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** The Dragonborn managing to punch out Alduin, the World Eater is a deciding factor. Alduin is capable of consuming the entire Elder Scroll's universe, which due to the planets being their own infinite plans of reality, makes him multiversal in scope. This means to match or exceed him, the Dragonborn must also be such, and thus outclasses the Chosen Undead.

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** The Dragonborn managing to punch out Alduin, the World Eater is a deciding factor. Alduin is capable of consuming the entire Elder Scroll's universe, which due to the planets being their own infinite plans planes of reality, makes him multiversal in scope. This means to match or exceed him, the Dragonborn must also be such, and thus outclasses the Chosen Undead.



** Shooting arrows at the Chosen Undead, the Dragonborn manages to hit him in the knee, a nod to ''Skyrim'''s infamous "arrow to the knee" [[Memes/TheElderScrolls meme]]. However, the Chosen Undead is [[NoSell unaffected]] [[AnnoyingArrows and simply pulls it out]] (although after the fight he will stop being an adventurer).

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** Shooting arrows at the Chosen Undead, the Dragonborn manages to hit him in the knee, a nod to ''Skyrim'''s infamous "arrow to the knee" [[Memes/TheElderScrolls meme]]. However, the Chosen Undead is [[NoSell unaffected]] [[AnnoyingArrows and simply pulls it out]] (although after the fight he will did stop being an adventurer).
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Darkstalker Kaathe finally gets his wish, with the Dovahkiin ushering in the Age of Dark in a very fascinating match-up to analyze. Both legendary demihuman godslayers boast feats and arsenals befitting the status of who they've killed, but the Last Dragonborn held key advantages needed to snuff out the embers of his tenacious opponent. The Dragonborn had more access to summons, better training and regenerating magic supplies that directly countered the Chosen Undead's limited access, and while Vow of Silence prevented him from employ magic and Shouts, it wouldn't last long enough to matter. While the Chosen Undead could scale to his successors' ability to dodge beams of light, the Dragonborn could scale to Auriel's Bow, which can output speeds 250 times faster and even hit ''infinity''. Granted, the Chosen Undead would never be able to truly stay dead; ''Elder Scrolls'' undead aren't the same as those from ''Dark Souls'', who are theorized to actually be naturally immortal and wouldn't be subject to the Dragonborn's anti-undead weaponry, nor would techniques like Soul Tear be effective as ''Dark Souls'' Undead can survive having their souls being torn.

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Darkstalker Kaathe finally gets his wish, with the Dovahkiin ushering in the Age of Dark in a very fascinating match-up to analyze. Both legendary demihuman godslayers boast feats and arsenals befitting the status of who they've killed, but the Last Dragonborn held key advantages needed to snuff out the embers of his tenacious opponent. The Dragonborn had more access to summons, better training and regenerating magic supplies that directly countered the Chosen Undead's limited access, and while Vow of Silence prevented him from employ employing magic and Shouts, it wouldn't last long enough to matter. While the Chosen Undead could scale to his successors' ability to dodge beams of light, the Dragonborn could scale to Auriel's Bow, which can output speeds 250 times faster and even hit ''infinity''. Granted, the Chosen Undead would never be able to truly stay dead; ''Elder Scrolls'' undead aren't the same as those from ''Dark Souls'', who are theorized to actually be naturally immortal and wouldn't be subject to the Dragonborn's anti-undead weaponry, nor would techniques like Soul Tear be effective as ''Dark Souls'' Undead can survive having their souls being torn.
torn. Contrast with the Last Dragonborn, who could still only afford to die once due to lacking his opponent's resurrection immortality.
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They are Alduin, the World-Eater, who has come to burn everything to cinders. However, Alduin's attack came at the right time to interrupt and derail one particular prisoner's execution at the hands of the Imperials. Alduin would later come to regret this greatly, as not long after, that prisoner would go on to slay a dragon and absorb their soul.

