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* ''VideoGame/{{Splatoon}}'' is an arena-based ThirdPersonShooter game where you use FamilyFriendlyFirearms to spread ink around the level while keeping the opposing team from spreading more ink than your team. You also play as "Inklings," beings who can morph between humanoid and squid forms, the latter of which lets them swim through the ink they've spread and jump all the way to the other side of the arena. The single-player campaign, meanwhile, pits your Inklings against an army of sentient octopus tentacles and their Dalek-like weapons platforms. Yeah.

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* ''VideoGame/{{Splatoon}}'' ''Franchise/{{Splatoon}}'' is an arena-based ThirdPersonShooter game where you use teenage anthropomorphic cephalopods capable of VoluntaryShapeshifting join up after school with their FamilyFriendlyFirearms to spread ink around fight in ink-soaked battles at the level while keeping the opposing team from spreading more ink than your team. local mall or scrapyard and work part-time jobs at a cannery to shoot ProudWarriorRace salmon who use kitchenware as weapons. You in particular also play as "Inklings," beings who can morph between humanoid and squid forms, assist in protecting the latter surface world as part of which lets them swim through the ink they've spread and jump all the way to the other side of the arena. The single-player campaign, meanwhile, pits your Inklings a secret militia partially-run by popular celebrities, fighting against an army of sentient octopus tentacles and their Dalek-like with [[Franchise/DoctorWho Dalek]]-like weapons platforms. Yeah.and millenia-old AI created by the {{precursors}}. The precursors are humans by the way, since this is all taking place long AfterTheEnd.
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Loads And Loads Of Characters is no longer a trope


* ''VideoGame/PopNMusic'' would lose half its charm without its silly [[LoadsAndLoadsOfCharacters cast of characters]], including but not limited to: the rabbit- and cat-like mascots, a CuteWitch who can turn her broom into a guitar, a girl who continuously runs left really fast as if hopped up on sugar, an angel disguised as a HotLibrarian, and a DJ who occasionally communicates with some sort of devilish spirit. And on top of that, the multicolored notes all have eyes and are called "Pop-kuns."

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* ''VideoGame/PopNMusic'' would lose half its charm without its silly [[LoadsAndLoadsOfCharacters cast of characters]], characters, including but not limited to: the rabbit- and cat-like mascots, a CuteWitch who can turn her broom into a guitar, a girl who continuously runs left really fast as if hopped up on sugar, an angel disguised as a HotLibrarian, and a DJ who occasionally communicates with some sort of devilish spirit. And on top of that, the multicolored notes all have eyes and are called "Pop-kuns."
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* ''VisualNovel/ILoveYouColonelSanders'': A ''visual novel'' with ''romance elements'' and ''set in an anime high school scenario'' that is ''officially licensed by KFC''. It doesn't get any more "widget series" than this.

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* ''VisualNovel/ILoveYouColonelSanders'': A ''visual novel'' with ''romance elements'' and ''set in an anime high school scenario'' with all the expected archetypes, that is ''officially licensed by KFC''. It doesn't get any more "widget series" than this.

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* ''VisualNovel/ILoveYouColonelSanders'': A ''visual novel'' with ''romance elements'' and ''set in an anime high school scenario'' that is ''officially licensed by KFC''. That alone is enough to let it qualify as a widget series.


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* ''VisualNovel/ILoveYouColonelSanders'': A ''visual novel'' with ''romance elements'' and ''set in an anime high school scenario'' that is ''officially licensed by KFC''. It doesn't get any more "widget series" than this.
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* ''VisualNovel/ILoveYouColonelSanders'': A ''visual novel'' with ''romance elements'' and ''set in an anime high school scenario'' that is ''officially licensed by KFC''. That alone is enough to let it qualify as a widget series.
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** Blowing a bubble at the imp who stole your Ocarina to make him drop it, which then turns into a set of ''tubas'' because your BalefulPolymorph form is too small to play the Ocarina.

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** Blowing a bubble at the imp who stole your Ocarina to make him drop it, which then turns into a set of ''tubas'' because your BalefulPolymorph [[ForcedTransformation forcefully transformed]] form is too small to play the Ocarina.
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* ''VideoGame/GourmetSentaiBarayaro'' is a BeatEmUp... made by the creators of ''Cho Aniki''. It's one of the most surreal entries in the genre - The plot revolves around the heroes trying to save humanity from a food shortage after a criminal organization stole the entire world's supply of protein, and your enemies range from tofu-headed mutants to robotic moai heads and tiny liliputians who will cling on you to stomp on your skull. It's mostly an AffectionateParody of the various BeatEmUp games populating arcades at the time.

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* [[VideoGame/InisDSRhythmGames iNiS DS Rhythm Games]]:
** ''VideoGame/OsuTatakaeOuendan'' and its sequel, a series of rhythm games where HotBlooded Japanese cheerleaders cheer on people doing tasks that range from ordinary (like a ''ronin'' student trying to get into a good college) to not-so-ordinary (like an ex-wrestler trying to show her mother-in-law she's got what it takes to run a traditional Japanese inn) to downright weird (like a {{salaryman}} growing to enormous size and saving his daughter from a giant mouse monster).
** Even the Americanized version of ''Ouendan'', ''VideoGame/EliteBeatAgents'', still thrives on quite a bit of WJT-ness, going from stages where a teenage girl's date with her football-loving boyfriend is interrupted by an emergency babysitting job, to one where a meek taxi driver who literally goes crazy behind the wheel drives a woman in labor to the hospital, to one where a washed-up baseball player fights a giant lava monster at an amusement park.



* ''VideoGame/OsuTatakaeOuendan'' and its sequel, a series of rhythm games where HotBlooded Japanese cheerleaders cheer on people doing tasks that range from ordinary (like a ''ronin'' student trying to get into a good college) to not-so-ordinary (like an ex-wrestler trying to show her mother-in-law she's got what it takes to run a traditional Japanese inn) to downright weird (like a {{salaryman}} growing to enormous size and saving his daughter from a giant mouse monster).
** Even the Americanized version of ''Ouendan'', ''VideoGame/EliteBeatAgents'', still thrives on quite a bit of WJT-ness, going from stages where a teenage girl's date with her football-loving boyfriend is interrupted by an emergency babysitting job, to one where a meek taxi driver who literally goes crazy behind the wheel drives a woman in labor to the hospital, to one where a washed-up baseball player fights a giant lava monster at an amusement park.
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Capitalization was fixed from VideoGame.Parappa The Rapper to VideoGame.Pa Rappa The Rapper. Null edit to update index.
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* ''VideoGame/{{Dokuro}}'' is a FracturedFairyTale platform puzzle game where a little skeleton pities the princess kidnapped by the resident DarkLord, so he goes to lead her out of captivity and eventually they have skeleton BabiesEverAfter.

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* ''VideoGame/{{Dokuro}}'' is a FracturedFairyTale platform puzzle game where a little skeleton pities the princess kidnapped by the resident DarkLord, so he goes to lead her out of captivity and eventually they have (hindered by the fact that he's invisible to her as a skeleton BabiesEverAfter.and only appears when he takes a potion that makes him into a prince).
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* ''VideoGame/{{Dokuro}}'' is a FracturedFairyTale platform puzzle game where a little skeleton pities the princess kidnapped by the resident DarkLord, so he goes to lead her out of captivity and eventually they have skeleton BabiesEverAfter.

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Put entries in alphabetical order


* ''Dubbelmoral!'' for Macintosh, a freeware game from 1990, has you play a Lund University student who sneaks out of his study to binge-drink and flirt with girls at the quadrennial Lundkarnevalen (Lund Carnival), and must return home before his mom finds him missing and attacks him with a FryingPanOfDoom and cement meatballs. Along the way, he must also dodge the University police, falling tree branches that [[DifficultyByAcceleration increase in speed and frequency with the player's score]], fellow drunkards throwing bottles, and the [[DeanBitterman Rector Magnificus]], along with periodically relieving himself at the Urinoar(urinal).



* ''Dubbelmoral!'' for Macintosh, a freeware game from 1990, has you play a Lund University student who sneaks out of his study to binge-drink and flirt with girls at the quadrennial Lundkarnevalen (Lund Carnival), and must return home before his mom finds him missing and attacks him with a FryingPanOfDoom and cement meatballs. Along the way, he must also dodge the University police, falling tree branches that [[DifficultyByAcceleration increase in speed and frequency with the player's score]], fellow drunkards throwing bottles, and the [[DeanBitterman Rector Magnificus]], along with periodically relieving himself at the Urinoar(urinal).



* ''VideoGame/AlfredChicken'' works his way through ''really'' weird levels, meets giant talking flowers, and saves his eggnapped friends from the evil Meka-Chickens.
%%* Anything by Jeff Minter qualifies. Among them are "Attack of the Mutant Camels" and "Hover Bovver".



* ''VideoGame/{{Worms}}'' is WarHasNeverBeenSoMuchFun taken to ridiculous extremes: the combatants are homicidal annelids, and the weaponry often goes to unexpected things such as Sheep and Banana Bombs.
* Creator/{{Rare}} has its fair share of Wabbits (Weird British Things), such as ''VideoGame/BlastCorps'' (a game about destroying all sorts of buildings with one ludicrous ExcusePlot about a runaway nuclear missile carrier) and ''Videogame/ConkersBadFurDay'' (a cutesy CollectAThonPlatformer twisted into something both stranger and very family-unfriendly).



* ''VideoGame/RockStarAteMyHamster'' is an example of a Wabbit. It's a BritishRockstar management simulator, with all the insanity that implies.

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* ''VideoGame/RockStarAteMyHamster'' ''VideoGame/ManicMiner'' is an example of a Wabbit. It's a BritishRockstar management simulator, straight enough platformer, albeit with all the insanity that implies.some rather bizarre enemies. The sequel ''VideoGame/JetSetWilly'' takes it up to eleven with some outright trippy level designs, obstacles and enemies.



* ''VideoGame/AlfredChicken'' works his way through ''really'' weird levels, meets giant talking flowers, and saves his eggnapped friends from the evil Meka-Chickens.
%%* Anything by Jeff Minter qualifies. Among them are "Attack of the Mutant Camels" and "Hover Bovver".

to:

* ''VideoGame/AlfredChicken'' works his way through ''really'' weird levels, meets giant talking flowers, Creator/{{Rare}} has its fair share of Wabbits (Weird British Things), such as ''VideoGame/BlastCorps'' (a game about destroying all sorts of buildings with one ludicrous ExcusePlot about a runaway nuclear missile carrier) and saves his eggnapped friends from ''Videogame/ConkersBadFurDay'' (a cutesy CollectAThonPlatformer twisted into something both stranger and very family-unfriendly).
* ''VideoGame/RockStarAteMyHamster'' is an example of a Wabbit. It's a BritishRockstar management simulator, with all
the evil Meka-Chickens.
%%* Anything by Jeff Minter qualifies. Among them are "Attack of the Mutant Camels" and "Hover Bovver".
insanity that implies.



* ''VideoGame/ManicMiner'' is a straight enough platformer, albeit with some rather bizarre enemies. The sequel ''VideoGame/JetSetWilly'' takes it up to eleven with some outright trippy level designs, obstacles and enemies.

to:

* ''VideoGame/ManicMiner'' ''VideoGame/{{Worms}}'' is a straight enough platformer, albeit with some rather bizarre enemies. The sequel ''VideoGame/JetSetWilly'' takes it up WarHasNeverBeenSoMuchFun taken to eleven with some outright trippy level designs, obstacles ridiculous extremes: the combatants are homicidal annelids, and enemies.the weaponry often goes to unexpected things such as Sheep and Banana Bombs.

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* ''Bishi Bashi Special'' is one of those surreal, SuperDeformed cutesy variety games that'd in the '90s would be odd in any place other than Japan.



* ''VideoGame/BoongGaBoongGa'', [[https://www.youtube.com/watch?v=ejZVgu3QuHY as seen here]]. [[AssShove Shoving your finger up someone's ass]]? Someone in South Korea made an arcade game out of it. The fact that [[RealSongThemeTune they stole the theme song of]] ''Series/TheAddamsFamily'' to use in the game's level select screen and that it dispensed gold-plated plastic feces-shaped key chains as prizes only added to the weirdness factor.
* The ''VideoGame/{{DJMAX}}'' series has a Weird Korean Thing in the ''NB Ranger'' series of music videos, which consist of ''Franchise/{{Power Ranger|s}}'' lookalikes opposing love by ''beating up couples on dates.''



* The ''VideoGame/{{DJMAX}}'' series has a Weird Korean Thing in the ''NB Ranger'' series of music videos, which consist of ''Franchise/{{Power Ranger|s}}'' lookalikes opposing love by ''beating up couples on dates.''
* ''VideoGame/BoongGaBoongGa'', [[https://www.youtube.com/watch?v=ejZVgu3QuHY as seen here]]. [[AssShove Shoving your finger up someone's ass]]? Someone in South Korea made an arcade game out of it. The fact that [[RealSongThemeTune they stole the theme song of]] ''Series/TheAddamsFamily'' to use in the game's level select screen and that it dispensed gold-plated plastic feces-shaped key chains as prizes only added to the weirdness factor.



* ''VideoGame/TheBizarreAdventuresOfWoodruffAndTheSchnibble'', a French point'n'click with bizarre humor.
** Ditto the ''VideoGame/{{Gobliiins}}'' series, its [[SpiritualSuccessor Spiritual Predecessor]].
** Also ''VideoGame/{{Inca}}'' by the same developer, Coktel Vision, involving Incas and Conquistadors battling each other [[RecycledInSpace in space]].



* ''[[https://www.mobygames.com/game/windows/dogolrax Dogolrax]]'' is a side-scrolling action-adventure game inspired by ''VideoGame/AnotherWorld'', where we play as some guy stranded on a remote planet. He will be involved in a random and confusing plot about alien priestesses and monks creating an army of mutants to invade Earth (or something like that), that boils down to lots of minigames and the graphic style changing every few screens, with areas (apparently dreams of some sort) looking like shadow theater or 8-bit games; there's lots of disgusting creatures ([[AliensSpeakingEnglish sentient]] or not), a vagina-shaped elevator, the hero at one point dies and is reborn for no apparent reason, and there's a bunch of {{animesque}} girls that clash greatly with everything else. It's not terribly good, but it's the thought that counts. And apparently it is the successor of the devs' earlier adventure game ''[[https://www.mobygames.com/game/temple-of-dogolrak Temple of Dogolrak]]'' (with a "K"), still full of random [[SexSells anime girls]].
* ''VideoGame/{{OFF}}'' is a WTF freeware game about a baseball player who wants to exorcise [[BedsheetGhost Bedsheet Ghosts]] from {{Wackyland}}. [[spoiler: Up until the halfway mark of Zone 3 where it takes a very dark turn.]]



%%* ''VideoGame/BishiBashiSpecial''
* ''VideoGame/{{OFF}}'' is a WTF freeware game about a baseball player who wants to exorcise [[BedsheetGhost Bedsheet Ghosts]] from {{Wackyland}}. [[spoiler: Up until the halfway mark of Zone 3 where it takes a very dark turn.]]
* ''VideoGame/TheBizarreAdventuresOfWoodruffAndTheSchnibble'', a French point'n'click with bizarre humor.
** Ditto the ''VideoGame/{{Gobliiins}}'' series, its [[SpiritualSuccessor Spiritual Predecessor]].
** Also ''VideoGame/{{Inca}}'' by the same developer, Coktel Vision, involving Incas and Conquistadors battling each other [[RecycledInSpace in space]].
* ''[[https://www.mobygames.com/game/windows/dogolrax Dogolrax]]'' is a side-scrolling action-adventure game inspired by ''VideoGame/AnotherWorld'', where we play as some guy stranded on a remote planet. He will be involved in a random and confusing plot about alien priestesses and monks creating an army of mutants to invade Earth (or something like that), that boils down to lots of minigames and the graphic style changing every few screens, with areas (apparently dreams of some sort) looking like shadow theater or 8-bit games; there's lots of disgusting creatures ([[AliensSpeakingEnglish sentient]] or not), a vagina-shaped elevator, the hero at one point dies and is reborn for no apparent reason, and there's a bunch of {{animesque}} girls that clash greatly with everything else. It's not terribly good, but it's the thought that counts. And apparently it is the successor of the devs' earlier adventure game ''[[https://www.mobygames.com/game/temple-of-dogolrak Temple of Dogolrak]]'' (with a "K"), still full of random [[SexSells anime girls]].
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Italics not needed for company name


* ''Vivarium, Inc.'' developed two different widget games, both based around voice technology:

to:

* ''Vivarium, Inc.'' Vivarium, Inc. developed two different widget games, both based around voice technology:

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* ''[[Website/GaiaOnline zOMG!]]'' is a game that [[EverythingTryingToKillYou has you fight, among other things, gift boxes, lawn gnomes, jackets that behave like wolves, and cyborg alien rodents.]] Your weapons are rings, which have effects such as launching beehives, wrapping the monsters in duct tape, and covering yourself or an ally in cooking spray. Pop-culture references abound. And the game takes place on a WorldOfWeirdness as it is.


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* ''[[Website/GaiaOnline zOMG!]]'' is a game that [[EverythingTryingToKillYou has you fight, among other things, gift boxes, lawn gnomes, jackets that behave like wolves, and cyborg alien rodents.]] Your weapons are rings, which have effects such as launching beehives, wrapping the monsters in duct tape, and covering yourself or an ally in cooking spray. Pop-culture references abound. And the game takes place on a WorldOfWeirdness as it is.

