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->''"Just for once I would like to see a spaceship in a horror game that actually seems like it might have been a nice place to live. You know, tasteful light fittings, elegant lacquered wood panels, or at the very least throw a fucking carpet down now and then! At least that way it would almost be a surprise when it gets invaded by a horde of flesh eating mutants. Frankly, if you paint your spaceship Gunmetal Gray and fit it with about half as many flickery-ass fluorescent lights as are necessary then you might as well rename it the USS Kill Beast Buffet."''
-->--'''[[WebAnimation/ZeroPunctuation Ben "Yahtzee" Croshaw]]''', on standard horror videogame settings in his [[http://www.escapistmagazine.com/videos/view/zero-punctuation/333-Dead-Space review]] of ''VideoGame/DeadSpace''[[note]]Of course, the ship presumably looked just fine ''before'' the Necromorph attack, but that's not the point.[[/note]]
-->--'''[[WebAnimation/ZeroPunctuation Ben "Yahtzee" Croshaw]]''', on standard horror videogame settings in his [[http://www.escapistmagazine.com/videos/view/zero-punctuation/333-Dead-Space review]] of ''VideoGame/DeadSpace''[[note]]Of course, the ship presumably looked just fine ''before'' the Necromorph attack, but that's not the point.[[/note]]
to:
->''"Just for once once, I would like to see a spaceship in a horror game that actually seems like it might have been a nice place to live. You know, tasteful light fittings, elegant lacquered wood panels, or at the very least throw a fucking carpet down now and then! At least that way way, it would almost be a surprise when it gets invaded by a horde of flesh eating flesh-eating mutants. Frankly, if you paint your spaceship Gunmetal Gray and fit it with about half as many flickery-ass fluorescent lights as are necessary necessary, then you might as well rename it the USS Kill Beast Buffet."''
-->--'''[[WebAnimation/ZeroPunctuation -->-- '''[[WebAnimation/ZeroPunctuation Ben "Yahtzee" Croshaw]]''', on standard horror videogame settings in his [[http://www.escapistmagazine.com/videos/view/zero-punctuation/333-Dead-Space review]] of ''VideoGame/DeadSpace''[[note]]Of course, the ship presumably looked just fine ''before'' the Necromorph attack, but that's not the point.[[/note]]
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-->--'''[=LuccaRPG=]''', ''LetsPlay VideoGame/LunarTheSilverStar''
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->''"The floor's made of stone tiles... There must be something important here. They're all in pristine condition...\\
\\
What's that noise ahead? I've got a bad feeling about this."''
-->-- '''Brill Yance''', ''VideoGame/RuphandAnApothecarysAdventure'', on her way out of the [[NoobCave Earth Cave]]
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Changed line(s) 2,3 (click to see context) from:
-->--'''[[WebAnimation/ZeroPunctuation Ben "Yahtzee" Croshaw]]''', on standard horror videogame settings in his [[http://www.escapistmagazine.com/videos/view/zero-punctuation/333-Dead-Space review]] of ''VideoGame/DeadSpace''
to:
-->--'''[[WebAnimation/ZeroPunctuation Ben "Yahtzee" Croshaw]]''', on standard horror videogame settings in his [[http://www.escapistmagazine.com/videos/view/zero-punctuation/333-Dead-Space review]] of ''VideoGame/DeadSpace''
''VideoGame/DeadSpace''[[note]]Of course, the ship presumably looked just fine ''before'' the Necromorph attack, but that's not the point.[[/note]]
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Changed line(s) 1,2 (click to see context) from:
->''Just for once I would like to see a spaceship in a horror game that actually seems like it might have been a nice place to live. You know, tasteful light fittings, elegant lacquered wood panels, or at the very least throw a fucking carpet down now and then! At least that way it would almost be a surprise when it gets invaded by a horde of flesh eating mutants. Frankly, if you paint your spaceship Gunmetal Gray and fit it with about half as many flickery-ass fluorescent lights as are necessary then you might as well rename it the USS Kill Beast Buffet.''