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They are This is Alduin, the World-Eater, who has come to burn everything to cinders. However, Alduin's attack came at the right time to interrupt and derail one particular prisoner's execution at the hands of the Imperials. Alduin would later come to regret this greatly, as not long after, that prisoner would go on to slay a dragon and absorb their soul.
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Linking the flame involves a Chosen Undead using their very soul as fuel to keep the First Flame burning, and given that most Undead believe their immortality to be a curse, they are willing to do anything to get rid of it, including burning themselves up to fuel the First Flame- essentially, being a pawn in a game played by decript old gods
desperately clinging to power.

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Linking the flame involves a Chosen Undead using their very soul as fuel to keep the First Flame burning, and given that most Undead believe their immortality to be a curse, they are willing to do anything to get rid of it, including burning themselves up to fuel the First Flame- essentially, being a pawn in a game played by decript old gods
gods desperately clinging to power.
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* NiceJobBreakingItHero: By destroying the Chosen Undead and snuffing the First Flame with his Unrelenting Force shout, the Dragonborn ensures Darkstalker Kaathe's victory and begins the Age of Dark. Of course, given ''Dark Souls'' lore, whether or not this is a ''bad'' thing is ambigious.

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* NiceJobBreakingItHero: By destroying the Chosen Undead and snuffing the First Flame with his Unrelenting Force shout, the Dragonborn ensures Darkstalker Kaathe's victory and begins the Age of Dark. Of course, given ''Dark Souls'' lore, whether or not this is a ''bad'' thing is ambigious.ambiguous.
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After a brief advertisement for Death Battle's Youtube Membership plans, the two heroes chosen by destiny have been sufficiently analysed, and thus, it's time for a death battle!
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In conclusion, while the continent of Tamriel is no stranger to marvelous champions, when a shout is heard and a Dragon's death throes are heard, there is only one hero it could be. The analysis ends with Boomstick trying and failing to sing "The Song of the Dragonborn."

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In conclusion, while the continent of Tamriel is no stranger to marvelous champions, when a shout is heard and a Dragon's death throes are heard, soon follow, there is only one hero it could possibly be. The analysis ends with Boomstick trying and failing to sing "The Song of the Dragonborn."
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However, the planet Skyrim takes place on is called Nirn, and the Sun is instead Magnus, a hole that goes through Oblivion to reach Aetherius, a dimension of pure magic.

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However, the planet Skyrim takes place on is called Nirn, and the Sun is instead Magnus, a hole that goes through Oblivion to reach Aetherius, a dimension of pure magic.
magic, and as such, the distance between them (and thus, the speed of the arrows) is far greater.
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Here, however, is where the most depressing fact of ''Dark Souls'' is revealed: ''there is no happy ending''. Regardless of the Chosen Undead's choice, the cycle just continued with new heroes replacing the old one until there was nary an afterthought of the Chosen Undead, with the only thing able to define them being the struggle they faced along the way.

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Here, however, is where the most depressing fact of ''Dark Souls'' is revealed: ''there is no happy ending''. Regardless of the Chosen Undead's choice, the cycle just continued with new heroes replacing the old one ones until there was nary an afterthought of the Chosen Undead, with the only thing able to define them being the struggle they faced along the way.

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Luckily, there exists a prophecy of a Chosen Undead who will travel to Lordran, the home of the Gods and save the world from its grim fate. This Chosen Undead was imprisoned in an asylum, but he managed to escape with a little help from an unfortunate knight and a giant raven, allowing him to begin his quest through their predecessor's homeland.

''[This recap is a work in progress]''

->'''Jocelyn:''' It was never about the happy ending; it never existed. It was about the struggle to get there. That's ultimately what gives us meaning.

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Luckily, there exists a prophecy of a Chosen Undead who will travel to Lordran, the home of the Gods and save the world from its grim fate. This Chosen Undead was imprisoned in an asylum, but he they managed to escape with a little help from an unfortunate knight and a giant raven, allowing him to begin his their quest through their predecessor's homeland.