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Put US games in alphabetical order


* ''VideoGame/NaziZombies'': Four [[SociopathicSoldier crazed soldiers]] fight against zombies in Germany, Japan, USSR, the Arctic, Shangri la, the moon, and post apocalyptic Earth.
%%* The somewhat strange ''VideoGame/NeverwinterNights'' module ''Resurrection Gone Wrong''.

to:

* ''VideoGame/NaziZombies'': Four [[SociopathicSoldier crazed soldiers]] fight against zombies in Germany, Japan, USSR, Some of [[Creator/{{Atari}} Atari Corp.'s]] games (particularly under Jack Tramiel's leadership) definitely qualify as [=WATs=] ('''W'''eird '''A'''tari '''T'''hings?). Two of the Arctic, Shangri la, most notable are ''Ninja Golf'' for the moon, UsefulNotes/{{Atari 7800}}, which combines golf with a side-scrolling fighting game, and post apocalyptic Earth.
%%*
''Kung Food'' for the UsefulNotes/AtariLynx, where the player is a miniaturized scientist who must battle mutant vegetables in his refrigerator.
* ''Videogame/BarkleyShutUpAndJamGaiden'' is an exaggerated take on unconventional basketball-themed things from the 90s (such as ''VideoGame/NBAJam'', ''VideoGame/ShaqFu'' and most importantly, ''Film/SpaceJam'', with [[https://bleacherreport.com/articles/1865298-how-charles-barkley-became-the-face-of-a-cult-classic-adventure-video-game one of the creators summing up with]] "It’s just sort of like we said, “Well, what if all these things are serious?”) while blending in increasingly more absurd elements (JRPG cliches, fantasy tabletop gaming, otaku culture, internet forum discourse) in an experience that can be summed up as an acid trip on a basketball court.
* ''VideoGame/CrashBandicoot'': A mutated marsupial regularly battles a MadScientist with help from a floating wooden mask and collects peaches called Wumpa Fruit. Said marsupial also [[GoKartingWithBowser invites said scientist to kart racing tournaments]] and has a ChildProdigy sister and a friend who is an Expy of [[{{Creator/MrT}} Mr. T]]!
*
The somewhat strange ''VideoGame/NeverwinterNights'' module ''Resurrection Gone Wrong''.flash game ''[[http://www.kongregate.com/games/GregAnims/death-dice-overdose Death Dice Overdose]]'' as a bizarre and trippy western video game.



* ''{{VideoGame/Tyrian}}'' stars at a rather serious tone, as in having the protagonists' family killed as retaliation for betraying a terraforming MegaCorp, and slowly turns the silliness switch to about just enough to reveal the ManBehindTheMan as a cult of free-range ''fruit and ale'' worshippers. Sentient ones, at that. And its god, who is also made of such stuff. Not even the main character has the patience to deal with this kind of '''WHAT'''.
* The flash game ''[[http://www.kongregate.com/games/GregAnims/death-dice-overdose Death Dice Overdose]]'' as a bizarre and trippy western video game.
* ''VideoGame/CrashBandicoot'': A mutated marsupial regularly battles a MadScientist with help from a floating wooden mask and collects peaches called Wumpa Fruit. Said marsupial also [[GoKartingWithBowser invites said scientist to kart racing tournaments]] and has a ChildProdigy sister and a friend who is an Expy of [[{{Creator/MrT}} Mr. T]]!

to:

* ''{{VideoGame/Tyrian}}'' stars at ''VideoGame/{{Flower}}'' definitely belongs here since it's a rather serious tone, as in having the protagonists' family killed as retaliation for betraying a terraforming MegaCorp, and slowly turns the silliness switch to game about just enough to reveal opening flowers and the ManBehindTheMan as a cult of free-range ''fruit and ale'' worshippers. Sentient ones, at that. And its god, who is also made of such stuff. Not even the main character has the patience inability to deal with this kind of '''WHAT'''.
* The flash game ''[[http://www.kongregate.com/games/GregAnims/death-dice-overdose Death Dice Overdose]]'' as a bizarre and trippy western video game.
* ''VideoGame/CrashBandicoot'': A mutated marsupial regularly battles a MadScientist with help from a floating wooden mask and collects peaches called Wumpa Fruit. Said marsupial also [[GoKartingWithBowser invites said scientist to kart racing tournaments]] and has a ChildProdigy sister and a friend who is an Expy of [[{{Creator/MrT}} Mr. T]]!
lose.



* ''VideoGame/TossTheTurtle''. Get a {{turtle|Power}}, a cannon, your [[WeaponOfChoice Gun Of Choice]], and add several crazy things like smoking French phoenix-like birds, bananas who can shoryuken the shit out of you, and angry ground creatures with a tenuous hold on their sanity, all for the purpose of getting cash, and you got something that is a grade-A '''WHAT'''.
* ''VideoGame/{{Flower}}'' definitely belongs here since it's a game about opening flowers and the inability to lose.

to:

* ''VideoGame/TossTheTurtle''. Get a {{turtle|Power}}, a cannon, ''VideoGame/{{Insaniquarium}}'', where you raise fish in your [[WeaponOfChoice Gun Of Choice]], own fish tank! Fish that... ''poop money?'' Which are also preyed upon by random aliens that occasionally warp inside your tank. Which you fight off using a laser gun. Yep, ''Insaniquarium'' is a WHAT alright.
* ''VideoGame/NaziZombies'': Four [[SociopathicSoldier crazed soldiers]] fight against zombies in Germany, Japan, USSR, the Arctic, Shangri la, the moon,
and add several crazy things like smoking French phoenix-like birds, bananas who can shoryuken post apocalyptic Earth.
%%* The somewhat strange ''VideoGame/NeverwinterNights'' module ''Resurrection Gone Wrong''.
* Though
the shit ''VideoGame/SaintsRow'' series started out of you, and angry ground creatures as a standard [[VideoGame/GrandTheftAuto GTA]] [[FollowTheLeader clone]], it slowly worked its way to WHAT territory with a tenuous hold on their sanity, all for each subsequent game. By the purpose of getting cash, and you got something [[VideoGame/SaintsRowIV fourth game]] you're firing a gun that is a grade-A '''WHAT'''.
* ''VideoGame/{{Flower}}'' definitely belongs here since it's a game about opening flowers and
shoots {{dubstep}} at people in TheFifties while preparing to [[spoiler:kill an evil alien overlord who blew up the inability to lose.Earth]]. And that's not even 1/4th of it.



* ''VideoGame/VegetableGame''. As far as we can tell, it's about a crudely-drawn bear hugging escalatingly bad people, from "Jaywalker" up to "UsefulNotes/AdolfHitler". No vegetables involved at all. Also, the game repeatedly tells you not to play it.

to:

* ''VideoGame/VegetableGame''. As far ''VideoGame/TheSims'': Creator Creator/WillWright deliberately went for this approach. Instead of tying it down to a specific {{Eagleland}} setting, he went for a RetroUniverse inspired by American [[DomCom domestic sitcoms]] from TheFifties through TheNineties, as we that was a portrayal of America that would be immediately recognizable as such to Americans while still remaining universal enough that it wouldn't seem utterly foreign to players in other countries. In practice, this means a setting that resembles StepfordSuburbia to the point where a number of critics felt that Wright must have had some satirical intent with the game. Add on the cartoonish, stylized look of the Sims, the [[SpeakingSimlish gibberish language they speak]] (again designed to be as universal as possible), a recurring preset family being named the {{Goth}}s and having a creepy atmosphere to them to match, and the addition of things like aliens, vampires, and witches in the {{expansion|Pack}}s, and you've got yourself a WHAT.
** In ''VideoGame/TheSims4'', your Sims
can tell, it's ''react'' to a WHAT. The ''City Living'' expansion added, among other things, a public access station (listed on the main page under Live-Action TV) to the television lineup, which can cause your Sims to get a Playful moodlet called "Public Access Weirdness" upon watching the strange content that is broadcast from that station.
-->"Was that [[MakesJustAsMuchSenseInContext a guy in a bear suit giving a speech
about a crudely-drawn bear hugging escalatingly bad people, from "Jaywalker" up to "UsefulNotes/AdolfHitler". No vegetables involved at all. Also, the game repeatedly tells you not to play it.benefits of pescetarianism]]?"



* Some of [[Creator/{{Atari}} Atari Corp.'s]] games (particularly under Jack Tramiel's leadership) definitely qualify as [=WATs=] ('''W'''eird '''A'''tari '''T'''hings?). Two of the most notable are ''Ninja Golf'' for the UsefulNotes/{{Atari 7800}}, which combines golf with a side-scrolling fighting game, and ''Kung Food'' for the UsefulNotes/AtariLynx, where the player is a miniaturized scientist who must battle mutant vegetables in his refrigerator.
* ''VideoGame/{{Insaniquarium}}'', where you raise fish in your own fish tank! Fish that... ''poop money?'' Which are also preyed upon by random aliens that occasionally warp inside your tank. Which you fight off using a laser gun. Yep, ''Insaniquarium'' is a WHAT alright.
* Though the ''VideoGame/SaintsRow'' series started out as a standard [[VideoGame/GrandTheftAuto GTA]] [[FollowTheLeader clone]], it slowly worked its way to WHAT territory with each subsequent game. By the [[VideoGame/SaintsRowIV fourth game]] you're firing a gun that shoots {{dubstep}} at people in TheFifties while preparing to [[spoiler:kill an evil alien overlord who blew up the Earth]]. And that's not even 1/4th of it.

to:

* Some of [[Creator/{{Atari}} Atari Corp.'s]] games (particularly under Jack Tramiel's leadership) definitely qualify as [=WATs=] ('''W'''eird '''A'''tari '''T'''hings?). Two of ''VideoGame/TossTheTurtle''. Get a {{turtle|Power}}, a cannon, your [[WeaponOfChoice Gun Of Choice]], and add several crazy things like smoking French phoenix-like birds, bananas who can shoryuken the most notable are ''Ninja Golf'' shit out of you, and angry ground creatures with a tenuous hold on their sanity, all for the UsefulNotes/{{Atari 7800}}, which combines golf purpose of getting cash, and you got something that is a grade-A '''WHAT'''.
* ''{{VideoGame/Tyrian}}'' stars at a rather serious tone, as in having the protagonists' family killed as retaliation for betraying a terraforming MegaCorp, and slowly turns the silliness switch to about just enough to reveal the ManBehindTheMan as a cult of free-range ''fruit and ale'' worshippers. Sentient ones, at that. And its god, who is also made of such stuff. Not even the main character has the patience to deal
with this kind of '''WHAT'''.
* ''VideoGame/VegetableGame''. As far as we can tell, it's about
a side-scrolling fighting game, and ''Kung Food'' for the UsefulNotes/AtariLynx, where the player is a miniaturized scientist who must battle mutant crudely-drawn bear hugging escalatingly bad people, from "Jaywalker" up to "UsefulNotes/AdolfHitler". No vegetables in his refrigerator.
* ''VideoGame/{{Insaniquarium}}'', where
involved at all. Also, the game repeatedly tells you raise fish in your own fish tank! Fish that... ''poop money?'' Which are also preyed upon by random aliens that occasionally warp inside your tank. Which you fight off using a laser gun. Yep, ''Insaniquarium'' is a WHAT alright.
* Though the ''VideoGame/SaintsRow'' series started out as a standard [[VideoGame/GrandTheftAuto GTA]] [[FollowTheLeader clone]], it slowly worked its way to WHAT territory with each subsequent game. By the [[VideoGame/SaintsRowIV fourth game]] you're firing a gun that shoots {{dubstep}} at people in TheFifties while preparing to [[spoiler:kill an evil alien overlord who blew up the Earth]]. And that's
not even 1/4th of to play it.



* ''VideoGame/TheSims'': Creator Creator/WillWright deliberately went for this approach. Instead of tying it down to a specific {{Eagleland}} setting, he went for a RetroUniverse inspired by American [[DomCom domestic sitcoms]] from TheFifties through TheNineties, as that was a portrayal of America that would be immediately recognizable as such to Americans while still remaining universal enough that it wouldn't seem utterly foreign to players in other countries. In practice, this means a setting that resembles StepfordSuburbia to the point where a number of critics felt that Wright must have had some satirical intent with the game. Add on the cartoonish, stylized look of the Sims, the [[SpeakingSimlish gibberish language they speak]] (again designed to be as universal as possible), a recurring preset family being named the {{Goth}}s and having a creepy atmosphere to them to match, and the addition of things like aliens, vampires, and witches in the {{expansion|Pack}}s, and you've got yourself a WHAT.
** In ''VideoGame/TheSims4'', your Sims can ''react'' to a WHAT. The ''City Living'' expansion added, among other things, a public access station (listed on the main page under Live-Action TV) to the television lineup, which can cause your Sims to get a Playful moodlet called "Public Access Weirdness" upon watching the strange content that is broadcast from that station.
-->"Was that [[MakesJustAsMuchSenseInContext a guy in a bear suit giving a speech about the benefits of pescetarianism]]?"
* ''Videogame/BarkleyShutUpAndJamGaiden'' is an exaggerated take on unconventional basketball-themed things from the 90s (such as ''VideoGame/NBAJam'', ''VideoGame/ShaqFu'' and most importantly, ''Film/SpaceJam'', with [[https://bleacherreport.com/articles/1865298-how-charles-barkley-became-the-face-of-a-cult-classic-adventure-video-game one of the creators summing up with]] "It’s just sort of like we said, “Well, what if all these things are serious?”) while blending in increasingly more absurd elements (JRPG cliches, fantasy tabletop gaming, otaku culture, internet forum discourse) in an experience that can be summed up as an acid trip on a basketball court.

Added: 396

Removed: 392

Is there an issue? Send a MessageReason:
Out of order alphabetically


* Vivarium, Inc. developed two different widget games, both based around voice technology:
** The first was ''VideoGame/{{Seaman}}'' on the UsefulNotes/SegaDreamcast, a virtual pet starring a man-headed fish/frog creature who posed intellectual questions to the player.
** The other was ''VideoGame/{{Odama}}'' on the UsefulNotes/NintendoGameCube, a combination of military warfare and pinball.


Added DiffLines:

* ''Vivarium, Inc.'' developed two different widget games, both based around voice technology:
** The first was ''VideoGame/{{Seaman}}'' on the UsefulNotes/SegaDreamcast, a virtual pet starring a man-headed fish/frog creature who posed intellectual questions to the player.
** The other was ''VideoGame/{{Odama}}'' on the UsefulNotes/NintendoGameCube, a combination of military warfare and pinball.

Added: 2684

Removed: 2684

Is there an issue? Send a MessageReason:
Improving alphabetical order for Japan games


* ''VideoGame/ChoChabudaiGaeshi'' by Creator/{{Taito}}. It's a [[FlippingTheTable table-flipping game]]. Yes, you read that right. The game gives you several scenarios that allow you to unleash your rage through the therapeutic nature of table-flipping. At least, it's therapeutic if you're Japanese. Everyone else is just confused at the premise and gameplay. [[https://www.youtube.com/watch?v=sA1JmFg_s8A And it got a sequel]]...



* ''VideoGame/{{maimai}}'' from 2012 is notable for having an arcade cabinet that looks like a ''washing machine'', even as {{Rhythm Game}}s that don't simulate any sort of non-game musical activity have been around since the late 90's and 2000's. Not only do you have to hit buttons placed around the circular screen, you also have to slide your hands across the screen for some notes. The game as a whole feels less like "just another hands-based music game" and more like doing dancing/choreography with your hands; cabinets in some regions feature mounted cameras too, just to further encourage players to look cool when they play.



* ''VideoGame/MisterMosquito'' is weird in the sense that you play a mosquito. And you must suck the blood of the family whose home you just invaded. As you progress in the game, things get more surreal. Has to be played to be believed. And like ''Cho Chabudai Gaeshi'' above, it too got a sequel...
* Vivarium, Inc. developed two different widget games, both based around voice technology:
** The first was ''VideoGame/{{Seaman}}'' on the UsefulNotes/SegaDreamcast, a virtual pet starring a man-headed fish/frog creature who posed intellectual questions to the player.
** The other was ''VideoGame/{{Odama}}'' on the UsefulNotes/NintendoGameCube, a combination of military warfare and pinball.



* ''VideoGame/PartTimeUFO'' is about a sentient UFO crashing to Earth and using its giant, verastile claw for... working mundane part time jobs to get home. Jobs it can take up include replacing a broken statue at a museum, building the world's biggest pancake stack, working on a fishing boat, and even helping a group of cheerleaders form the perfect pyramid. The better and more efficient it gets, the more galactic currency it gets paid to spend on cool costumes.



* ''VideoGame/SpaceHarrier''. You play as some guy with sunglasses and a red jacket with a two-in-one energy blaster and rocket engine, flying down endless plains of checkerboard environments with environmental obstacles like trees, mushrooms, and polyhedrons in your way, while all manners of ships, stone faces, cyclops mammoths, and the like try to kill you. For the bonus stages, you hop on your companion dragon and try to ram into trees for bonus points.





* ''VideoGame/SpaceHarrier''. You play as some guy with sunglasses and a red jacket with a two-in-one energy blaster and rocket engine, flying down endless plains of checkerboard environments with environmental obstacles like trees, mushrooms, and polyhedrons in your way, while all manners of ships, stone faces, cyclops mammoths, and the like try to kill you. For the bonus stages, you hop on your companion dragon and try to ram into trees for bonus points.
* ''VideoGame/ChoChabudaiGaeshi'' by Creator/{{Taito}}. It's a [[FlippingTheTable table-flipping game]]. Yes, you read that right. The game gives you several scenarios that allow you to unleash your rage through the therapeutic nature of table-flipping. At least, it's therapeutic if you're Japanese. Everyone else is just confused at the premise and gameplay. [[https://www.youtube.com/watch?v=sA1JmFg_s8A And it got a sequel]]...
* ''VideoGame/MisterMosquito'' is weird in the sense that you play a mosquito. And you must suck the blood of the family whose home you just invaded. As you progress in the game, things get more surreal. Has to be played to be believed. And like ''Cho Chabudai Gaeshi'' above, it too got a sequel...
* Vivarium, Inc. developed two different widget games, both based around voice technology:
** The first was ''VideoGame/{{Seaman}}'' on the UsefulNotes/SegaDreamcast, a virtual pet starring a man-headed fish/frog creature who posed intellectual questions to the player.
** The other was ''VideoGame/{{Odama}}'' on the UsefulNotes/NintendoGameCube, a combination of military warfare and pinball.
* ''VideoGame/{{maimai}}'' from 2012 is notable for having an arcade cabinet that looks like a ''washing machine'', even as {{Rhythm Game}}s that don't simulate any sort of non-game musical activity have been around since the late 90's and 2000's. Not only do you have to hit buttons placed around the circular screen, you also have to slide your hands across the screen for some notes. The game as a whole feels less like "just another hands-based music game" and more like doing dancing/choreography with your hands; cabinets in some regions feature mounted cameras too, just to further encourage players to look cool when they play.

* ''VideoGame/PartTimeUFO'' is about a sentient UFO crashing to Earth and using its giant, verastile claw for... working mundane part time jobs to get home. Jobs it can take up include replacing a broken statue at a museum, building the world's biggest pancake stack, working on a fishing boat, and even helping a group of cheerleaders form the perfect pyramid. The better and more efficient it gets, the more galactic currency it gets paid to spend on cool costumes.

Added: 6956

Changed: 3127

Removed: 5788

Is there an issue? Send a MessageReason:
Improving alphabetical order for Japan games plus duplicated entry for one game


* ''VideoGame/TheBattleCats'' could definitely be considered one of these, as it stars a group of [[CatsAreMean adorable yet evil mutant cats]] trying to take over the world... [[VillainProtagonist and you're going to lead them to victory.]] The various enemies, stage names, and [[ExcusePlot plot developments]] are no less weird.



