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-->-- [[https://socksmakepeoplesexy.net/index.php?a=ff03 Pat R.]]
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-->-- [[https://socksmakepeoplesexy.'''[[https://socksmakepeoplesexy.net/index.php?a=ff03 Pat R.]]]]'''
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->The last dungeon in ''VideoGame/FinalFantasyIII'' is fucking ''tough''.
-->-- [[https://socksmakepeoplesexy.net/index.php?a=ff03 Pat R.]]
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-->--'''WebAnimation/ZeroPunctuation''' on ''VideoGame/Condemned2Bloodshot''
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-->--'''WebAnimation/ZeroPunctuation''' on ''VideoGame/BioshockInfinite''
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-->--'''Kirito''', ''WebVideo/SwordArtOnlineAbridged''
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->Wait, is this it? Are you kidding me?! Is the final dungeon of this [[NarrativeProfanityFilter gosh-forsaken game]] seriously just a '''giant empty tomb?!''' Ugh, suppose I should always commend them for creating a [[{{Speedrun}} speed-runner]]'s wet dream.
-->--'''Kirito''', ''WebVideo/SwordArtOnlineAbridged''
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This page is about disappointing final levels, aka gameplay
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->And then when the game ends, [[spoiler: you fucking die]]! Wow, I guess it was taking my "fuck you, got mine" advice, with an ending that had as much impact as your farts in an elevator - slow, awkward, a little cringe-worthy, and with zero satisfaction for having done the deed. Oh right, there's supposed to be some spoilers here. [[spoiler: Turns out Elizabeth is your daughter and you're Comstock. Then a bunch of clones show up and drown you]]. This happens after you spend twenty minutes with some science babble about a billion billion different doors and you showing up in all of them, a scene set in [[spoiler: Rapture from Bioshock 1]] which is totally not fanservice guys we swear, and you supposed to feel bad for a baby that was never introduced to the plot thus far and ends up being laughably out-of-place with how much Booker cares about this random little shit he never knew.
-->--'''Blog/{{Froghand}}''', also from a [[https://froghand.neocities.org/bioshockinfinite.html Bioshock Infinite review]].
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->And then when the game ends, [[spoiler: you fucking die]]! Wow, I guess it was taking my "fuck you, got mine" advice, with an ending that had as much impact as your farts in an elevator - slow, awkward, a little cringe-worthy, and with zero satisfaction for having done the deed. Oh right, there's supposed to be some spoilers here. [[spoiler: Turns out Elizabeth is your daughter and you're Comstock. Then a bunch of clones show up and drown you]]. This happens after you spend twenty minutes with some science babble about a billion billion different doors and you showing up in all of them, a scene set in [[spoiler: Rapture from Bioshock 1]] which is totally not fanservice guys we swear, and you supposed to feel bad for a baby that was never introduced to the plot thus far and ends up being laughably out-of-place with how much Booker cares about this random little shit he never knew.
-->--'''Blog/{{Froghand}}''', also from a [[https://froghand.neocities.org/bioshockinfinite.html Bioshock Infinite review]].
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->--'''WebAnimation/ZeroPunctuation''' on ''VideoGame/{{Condemned}} 2: Bloodshot''
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->--'''WebAnimation/ZeroPunctuation''' on ''VideoGame/BioshockInfinite''
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->And another condition [[VideoGame/BioshockInfinite Infinite]] seems to have inherited from [[VideoGame/{{Bioshock}} its forebear]] is shitty final level syndrome, A.K.A., the "Shinfles".
->--'''WebAnimation/ZeroPunctuation''' on ''VideoGame/BioshockInfinite''
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-->Experience has taught me that while declaring a game shitty because of the first few hours is perfectly valid and completely professional, you should never assume that a good game will ''stay'' good.
-->--'''WebAnimation/ZeroPunctuation''' on ''VideoGame/{{Condemned}} 2: Bloodshot''
-->--'''WebAnimation/ZeroPunctuation''' on ''VideoGame/{{Condemned}} 2: Bloodshot''
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-->Experience has taught me that while declaring a game shitty because of the first few hours is perfectly valid and completely professional, you should never assume that a good game will ''stay'' good.
-->--'''WebAnimation/ZeroPunctuation''' on ''VideoGame/{{Condemned}} 2: Bloodshot''
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-->--'''WebAnimation/ZeroPunctuation''' on ''VideoGame/{{Condemned}} 2: Bloodshot''
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