and thus he consigns it to Handheld Hell.
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* SoBadItsHorrible: InUniverse, this is TJ's opinion of the game, and thus he consigns it to Handheld Hell.

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* SoBadItsHorrible: DarthWiki/SoBadItsHorrible: InUniverse, this is TJ's opinion of the game, and thus he consigns it to Handheld Hell.
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Part of Newvember! Join me as I look back at Game Boy ports of classic games, starting with one that should not work on the Game Boy to begin with.

'''Release: November 11, 2017'''

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!Tropes:

* AIBreaker: After struggling with most of the game due to its horrendous controls, TJ finds Goro and Tsung Shang's AI becomes pitifully easy when he spams Sonya's air punch and corners them, allowing him to get flawless victories on both of them, a double flawless on the latter.
* EpicFail: The game is so flawed TJ can't manage to pull off any specials no matter how hard he tries...except when he's ''not'' trying.
* {{Pilot}}: Essentially what this episode is for this particular series, something TJ outright admits.
* PortingDisaster: InUniverse, TJ has this opinion. The game looks decent for a Gameboy game, but the controls are the worst he's ever played, it only has a few stages, and [[ArsonMurderAndJaywalking Goro is not even fought in his lair despite the stage being present.]]
* SoBadItsHorrible: InUniverse, this is TJ's opinion of the game, and thus he consigns it to Handheld Hell.
* WorstWhateverEver: TJ declares the controls the worst he's ever experienced. He confirms that while he's using an emulator so recording is possible, the controls are just as bad on the actual game.

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