* ''VideoGame/DeaeTonosamaAppareIchiban'' is a top-down action game where you're one of either two idiots who can be possessed by their powerful BaraGenre fathers and you have to save Japan and eventually the world with magic-using butlers and chambermaids.

to:

* ''VideoGame/DeaeTonosamaAppareIchiban'' is a Widget top-down action game where you're one of either two idiots who in which a Japanese UpperClassTwit inexplicably teams up with a French UpperClassTwit can be possessed by their powerful BaraGenre fathers to indulge in MachoCamp and you have to save Japan take on UsefulNotes/TokugawaIeyasu and eventually the world UsefulNotes/OdaNobunaga, or rather [=YEAH=]yasu and [=NO=]bunaga, with magic-using butlers the latter turned into a cyborg and chambermaids.relocated to Mars. This is only the start of the insanity.



* ''VideoGame/DynamiteDux'' has two {{Funny Animal}}s setting off to rescue their owner from a weird-looking wizard named "Achacha" through a variety of strange and colorful landscapes, battling other animals along the way.



* ''VideoGame/GalGun'' is a series of RailShooter games where you have to fight off hordes of love potion-addled school-girls with a "Pheremone Gun" while trying to find true love.



* ''[[http://www.hardcoregaming101.net/imsorry/imsorry.htm I'm Sorry]]'', a 1985 arcade MazeGame that is as weird as it is obscure. The game's title turns out to be a bilingual pun at the expense of Japan's former Prime Minister Kakuei Tanaka, and enemies are SuperDeformed celebrities, like Music/MichaelJackson and Music/{{Madonna}}.



* The ''VideoGame/JapanWorldCup'' series. Non-interactive horse races. Only most of the contestants aren't horses. Mounts include an elephant, a seal, a panda, a two-person horse costume and so on. Jockeys employ various techniques to boost their mount or hamper enemies, from dancing naked to rocket jumping. Each game is stranger than the last, and each one only gets weirder the longer you watch. The upright sideways running horse is probably the second most normal thing you'll see:
** [[https://www.youtube.com/watch?v=POQIH5KyUjI Japan World Cup]]
** [[https://www.youtube.com/watch?v=X2HOdLeUC0E Japan World Cup 2]]
** [[https://youtu.be/1TtWfK4_7WY Japan World Cup 3]]



* ''VideoGame/KeioFlyingSquadron'', a CuteEmUp set in 19th-century Japan with zany anachronisms. Amazingly, both games in the series were translated into English.



* ''VideoGame/{{Okami}}'' is arguably a strong example of this, given it is ''heavily'' reliant on Myth/JapaneseMythology, with an incredible number of references to its source material backing the claim up. Despite the very real threat constantly present in the plot, it is not afraid of, and in fact ''gladly'', embraces every single chance of humor it can afford, which are aplenty. This game is just as humorous as it is epic; it was actually quite-well received by Westerners due to its extremely appealing visuals, SugarWiki/AwesomeMusic and compelling characters, story and system--it was in fact quite a lot LESS well-received in its home country, largely in part due to the fact that the Japanese didn't find their own mythos so interesting.



* ''VideoGame/PanzerFront bis''[='=]s story mode, if the bizarre cutscenes, and that one level where you fight a [[spoiler:demon Tiger tank]], are any indications.
* ''VideoGame/ParappaTheRapper'' and its spinoff ''VideoGame/UmJammerLammy'' are Widget games. Everyone in the game is literally 2-dimensional, as in flat like paper. Compared to the plot of the games, that's the least weird part:
** In the first game, the eponymous rapping dog tries to impress his crush, an anthropomorphic flower-girl, by learning karate, getting his driver's license, taking a part-time job in a flea market, and learning how to bake a cake... all done through the medium of rap battles. Then in the sequel, Parappa uses rap battles to save his town from a super-villain that wants to turn all food into noodles.
** In ''VideoGame/UmJammerLammy'', a guitar-playing goat-girl tries to put together a show for her band, but keeps getting sidetracked by various strange events, like having to put out a fire, being MistakenForPregnant after stuffing her face with pizza, and having to fight her way out of ''Hell'' while having a near-death experience (which was {{bowdlerise}}d in the US version into getting stranded on a deserted island). Lammy also uses music to deal with her problems, in her case by playing rock guitar on everything from a fire hose to napping babies.



* ''Project Rub'' (aka ''VideoGame/FeelTheMagic: XY/XX'') is absolutely mindboggling. At one point you have to get some goldfish out of a man's stomach, at another you follow a helicopter on a unicycle, and at another you dance with a girl at a campsite (incorporating the fire into your moves), and at yet another you have to bowl a man rolled into a ball at some people waiting for a bus. As you can probably guess, those who do buy the game are in for a real treat.
** Also see ''VideoGame/TheRubRabbits'', the sequel/prequel, in which you [[MeetCute meet your true love]], [[FirstGuyWins win her over]], [[ProtectionMission defend her from other suitors]] (who dance, or parachute from the sky), and [[StalkerWithACrush fend off the advances of a perky schoolgirl]]. You do this by running up the down escalator while dodging sumo wrestlers, paddling a log across a giant-crocodile-infested sea, eating delicious cakes (and avoiding the bad ones) while tied to a chair, closing the rapid-fire pop-ups on her computer, doing aromatherapy to help her do yoga, and fighting a mecha-bear.

to:

* ''Project Rub'' (aka ''VideoGame/FeelTheMagic: XY/XX'') is absolutely mindboggling. At ''VideoGame/PokemonConquest'' in a nutshell. Take ''VideoGame/NobunagasAmbition'', a game about [[JidaiGeki one point you have to get some goldfish out of a man's stomach, at another you follow a helicopter on a unicycle, and at another you dance with a girl at a campsite (incorporating the fire into your moves), and at yet another you have to bowl a man rolled into a ball at some people waiting for a bus. As you can most violent, tumultuous periods in Japan's history]], [[JustForFun/XMeetsY then put]] Franchise/{{Pokemon}} in it.
* ''VideoGame/PoleNoDaibouken'' is
probably guess, those who do buy one of the game are in for weirdest Mario-style games ever. It stars a real treat.
** Also see ''VideoGame/TheRubRabbits'',
cowboy with shades as he battles evil deer-men, lions that can go [[Anime/DragonBallZ Super Saiyan]], volcanoes that launch random debris, giant snakes, squids, penguins, aliens, numerous messed up gags and eventually some unholy mashup of a lion, a snake, a squid, a giant bear and a frigging chihuahua. All the sequel/prequel, in while, a baffled narrator points out the various strange events that happen to Pole, many of which you [[MeetCute meet your true love]], [[FirstGuyWins win her over]], [[ProtectionMission defend her from other suitors]] (who dance, or parachute from the sky), and [[StalkerWithACrush fend off the advances of a perky schoolgirl]]. You do this by running up the down escalator while dodging sumo wrestlers, paddling a log across a giant-crocodile-infested sea, eating delicious cakes (and avoiding the bad ones) while tied to a chair, closing the rapid-fire pop-ups on her computer, doing aromatherapy to help her do yoga, and fighting a mecha-bear.subvert traditional video game tropes.



* ''Project Rub'' (aka ''VideoGame/FeelTheMagic: XY/XX'') is absolutely mindboggling. At one point you have to get some goldfish out of a man's stomach, at another you follow a helicopter on a unicycle, and at another you dance with a girl at a campsite (incorporating the fire into your moves), and at yet another you have to bowl a man rolled into a ball at some people waiting for a bus. As you can probably guess, those who do buy the game are in for a real treat.
** Also see ''VideoGame/TheRubRabbits'', the sequel/prequel, in which you [[MeetCute meet your true love]], [[FirstGuyWins win her over]], [[ProtectionMission defend her from other suitors]] (who dance, or parachute from the sky), and [[StalkerWithACrush fend off the advances of a perky schoolgirl]]. You do this by running up the down escalator while dodging sumo wrestlers, paddling a log across a giant-crocodile-infested sea, eating delicious cakes (and avoiding the bad ones) while tied to a chair, closing the rapid-fire pop-ups on her computer, doing aromatherapy to help her do yoga, and fighting a mecha-bear.



* ''VideoGame/RibbitKing'' is a game in which a rabbit-like alien named Scooter has to save his planet from certain doom by competing in a Frolf tournament. Frolf is a sport not unlike golf, only instead of using a ball and a club, you use a frog and a catapult. The objective is to get your frog into the hole while using "gimmicks" around the courses such as rain clouds, snakes, spider webs, and bubbles to increase your score. Your opponents include a rock monster, a wind-up penguin robot, a woozy princess with a fish on her head, and a group of small plant people. Also, your teacher is a talking picnic basket.



* The localization of ''VideoGame/SamuraiZombieNation'' changed the player character, tasked with defending the United States from an EldritchAbomination, from a floating tengu mask into a floating samurai head, disguising its WJT-ness not one bit.



* The localization of ''VideoGame/SamuraiZombieNation'' changed the player character, tasked with defending the United States from an EldritchAbomination, from a floating tengu mask into a floating samurai head, disguising its WJT-ness not one bit.



* ''VideoGame/{{Splatoon}}'' is an arena-based ThirdPersonShooter game where you use FamilyFriendlyFirearms to spread ink around the level while keeping the opposing team from spreading more ink than your team. You also play as "Inklings," beings who can morph between humanoid and squid forms, the latter of which lets them swim through the ink they've spread and jump all the way to the other side of the arena. The single-player campaign, meanwhile, pits your Inklings against an army of sentient octopus tentacles and their Dalek-like weapons platforms. Yeah.



* ''VideoGame/TimeGal'' has you play as a 16-year-old girl named Reika Kirishima, who goes through time battling (among other things) [[EverythingsBetterWithDinosaurs dinosaurs]], cavemen, {{pirates}}, and rogue motorcyclists. Quoth [[WebVideo/{{Retsupurae}} Slow]][[{{LetsPlay/Slowbeef}} beef]] in [[https://www.youtube.com/watch?v=wXuauClk_E0&t=3m25s this]] {{MST}}:
--> '''Slowbeef:''' Wow, this could not be any more Japanese.



* ''VideoGame/{{Okami}}'' is arguably a strong example of this, given it is ''heavily'' reliant on Myth/JapaneseMythology, with an incredible number of references to its source material backing the claim up. Despite the very real threat constantly present in the plot, it is not afraid of, and in fact ''gladly'', embraces every single chance of humor it can afford, which are aplenty. This game is just as humorous as it is epic; it was actually quite-well received by Westerners due to its extremely appealing visuals, SugarWiki/AwesomeMusic and compelling characters, story and system--it was in fact quite a lot LESS well-received in its home country, largely in part due to the fact that the Japanese didn't find their own mythos so interesting.
* ''VideoGame/KeioFlyingSquadron'', a CuteEmUp set in 19th-century Japan with zany anachronisms. Amazingly, both games in the series were translated into English.
* ''VideoGame/TimeGal'' has you play as a 16-year-old girl named Reika Kirishima, who goes through time battling (among other things) [[EverythingsBetterWithDinosaurs dinosaurs]], cavemen, {{pirates}}, and rogue motorcyclists. Quoth [[WebVideo/{{Retsupurae}} Slow]][[{{LetsPlay/Slowbeef}} beef]] in [[https://www.youtube.com/watch?v=wXuauClk_E0&t=3m25s this]] {{MST}}:
--> '''Slowbeef:''' Wow, this could not be any more Japanese.
* ''VideoGame/ParappaTheRapper'' and its spinoff ''VideoGame/UmJammerLammy'' are Widget games. Everyone in the game is literally 2-dimensional, as in flat like paper. Compared to the plot of the games, that's the least weird part:
** In the first game, the eponymous rapping dog tries to impress his crush, an anthropomorphic flower-girl, by learning karate, getting his driver's license, taking a part-time job in a flea market, and learning how to bake a cake... all done through the medium of rap battles. Then in the sequel, Parappa uses rap battles to save his town from a super-villain that wants to turn all food into noodles.
** In ''VideoGame/UmJammerLammy'', a guitar-playing goat-girl tries to put together a show for her band, but keeps getting sidetracked by various strange events, like having to put out a fire, being MistakenForPregnant after stuffing her face with pizza, and having to fight her way out of ''Hell'' while having a near-death experience (which was {{bowdlerise}}d in the US version into getting stranded on a deserted island). Lammy also uses music to deal with her problems, in her case by playing rock guitar on everything from a fire hose to napping babies.
* ''[[http://www.hardcoregaming101.net/imsorry/imsorry.htm I'm Sorry]]'', a 1985 arcade MazeGame that is as weird as it is obscure. The game's title turns out to be a bilingual pun at the expense of Japan's former Prime Minister Kakuei Tanaka, and enemies are SuperDeformed celebrities, like Music/MichaelJackson and Music/{{Madonna}}.
* ''VideoGame/PoleNoDaibouken'' is probably one of the weirdest Mario-style games ever. It stars a cowboy with shades as he battles evil deer-men, lions that can go [[Anime/DragonBallZ Super Saiyan]], volcanoes that launch random debris, giant snakes, squids, penguins, aliens, numerous messed up gags and eventually some unholy mashup of a lion, a snake, a squid, a giant bear and a frigging chihuahua. All the while, a baffled narrator points out the various strange events that happen to Pole, many of which subvert traditional video game tropes.
* Take ''VideoGame/NobunagasAmbition'', a game about [[JidaiGeki one of the most violent, tumultuous periods in Japan's history]], [[JustForFun/XMeetsY then put]] Franchise/{{Pokemon}} in it. That's ''VideoGame/PokemonConquest'' in a nutshell.
* ''VideoGame/PanzerFront bis''[='=]s story mode, if the bizarre cutscenes, and that one level where you fight a [[spoiler:demon Tiger tank]], are any indications.
* ''VideoGame/DynamiteDux'' has two {{Funny Animal}}s setting off to rescue their owner from a weird-looking wizard named "Achacha" through a variety of strange and colorful landscapes, battling other animals along the way.
* The ''VideoGame/JapanWorldCup'' series. Non-interactive horse races. Only most of the contestants aren't horses. Mounts include an elephant, a seal, a panda, a two-person horse costume and so on. Jockeys employ various techniques to boost their mount or hamper enemies, from dancing naked to rocket jumping. Each game is stranger than the last, and each one only gets weirder the longer you watch. The upright sideways running horse is probably the second most normal thing you'll see:
** [[https://www.youtube.com/watch?v=POQIH5KyUjI Japan World Cup]]
** [[https://www.youtube.com/watch?v=X2HOdLeUC0E Japan World Cup 2]]
** [[https://youtu.be/1TtWfK4_7WY Japan World Cup 3]]
* ''VideoGame/RibbitKing'' is a game in which a rabbit-like alien named Scooter has to save his planet from certain doom by competing in a Frolf tournament. Frolf is a sport not unlike golf, only instead of using a ball and a club, you use a frog and a catapult. The objective is to get your frog into the hole while using "gimmicks" around the courses such as rain clouds, snakes, spider webs, and bubbles to increase your score. Your opponents include a rock monster, a wind-up penguin robot, a woozy princess with a fish on her head, and a group of small plant people. Also, your teacher is a talking picnic basket.
* ''VideoGame/{{Splatoon}}'' is an arena-based ThirdPersonShooter game where you use FamilyFriendlyFirearms to spread ink around the level while keeping the opposing team from spreading more ink than your team. You also play as "Inklings," beings who can morph between humanoid and squid forms, the latter of which lets them swim through the ink they've spread and jump all the way to the other side of the arena. The single-player campaign, meanwhile, pits your Inklings against an army of sentient octopus tentacles and their Dalek-like weapons platforms. Yeah.
* ''VideoGame/DeaeTonosamaAppareIchiban'' is a Widget in which a Japanese UpperClassTwit inexplicably teams up with a French UpperClassTwit to indulge in MachoCamp and take on UsefulNotes/TokugawaIeyasu and UsefulNotes/OdaNobunaga, or rather [=YEAH=]yasu and [=NO=]bunaga, with the latter turned into a cyborg and relocated to Mars. This is only the start of the insanity.

to:

* ''VideoGame/{{Okami}}'' is arguably a strong example of this, given it is ''heavily'' reliant on Myth/JapaneseMythology, with an incredible number of references to its source material backing the claim up. Despite the very real threat constantly present in the plot, it is not afraid of, and in fact ''gladly'', embraces every single chance of humor it can afford, which are aplenty. This game is just as humorous as it is epic; it was actually quite-well received by Westerners due to its extremely appealing visuals, SugarWiki/AwesomeMusic and compelling characters, story and system--it was in fact quite a lot LESS well-received in its home country, largely in part due to the fact that the Japanese didn't find their own mythos so interesting.
* ''VideoGame/KeioFlyingSquadron'', a CuteEmUp set in 19th-century Japan with zany anachronisms. Amazingly, both games in the series were translated into English.
* ''VideoGame/TimeGal'' has you play as a 16-year-old girl named Reika Kirishima, who goes through time battling (among other things) [[EverythingsBetterWithDinosaurs dinosaurs]], cavemen, {{pirates}}, and rogue motorcyclists. Quoth [[WebVideo/{{Retsupurae}} Slow]][[{{LetsPlay/Slowbeef}} beef]] in [[https://www.youtube.com/watch?v=wXuauClk_E0&t=3m25s this]] {{MST}}:
--> '''Slowbeef:''' Wow, this could not be any more Japanese.
* ''VideoGame/ParappaTheRapper'' and its spinoff ''VideoGame/UmJammerLammy'' are Widget games. Everyone in the game is literally 2-dimensional, as in flat like paper. Compared to the plot of the games, that's the least weird part:
** In the first game, the eponymous rapping dog tries to impress his crush, an anthropomorphic flower-girl, by learning karate, getting his driver's license, taking a part-time job in a flea market, and learning how to bake a cake... all done through the medium of rap battles. Then in the sequel, Parappa uses rap battles to save his town from a super-villain that wants to turn all food into noodles.
** In ''VideoGame/UmJammerLammy'', a guitar-playing goat-girl tries to put together a show for her band, but keeps getting sidetracked by various strange events, like having to put out a fire, being MistakenForPregnant after stuffing her face with pizza, and having to fight her way out of ''Hell'' while having a near-death experience (which was {{bowdlerise}}d in the US version into getting stranded on a deserted island). Lammy also uses music to deal with her problems, in her case by playing rock guitar on everything from a fire hose to napping babies.
* ''[[http://www.hardcoregaming101.net/imsorry/imsorry.htm I'm Sorry]]'', a 1985 arcade MazeGame that is as weird as it is obscure. The game's title turns out to be a bilingual pun at the expense of Japan's former Prime Minister Kakuei Tanaka, and enemies are SuperDeformed celebrities, like Music/MichaelJackson and Music/{{Madonna}}.
* ''VideoGame/PoleNoDaibouken'' is probably one of the weirdest Mario-style games ever. It stars a cowboy with shades as he battles evil deer-men, lions that can go [[Anime/DragonBallZ Super Saiyan]], volcanoes that launch random debris, giant snakes, squids, penguins, aliens, numerous messed up gags and eventually some unholy mashup of a lion, a snake, a squid, a giant bear and a frigging chihuahua. All the while, a baffled narrator points out the various strange events that happen to Pole, many of which subvert traditional video game tropes.
* Take ''VideoGame/NobunagasAmbition'', a game about [[JidaiGeki one of the most violent, tumultuous periods in Japan's history]], [[JustForFun/XMeetsY then put]] Franchise/{{Pokemon}} in it. That's ''VideoGame/PokemonConquest'' in a nutshell.
* ''VideoGame/PanzerFront bis''[='=]s story mode, if the bizarre cutscenes, and that one level where you fight a [[spoiler:demon Tiger tank]], are any indications.
* ''VideoGame/DynamiteDux'' has two {{Funny Animal}}s setting off to rescue their owner from a weird-looking wizard named "Achacha" through a variety of strange and colorful landscapes, battling other animals along the way.
* The ''VideoGame/JapanWorldCup'' series. Non-interactive horse races. Only most of the contestants aren't horses. Mounts include an elephant, a seal, a panda, a two-person horse costume and so on. Jockeys employ various techniques to boost their mount or hamper enemies, from dancing naked to rocket jumping. Each game is stranger than the last, and each one only gets weirder the longer you watch. The upright sideways running horse is probably the second most normal thing you'll see:
** [[https://www.youtube.com/watch?v=POQIH5KyUjI Japan World Cup]]
** [[https://www.youtube.com/watch?v=X2HOdLeUC0E Japan World Cup 2]]
** [[https://youtu.be/1TtWfK4_7WY Japan World Cup 3]]
* ''VideoGame/RibbitKing'' is a game in which a rabbit-like alien named Scooter has to save his planet from certain doom by competing in a Frolf tournament. Frolf is a sport not unlike golf, only instead of using a ball and a club, you use a frog and a catapult. The objective is to get your frog into the hole while using "gimmicks" around the courses such as rain clouds, snakes, spider webs, and bubbles to increase your score. Your opponents include a rock monster, a wind-up penguin robot, a woozy princess with a fish on her head, and a group of small plant people. Also, your teacher is a talking picnic basket.
* ''VideoGame/{{Splatoon}}'' is an arena-based ThirdPersonShooter game where you use FamilyFriendlyFirearms to spread ink around the level while keeping the opposing team from spreading more ink than your team. You also play as "Inklings," beings who can morph between humanoid and squid forms, the latter of which lets them swim through the ink they've spread and jump all the way to the other side of the arena. The single-player campaign, meanwhile, pits your Inklings against an army of sentient octopus tentacles and their Dalek-like weapons platforms. Yeah.
* ''VideoGame/DeaeTonosamaAppareIchiban'' is a Widget in which a Japanese UpperClassTwit inexplicably teams up with a French UpperClassTwit to indulge in MachoCamp and take on UsefulNotes/TokugawaIeyasu and UsefulNotes/OdaNobunaga, or rather [=YEAH=]yasu and [=NO=]bunaga, with the latter turned into a cyborg and relocated to Mars. This is only the start of the insanity.




* ''VideoGame/TheBattleCats'' could definitely be considered one of these, as it stars a group of [[CatsAreMean adorable yet evil mutant cats]] trying to take over the world... [[VillainProtagonist and you're going to lead them to victory.]] The various enemies, stage names, and [[ExcusePlot plot developments]] are no less weird.
* ''VideoGame/GalGun'' is a series of RailShooter games where you have to fight off hordes of love potion-addled school-girls with a "Pheremone Gun" while trying to find true love.

to:

* ''VideoGame/TheBattleCats'' could definitely be considered one of these, as it stars a group of [[CatsAreMean adorable yet evil mutant cats]] trying to take over the world... [[VillainProtagonist and you're going to lead them to victory.]] The various enemies, stage names, and [[ExcusePlot plot developments]] are no less weird.
* ''VideoGame/GalGun'' is a series of RailShooter games where you have to fight off hordes of love potion-addled school-girls with a "Pheremone Gun" while trying to find true love.

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Improving alphabetical order for Japan games


* ''VideoGame/BunnyMustDie'', a game where you play a PlayboyBunny cursed with cat ears who can manipulate time, who fights such enemies as a photorealistic picture of a cat and an expy of Dracula that spouts [[IntentionalEngrishForFunny Zero Wing quotes]] and inflicts instant death by flashing you. Those are just some of the named characters, never mind some of the mooks.



* An oft-overlooked WJT (and WAT) is Sega's ''VideoGame/CrazyTaxi'', where you control one of four cab drivers, driving as recklessly and crazily as possible to deliver people to their destinations to rack up cash. No rules whatsoever, so you can jump off ramps, go underwater and do all sorts of weird shit, hopefully delivering the passenger before the timer runs out. And the "Crazy Box" mode has you doing things like popping balloons and knocking over giant bowling pins with your cab.



* ''VisualNovel/HatofulBoyfriend'' is about a human hunter-gatherer girl who goes to a high school for pigeons (and some assorted other birds), and discovers romance along the way. [[InterspeciesRomance With the birds]]. And then some [[ALoveToDismember disturbing]] endings start to show that things aren't as delightfully wacky as they seem, and the game begins to get [[CerebusRetcon very]], [[GenreShift very]] [[AfterTheEnd dark]]...
* ''VideoGame/{{Hellsinker}}'' is this with a healthy heaping of MindScrew. To further drive the point home, one of the main characters is a frail blind girl who uses a naked crystal fairy as a sword, while another is an artificial {{Hermaphrodite}} half god. [[spoiler: Also in one of the final battle's you fight a kitten together with the spirits of four dead children inside a computer system of some sort]]. And when it comes to the game mechanics the game pulls no punches, for example if you want a good score you have to utilize tactics [[ViolationOfCommonSense that would be downright suicidal in other games]].



* ''VideoGame/{{Kuukiyomi}}'' is a ''VideoGame/WarioWare''-like mobile phone and UsefulNotes/NintendoDSI game by G-Mode, where the player character is put into certain situations and they must decide how they will act both in private and in public. Since there's nothing right or wrong in this game (only score system, judging how considerate you are in situations), players can do anything from something mundane to hilariously bizarre. Most of the situations are realistic, while others aren't. There are a lot of Japanese cultural references, [[ShoutOut shout-outs]] (such as the recurring orphans who look like [[Anime/GraveOfTheFireflies Seita and Setsuko]], ''Franchise/TheMatrix'', etc.) and humor in the series, though some people may not understand them and don't know whether their in-game actions are correct. Fortunately, the developers manage to downplay this by adding a subtitle in some situations (such as adding "In Tokyo" and "In Osaka" for those who don't understand Japanese culture, etc.) and adding a CulturalTranslation such as remodeling the ghost in the English version. And yes, this game has 3 remakes for UsefulNotes/NintendoSwitch, which all of three are often streamed by famous Virtual Youtubers and made it overseas.



* ''VideoGame/MonsterParty'' features the most bizarre assortment of EverythingTryingToKillYou, including enemies such as disembodied pairs of legs, DancingPants, and a SequentialBoss that starts as a shrimp and turns into an onion ring and then a kebab. Some of the strange enemies were originally going to be references to movie monsters which got replaced at the last minute, and at least one was an obscure cultural reference, but many straight-up lack an explanation no matter how much you try to find one. Bandai never released the game in Japan; it sold poorly in America, probably on account of its awful gameplay mechanics. To quote WebVideo/JonTron: "Excuse me sir, but is that a well with eggplant moons shooting plates at me? Liek..."]]



* ''VideoGame/MonsterParty'' features the most bizarre assortment of EverythingTryingToKillYou, including enemies such as disembodied pairs of legs, DancingPants, and a SequentialBoss that starts as a shrimp and turns into an onion ring and then a kebab. Some of the strange enemies were originally going to be references to movie monsters which got replaced at the last minute, and at least one was an obscure cultural reference, but many straight-up lack an explanation no matter how much you try to find one. Bandai never released the game in Japan; it sold poorly in America, probably on account of its awful gameplay mechanics. To quote WebVideo/JonTron: "Excuse me sir, but is that a well with eggplant moons shooting plates at me? Liek..."]]



* ''VideoGame/PrincessTomatoInTheSaladKingdom'' is an AdventureGame where a cucumber hero and his kid persimmon sidekick SaveThePrincess of a kingdom of AnthropomorphicFood and battle with farmers in games of RockPaperScissors.



* ''VideoGame/SonicTheHedgehog'', a game series where you play as a [[MascotWithAttitude hardcore]] blue hedgehog with SuperSpeed, who must foil the evil plans of an egg-shaped mad scientist resembling [[NoCelebritiesWereHarmed the late Teddy Roosevelt]] (who tends to trap small animals inside his robot soldiers). All while frequently running through [[ThemeParkLandscape loop-de-loops]]. Some of the said hedgehog's friends include a two-tailed fox and a red echidna that can glide. As Sonic was intentionally modelled after cartoon characters from UsefulNotes/TheGoldenAgeOfAnimation to appeal to a Western audience, this essentially qualifies the series as a WAT made by Japanese developers. Of course, much like its [[Franchise/SuperMarioBros rival franchise]], its popularity ([[ValuesDissonance outside of Japanese borders]]) has helped people get used to it to this day.



* ''VideoGame/TenkomoriShooting'' (1998, Namco) is all about "{{shoot|EmUp}}ing", but is a minigame compilation and WJT. Little easy on the 'weird', but hey, it's about [[SillySimian monkeys]] doing minigames to rescue their friends; that's as weird as it needs to be!
* ''VideoGame/TengaiMakyou: Far East of Eden'', a series of comedic role-playing games that spoofed the everloving hell out of [[ThirtySecondsOverTokyo Western misconceptions of Japanese culture]] (and [[EagleLand vice-versa]], in the fourth game).



* [[https://www.youtube.com/watch?v=yGbkLG1b8WA While reviewing]] ''Creator/{{Taito}} Legends'', Webvideo/TheAngryVideoGameNerd made sure to highlight games that were "Taito as fuck":
** ''Videogame/SpaceInvaders '95: Attack of the Lunar Loonies'' is a version of the company's best known arcade with the weirdest graphics it can place, including characters resembling [[TalkingPoo living poop]] (named "Toilet", no less).
** ''Plump Plop'' is ''VideoGame/{{Arkanoid}}'', only the characters are a couple "shooting" their child at aliens.
** ''VideoGame/TheNewZealandStory'', following a kiwi bird trying to rescue his family from a sea lion, in the most bizarre levels possible - including a boss fight against a frozen whale that is fought from within its stomach, and a BonusLevelOfHeaven from which the kiwi must escape following certain death conditions.
** ''VideoGame/TheNinjaKids'', which as the AVGN summed up, is "The [[VideoGame/TeenageMutantNinjaTurtlesTheArcadeGame TMNT arcade]], but starring ''Sesame Street'' puppets who cut people in half and fight motherfucking Satan - sorry, "''The'' Satan"".
** ''VideoGame/{{Growl}}'', which along with supposedly being in the early 20th century [[AnachronismStew while featuring modern weaponry]], illustrates our GiantSpaceFleaOutOfNowhere page because after the whole game being about fighting poachers, the final boss turns into an alien millipede!
** ''VideoGame/ViolenceFight'', which is a slightly traditional fighting game aside from moments such as fighting a tiger, and the fact very Japanese {{Written Sound Effect}}s emerge after hits. But the weirdness doubles considering the over-the-top character biographies and the BlindIdiotTranslation ("Lick Joe", "Sammy You", "Score a Point Over").
* ''VideoGame/TengaiMakyou: Far East of Eden'', a series of comedic role-playing games that spoofed the everloving hell out of [[ThirtySecondsOverTokyo Western misconceptions of Japanese culture]] (and [[EagleLand vice-versa]], in the fourth game).
* ''VideoGame/TenkomoriShooting'' (1998, Namco) is all about "{{shoot|EmUp}}ing", but is a minigame compilation and WJT. Little easy on the 'weird', but hey, it's about [[SillySimian monkeys]] doing minigames to rescue their friends; that's as weird as it needs to be!
* ''VideoGame/TheatrhythmFinalFantasy'', an entry in the ''Franchise/FinalFantasy'' series contained within the ''VideoGame/DissidiaFinalFantasy'' universe, has been described as ''Franchise/FinalFantasy'' meets ''VideoGame/EliteBeatAgents''. To restate for candidacy, it's a JapaneseRolePlayingGame anthology fused with a RhythmGame (similar to that of ''VideoGame/DanceDanceRevolution'' or ''VideoGame/GuitarHero'', with wildly varying graphics (from ''VideoGame/KingdomHeartsCoded''-style chibis, to eight- and sixteen-bit graphics - UsefulNotes/NintendoEntertainmentSystem[=/=]UsefulNotes/GameBoy[=/=]UsefulNotes/SuperNintendoEntertainmentSystem[=/=]UsefulNotes/GameBoyColor-era - to fully rendered CGI (same quality as the [=PS1/PS3=] or the Xbox 360), and it's in the same series as a ''FIGHTING GAME.'' Oh, and it's on the UsefulNotes/Nintendo3DS, so it's all in stereoscopic 3D.



* ''VideoGame/PrincessTomatoInTheSaladKingdom'' is an AdventureGame where a cucumber hero and his kid persimmon sidekick SaveThePrincess of a kingdom of AnthropomorphicFood and battle with farmers in games of RockPaperScissors.
* ''VisualNovel/HatofulBoyfriend'' is about a human hunter-gatherer girl who goes to a high school for pigeons (and some assorted other birds), and discovers romance along the way. [[InterspeciesRomance With the birds]]. And then some [[ALoveToDismember disturbing]] endings start to show that things aren't as delightfully wacky as they seem, and the game begins to get [[CerebusRetcon very]], [[GenreShift very]] [[AfterTheEnd dark]]...
* Namco's ''VideoGame/WagyanLand'', a PlatformGame where you fight with projectile katakana and bosses try to defeat you with [[ParlorGames shiritori]].
* ''VideoGame/TheatrhythmFinalFantasy'', an entry in the ''Franchise/FinalFantasy'' series contained within the ''VideoGame/DissidiaFinalFantasy'' universe, has been described as ''Franchise/FinalFantasy'' meets ''VideoGame/EliteBeatAgents''. To restate for candidacy, it's a JapaneseRolePlayingGame anthology fused with a RhythmGame (similar to that of ''VideoGame/DanceDanceRevolution'' or ''VideoGame/GuitarHero'', with wildly varying graphics (from ''VideoGame/KingdomHeartsCoded''-style chibis, to eight- and sixteen-bit graphics - UsefulNotes/NintendoEntertainmentSystem[=/=]UsefulNotes/GameBoy[=/=]UsefulNotes/SuperNintendoEntertainmentSystem[=/=]UsefulNotes/GameBoyColor-era - to fully rendered CGI (same quality as the [=PS1/PS3=] or the Xbox 360), and it's in the same series as a ''FIGHTING GAME.'' Oh, and it's on the UsefulNotes/Nintendo3DS, so it's all in stereoscopic 3D.
* ''VideoGame/{{Hellsinker}}'' is this with a healthy heaping of MindScrew. To further drive the point home, one of the main characters is a frail blind girl who uses a naked crystal fairy as a sword, while another is an artificial {{Hermaphrodite}} half god. [[spoiler: Also in one of the final battle's you fight a kitten together with the spirits of four dead children inside a computer system of some sort]]. And when it comes to the game mechanics the game pulls no punches, for example if you want a good score you have to utilize tactics [[ViolationOfCommonSense that would be downright suicidal in other games]].
* ''VideoGame/WorkTimeFun'' puts the W in WJT, being a collection of mini-games representing bizarre low-paying part-time jobs you have to take on, including counting eggs in a factory and completing a RibbonCuttingCeremony while drunk. Note also what the game itself becomes [[FunWithAcronyms as an acronym]].
* ''VideoGame/SonicTheHedgehog'', a game series where you play as a [[MascotWithAttitude hardcore]] blue hedgehog with SuperSpeed, who must foil the evil plans of an egg-shaped mad scientist resembling [[NoCelebritiesWereHarmed the late Teddy Roosevelt]] (who tends to trap small animals inside his robot soldiers). All while frequently running through [[ThemeParkLandscape loop-de-loops]]. Some of the said hedgehog's friends include a two-tailed fox and a red echidna that can glide. As Sonic was intentionally modelled after cartoon characters from UsefulNotes/TheGoldenAgeOfAnimation to appeal to a Western audience, this essentially qualifies the series as a WAT made by Japanese developers. Of course, much like its [[Franchise/SuperMarioBros rival franchise]], its popularity ([[ValuesDissonance outside of Japanese borders]]) has helped people get used to it to this day.
* ''VideoGame/UmiharaKawase'' is a game where you control a schoolgirl using a lure on rubber line to maneuver through {{Bizarrchitecture}} stages with multiple pathways, and avoiding various species of aquatic life, including fish with legs.
* ''VideoGame/BunnyMustDie'', a game where you play a PlayboyBunny cursed with cat ears who can manipulate time, who fights such enemies as a photorealistic picture of a cat and an expy of Dracula that spouts [[IntentionalEngrishForFunny Zero Wing quotes]] and inflicts instant death by flashing you. Those are just some of the named characters, never mind some of the mooks.