-->--'''[[WebAnimation/ZeroPunctuation Ben "Yahtzee" Croshaw]]''', on standard horror videogame settings in his [[http://www.escapistmagazine.com/videos/view/zero-punctuation/333-Dead-Space review]] of ''VideoGame/DeadSpace''
-->--'''[[WebAnimation/ZeroPunctuation Ben "Yahtzee" Croshaw]]''', on standard horror videogame settings in his [[http://www.escapistmagazine.com/videos/view/zero-punctuation/333-Dead-Space review]] of ''VideoGame/DeadSpace''
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-->--'''[[WebAnimation/ZeroPunctuation Ben "Yahtzee" Croshaw]]''', on standard horror videogame settings in his [[http://www.escapistmagazine.com/videos/view/zero-punctuation/333-Dead-Space review]] of
->''"I've kind of learned in this game: when you have a big open space, '''beware'''. Let's see if I'm right..." [FightWoosh]''
-->--'''[=LuccaRPG=]''', ''LetsPlay VideoGame/LunarTheSilverStar''
----
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Generic? Okay, that quote was just contributed by a basher. Deleted for obvious bias
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-->--'''[[WebAnimation/ZeroPunctuation Ben "Yahtzee" Croshaw]]''', on standard horror videogame settings in his [[http://www.escapistmagazine.com/videos/view/zero-punctuation/333-Dead-Space review]] of ''VideoGame/DeadSpace''
->''"Bulletstorm is best summarized as the spirit of classic psychotic fun shooters pushed through the filter of modern-style action gaming, which is like forcing a quick and sprightly fox to queue up with the sleepy badgers. So gameplay is a linear series of battlegrounds inspired by the architectural school of Sir Wally McChesthigh and health regenerates if you suck your thumb behind a tree for a few seconds."''
-->--'''[[WebAnimation/ZeroPunctuation Ben "Yahtzee" Croshaw]]''' again, [[http://www.escapistmagazine.com/videos/view/zero-punctuation/2863-Bulletstorm reviewing]] generic sci-fi FPS ''VideoGame/{{Bulletstorm}}.''
->''"Bulletstorm is best summarized as the spirit of classic psychotic fun shooters pushed through the filter of modern-style action gaming, which is like forcing a quick and sprightly fox to queue up with the sleepy badgers. So gameplay is a linear series of battlegrounds inspired by the architectural school of Sir Wally McChesthigh and health regenerates if you suck your thumb behind a tree for a few seconds."''
-->--'''[[WebAnimation/ZeroPunctuation Ben "Yahtzee" Croshaw]]''' again, [[http://www.escapistmagazine.com/videos/view/zero-punctuation/2863-Bulletstorm reviewing]] generic sci-fi FPS ''VideoGame/{{Bulletstorm}}.''
to:
-->--'''[[WebAnimation/ZeroPunctuation Ben "Yahtzee" Croshaw]]''', on standard horror videogame settings in his [[http://www.escapistmagazine.com/videos/view/zero-punctuation/333-Dead-Space review]] of ''VideoGame/DeadSpace''
->''"Bulletstorm is best summarized as the spirit of classic psychotic fun shooters pushed through the filter of modern-style action gaming, which is like forcing a quick and sprightly fox to queue up with the sleepy badgers. So gameplay is a linear series of battlegrounds inspired by the architectural school of Sir Wally McChesthigh and health regenerates if you suck your thumb behind a tree for a few seconds."''
-->--'''[[WebAnimation/ZeroPunctuation Ben "Yahtzee" Croshaw]]''' again, [[http://www.escapistmagazine.com/videos/view/zero-punctuation/2863-Bulletstorm reviewing]] generic sci-fi FPS ''VideoGame/{{Bulletstorm}}.''''VideoGame/DeadSpace''
->''"Bulletstorm is best summarized as the spirit of classic psychotic fun shooters pushed through the filter of modern-style action gaming, which is like forcing a quick and sprightly fox to queue up with the sleepy badgers. So gameplay is a linear series of battlegrounds inspired by the architectural school of Sir Wally McChesthigh and health regenerates if you suck your thumb behind a tree for a few seconds."''