''[This recap It is also noted that the very curse that causes the suffering of many happens to be the Chosen Undead's greatest strength- as long as they can maintain their sense of purpose, they will continually ressurect at a work nearby bonfire if they are vanquished- no matter how, ranging from impalement to being eaten to having their very soul stolen, nothing will keep an Undead down forever.

The Chosen Undead can also increase their power through consuming the souls of fallen foes, and on top of this, they are a master with a variety of weapon types, from hammers, to spears, to bows, and so on, allowing a Chosen Undead to specialise, ranging from a cartwheeling assassin to a dragon-smashing tank, or even a [[https://amp.knowyourmeme.com/memes/giantdad "giant dad".]]

Some of these weapons can include more exotic ones, like the utterly massive Smough's Great Hammer, which is the size of a car and weighs over a hundred tons, similarly to Gough's Greatbow, which shoots pillar-sized arrows to kill flying dragons
in progress]''

->'''Jocelyn:'''
a single shot, or Boomstick's personal favourite, the Moonlight Greatsword, a universe-hopping anomaly that is acquired by cutting off the tail of Seath the Scaleless, founder of sorcery, and can fire beams of energy when swung.

The Chosen Undead is no slouch when it comes to magic, either, with various spells ranging from shockwaves, barriers, damage reflection, mind control, crystal spears, invisibility and spears of sunlight that can peel stone scales off of dragons. If they run out of magic, though, they can also use the Vow of Silence to prevent their enemies from casting spells in its vicinity.

Special mention is also given to the Chosen Undead's trademark manoeuvre, the dodge roll, though its property of nullifying even the deadliest of attacks is noted to just be a game mechanic.

They're noted to have defeated countless godlike beings, from the God of Death to the mother of demonkind to the strongest of the surviving ancient dragons. They've even bested the legendary knight Artorias and the knight's fated foe, Manus, father of the abyss, and even Chosen Undead from other worlds like Solaire have been defeated by the Chosen Undead's hand.

The Chosen Undead would later be met with a dilemma- two serpentine beings would approach them, one telling them to "link the fire", and the other to "let it die", which Boomstick doesn't understand, and Wiz doesn't want to go over the convoluted lore of Dark Souls, either, so they call in Jocelyn the intern.

Jocelyn explains the history of the First Flame, and the age of the Gods. However, it turns out the Undead "curse" of immortality is actually humanity's natural state in the world of Dark Souls, and it being referred to as a curse is merely the propaganda of the gods.

Linking the flame involves a Chosen Undead using their very soul as fuel to keep the First Flame burning, and given that most Undead believe their immortality to be a curse, they are willing to do anything to get rid of it, including burning themselves up to fuel the First Flame- essentially, being a pawn in a game played by decript old gods
desperately clinging to power.

The immense power of a soul needed to fuel what is essentially the Big Bang and the Chosen Undead's comparability to beings capable of dodging light itself is immensely impressive, and they eventually faced down and felled Gwyn, Lord of Cinders at the Kiln of the First Flame.

Here, however, is where the most depressing fact of ''Dark Souls'' is revealed: ''there is no happy ending''. Regardless of the Chosen Undead's choice, the cycle just continued with new heroes replacing the old one until there was nary an afterthought of the Chosen Undead, with the only thing able to define them being the struggle they faced along the way.

-->'''Wiz''': This is the biggest bummer of them all. Truth is, it never mattered. The cycle just continues age after age, with new heroes replacing the old ones until the Chosen Undead was long forgotten...\\
'''Jocelyn''': Until the infinite march of time ground the world to ash.
It was never about the happy ending; it never existed.didn't exist. It was about the struggle to get there. That's ultimately what gives us meaning.



->'''Boomstick:''' But when you heard that shout echo through the mountains, and the death throes of a dragon defeated, you knew it could only be the Dovahkiin!