* While each plot of the ''VideoGame/{{Yakuza}}'' games is a dark action-packed crime drama, the side missions that take place outside the main story (known as substories) put our protagonists in some outrageous and embarrassing roles, such as a film director, a model, a music video star or Santa, and constantly get dragged into a fight with men with rather unusual tastes (yakuza roleplaying as babies?). They can learn moves from witnessing a panty thief or a traffic accident, and many brutal moves and weapons, such as a MagicalGirl toy wand are pure slapstick. And they also can stand their own against tigers and bears.
* An oft-overlooked WJT (and WAT) is Sega's ''VideoGame/CrazyTaxi'', where you control one of four cab drivers, driving as recklessly and crazily as possible to deliver people to their destinations to rack up cash. No rules whatsoever, so you can jump off ramps, go underwater and do all sorts of weird shit, hopefully delivering the passenger before the timer runs out. And the "Crazy Box" mode has you doing things like popping balloons and knocking over giant bowling pins with your cab.

to:

* While each plot of the ''VideoGame/{{Yakuza}}'' games is a dark action-packed crime drama, the side missions that take place outside the main story (known as substories) put our protagonists in some outrageous and embarrassing roles, such as a film director, a model, a music video star or Santa, and constantly get dragged into a fight with men with rather unusual tastes (yakuza roleplaying as babies?). They can learn moves from witnessing a panty thief or a traffic accident, and many brutal moves and weapons, such as a MagicalGirl toy wand are pure slapstick. And they also can stand their own against tigers and bears.
* An oft-overlooked WJT (and WAT) is Sega's ''VideoGame/CrazyTaxi'', where you control one of four cab drivers, driving as recklessly and crazily as possible to deliver people to their destinations to rack up cash. No rules whatsoever, so you can jump off ramps, go underwater and do all sorts of weird shit, hopefully delivering the passenger before the timer runs out. And the "Crazy Box" mode has you doing things like popping balloons and knocking over giant bowling pins with your cab.



* [[https://www.youtube.com/watch?v=yGbkLG1b8WA While reviewing]] ''Creator/{{Taito}} Legends'', Webvideo/TheAngryVideoGameNerd made sure to highlight games that were "Taito as fuck":
** ''Videogame/SpaceInvaders '95: Attack of the Lunar Loonies'' is a version of the company's best known arcade with the weirdest graphics it can place, including characters resembling [[TalkingPoo living poop]] (named "Toilet", no less).
** ''Plump Plop'' is ''VideoGame/{{Arkanoid}}'', only the characters are a couple "shooting" their child at aliens.
** ''VideoGame/TheNewZealandStory'', following a kiwi bird trying to rescue his family from a sea lion, in the most bizarre levels possible - including a boss fight against a frozen whale that is fought from within its stomach, and a BonusLevelOfHeaven from which the kiwi must escape following certain death conditions.
** ''VideoGame/TheNinjaKids'', which as the AVGN summed up, is "The [[VideoGame/TeenageMutantNinjaTurtlesTheArcadeGame TMNT arcade]], but starring ''Sesame Street'' puppets who cut people in half and fight motherfucking Satan - sorry, "''The'' Satan"".
** ''VideoGame/{{Growl}}'', which along with supposedly being in the early 20th century [[AnachronismStew while featuring modern weaponry]], illustrates our GiantSpaceFleaOutOfNowhere page because after the whole game being about fighting poachers, the final boss turns into an alien millipede!
** ''VideoGame/ViolenceFight'', which is a slightly traditional fighting game aside from moments such as fighting a tiger, and the fact very Japanese {{Written Sound Effect}}s emerge after hits. But the weirdness doubles considering the over-the-top character biographies and the BlindIdiotTranslation ("Lick Joe", "Sammy You", "Score a Point Over").
* ''VideoGame/{{Kuukiyomi}}'' is a ''VideoGame/WarioWare''-like mobile phone and UsefulNotes/NintendoDSI game by G-Mode, where the player character is put into certain situations and they must decide how they will act both in private and in public. Since there's nothing right or wrong in this game (only score system, judging how considerate you are in situations), players can do anything from something mundane to hilariously bizarre. Most of the situations are realistic, while others aren't. There are a lot of Japanese cultural references, [[ShoutOut shout-outs]] (such as the recurring orphans who look like [[Anime/GraveOfTheFireflies Seita and Setsuko]], ''Franchise/TheMatrix'', etc.) and humor in the series, though some people may not understand them and don't know whether their in-game actions are correct. Fortunately, the developers manage to downplay this by adding a subtitle in some situations (such as adding "In Tokyo" and "In Osaka" for those who don't understand Japanese culture, etc.) and adding a CulturalTranslation such as remodeling the ghost in the English version. And yes, this game has 3 remakes for UsefulNotes/NintendoSwitch, which all of three are often streamed by famous Virtual Youtubers and made it overseas.

to:


* [[https://www.youtube.com/watch?v=yGbkLG1b8WA While reviewing]] ''Creator/{{Taito}} Legends'', Webvideo/TheAngryVideoGameNerd made sure to highlight games that were "Taito as fuck":
** ''Videogame/SpaceInvaders '95: Attack of the Lunar Loonies''
''VideoGame/UmiharaKawase'' is a version of the company's best known arcade game where you control a schoolgirl using a lure on rubber line to maneuver through {{Bizarrchitecture}} stages with the weirdest graphics it can place, multiple pathways, and avoiding various species of aquatic life, including characters resembling [[TalkingPoo living poop]] (named "Toilet", no less).
** ''Plump Plop'' is ''VideoGame/{{Arkanoid}}'', only the characters are a couple "shooting" their child at aliens.
** ''VideoGame/TheNewZealandStory'', following a kiwi bird trying to rescue his family from a sea lion, in the most bizarre levels possible - including a boss fight against a frozen whale that is fought from within its stomach, and a BonusLevelOfHeaven from which the kiwi must escape following certain death conditions.
** ''VideoGame/TheNinjaKids'', which as the AVGN summed up, is "The [[VideoGame/TeenageMutantNinjaTurtlesTheArcadeGame TMNT arcade]], but starring ''Sesame Street'' puppets who cut people in half and fight motherfucking Satan - sorry, "''The'' Satan"".
** ''VideoGame/{{Growl}}'', which along
fish with supposedly being in the early 20th century [[AnachronismStew while featuring modern weaponry]], illustrates our GiantSpaceFleaOutOfNowhere page because after the whole game being about fighting poachers, the final boss turns into an alien millipede!
** ''VideoGame/ViolenceFight'', which is a slightly traditional fighting game aside from moments such as fighting a tiger, and the fact very Japanese {{Written Sound Effect}}s emerge after hits. But the weirdness doubles considering the over-the-top character biographies and the BlindIdiotTranslation ("Lick Joe", "Sammy You", "Score a Point Over").
* ''VideoGame/{{Kuukiyomi}}'' is a ''VideoGame/WarioWare''-like mobile phone and UsefulNotes/NintendoDSI game by G-Mode, where the player character is put into certain situations and they must decide how they will act both in private and in public. Since there's nothing right or wrong in this game (only score system, judging how considerate you are in situations), players can do anything from something mundane to hilariously bizarre. Most of the situations are realistic, while others aren't. There are a lot of Japanese cultural references, [[ShoutOut shout-outs]] (such as the recurring orphans who look like [[Anime/GraveOfTheFireflies Seita and Setsuko]], ''Franchise/TheMatrix'', etc.) and humor in the series, though some people may not understand them and don't know whether their in-game actions are correct. Fortunately, the developers manage to downplay this by adding a subtitle in some situations (such as adding "In Tokyo" and "In Osaka" for those who don't understand Japanese culture, etc.) and adding a CulturalTranslation such as remodeling the ghost in the English version. And yes, this game has 3 remakes for UsefulNotes/NintendoSwitch, which all of three are often streamed by famous Virtual Youtubers and made it overseas.
legs.


Added DiffLines:

* Namco's ''VideoGame/WagyanLand'', a PlatformGame where you fight with projectile katakana and bosses try to defeat you with [[ParlorGames shiritori]].


Added DiffLines:

* ''VideoGame/WorkTimeFun'' puts the W in WJT, being a collection of mini-games representing bizarre low-paying part-time jobs you have to take on, including counting eggs in a factory and completing a RibbonCuttingCeremony while drunk. Note also what the game itself becomes [[FunWithAcronyms as an acronym]].
* While each plot of the ''VideoGame/{{Yakuza}}'' games is a dark action-packed crime drama, the side missions that take place outside the main story (known as substories) put our protagonists in some outrageous and embarrassing roles, such as a film director, a model, a music video star or Santa, and constantly get dragged into a fight with men with rather unusual tastes (yakuza roleplaying as babies?). They can learn moves from witnessing a panty thief or a traffic accident, and many brutal moves and weapons, such as a MagicalGirl toy wand are pure slapstick. And they also can stand their own against tigers and bears.

Added: 9637

Changed: 1559

Removed: 9377

Is there an issue? Send a MessageReason:
Improving alphabetical order for Japan games


* ''VideoGame/AkaSeka'' is an OtomeGame that requires players to have solid knowledge of a ''wide'' span of Japanese history, reaching as early as Yayoi-Asuka period and as recent as Meiji-Shōwa period, to fully enjoy. Other than that, the game also makes frequent use of poetry and wordplay, which makes it even more difficult for people whose first language is not Japanese. It's not as popular as its SpiritualPredecessor ''VideoGame/OneHundredSleepingPrincesAndTheKingdomOfDreams'' not without a reason.



* ''VideoGame/AkaSeka'' is an OtomeGame that requires players to have solid knowledge of a ''wide'' span of Japanese history, reaching as early as Yayoi-Asuka period and as recent as Meiji-Shōwa period, to fully enjoy. Other than that, the game also makes frequent use of poetry and wordplay, which makes it even more difficult for people whose first language is not Japanese. It's not as popular as its SpiritualPredecessor ''VideoGame/OneHundredSleepingPrincesAndTheKingdomOfDreams'' not without a reason.



* The entire ''VideoGame/{{Bomberman}}'' franchise. To recap: An absurdly cute robot [[StuffBlowingUp with more than enough explosives to make even the]] ''Series/MythBusters'' [[StuffBlowingUp squeal with joy]] saving the world (or the universe) on a regular basis. Enemies include: homicidal balloons, giant coins that can phase through walls, your evil twin, ''[[Characters/SuperMarioBrosWarioAndCompany Wario]]'', a ''different'' evil twin, a furry BDSM mistress with a giant robot that shoots eye lasers, ''entire teams made up of evil twins'', a bodybuilder with CoolShades, and what some may argue is you in the future. This isn't even ''touching'' Multiplayer, by the way.



* ''[[VideoGame/DonPachi DoDonPachi DaiFukkatsu]]'''s console-exclusive Arrange B mode is this for [[ScoringPoints scoring system]] buffs. Enemies that change bullet patterns and point values as the player plays more, lots of {{Smart Bomb}}ing (even moreso than most Creator/EightingRaizing games), enough bomb recharging to make the announcer ask "Are you ready?" [[RepetitiveAudioGlitch over and over]], among other things that break many established shmup conventions.



* ''VideoGame/EndlessOcean'', which embraces the player [[WideOpenSandbox doing things at his own leisure]] and does little to nothing to penalize him. It even got mocked by professional reviewers for not including such expected things as a life gauge, weapons, or a point.
** The [=PS1=] game ''[[VideoGame/AquanautsHoliday Aquanaut's Holiday]]'' is something of a [[SpiritualSequel Spiritual Prequel]] to it, since it has you do pretty much the same thing, save that there's even less of a discernible plot (or point) beyond being told [[AllThereInTheManual in the manual]] that you're an ocean researcher/explorer who just saved the world's oceans, [[BusmansHoliday now you're on an ocean exploring holiday]].



* ''VideoGame/GadgetPastAsFuture'', by Haruhiko Shono. It resembles ''VideoGame/{{Myst}}'', but without any real puzzles; you play a brainwashed secret agent in a nation resembling that from ''Literature/NineteenEightyFour'' and have to help a group of scientists gather a bunch of gizmos to build a spaceship to escape earth before a comet hits and [[GainaxEnding its ending redefines the meaning of not providing any fucking explanation for anything]].



* ''VideoGame/IrisuSyndrome'' is a Widget Game of the "OH GOD WHY" variety, a seemingly-innocent puzzle game with a dark side.



* ''VideoGame/{{Kirby}}''. The game about a [[BigEater constantly]] [[BlackHoleBelly hungry]] pink puffball living in a dream land full of happy people, sentient trees, insane walruses, chef potatoes, and... [[SurpriseCreepy horrifying]] [[EldritchAbomination world-destroying monstrosities]]?



* In a somewhat retroactive way, Capcom's Japanese branch believes that the ''Franchise/MegaMan'' franchise is one of these and [[ValuesDissonance doesn't appeal as much to international audiences]], as it was meant [[AnimationAgeGhetto to be geared towards children]] in the first place. Naturally, the [[GermansLoveDavidHasselhoff international]] [[PeripheryDemographic fandom]] isn't amused.



* ''VideoGame/{{Neptunia}}'' is an Eastern RPG series in which [[MoeAnthropomorphism moe girls]] are various video game consoles[-[[note]]the Xbox 360, Playstation 3, Nintendo Wii, and the scrapped Sega Neptune[[/note]]-] fighting the UsefulNotes/ConsoleWars, as envisioned by Creator/{{Sega}}, Idea Factory and Compile Heart. They get stronger the more market share they earn for the console they represent. The antagonists are based on concepts and internet social phenomena, including [[DigitalPiracyIsEvil software piracy]].
* The premise of the "Neo-Atlas" games has you exploring Earth by sailing and removing the FogOfWar surrounding much of the world. But if you don't like the layout of the world that turn, you can reject it and re-explore the area to see if the geography has changed! You can also accept rumours and make them true, such as there being men with faces in their bellies in what approximates to Africa (or is actually Africa depending on what you accept). Also some of the sidequests are...interesting. Such as a rescue of people from India who were kidnapped by bloody-mouthed oni, turns out the oni were just taking the humans for a vacation and introducing strawberries to humanity (the "blood" on the oni's mouth turned out to be strawberry jam).
* ''VideoGame/NezumiMan'' is gameplay-wise a ''VideoGame/MegaManClassic'' clone, but includes a sentient fridge, a kangaroo, and a dragon cosplayer among its bosses. Oh, and nearly everyone is a SuperDeformed ''rat''.



* ''VideoGame/NinjaBaseballBatMan'' is, oddly enough, both a WJT and a WHAT. It's an Irem arcade game, but [[http://www.ninjabaseballbatman.com/The_HISTORY_of_NBBM.html the very premise is from an American.]] As for what the game's actually about? If the awesomely absurd title doesn't make it clear enough, WebVideo/TheAngryVideoGameNerd [[http://cinemassacre.com/2011/07/29/ninja-baseball-batman/ sums it up nicely.]]



* ''VideoGame/RhythmHeaven'', otherwise known as ''Rhythm Tengoku'', which is a minigame collection like ''VideoGame/WarioWare'', except weirder, more musical and more Japanese. In fact, ''Rhythm Heaven'' and ''VideoGame/WarioWare'' are both made by the same studio, and it shows. And there's a factory that makes ''literal'' widgets.

to:

* ''VideoGame/RhythmHeaven'', otherwise known as ''Rhythm Tengoku'', ''VideoGame/{{Patapon}}'' is about a tribe of eyeballs-on-stickleg warriors who essentially believe the player is their god on account of the player possessing a drum. They wish for the player to guide them to Earthend so they may gaze upon "IT" and know eternal contentment, but they don't even know what IT is. [[spoiler: Everyone not a Patapon is convinced that gazing upon IT will bring the world to an end.]]
* ''Project Rub'' (aka ''VideoGame/FeelTheMagic: XY/XX'') is absolutely mindboggling. At one point you have to get some goldfish out of a man's stomach, at another you follow a helicopter on a unicycle, and at another you dance with a girl at a campsite (incorporating the fire into your moves), and at yet another you have to bowl a man rolled into a ball at some people waiting for a bus. As you can probably guess, those who do buy the game are in for a real treat.
** Also see ''VideoGame/TheRubRabbits'', the sequel/prequel, in
which is you [[MeetCute meet your true love]], [[FirstGuyWins win her over]], [[ProtectionMission defend her from other suitors]] (who dance, or parachute from the sky), and [[StalkerWithACrush fend off the advances of a minigame collection perky schoolgirl]]. You do this by running up the down escalator while dodging sumo wrestlers, paddling a log across a giant-crocodile-infested sea, eating delicious cakes (and avoiding the bad ones) while tied to a chair, closing the rapid-fire pop-ups on her computer, doing aromatherapy to help her do yoga, and fighting a mecha-bear.
* ''VideoGame/PopNMusic'' would lose half its charm without its silly [[LoadsAndLoadsOfCharacters cast of characters]], including but not limited to: the rabbit- and cat-like mascots, a CuteWitch who can turn her broom into a guitar, a girl who continuously runs left really fast as if hopped up on sugar, an angel disguised as a HotLibrarian, and a DJ who occasionally communicates with some sort of devilish spirit. And on top of that, the multicolored notes all have eyes and are called "Pop-kuns."
* The ''VideoGame/PowerInstinct'' series has, in addition to a retinue of SeriousBusiness martial artists typical for the FightingGame genre, not one, not two, but ''three'' [[NeverMessWithGranny little old ladies]], a perverted old man, a hulking amazon (well, RealityIsUnrealistic; fighting game women tend to look
like ''VideoGame/WarioWare'', except weirder, more musical slender beauties, not wrestlers), a MagicalGirl, her {{Stripperific}} roller-blading alter-ego, a man in a dog suit (really!), a fat kid wearing nothing but a giant bib and more Japanese. In fact, ''Rhythm Heaven'' and ''VideoGame/WarioWare'' has his... [[FanDisservice objects show when knocked into the air...]] well, rest assured that's not all. A usual fighting game might have [[JokeCharacter one such character just for laughs]]. But these weirdoes are both made what ''Power Instinct'' is really about.
* ''VideoGame/PuLiRuLa'', a totally bizarre arcade BeatEmUp
by Creator/{{Taito}}. The characters are kids with magic sticks who turn the same studio, and it shows. And there's a factory that makes ''literal'' widgets.weird-looking enemies into animals, with things getting weirder in level 3.



* ''VideoGame/RoseAndCamellia'' and its sequel, two Flash games about [[CatFight noblewomen bitch-slapping]] each other. One Internet commentator described it as "Creator/JaneAusten's VideoGame/PunchOut"
* ''VideoGame/RhythmHeaven'', otherwise known as ''Rhythm Tengoku'', which is a minigame collection like ''VideoGame/WarioWare'', except weirder, more musical and more Japanese. In fact, ''Rhythm Heaven'' and ''VideoGame/WarioWare'' are both made by the same studio, and it shows. And there's a factory that makes ''literal'' widgets.
* Creator/{{Enix}}'s ''Segare Ijiri'' is a sentence-constructing platformer game full of SurrealHumor. It's about an arrow-headed boy named Segare, who lives in a strange world, falls in love with and wants to meet the arrow-headed girl from another planet. Segare has to find various objects and construct many words and sentences so his giraffe-headed mother's neck becomes taller and she'll give you some useful companions to reach certain places that cannot be accessed alone. The outcome animations of constructed words and sentences are all hilarious and some of them cross with Japanese {{pun}}s, [[FreudWasRight dirty joke]] subtexts, and ToiletHumour. This game [[NoExportForYou hasn't been released overseas]] due to its Japanese-exclusive puns.
* The localization of ''VideoGame/SamuraiZombieNation'' changed the player character, tasked with defending the United States from an EldritchAbomination, from a floating tengu mask into a floating samurai head, disguising its WJT-ness not one bit.