-->--'''[[WebAnimation/ZeroPunctuation Ben "Yahtzee" Croshaw]]''' again, [[http://www.escapistmagazine.com/videos/view/zero-punctuation/2863-Bulletstorm reviewing]] generic sci-fi FPS ''VideoGame/{{Bulletstorm}}.''
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-->--'''[[WebOriginal/ZeroPunctuation Ben "Yahtzee" Croshaw]]''', on standard horror videogame settings in his [[http://www.escapistmagazine.com/videos/view/zero-punctuation/333-Dead-Space review]] of ''VideoGame/DeadSpace''
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-->--'''[[WebOriginal/ZeroPunctuation Ben "Yahtzee" Croshaw]]''' again, [[http://www.escapistmagazine.com/videos/view/zero-punctuation/2863-Bulletstorm reviewing]] generic sci-fi FPS ''VideoGame/{{Bulletstorm}}.''
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-->--'''[[WebOriginal/ZeroPunctuation Ben "Yahtzee" Croshaw]]''' again, [[http://www.escapistmagazine.com/videos/view/zero-punctuation/2863-Bulletstorm reviewing]] generic sci-fi FPS ''{{Bulletstorm}}.''
to:
-->--'''[[WebOriginal/ZeroPunctuation Ben "Yahtzee" Croshaw]]''' again, [[http://www.escapistmagazine.com/videos/view/zero-punctuation/2863-Bulletstorm reviewing]] generic sci-fi FPS ''{{Bulletstorm}}.''VideoGame/{{Bulletstorm}}.''
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-->--'''[[ZeroPunctuation Ben "Yahtzee" Croshaw]]''' again, [[http://www.escapistmagazine.com/videos/view/zero-punctuation/2863-Bulletstorm reviewing]] generic sci-fi FPS ''Bulletstorm.''
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-->--'''[[ZeroPunctuation Ben "Yahtzee" Croshaw]]''', on standard horror videogame settings in his [[http://www.escapistmagazine.com/videos/view/zero-punctuation/333-Dead-Space review]] of ''DeadSpace''
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Changed line(s) 4 (click to see context) from:
-> "Bulletstorm is best summarized as the spirit of classic psychotic fun shooters pushed through the filter of modern-style action gaming, which is like forcing a quick and sprightly fox to queue up with the sleepy badgers. So gameplay is a linear series of battlegrounds inspired by the architectural school of Sir Wally McChesthigh and health regenerates if you suck your thumb behind a tree for a few seconds."
to:
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-->--'''[[ZeroPunctuation Ben "Yahtzee" Croshaw]]''', on standard horror videogame settings in his [[http://www.escapistmagazine.com/videos/view/zero-punctuation/333-Dead-Space review]] of ''DeadSpace''
to:
-->--'''[[ZeroPunctuation Ben "Yahtzee" Croshaw]]''', on standard horror videogame settings in his [[http://www.escapistmagazine.com/videos/view/zero-punctuation/333-Dead-Space review]] of ''DeadSpace''''DeadSpace''
-> "Bulletstorm is best summarized as the spirit of classic psychotic fun shooters pushed through the filter of modern-style action gaming, which is like forcing a quick and sprightly fox to queue up with the sleepy badgers. So gameplay is a linear series of battlegrounds inspired by the architectural school of Sir Wally McChesthigh and health regenerates if you suck your thumb behind a tree for a few seconds."
-->--'''[[ZeroPunctuation Ben "Yahtzee" Croshaw]]''' again, [[http://www.escapistmagazine.com/videos/view/zero-punctuation/2863-Bulletstorm reviewing]] generic sci-fi FPS ''Bulletstorm.''
-> "Bulletstorm is best summarized as the spirit of classic psychotic fun shooters pushed through the filter of modern-style action gaming, which is like forcing a quick and sprightly fox to queue up with the sleepy badgers. So gameplay is a linear series of battlegrounds inspired by the architectural school of Sir Wally McChesthigh and health regenerates if you suck your thumb behind a tree for a few seconds."
-->--'''[[ZeroPunctuation Ben "Yahtzee" Croshaw]]''' again, [[http://www.escapistmagazine.com/videos/view/zero-punctuation/2863-Bulletstorm reviewing]] generic sci-fi FPS ''Bulletstorm.''