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->'''Boomstick:''' "Hey, you. You're finally awake." The memetic line that heads off the beginning of the fifth ''Elder Scrolls'' game is used to introduce the setting of the Dragonborn's adventures, the frigid lands of Skyrim, featuring places like quaint Nordic villages, the Throat of the World, the highest point in Skyrim, and Blackreach, a beautiful underground city. But of course, the most noteworthy thing about Skyrim is in fact Macho Man Randy Savage- no, it's Thomas the Tank Engine- no, putting aside all of the Skyrim mods, it's a dragon, but the dragon shown is far from the ordinary dragons one would be used to.

They are Alduin, the World-Eater, who has come to burn everything to cinders. However, Alduin's attack came at the right time to interrupt and derail one particular prisoner's execution at the hands of the Imperials. Alduin would later come to regret this greatly, as not long after, that prisoner would go on to slay a dragon and absorb their soul.

This could only mean one thing: They were a being with the soul of a dragon in the body of one of the many races of Tamriel destined to defeat Alduin and save the world. In the Dragon's own tongue, they are the Dovahkiin: Dragonborn!

During their journey in Tamriel, The Dragonborn became a jack of all trades, and master of all, learning skills like Assassination from the Dark Brotherhood, Thievery from the Nightingales, Magic with the College of Winterhold, dragon-slaying with the Blades, and even lycanthropy with the Companions. Mention is also made of their contributions during the Skyrim Civil War, though neither Boomstick nor Wiz can agree on who is in the right: Boomstick sides with the Stormcloaks, Wiz with the Empire.

After a brief mention of their unique method of thievery by putting buckets over their marks' heads, mention is then made to the Dragonborn's weaponry- not just the standard ones like daggers, swords, axes and hammers, but also artifacts handed to them by Daedric Princes, essentially gods from the plane of existence known as Oblivion. Special mention is given to the Wabbajack, a staff that casts random effects on the target that was received from Sheogorath, Dawnbreaker, a sword that is anathema to the undead that was received from Meridia, and, while not technically a Daedric weapon, Auriel's Bow, which can shoot arrows to the sun in seconds is also mentioned, a feat placed at about 250 times faster than light.

However, the planet Skyrim takes place on is called Nirn, and the Sun is instead Magnus, a hole that goes through Oblivion to reach Aetherius, a dimension of pure magic.

The Dragonborn is also no stranger to spells, such as healing themselves, creating wards to protect against opposing magic, casting destructive elemental attacks, controlling minds, conjuring weapons or summoning lesser Daedra to help them out in battle, and this is made all the more potent by their constantly regenerating pool of mana.

However, the Dragonborn's most famous ability comes in the form of the Thu'um, which involves speaking the words of Dragons to manifest will into reality. Special mention is given to the legendary "Fus Ro Dah" or Unrelenting Force, a shockwave that can send people flying, or Soul Tear, "Rii Vaaz Zol" which can rip an opponent's soul out of their body and store it in a soul gem like Azura's Star. Boomstick attempts to demonstrate on Wiz, but when it doesn't work, Wiz bemoans that he had to sell his soul to pay off his student loans.

Amongst other things, the Dragonborn's Thu'um is also capable of summoning country-spanning storms, slowing down time, or even calling upon a dragon to aid them in battle, Odahviing. While Dragons in Skyrim may have the traditional look down-pat, they are actually immortal demigods and children of the chief god of Tamriel's pantheon.

The Dragonborn is then described as an unstoppable force of nature, and even in the event that they do take damage, they can just drink a potion or eat a cheese wheel to recover. These cheese wheels were estimated to weigh 70 pounds, and the Dragonborn can carry up to 150 of them at once, meaning they can carry 10,500 pounds of cheese. This is understandable, given how they can also square off against giants, who are powerful enough to break the game's code, launching unsuspecting victims into space.

The Last Dragonborn has defeated the vampire lord Harkon, ended Skyrim's civil war, and even fought and defeated the very first Dragonborn, Miraak, whose Thu'um was powerful enough to split the island of Solstheim from Skyrim's mainland, a feat that was calculated to be worth approximately 300 teratons of TNT. Considering that people like the Greybeards can shake the planet itself with their Thu'um alone, this isn't anything too crazy.