* ''Project Rub'' (aka ''VideoGame/FeelTheMagic: XY/XX'') is absolutely mindboggling. At one point you have to get some goldfish out of a man's stomach, at another you follow a helicopter on a unicycle, and at another you dance with a girl at a campsite (incorporating the fire into your moves), and at yet another you have to bowl a man rolled into a ball at some people waiting for a bus. As you can probably guess, those who do buy the game are in for a real treat.
** Also see ''VideoGame/TheRubRabbits'', the sequel/prequel, in which you [[MeetCute meet your true love]], [[FirstGuyWins win her over]], [[ProtectionMission defend her from other suitors]] (who dance, or parachute from the sky), and [[StalkerWithACrush fend off the advances of a perky schoolgirl]]. You do this by running up the down escalator while dodging sumo wrestlers, paddling a log across a giant-crocodile-infested sea, eating delicious cakes (and avoiding the bad ones) while tied to a chair, closing the rapid-fire pop-ups on her computer, doing aromatherapy to help her do yoga, and fighting a mecha-bear.
* ''VideoGame/{{Kirby}}''. The game about a [[BigEater constantly]] [[BlackHoleBelly hungry]] pink puffball living in a dream land full of happy people, sentient trees, insane walruses, chef potatoes, and... [[SurpriseCreepy horrifying]] [[EldritchAbomination world-destroying monstrosities]]?
* ''VideoGame/PopNMusic'' would lose half its charm without its silly [[LoadsAndLoadsOfCharacters cast of characters]], including but not limited to: the rabbit- and cat-like mascots, a CuteWitch who can turn her broom into a guitar, a girl who continuously runs left really fast as if hopped up on sugar, an angel disguised as a HotLibrarian, and a DJ who occasionally communicates with some sort of devilish spirit. And on top of that, the multicolored notes all have eyes and are called "Pop-kuns."
* ''VideoGame/RoseAndCamellia'' and its sequel, two Flash games about [[CatFight noblewomen bitch-slapping]] each other. One Internet commentator described it as "Creator/JaneAusten's VideoGame/PunchOut"
* The ''VideoGame/PowerInstinct'' series has, in addition to a retinue of SeriousBusiness martial artists typical for the FightingGame genre, not one, not two, but ''three'' [[NeverMessWithGranny little old ladies]], a perverted old man, a hulking amazon (well, RealityIsUnrealistic; fighting game women tend to look like slender beauties, not wrestlers), a MagicalGirl, her {{Stripperific}} roller-blading alter-ego, a man in a dog suit (really!), a fat kid wearing nothing but a giant bib and has his... [[FanDisservice objects show when knocked into the air...]] well, rest assured that's not all. A usual fighting game might have [[JokeCharacter one such character just for laughs]]. But these weirdoes are what ''Power Instinct'' is really about.
* ''VideoGame/PuLiRuLa'', a totally bizarre arcade BeatEmUp by Creator/{{Taito}}. The characters are kids with magic sticks who turn the weird-looking enemies into animals, with things getting weirder in level 3.
* ''VideoGame/NezumiMan'' is gameplay-wise a ''VideoGame/MegaManClassic'' clone, but includes a sentient fridge, a kangaroo, and a dragon cosplayer among its bosses. Oh, and nearly everyone is a SuperDeformed ''rat''.
* The entire ''VideoGame/{{Bomberman}}'' franchise. To recap: An absurdly cute robot [[StuffBlowingUp with more than enough explosives to make even the]] ''Series/MythBusters'' [[StuffBlowingUp squeal with joy]] saving the world (or the universe) on a regular basis. Enemies include: homicidal balloons, giant coins that can phase through walls, your evil twin, ''[[Characters/SuperMarioBrosWarioAndCompany Wario]]'', a ''different'' evil twin, a furry BDSM mistress with a giant robot that shoots eye lasers, ''entire teams made up of evil twins'', a bodybuilder with CoolShades, and what some may argue is you in the future. This isn't even ''touching'' Multiplayer, by the way.
* ''VideoGame/GadgetPastAsFuture'', by Haruhiko Shono. It resembles ''VideoGame/{{Myst}}'', but without any real puzzles; you play a brainwashed secret agent in a nation resembling that from ''Literature/NineteenEightyFour'' and have to help a group of scientists gather a bunch of gizmos to build a spaceship to escape earth before a comet hits and [[GainaxEnding its ending redefines the meaning of not providing any fucking explanation for anything]].
* Similarly, ''VideoGame/EndlessOcean'', which embraces the player [[WideOpenSandbox doing things at his own leisure]] and does little to nothing to penalize him. It even got mocked by professional reviewers for not including such expected things as a life gauge, weapons, or a point.
** The [=PS1=] game ''[[VideoGame/AquanautsHoliday Aquanaut's Holiday]]'' is something of a [[SpiritualSequel Spiritual Prequel]] to it, since it has you do pretty much the same thing, save that there's even less of a discernible plot (or point) beyond being told [[AllThereInTheManual in the manual]] that you're an ocean researcher/explorer who just saved the world's oceans, [[BusmansHoliday now you're on an ocean exploring holiday]].
* ''VideoGame/VibRibbon'' - You control a rabbit wandering across a mobius strip dodging random obstacles that appear in time with the music. Oh, and despite being made in the late 90's, everything is using [[VectorGame vector graphics]] like it's the early 80's. And you can make your own levels by putting in your own [=CDs=]. It's proof positive that [=WJTs=] and minimalism are quite happy together.



* ''VideoGame/{{Neptunia}}'' is an Eastern RPG series in which [[MoeAnthropomorphism moe girls]] are various video game consoles[-[[note]]the Xbox 360, Playstation 3, Nintendo Wii, and the scrapped Sega Neptune[[/note]]-] fighting the UsefulNotes/ConsoleWars, as envisioned by Creator/{{Sega}}, Idea Factory and Compile Heart. They get stronger the more market share they earn for the console they represent. The antagonists are based on concepts and internet social phenomena, including [[DigitalPiracyIsEvil software piracy]].
* ''VideoGame/IrisuSyndrome'' is a Widget Game of the "OH GOD WHY" variety, a seemingly-innocent puzzle game with a dark side.
* The premise of the "Neo-Atlas" games has you exploring Earth by sailing and removing the FogOfWar surrounding much of the world. But if you don't like the layout of the world that turn, you can reject it and re-explore the area to see if the geography has changed! You can also accept rumours and make them true, such as there being men with faces in their bellies in what approximates to Africa (or is actually Africa depending on what you accept). Also some of the sidequests are...interesting. Such as a rescue of people from India who were kidnapped by bloody-mouthed oni, turns out the oni were just taking the humans for a vacation and introducing strawberries to humanity (the "blood" on the oni's mouth turned out to be strawberry jam).
* ''VideoGame/{{Patapon}}'' is about a tribe of eyeballs-on-stickleg warriors who essentially believe the player is their god on account of the player possessing a drum. They wish for the player to guide them to Earthend so they may gaze upon "IT" and know eternal contentment, but they don't even know what IT is. [[spoiler: Everyone not a Patapon is convinced that gazing upon IT will bring the world to an end.]]
* In a somewhat retroactive way, Capcom's Japanese branch believes that the ''Franchise/MegaMan'' franchise is one of these and [[ValuesDissonance doesn't appeal as much to international audiences]], as it was meant [[AnimationAgeGhetto to be geared towards children]] in the first place. Naturally, the [[GermansLoveDavidHasselhoff international]] [[PeripheryDemographic fandom]] isn't amused.
* The localization of ''VideoGame/SamuraiZombieNation'' changed the player character, tasked with defending the United States from an EldritchAbomination, from a floating tengu mask into a floating samurai head, disguising its WJT-ness not one bit.
* ''VideoGame/NinjaBaseballBatMan'' is, oddly enough, both a WJT and a WHAT. It's an Irem arcade game, but [[http://www.ninjabaseballbatman.com/The_HISTORY_of_NBBM.html the very premise is from an American.]] As for what the game's actually about? If the awesomely absurd title doesn't make it clear enough, WebVideo/TheAngryVideoGameNerd [[http://cinemassacre.com/2011/07/29/ninja-baseball-batman/ sums it up nicely.]]



* ''[[VideoGame/DonPachi DoDonPachi DaiFukkatsu]]'''s console-exclusive Arrange B mode is this for [[ScoringPoints scoring system]] buffs. Enemies that change bullet patterns and point values as the player plays more, lots of {{Smart Bomb}}ing (even moreso than most Creator/EightingRaizing games), enough bomb recharging to make the announcer ask "Are you ready?" [[RepetitiveAudioGlitch over and over]], among other things that break many established shmup conventions.



* Creator/{{Enix}}'s ''Segare Ijiri'' is a sentence-constructing platformer game full of SurrealHumor. It's about an arrow-headed boy named Segare, who lives in a strange world, falls in love with and wants to meet the arrow-headed girl from another planet. Segare has to find various objects and construct many words and sentences so his giraffe-headed mother's neck becomes taller and she'll give you some useful companions to reach certain places that cannot be accessed alone. The outcome animations of constructed words and sentences are all hilarious and some of them cross with Japanese {{pun}}s, [[FreudWasRight dirty joke]] subtexts, and ToiletHumour. This game [[NoExportForYou hasn't been released overseas]] due to its Japanese-exclusive puns.

to:

* Creator/{{Enix}}'s ''Segare Ijiri'' ''VideoGame/VibRibbon'' - You control a rabbit wandering across a mobius strip dodging random obstacles that appear in time with the music. Oh, and despite being made in the late 90's, everything is a sentence-constructing platformer game full of SurrealHumor. using [[VectorGame vector graphics]] like it's the early 80's. And you can make your own levels by putting in your own [=CDs=]. It's about an arrow-headed boy named Segare, who lives in a strange world, falls in love with and wants to meet the arrow-headed girl from another planet. Segare has to find various objects and construct many words and sentences so his giraffe-headed mother's neck becomes taller and she'll give you some useful companions to reach certain places proof positive that cannot be accessed alone. The outcome animations of constructed words [=WJTs=] and sentences minimalism are all hilarious and some of them cross with Japanese {{pun}}s, [[FreudWasRight dirty joke]] subtexts, and ToiletHumour. This game [[NoExportForYou hasn't been released overseas]] due to its Japanese-exclusive puns.quite happy together.

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Changing to better alphabetical order


* While the ''VideoGame/BangaiO'' series itself qualifies, its first installment is the best example. The [[HumongousMecha giant robot]] action may not be nonsensical, but the plot, characters and dialogue certainly are.



* ''VideoGame/CrossEdge'' definitely qualifies, as it's a MassiveMultiplayerCrossover featuring the likes of a few of the other WidgetSeries games listed here.
* ''VideoGame/DeaeTonosamaAppareIchiban'' is a top-down action game where you're one of either two idiots who can be possessed by their powerful BaraGenre fathers and you have to save Japan and eventually the world with magic-using butlers and chambermaids.



* [[http://www.dailymotion.com/video/x50fyu_english-of-the-dead-trailer-japonai_videogames The trailer for "English of the Dead"]] pounds the fact that it's a WJT even further into our skulls. "Come on, friend! Write or I'll bite!"
** Its predecessor, the ''VideoGame/TypingOfTheDead'' series, are just as WJT despite being in English in the first place. It's hard to pinpoint who the target demographics are- the game has the gore of the ''House of the Dead'' series and pretty much uses the same storyline, but instead of gunning down zombies, it's a keyboarding trainer that lets you kill zombies by the sheer power of ''typing words into a keyboard''. Additionally, the game isn't afraid to to throw cuss words in the player's general direction, and in the first game, the characters look ridiculous with a giant UsefulNotes/SegaDreamcast strapped to their back and a keyboard strapped to their front.



* ''VideoGame/LSDDreamEmulator'' has become a cult-classic in the west for its ''what the fuckery''. The game is ExactlyWhatItSaysOnTheTin: A first-person game where you explore a nightmarish [[AmazingTechnicolorWorld brightly colored]] AcidTripDimension. There is no objective, no quests, no ''enemies''. You just wander around and enjoy the randomly generated scenery that steadily gets weirder until you quit the game, or your ''brain quits on you''. If you regardless keep soldiering on, eventually ''the game quits on itself''. Actually, this is a result of the game (intentionally) causing the textures to become increasingly corrupted as the it goes on to the point where it can't handle it anymore. This isn't the only game by the creator, but we'd be here all day. Go to Creator/OsamuSato for those.
** His other games are no better. Try ''VideoGame/EasternMindTheLostSoulsOfTongNou'' and its sequel ''VideoGame/ChuTeng''. Like ''Namu Amida Butsu Uetna'' below, this is due to the game containing references to Japanese religions like Shintoism and Japanese Buddhism, combined with a heaping dose of Osamu Sato trademark acid-inspired graphics.
* Creator/Suda51 is rather famous for directing many games that could fit into this category.
** ''VideoGame/NoMoreHeroes'' features an upside down boss battle and a boss battle using gimps as baseballs among other things. The game centers around a guy who bought a lightsaber on eBay. Other examples include and old granny with a shopping-cart-slash-WaveMotionGun, a CombatPragmatist mailman-slash-superhero-dressed-faux-NiceGuy who attacks via CallingYourAttacks, including frickin' laser beams [[DoesThisRemindYouOfAnything from his crotch,]] a [[NinjaPirateZombieRobot korean punk-rock scientist using an earthquake-generating-machine-with-a-BRAIN-for-a-CPU,]] a JerkJock with his 24 identical-looking cheerleaders and their HumongousMecha... The list goes just goes ''on'', and these are only the bosses; there's enough dysfunction in the main characters themselves and the series' weird and quirky humor to make it qualify for this trope.
** ''VideoGame/Killer7''. Full of MindScrew moments, having even a very unorthodox gameplay, surreal graphics and sound, and being gratuitously violent and depraved. These aspects have made the game very niche, though not without a CultClassic status.
** ''VideoGame/KillerIsDead'' had a hit-man with a gun for his arm and doubles as a giggolo to beautiful women, while fighting monsters along with occasional odd-ball encounters such as finding Juliet from the game below being trapped inside a barrel.
** ''VideoGame/LollipopChainsaw'' seems to be a serious WJT contender. Considering how you kill zombies with a chainsaw-toting cheerleader and have ''rainbows'' coming out of them...



* ''Videogame/HongKong97'' is on a class all of its own: its creator intended to create the worst game ever as a mockery to the game industry. Thus he combined unfun gameplay (a repetitive and simple shoot 'em up starring a OneHitPointWonder) with a presentation both terrible (all sound is a ten second loop of a Chinese song, the graphics are lousy and full of gratuitous stock imagery) and tasteless (the story concerns a man ''intent on killing the entire population of China'', the game's only boss is a disembodied\decapitated flying head of the Chinese president with exposed entrails and blood dripping, the stock images include actual corpses from The Holocaust and the Bosnian genocide), in a full embodiment of Japanese weirdness.
* ''VideoGame/ImaginationRealityParadise'' ([[http://www.indiegames.com/blog/2009/03/freeware_game_pick_imagination.html Link here]]) is an amazingly random puzzle game with a lot of InterfaceScrew and perhaps some horror thrown in. Most definitely a WJT.



* ''VideoGame/LSDDreamEmulator'' has become a cult-classic in the west for its ''what the fuckery''. The game is ExactlyWhatItSaysOnTheTin: A first-person game where you explore a nightmarish [[AmazingTechnicolorWorld brightly colored]] AcidTripDimension. There is no objective, no quests, no ''enemies''. You just wander around and enjoy the randomly generated scenery that steadily gets weirder until you quit the game, or your ''brain quits on you''. If you regardless keep soldiering on, eventually ''the game quits on itself''. Actually, this is a result of the game (intentionally) causing the textures to become increasingly corrupted as the it goes on to the point where it can't handle it anymore. This isn't the only game by the creator, but we'd be here all day. Go to Creator/OsamuSato for those.
** His other games are no better. Try ''VideoGame/EasternMindTheLostSoulsOfTongNou'' and its sequel ''VideoGame/ChuTeng''. Like ''Namu Amida Butsu Uetna'' below, this is due to the game containing references to Japanese religions like Shintoism and Japanese Buddhism, combined with a heaping dose of Osamu Sato trademark acid-inspired graphics.
* ''VideoGame/MetalWolfChaos''. A game where you play as the [[OurPresidentsAreDifferent President of the United States of America]], behind the cockpit of a HumongousMecha, as he launches a one-man counteroffensive to take back America, city by city, from his [[PresidentEvil Vice President]] Richard Hawk, confident that he can win because he is [[PatrioticFervor The President of the GREAT UNITED STATES OF AMERICA!!]] He does by destroying everything in sight with '''[[HotBlooded BURNING AMERICAN FREEDOM!!!]]''' And America [[NoExportForYou didn't get this game for years]], since {{Creator/SEGA}} claimed it impossible to export until 2018 (thanks to Creator/DevolverDigital).
* The ''VideoGame/{{MOTHER}}'' series is an odd case - the West interprets it quite clearly as a WJT series, yet it was originally designed to be viewed as an American-style series from a Japanese perspective. [[VideoGame/MOTHER1 The first game]]'s weirdness isn't particularly Japanese, but then [[VideoGame/EarthBound the]] [[VideoGame/MOTHER3 sequels]] became DenserAndWackier.
* ''VideoGame/MonsterParty'' features the most bizarre assortment of EverythingTryingToKillYou, including enemies such as disembodied pairs of legs, DancingPants, and a SequentialBoss that starts as a shrimp and turns into an onion ring and then a kebab. Some of the strange enemies were originally going to be references to movie monsters which got replaced at the last minute, and at least one was an obscure cultural reference, but many straight-up lack an explanation no matter how much you try to find one. Bandai never released the game in Japan; it sold poorly in America, probably on account of its awful gameplay mechanics. To quote WebVideo/JonTron: "Excuse me sir, but is that a well with eggplant moons shooting plates at me? Liek..."]]



* The ''VideoGame/{{Parodius}}'' series, which plays like the Gradius games, except nowhere in the Gradius series can you play as a torpedo-riding PlayboyBunny who blasts a fifty-foot tall Vegas showgirl while dodging incoming fire from giant penguins.



* [[http://www.dailymotion.com/video/x50fyu_english-of-the-dead-trailer-japonai_videogames The trailer for "English of the Dead"]] pounds the fact that it's a WJT even further into our skulls. "Come on, friend! Write or I'll bite!"
** Its predecessor, the ''VideoGame/TypingOfTheDead'' series, are just as WJT despite being in English in the first place. It's hard to pinpoint who the target demographics are- the game has the gore of the ''House of the Dead'' series and pretty much uses the same storyline, but instead of gunning down zombies, it's a keyboarding trainer that lets you kill zombies by the sheer power of ''typing words into a keyboard''. Additionally, the game isn't afraid to to throw cuss words in the player's general direction, and in the first game, the characters look ridiculous with a giant UsefulNotes/SegaDreamcast strapped to their back and a keyboard strapped to their front.



* ''VideoGame/SocksTheCatRocksTheHill'' is a 1994 Japanese game where you play as President Clinton's cat. Enemies include giant, bipedal rats in green trench coats, the democratic donkey, the republican elephant, and caricatures of republicans.
* Creator/Suda51 is rather famous for directing many games that could fit into this category.
** ''VideoGame/NoMoreHeroes'' features an upside down boss battle and a boss battle using gimps as baseballs among other things. The game centers around a guy who bought a lightsaber on eBay. Other examples include and old granny with a shopping-cart-slash-WaveMotionGun, a CombatPragmatist mailman-slash-superhero-dressed-faux-NiceGuy who attacks via CallingYourAttacks, including frickin' laser beams [[DoesThisRemindYouOfAnything from his crotch,]] a [[NinjaPirateZombieRobot korean punk-rock scientist using an earthquake-generating-machine-with-a-BRAIN-for-a-CPU,]] a JerkJock with his 24 identical-looking cheerleaders and their HumongousMecha... The list goes just goes ''on'', and these are only the bosses; there's enough dysfunction in the main characters themselves and the series' weird and quirky humor to make it qualify for this trope.
** ''VideoGame/Killer7''. Full of MindScrew moments, having even a very unorthodox gameplay, surreal graphics and sound, and being gratuitously violent and depraved. These aspects have made the game very niche, though not without a CultClassic status.
** ''VideoGame/KillerIsDead'' had a hit-man with a gun for his arm and doubles as a giggolo to beautiful women, while fighting monsters along with occasional odd-ball encounters such as finding Juliet from the game below being trapped inside a barrel.
** ''VideoGame/LollipopChainsaw'' seems to be a serious WJT contender. Considering how you kill zombies with a chainsaw-toting cheerleader and have ''rainbows'' coming out of them...



* ''VideoGame/YumeNikki'', an indie game about journeying through the [[SurrealHorror surreal nightmares]] of a {{Hikikomori}}, is one great big horror-fueled widget.
* The ''VideoGame/{{Parodius}}'' series, which plays like the Gradius games, except nowhere in the Gradius series can you play as a torpedo-riding PlayboyBunny who blasts a fifty-foot tall Vegas showgirl while dodging incoming fire from giant penguins.
* ''VideoGame/MetalWolfChaos''. A game where you play as the [[OurPresidentsAreDifferent President of the United States of America]], behind the cockpit of a HumongousMecha, as he launches a one-man counteroffensive to take back America, city by city, from his [[PresidentEvil Vice President]] Richard Hawk, confident that he can win because he is [[PatrioticFervor The President of the GREAT UNITED STATES OF AMERICA!!]] He does by destroying everything in sight with '''[[HotBlooded BURNING AMERICAN FREEDOM!!!]]''' And America [[NoExportForYou didn't get this game for years]], since {{Creator/SEGA}} claimed it impossible to export until 2018 (thanks to Creator/DevolverDigital).
* ''VideoGame/ViolentStorm'' is a pastiche of Post-Apoc locales with post-apoc punks and all kinds of weirdness culminating in a boss battle with a [[Manga/{{Akira}} pre-fetus Tetsuo]] expy. And his bodyguard gives [[VideoGame/FinalFantasyVI KEFKA]] a run for his money on the ridiculous-looking bishie clown angle, looking like an effeminate [[Franchise/StreetFighter Blanka]]. There's also a ShoutOut to ''VideoGame/ChoAniki'' with Julius the bodybuilder, possibly the funniest 'stampeding fat guy' enemy type ever created, the lollypops (yes that's their name. Like [[VideoGame/FinalFight Andore]], they come in regular and Jr. varieties), a Ninja Turtle expy in Sledge, a train conductor with a gigantic ticket puncher, and cameos by a few of the programmers who can be beaten up and knocked off the stage. And on said train stage, there's a momma pig with little baby pigs walking around. The baby pigs can be [[ImprovisedWeapon picked up]], and when thrown become FOOTBALLS. (the American kind)
* ''VideoGame/BattleCircuit'' is a lesser widget entry than the above, focusing more on anime/game references than the weirdness, though the final boss and Dr.Saturn more than make up for it. And one of the characters is a little girl riding a pink ostrich wearing an eyepatch. The ostrich, not the girl. And the ostrich is MALE. Also for no apparent reason one of the bosses is an Elvis impersonator.
* ''VideoGame/DeaeTonosamaAppareIchiban'' is a top-down action game where you're one of either two idiots who can be possessed by their powerful BaraGenre fathers and you have to save Japan and eventually the world with magic-using butlers and chambermaids.
* The ''VideoGame/{{MOTHER}}'' series is an odd case - the West interprets it quite clearly as a WJT series, yet it was originally designed to be viewed as an American-style series from a Japanese perspective. [[VideoGame/MOTHER1 The first game]]'s weirdness isn't particularly Japanese, but then [[VideoGame/EarthBound the]] [[VideoGame/MOTHER3 sequels]] became DenserAndWackier.
* ''VideoGame/MonsterParty'' features the most bizarre assortment of EverythingTryingToKillYou, including enemies such as disembodied pairs of legs, DancingPants, and a SequentialBoss that starts as a shrimp and turns into an onion ring and then a kebab. Some of the strange enemies were originally going to be references to movie monsters which got replaced at the last minute, and at least one was an obscure cultural reference, but many straight-up lack an explanation no matter how much you try to find one. Bandai never released the game in Japan; it sold poorly in America, probably on account of its awful gameplay mechanics. To quote WebVideo/JonTron: "Excuse me sir, but is that a well with eggplant moons shooting plates at me? Liek..."]]
* ''VideoGame/ImaginationRealityParadise'' ([[http://www.indiegames.com/blog/2009/03/freeware_game_pick_imagination.html Link here]]) is an amazingly random puzzle game with a lot of InterfaceScrew and perhaps some horror thrown in. Most definitely a WJT.



* ''VideoGame/CrossEdge'' definitely qualifies, as it's a MassiveMultiplayerCrossover featuring the likes of a few of the other WidgetSeries games listed here.



* While the ''VideoGame/BangaiO'' series itself qualifies, its first installment is the best example. The [[HumongousMecha giant robot]] action may not be nonsensical, but the plot, characters and dialogue certainly are.



* ''VideoGame/SocksTheCatRocksTheHill'' is a 1994 Japanese game where you play as President Clinton's cat. Enemies include giant, bipedal rats in green trench coats, the democratic donkey, the republican elephant, and caricatures of republicans.



* ''Videogame/HongKong97'' is on a class all of its own: its creator intended to create the worst game ever as a mockery to the game industry. Thus he combined unfun gameplay (a repetitive and simple shoot 'em up starring a OneHitPointWonder) with a presentation both terrible (all sound is a ten second loop of a Chinese song, the graphics are lousy and full of gratuitous stock imagery) and tasteless (the story concerns a man ''intent on killing the entire population of China'', the game's only boss is a disembodied\decapitated flying head of the Chinese president with exposed entrails and blood dripping, the stock images include actual corpses from The Holocaust and the Bosnian genocide), in a full embodiment of Japanese weirdness.

to:

* ''Videogame/HongKong97'' ''VideoGame/ViolentStorm'' is on a class pastiche of Post-Apoc locales with post-apoc punks and all kinds of its own: its creator intended to create the worst game ever as weirdness culminating in a mockery to the game industry. Thus he combined unfun gameplay (a repetitive and simple shoot 'em up starring a OneHitPointWonder) boss battle with a presentation both terrible (all sound is [[Manga/{{Akira}} pre-fetus Tetsuo]] expy. And his bodyguard gives [[VideoGame/FinalFantasyVI KEFKA]] a ten second loop of a Chinese song, run for his money on the graphics are lousy ridiculous-looking bishie clown angle, looking like an effeminate [[Franchise/StreetFighter Blanka]]. There's also a ShoutOut to ''VideoGame/ChoAniki'' with Julius the bodybuilder, possibly the funniest 'stampeding fat guy' enemy type ever created, the lollypops (yes that's their name. Like [[VideoGame/FinalFight Andore]], they come in regular and full of gratuitous stock imagery) Jr. varieties), a Ninja Turtle expy in Sledge, a train conductor with a gigantic ticket puncher, and tasteless (the story concerns cameos by a man ''intent on killing the entire population of China'', the game's only boss is a disembodied\decapitated flying head few of the Chinese president programmers who can be beaten up and knocked off the stage. And on said train stage, there's a momma pig with exposed entrails little baby pigs walking around. The baby pigs can be [[ImprovisedWeapon picked up]], and blood dripping, when thrown become FOOTBALLS. (the American kind)
** ''VideoGame/BattleCircuit'' is a lesser widget entry than
the stock images include actual corpses from above, focusing more on anime/game references than the weirdness, though the final boss and Dr.Saturn more than make up for it. And one of the characters is a little girl riding a pink ostrich wearing an eyepatch. The Holocaust and ostrich, not the Bosnian genocide), in a full embodiment girl. And the ostrich is MALE. Also for no apparent reason one of Japanese weirdness.the bosses is an Elvis impersonator.


Added DiffLines:

* ''VideoGame/YumeNikki'', an indie game about journeying through the [[SurrealHorror surreal nightmares]] of a {{Hikikomori}}, is one great big horror-fueled widget.

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None


* ''Franchise/AceAttorney'' owes its success to lots of curious people wondering what the hell the Japanese were thinking making a game based entirely around wacky, over-the-top lawyers. The [[{{Woolseyism}} excellent localization]] helped, too. In Japan it's not seen as so odd because it's [[RealityIsUnrealistic pretty true]] to the Japanese Court system.



* ''VideoGame/{{Baroque}}'' is an exercise in "What The Hell?", it's a bizarre and disturbing Sci-fantasy horror game where you're encouraged to keep dying as you enter a terrifying tower in a post-apocalypse world.



* ''VideoGame/{{Chulip}}''. One LetsPlay thread author even prefaces his introduction to the game as "Violently Japanese". The object of the game? To work up the nerve to confess to your crush by kissing as many things as possible.
* ''VisualNovel/{{Crimsoness}}'', a short, weird, angry, Japanese indie game...because it's ''VideoGame/{{OMGWTFOTL}}'' [[RecycledInSpace IN MS PAINT!]]



* ''VideoGame/DynamiteHeaddy'', a platform game framed as some sort of stage play starring a puppet who hurls his head at enemies, is definitely a widget, although some of the more aggressively widgety elements were excised in the North American and European localizations.
* ''VideoGame/EarthDefenseForce'' is a series of budget games about defending the Earth ([[TokyoIsTheCenterOfTheUniverse mostly in Japan]]) from an army of alien invaders. BigCreepyCrawlies, HumongousMecha, {{Kaiju}}, and [[StuffBlowingUp explosions]] [[SceneryGorn leveling city blocks]] ensue.
* The ''VideoGame/ExaPico'' series (which includes ''Ar Tonelico'') has weirdness from the "Installation" InnocentInnuendo that ''started'' in the first game to the crafting systems of the second game (you can make a bomb inspired by the {{tsundere}} trope) to the combat system of the third game (Reyvateils BattleStrip to power up their songs; no, it is no ClothingDamage). If it's any consolation, even the Japanese think ''[[VideoGame/ExaPico Ar Tonelico]]'' went a bit too far. Especially in [[https://www.youtube.com/watch?v=JoODv8LVib8 this scene.]]



* ''VideoGame/NamuAmidaButsuUtena'': Being a game about Japanese Buddhism, it's two widget-isms for the price of one: culture and ''religion''. The game even features Buddhist figures obscure to even Japanese people who don't have extensive background or research in Buddhism, for instance the Eight Offerings in the Diamond Realm.
* ''VideoGame/OsuTatakaeOuendan'' and its sequel, a series of rhythm games where HotBlooded Japanese cheerleaders cheer on people doing tasks that range from ordinary (like a ''ronin'' student trying to get into a good college) to not-so-ordinary (like an ex-wrestler trying to show her mother-in-law she's got what it takes to run a traditional Japanese inn) to downright weird (like a {{salaryman}} growing to enormous size and saving his daughter from a giant mouse monster).
* Even the Americanized version of ''Ouendan'', ''VideoGame/EliteBeatAgents'', still thrives on quite a bit of WJT-ness, going from stages where a teenage girl's date with her football-loving boyfriend is interrupted by an emergency babysitting job, to one where a meek taxi driver who literally goes crazy behind the wheel drives a woman in labor to the hospital, to one where a washed-up baseball player fights a giant lava monster at an amusement park.
* ''Franchise/SuperMarioBros'': This is a game series in which you play as an Italian plumber and have to repeatedly rescue a princess from an evil turtle-dragon, while fighting off his armies of walking mushrooms, talking bombs, and bumper-car-like turtles. To help in your quests, you get such things as leaves that turn into raccoon-suits which give you flight, flowers that shoot fire balls, mushrooms that make you grow, and an ExtremeOmnivore dinosaur that you can ride. You could put just about ''anything'' in a Mario game and it wouldn't seem out of place. The reason such weirdness doesn't really get addressed by fans all that often is because 1) At the time the original was made, video games rarely made sense to begin with, and 2) Although the former is no longer the case today its long-standing popularity has gotten people used to it.
** ''VideoGame/MarioVsDonkeyKong'' was developed by the Redmond, Washington-based Nintendo Software Technology Corporation, making it an example of a WHAT sub-series to the above. The games involve Mario facing Donkey Kong after the latter wants some of the Mini-Mario toys the former produced.
** ''VideoGame/MarioKart7'' was partially developed by Nintendo EAD in Japan and partially by the Austin, Texas-based Retro Studios, making it both a WJT and a WHAT.
* ''VideoGame/TheLegendOfZeldaMajorasMask'' has the small town of Termina, which is a '''weird''' place to be in because of what happens there between the citizens of the town. A few random examples of what happens in the game include:
** Blowing a bubble at the imp who stole your Ocarina to make him drop it, which then turns into a set of ''tubas'' because your BalefulPolymorph form is too small to play the Ocarina.
** Learning the other half of a lullaby from a baby so that you can get a giant invisible stone man to go to sleep and roll out of the way and stop breathing an icy wind.
** Using different magical masks to become an entire musical quartet, and thus make someone cry, who is DrunkOnMilk.
** Racing a creepy beaver with Kaleidoscope eyes so he'll give you his most prized possession: [[CommonplaceRare an empty bottle]].

to:

* ''VideoGame/NamuAmidaButsuUtena'': Being a game about Japanese Buddhism, it's two widget-isms for the price of one: culture and ''religion''. The game even features Buddhist figures obscure to even Japanese people who don't have extensive background or research in Buddhism, for instance the Eight Offerings ''VideoGame/GanbareGoemon'' (aka ''Mystical Ninja'') games started out as semi-serious JidaiGeki adventure-comedies, but got considerably weirder in the Diamond Realm.
* ''VideoGame/OsuTatakaeOuendan''
1990s. One of the plots is preventing Japan from being Westernized by Admiral Perry who looks exactly like Hulk Hogan and its sequel, a series all of rhythm his mooks are in bunny costumes. The two localized N64 games where HotBlooded Japanese cheerleaders cheer on people doing tasks that range from ordinary (like a ''ronin'' student trying to get into provide a good college) to not-so-ordinary (like an ex-wrestler trying to show her mother-in-law she's got what it takes to run a traditional Japanese inn) to downright weird (like a {{salaryman}} growing to enormous size and saving his daughter from a giant mouse monster).
* Even the Americanized version
sample of ''Ouendan'', ''VideoGame/EliteBeatAgents'', still thrives on quite a bit of WJT-ness, going from stages where a teenage girl's date with her football-loving boyfriend is interrupted by an emergency babysitting job, to one where a meek taxi driver who literally goes crazy behind the wheel drives a woman in labor to the hospital, to one where a washed-up baseball player fights a giant lava monster at an amusement park.
* ''Franchise/SuperMarioBros'': This is a game series in which you play as an Italian plumber and have to repeatedly rescue a princess from an evil turtle-dragon, while fighting off his armies of walking mushrooms, talking bombs, and bumper-car-like turtles. To help in your quests, you get such things as leaves that turn into raccoon-suits which give you flight, flowers that shoot fire balls, mushrooms that make you grow, and an ExtremeOmnivore dinosaur that you can ride. You could put just about ''anything'' in a Mario game and it wouldn't seem out of place. The reason such weirdness doesn't really get addressed by fans all that often is because 1) At the time the original was made, video games rarely made sense to begin with, and 2) Although the former is no longer the case today
its long-standing popularity has gotten people used to it.
** ''VideoGame/MarioVsDonkeyKong'' was developed by the Redmond, Washington-based Nintendo Software Technology Corporation, making it an example of a WHAT sub-series to the above. The games involve Mario facing Donkey Kong after the latter wants some of the Mini-Mario toys the former produced.
** ''VideoGame/MarioKart7'' was partially developed by Nintendo EAD in Japan and partially by the Austin, Texas-based Retro Studios, making it both a WJT and a WHAT.
* ''VideoGame/TheLegendOfZeldaMajorasMask'' has the small town of Termina, which is a '''weird''' place to be in because of what happens there between the citizens of the town. A few random examples of what happens in the game include:
** Blowing a bubble at the imp who stole your Ocarina to make him drop it, which then turns into a set of ''tubas'' because your BalefulPolymorph form is too small to play the Ocarina.
** Learning the other half of a lullaby from a baby so that you can get a giant invisible stone man to go to sleep and roll out of the way and stop breathing an icy wind.
** Using different magical masks to become an entire musical quartet, and thus make someone cry, who is DrunkOnMilk.
** Racing a creepy beaver with Kaleidoscope eyes so he'll give you his most prized possession: [[CommonplaceRare an empty bottle]].
craziness.



* ''VideoGame/GunNac'', Creator/{{Compile}}'s parody of their own past shooters. Its stages are based on the Japanese days of a week, with appropriate enemies. So the first stage, being the Moon stage, has you fighting robotic {{Moon Rabbit}}s that fire carrots at you. The second stage, being the Fire stage, puts you against giant match boxes and cigarette lighters. The third stage, being the Water stage, pits your ship against umbrellas and a giant mermaid. And so on...