Eventually, the Dragonborn confronted Alduin in the Nordic afterlife of Sovngarde and defeated him once and for all. It's noted that Alduin's epithet, "World-Eater", is ''quite literal'', as he was going to consume ''everything'': not just Nirn, but the entire Kalpa, which is the entire timeline; past, present and future.

In conclusion, while the continent of Tamriel is no stranger to marvelous champions, when a shout is heard and a Dragon's death throes are heard, there is only one hero it could be. The analysis ends with Boomstick trying and failing to sing "The Song of the Dragonborn."

-->'''Wiz''': Tamriel is no stranger to great heroes across its vast, sprawling history. [[VideoGame/TheElderScrollsIIIMorrowind The Neravarine]], [[VideoGame/TheElderScrollsIVOblivion The Hero of Kvatch]], all magnificent in their own right.\\
'''Boomstick''':
But when you heard that shout Shout echo through the mountains, and the death throes of a dragon defeated, you knew it could only be the Dovahkiin!
Dovahkiin. ''Dovahkiin, Dovahkiin!''

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After an advertisement for Brandon Yates' music, we take a trip to the frosty world of Skyrim.

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Luckily, there exists a prophecy of a Chosen Undead who will travel to Lordran, the home of the Gods and save the world from its grim fate.

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Luckily, there exists a prophecy of a Chosen Undead who will travel to Lordran, the home of the Gods and save the world from its grim fate.
fate. This Chosen Undead was imprisoned in an asylum, but he managed to escape with a little help from an unfortunate knight and a giant raven, allowing him to begin his quest through their predecessor's homeland.

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However, the Chosen Undead's tenacity shines through, and even though they've been stabbed and dropped their sword, they decide to take a more up-close and personal approach, preventing the Dovahkiin from pulling out their sword and attempting to choke them out, while also telling the Dovahkiin to prepare to die. However, the Chosen Undead speaking lets the Dovahkiin know the Vow of Silence has worn off, and with a single cry of "Fus!", manages to repel the Chosen Undead, and then stab them and slit their throat with Dawnbreaker. As the Chosen Undead falls a third time, Kingseeker Frampt realizes the hopelessness of the fight and commands the Chosen Undead to link the First Flame, which they do, sacrificing their body and soul to summon a massive firestorm that threatens to consume the Dovahkiin. In turn, the Dovahkiin summons all his strength for one final Unrelenting Force, extinguishing the First Flame and rendering the Chosen Undead's sacrifice for naught. The Dovahkiin then collapses in exhaustion as Darkstalker Kaathe rejoices in the beginning of the Age of Dark, crowning the Dovahkiin the new Dark Lord.

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However, the Chosen Undead's tenacity shines through, and even though they've been stabbed and dropped their sword, they decide to take a more up-close and personal approach, preventing the Dovahkiin from pulling out their sword and attempting to choke them out, while also telling the Dovahkiin to prepare to die. However, the Chosen Undead speaking lets the Dovahkiin know the Vow of Silence has worn off, and with a single cry of "Fus!", manages to repel the Chosen Undead, and then stab them and slit their throat with Dawnbreaker. Dawnbreaker.

As the Chosen Undead falls a third time, Kingseeker Frampt realizes the hopelessness of the fight and commands the Chosen Undead to link the First Flame, which they do, sacrificing their body and soul to summon a massive firestorm that threatens to consume the Dovahkiin. In turn, the Dovahkiin summons all his strength for one final Unrelenting Force, extinguishing the First Flame and rendering the Chosen Undead's sacrifice for naught. The Dovahkiin then collapses in exhaustion as Darkstalker Kaathe rejoices in the beginning of the Age of Dark, crowning the Dovahkiin the new Dark Lord.

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Finished the fight section. Also corrected any misspellings of "Dovahkiin".


The Dohvakiin begins by unleashing his signature shout which the Chosen Undead guards against using his shield, then he jumps into the smoke and clashes his sword and shield with his opponent's blade, but the Chosen Undead parries the Dohvakiin's last blow and knocks him backwards with a slash that narrowly misses his stomach. The Last Dragonborn then rushes forward to slash at his opponent again, only for the Chosen Undead to dodge roll away from each swing of his sword.

After a few more dodge rolls, the Chosen Undead swings Smough's Great Hammer at the Last Dragonborn who manages to block it, but is still knocked backwards by the impact. The Dohvakiin manages to impale his sword in the ground to stop himself from skidding along the ground, then whips out Auriel's Bow to fire arrows at the Chosen Undead who manages to block or avoid all of them, except for one that impales him in the knee. With a moan of pain, he pulls the arrow out of his knee, much to the surprise of the Dohvakiin.

The Chosen Undead pulls out Gough's Greatbow to fire a greatarrow at them, but the Last Dragonborn stops it mere inches from his face by unleashing his time-stopping shout and then rushes forward to impale the Chosen Undead in the chest. As time returns to normal, the Dohvakiin unleashes his Soul Tear shout to absorb the Chosen Undead's soul into Azura's Star. As the Chosen Undead's body falls to the floor, the Dohvakiin turns to see them emerging from the First Flame with a Sorcerer Staff instead of a sword.

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The Dohvakiin Dovahkiin begins by unleashing his signature shout which the Chosen Undead guards against using his shield, then he jumps into the smoke and clashes his sword and shield with his opponent's blade, but the Chosen Undead parries the Dohvakiin's Dovahkiin's last blow and knocks him backwards with a slash that narrowly misses his stomach. The Last Dragonborn then rushes forward to slash at his opponent again, only for the Chosen Undead to dodge roll away from each swing of his sword.

After a few more dodge rolls, the Chosen Undead swings Smough's Great Hammer at the Last Dragonborn who manages to block it, but is still knocked backwards by the impact. The Dohvakiin manages to impale his sword in the ground to stop himself from skidding along the ground, then whips out Auriel's Bow to fire arrows at the Chosen Undead who manages to block or avoid all of them, except for one that impales him in the knee. With a moan of pain, he pulls the arrow out of his knee, much to the surprise of the Dohvakiin.

Dovahkiin.

The Chosen Undead pulls out Gough's Greatbow to fire a greatarrow at them, but the Last Dragonborn stops it mere inches from his face by unleashing his time-stopping shout and then rushes forward to impale the Chosen Undead in the chest. As time returns to normal, the Dohvakiin Dovahkiin unleashes his Soul Tear shout to absorb the Chosen Undead's soul into Azura's Star. As the Chosen Undead's body falls to the floor, the Dohvakiin Dovahkiin turns to see them emerging from the First Flame with a Sorcerer Staff instead of a sword.
sword.

In response, the Dovahkiin casts flames from his hand, which the Chosen Undead blocks with their shield and fires a Soul Arrow through the flames to strike the Dovahkiin, disrupting his casting and giving the Chosen Undead the chance to deliver repeated sword strikes against the Dovahkiin. As he's knocked to the ground, though, he shouts Odahviing's name for the Call Dragon Shout, summoning the red dragon to his aid. Odahviing proceeds to do as dragons do and breathe fire on the Chosen Undead, who attempts to block it with his shield, but cannot withstand it and dies once again, his body bursting to cinders. Knowing what happens next, the Dovahkiin takes the opportunity to heal himself with restoration magic.

Odahviing roars in triumph over his foe, only to promptly be met with a greatarrow through the snout, as the dovah falls to the ground defeated. The Chosen Undead then throws Gough's Greatbow to the side and turns towards the newly-healed Dovahkiin, who promptly unleashes Storm Call to litter the field with lightning bolts, and follows up with a lightning spell, as the Chosen Undead charges and readies a pair of sunlight spears. The two attacks clash, causing a massive explosion that blankets the kiln in smoke.