* ''VideoGame/IncredibleCrisis'' is about a family that has the worst day ever [[ASimplePlan trying to get home early for Grandma's birthday]]. You live through each family member's day (The father Taneo, mother Etsuko, son Tsuyoshi, and the daughter Ririka) and guide them through ridiculous scenarios by playing minigames, including, but not limited to, Taneo chased through office hallways by a giant globe, Etsuko fighting a twenty-story tall stuffed bear in a jet fighter, Tsuyoshi shrunk to the size of an insect and escaping a gigantic mantis, and Ririka riding a bicycle to escape from a giant wrecking ball.



* ''VideoGame/TheLegendOfZeldaMajorasMask'' has the small town of Termina, which is a '''weird''' place to be in because of what happens there between the citizens of the town. A few random examples of what happens in the game include:
** Blowing a bubble at the imp who stole your Ocarina to make him drop it, which then turns into a set of ''tubas'' because your BalefulPolymorph form is too small to play the Ocarina.
** Learning the other half of a lullaby from a baby so that you can get a giant invisible stone man to go to sleep and roll out of the way and stop breathing an icy wind.
** Using different magical masks to become an entire musical quartet, and thus make someone cry, who is DrunkOnMilk.
** Racing a creepy beaver with Kaleidoscope eyes so he'll give you his most prized possession: [[CommonplaceRare an empty bottle]].
* ''VideoGame/NamuAmidaButsuUtena'': Being a game about Japanese Buddhism, it's two widget-isms for the price of one: culture and ''religion''. The game even features Buddhist figures obscure to even Japanese people who don't have extensive background or research in Buddhism, for instance the Eight Offerings in the Diamond Realm.



* ''VideoGame/SuperGaldelicHour'' seems to be a recreation of some kind of game show, but it's hard to be sure when one of the events is Butt Sumo, and all the contestants are voluptuous women in skimpy animal costumes. [[http://uk.youtube.com/watch?v=Dpl-v6ZJQic It really has to be seen to be believed]].
* The ''VideoGame/ExaPico'' series (which includes ''Ar Tonelico'') has weirdness from the "Installation" InnocentInnuendo that ''started'' in the first game to the crafting systems of the second game (you can make a bomb inspired by the {{tsundere}} trope) to the combat system of the third game (Reyvateils BattleStrip to power up their songs; no, it is no ClothingDamage). If it's any consolation, even the Japanese think ''[[VideoGame/ExaPico Ar Tonelico]]'' went a bit too far. Especially in [[https://www.youtube.com/watch?v=JoODv8LVib8 this scene.]]

to:

* ''VideoGame/SuperGaldelicHour'' seems to be a recreation of some kind of game show, but it's hard to be sure when one of the events is Butt Sumo, ''VideoGame/OsuTatakaeOuendan'' and all the contestants are voluptuous women in skimpy animal costumes. [[http://uk.youtube.com/watch?v=Dpl-v6ZJQic It really has to be seen to be believed]].
* The ''VideoGame/ExaPico''
its sequel, a series (which includes ''Ar Tonelico'') has weirdness from the "Installation" InnocentInnuendo that ''started'' in the first game to the crafting systems of the second game (you can make a bomb inspired by the {{tsundere}} trope) to the combat system of the third game (Reyvateils BattleStrip to power up their songs; no, it is no ClothingDamage). If it's any consolation, even the rhythm games where HotBlooded Japanese think ''[[VideoGame/ExaPico Ar Tonelico]]'' went cheerleaders cheer on people doing tasks that range from ordinary (like a ''ronin'' student trying to get into a good college) to not-so-ordinary (like an ex-wrestler trying to show her mother-in-law she's got what it takes to run a traditional Japanese inn) to downright weird (like a {{salaryman}} growing to enormous size and saving his daughter from a giant mouse monster).
** Even the Americanized version of ''Ouendan'', ''VideoGame/EliteBeatAgents'', still thrives on quite
a bit too far. Especially of WJT-ness, going from stages where a teenage girl's date with her football-loving boyfriend is interrupted by an emergency babysitting job, to one where a meek taxi driver who literally goes crazy behind the wheel drives a woman in [[https://www.youtube.com/watch?v=JoODv8LVib8 this scene.]]labor to the hospital, to one where a washed-up baseball player fights a giant lava monster at an amusement park.



* ''VideoGame/IncredibleCrisis'' is about a family that has the worst day ever [[ASimplePlan trying to get home early for Grandma's birthday]]. You live through each family member's day (The father Taneo, mother Etsuko, son Tsuyoshi, and the daughter Ririka) and guide them through ridiculous scenarios by playing minigames, including, but not limited to, Taneo chased through office hallways by a giant globe, Etsuko fighting a twenty-story tall stuffed bear in a jet fighter, Tsuyoshi shrunk to the size of an insect and escaping a gigantic mantis, and Ririka riding a bicycle to escape from a giant wrecking ball.



* ''VideoGame/SinAndPunishment: Successor To The Earth'' for the N64. Since it arrived here, albeit seven years late, it should qualify. [[VideoGame/SinAndPunishmentStarSuccessor Its sequel]] (which did make the jump to American shores), somewhat less so.
* ''VideoGame/SuperGaldelicHour'' seems to be a recreation of some kind of game show, but it's hard to be sure when one of the events is Butt Sumo, and all the contestants are voluptuous women in skimpy animal costumes. [[http://uk.youtube.com/watch?v=Dpl-v6ZJQic It really has to be seen to be believed]].
* ''Franchise/SuperMarioBros'': This is a game series in which you play as an Italian plumber and have to repeatedly rescue a princess from an evil turtle-dragon, while fighting off his armies of walking mushrooms, talking bombs, and bumper-car-like turtles. To help in your quests, you get such things as leaves that turn into raccoon-suits which give you flight, flowers that shoot fire balls, mushrooms that make you grow, and an ExtremeOmnivore dinosaur that you can ride. You could put just about ''anything'' in a Mario game and it wouldn't seem out of place. The reason such weirdness doesn't really get addressed by fans all that often is because 1) At the time the original was made, video games rarely made sense to begin with, and 2) Although the former is no longer the case today its long-standing popularity has gotten people used to it.
** ''VideoGame/MarioVsDonkeyKong'' was developed by the Redmond, Washington-based Nintendo Software Technology Corporation, making it an example of a WHAT sub-series to the above. The games involve Mario facing Donkey Kong after the latter wants some of the Mini-Mario toys the former produced.
** ''VideoGame/MarioKart7'' was partially developed by Nintendo EAD in Japan and partially by the Austin, Texas-based Retro Studios, making it both a WJT and a WHAT.



* ''VideoGame/GunNac'', Creator/{{Compile}}'s parody of their own past shooters. Its stages are based on the Japanese days of a week, with appropriate enemies. So the first stage, being the Moon stage, has you fighting robotic {{Moon Rabbit}}s that fire carrots at you. The second stage, being the Fire stage, puts you against giant match boxes and cigarette lighters. The third stage, being the Water stage, pits your ship against umbrellas and a giant mermaid. And so on...
* ''VideoGame/EarthDefenseForce'' is a series of budget games about defending the Earth ([[TokyoIsTheCenterOfTheUniverse mostly in Japan]]) from an army of alien invaders. BigCreepyCrawlies, HumongousMecha, {{Kaiju}}, and [[StuffBlowingUp explosions]] [[SceneryGorn leveling city blocks]] ensue.



* ''VideoGame/{{Baroque}} is an exercise in "What The Hell?", it's a bizarre and disturbing Sci-fantasy horror game where you're encouraged to keep dying as you enter a terrifying tower in a post-apocalypse world.
* ''VideoGame/{{Chulip}}''. One LetsPlay thread author even prefaces his introduction to the game as "Violently Japanese". The object of the game? To work up the nerve to confess to your crush by kissing as many things as possible.
* ''VideoGame/DynamiteHeaddy'', a platform game framed as some sort of stage play starring a puppet who hurls his head at enemies, is definitely a widget, although some of the more aggressively widgety elements were excised in the North American and European localizations.
* ''Franchise/AceAttorney'' owes its success to lots of curious people wondering what the hell the Japanese were thinking making a game based entirely around wacky, over-the-top lawyers. The [[{{Woolseyism}} excellent localization]] helped, too. In Japan it's not seen as so odd because it's [[RealityIsUnrealistic pretty true]] to the Japanese Court system.
* ''VideoGame/SinAndPunishment: Successor To The Earth'' for the N64. Since it arrived here, albeit seven years late, it should qualify. [[VideoGame/SinAndPunishmentStarSuccessor Its sequel]] (which did make the jump to American shores), somewhat less so.
* The ''VideoGame/GanbareGoemon'' (aka ''Mystical Ninja'') games started out as semi-serious JidaiGeki adventure-comedies, but got considerably weirder in the 1990s. One of the plots is preventing Japan from being Westernized by Admiral Perry who looks exactly like Hulk Hogan and all of his mooks are in bunny costumes. The two localized N64 games provide a good sample of its craziness.



* ''VisualNovel/{{Crimsoness}}'', a short, weird, angry, Japanese indie game...because it's ''VideoGame/{{OMGWTFOTL}}'' [[RecycledInSpace IN MS PAINT!]]

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Improving alphabetical order for Japan games


* ''VideoGame/ArmJoe'' ([[http://www.lesmisgame.com/arm_joe.html Link here]]), a freeware 2D fighting game based on ''Literature/LesMiserables''. It has, in addition to the standard cast of characters; [=PonPon=], a Mini-Cooper driving rabbit from another dimension; Robo-Jean, a robotic duplicate of Jean Valjean, who shoots lasers out of his chest, fires rocket punches, and attacks with lightning bolts; and the AnthropomorphicPersonification of the concept of Judgment.
* ''VideoGame/ArcanaHeart'', one of the few [[BishoujoSeries cute-schoolgirl]] fighters that plays well as a game, and the ''only one ever'' that made it to American consoles.
* ''VideoGame/AkaSeka'' is an OtomeGame that requires players to have solid knowledge of a ''wide'' span of Japanese history, reaching as early as Yayoi-Asuka period and as recent as Meiji-Shōwa period, to fully enjoy. Other than that, the game also makes frequent use of poetry and wordplay, which makes it even more difficult for people whose first language is not Japanese. It's not as popular as its SpiritualPredecessor ''VideoGame/OneHundredSleepingPrincesAndTheKingdomOfDreams'' not without a reason.
* ''Bein Panzer'' is an odd (especially for its time) alternate history RealTimeStrategy Playstation 1 game with economic/military development - where in World War 2, humanity has a space elevator between Earth and Mars as well as factions that are analogues to real-life countries. The war will be fought using tanks with legs among other DieselPunk oddities.



* ''VideoGame/ChibiRobo''. ''VideoGame/GiFTPiA''. Let's face it. ALL of skip Ltd.'s games fall under this trope. It's most telling when they use the popular idea of a CrossOver video game to make ''VideoGame/CaptainRainbow'', about the title character and his SecretIdentity Nick helping second-rate Nintendo characters get their wishes granted.
* ''VideoGame/ChoAniki'' is a ShootEmUp game famous for its [[ManlyGay comically exaggerated]] [[HoYay homoerotic overtones]]. Incidentally, there's also a Japanese meme centered around muscular gay porn star Billy Herrington, a.k.a. Aniki. Viral videos derived from this meme commonly use footage of overtly homoerotic wrestling, [[https://www.youtube.com/watch?v=OTr7jing36U such as in this one]].
* ''VideoGame/DoshinTheGiant'' probably qualifies, especially the sequel, where you must save Doshin by pissing on things, and running around the show floor of a business convention pissing ''floaty pink hearts at the booth babes''.



** ''VideoGame/KillerIsDead'' had a hit-man with a gun for his arm and doubles as a giggolo to beautiful women, while fighting monsters along with occasional odd-ball encounters such as finding Juliet from the game below being trapped inside a barrel.



* ''VideoGame/ChoAniki'' is a ShootEmUp game famous for its [[ManlyGay comically exaggerated]] [[HoYay homoerotic overtones]]. Incidentally, there's also a Japanese meme centered around muscular gay porn star Billy Herrington, a.k.a. Aniki. Viral videos derived from this meme commonly use footage of overtly homoerotic wrestling, [[https://www.youtube.com/watch?v=OTr7jing36U such as in this one]].



* ''VideoGame/ArcanaHeart'', one of the few [[BishoujoSeries cute-schoolgirl]] fighters that plays well as a game, and the ''only one ever'' that made it to American consoles.
* ''VideoGame/AkaSeka'' is an OtomeGame that requires players to have solid knowledge of a ''wide'' span of Japanese history, reaching as early as Yayoi-Asuka period and as recent as Meiji-Shōwa period, to fully enjoy. Other than that, the game also makes frequent use of poetry and wordplay, which makes it even more difficult for people whose first language is not Japanese. It's not as popular as its SpiritualPredecessor ''VideoGame/OneHundredSleepingPrincesAndTheKingdomOfDreams'' not without a reason.



* ''VideoGame/ArmJoe'' ([[http://www.lesmisgame.com/arm_joe.html Link here]]), a freeware 2D fighting game based on ''Literature/LesMiserables''. It has, in addition to the standard cast of characters; [=PonPon=], a Mini-Cooper driving rabbit from another dimension; Robo-Jean, a robotic duplicate of Jean Valjean, who shoots lasers out of his chest, fires rocket punches, and attacks with lightning bolts; and the AnthropomorphicPersonification of the concept of Judgment.
* ''Bein Panzer'' is an odd (especially for its time) alternate history RealTimeStrategy Playstation 1 game with economic/military development - where in World War 2, humanity has a space elevator between Earth and Mars as well as factions that are analogues to real-life countries. The war will be fought using tanks with legs among other DieselPunk oddities.



* ''VideoGame/DoshinTheGiant'' probably qualifies, especially the sequel, where you must save Doshin by pissing on things, and running around the show floor of a business convention pissing ''floaty pink hearts at the booth babes''.



* ''VideoGame/ChibiRobo''. ''VideoGame/GiFTPiA''. Let's face it. ALL of skip Ltd.'s games fall under this trope. It's most telling when they use the popular idea of a CrossOver video game to make ''VideoGame/CaptainRainbow'', about the title character and his SecretIdentity Nick helping second-rate Nintendo characters get their wishes granted.
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* ''Bein Panzer'' is an odd alternate history where in World War 2, humanity has a space elevator between Earth and Mars and wars will be fought using tanks with legs.

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* ''Bein Panzer'' is an odd (especially for its time) alternate history RealTimeStrategy Playstation 1 game with economic/military development - where in World War 2, humanity has a space elevator between Earth and Mars and wars as well as factions that are analogues to real-life countries. The war will be fought using tanks with legs.legs among other DieselPunk oddities.
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* ''Bein Panzer'' is an odd alternate history where in World War 2, humanity has a space elevator between Earth and Mars and wars will be fought using tanks with legs.


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* The premise of the "Neo-Atlas" games has you exploring Earth by sailing and removing the FogOfWar surrounding much of the world. But if you don't like the layout of the world that turn, you can reject it and re-explore the area to see if the geography has changed! You can also accept rumours and make them true, such as there being men with faces in their bellies in what approximates to Africa (or is actually Africa depending on what you accept). Also some of the sidequests are...interesting. Such as a rescue of people from India who were kidnapped by bloody-mouthed oni, turns out the oni were just taking the humans for a vacation and introducing strawberries to humanity (the "blood" on the oni's mouth turned out to be strawberry jam).
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* ''VideoGame/{{Baroque}} is an exercise in "What The Hell?", it's a bizarre and disturbing Sci-fantasy horror game where you're encouraged to keep dying as you enter a terrifying tower in a post-apocalypse world.

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* ''Harmful Park'' is a CuteEmUp where you're flying a ship inside an AmusementParkOfDoom and shooting weaponized food products at things such as flying blue whale.

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* ''Harmful Park'' is a CuteEmUp (heck that entire genre is Widget!!) where you're flying a ship inside an AmusementParkOfDoom and shooting weaponized food products at things such as a flying blue whale.


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* ''VideoGame/DeaeTonosamaAppareIchiban'' is a top-down action game where you're one of either two idiots who can be possessed by their powerful BaraGenre fathers and you have to save Japan and eventually the world with magic-using butlers and chambermaids.
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* ''Harmful Park'' is a CuteEmUp where you're flying a ship inside an AmusementParkOfDoom and shooting weaponized food products at things such as flying blue whale.


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* ''VideoGame/SilhouetteMirage'' is an action-platformer full of oddness as your character Shyna uses parasites and dual aspects that depend on which direction she faces, in order to affect enemies that are either "silhouette" or "mirage".
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* ''VideoGame/EarthwormJim'' is another fine example of a WHAT. It's about an earthworm wearing PoweredArmor who battles against lethal foes such as [[FeatheredFiend Psy-Crow (a galactic bounty hunter crow)]], [[CatsAreMean Evil the Cat]], [[EvilGenius Professor]] [[EverythingsBetterWithMonkeys Monkey-For-A-Head]] and his close associate Monkey Professor-For-A-Head, and of course the [[GodSaveUsFromTheQueen Evil Queen]] Pulsating, Bloated, Festering, Sweaty, Pus-filled, Malformed [[BigCreepyCrawlies Slug-For-A-Butt]].

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* ''VideoGame/EarthwormJim'' is another fine example of a WHAT. It's about an earthworm wearing PoweredArmor who battles against lethal foes such as [[FeatheredFiend Psy-Crow (a galactic bounty hunter crow)]], [[CatsAreMean Evil the Cat]], [[EvilGenius Professor]] [[EverythingsBetterWithMonkeys Professor Monkey-For-A-Head]] and his close associate Monkey Professor-For-A-Head, and of course the [[GodSaveUsFromTheQueen Evil Queen]] Pulsating, Bloated, Festering, Sweaty, Pus-filled, Malformed [[BigCreepyCrawlies Slug-For-A-Butt]].



* ''VideoGame/TenkomoriShooting'' (1998, Namco) is all about "{{shoot|EmUp}}ing", but is a minigame compilation and WJT. Little easy on the 'weird', but hey, it's about [[EverythingsBetterWithMonkeys monkeys]] doing minigames to rescue their friends; that's as weird as it needs to be!

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* ''VideoGame/TenkomoriShooting'' (1998, Namco) is all about "{{shoot|EmUp}}ing", but is a minigame compilation and WJT. Little easy on the 'weird', but hey, it's about [[EverythingsBetterWithMonkeys [[SillySimian monkeys]] doing minigames to rescue their friends; that's as weird as it needs to be!

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