The Chosen Undead, as he's getting to his feet, notices the Moonlight Greatsword, and takes it in hand, echoing an appearance of the blade in another world. Meanwhile, the Dovahkiin also gets to his feet, grabs and brandishes Dawnbreaker. The two warriors clash blades once again, with the Chosen Undead getting the upper hand with the Moonlight Greatsword's ranged capabilities. To try to reclaim momentum, the Dovahkiin attempts to use Unrelenting Force once again, but the Chosen Undead is prepared this time and responds with the Vow of Silence, causing the Dovahkiin's attempt at channeling the Thu'um to whiff. The Chosen Undead attempts to capitalize on this opportunity, but the Dovahkiin dodges the slash and impales the Chosen Undead with Dawnbreaker, causing them to drop their sword.

However, the Chosen Undead's tenacity shines through, and even though they've been stabbed and dropped their sword, they decide to take a more up-close and personal approach, preventing the Dovahkiin from pulling out their sword and attempting to choke them out, while also telling the Dovahkiin to prepare to die. However, the Chosen Undead speaking lets the Dovahkiin know the Vow of Silence has worn off, and with a single cry of "Fus!", manages to repel the Chosen Undead, and then stab them and slit their throat with Dawnbreaker. As the Chosen Undead falls a third time, Kingseeker Frampt realizes the hopelessness of the fight and commands the Chosen Undead to link the First Flame, which they do, sacrificing their body and soul to summon a massive firestorm that threatens to consume the Dovahkiin. In turn, the Dovahkiin summons all his strength for one final Unrelenting Force, extinguishing the First Flame and rendering the Chosen Undead's sacrifice for naught. The Dovahkiin then collapses in exhaustion as Darkstalker Kaathe rejoices in the beginning of the Age of Dark, crowning the Dovahkiin the new Dark Lord.



Darkstalker Kaathe finally gets his wish, with the Dohvakiin ushering in the Age of Dark in a very fascinating match-up to analyze. Both legendary demihuman godslayers boast feats and arsenals befitting the status of who they've killed, but the Last Dragonborn held key advantages needed to snuff out the embers of his tenacious opponent. The Dragonborn had more access to summons, better training and regenerating magic supplies that directly countered the Chosen Undead's limited access, and while Vow of Silence prevented him from employ magic and Shouts, it wouldn't last long enough to matter. While the Chosen Undead could scale to his successors' ability to dodge beams of light, the Dragonborn could scale to Auriel's Bow, which can output speeds 250 times faster and even hit ''infinity''. Granted, the Chosen Undead would never be able to truly stay dead; ''Elder Scrolls'' undead aren't the same as those from ''Dark Souls'', who are theorized to actually be naturally immortal and wouldn't be subject to the Dragonborn's anti-undead weaponry, nor would techniques like Soul Tear be effective as ''Dark Souls'' Undead can survive having their souls being torn.

to:

Darkstalker Kaathe finally gets his wish, with the Dohvakiin Dovahkiin ushering in the Age of Dark in a very fascinating match-up to analyze. Both legendary demihuman godslayers boast feats and arsenals befitting the status of who they've killed, but the Last Dragonborn held key advantages needed to snuff out the embers of his tenacious opponent. The Dragonborn had more access to summons, better training and regenerating magic supplies that directly countered the Chosen Undead's limited access, and while Vow of Silence prevented him from employ magic and Shouts, it wouldn't last long enough to matter. While the Chosen Undead could scale to his successors' ability to dodge beams of light, the Dragonborn could scale to Auriel's Bow, which can output speeds 250 times faster and even hit ''infinity''. Granted, the Chosen Undead would never be able to truly stay dead; ''Elder Scrolls'' undead aren't the same as those from ''Dark Souls'', who are theorized to actually be naturally immortal and wouldn't be subject to the Dragonborn's anti-undead weaponry, nor would techniques like Soul Tear be effective as ''Dark Souls'' Undead can survive having their souls being torn.

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