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* CourtroomAntics: The Thundermen engage in some hijinks during the Unbroken Chain tribunal, despite being informed that they aren't subject to the rights and procedures of a courtroom trial. Fitzroy even puts on a CountryLawyer act at one point and ends his impassioned defense by ''threatening to blow up the tribunal chamber.'' [[spoiler:It culminates with the three of them being judged worthy to join, whereupon Fitzroy immediately calls a second tribunal on the Commodore for causing the death of Argo's mother.]]


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* UnconventionalCourtroomTactics: The Thundermen engage in some hijinks during the Unbroken Chain tribunal, despite being informed that they aren't subject to the rights and procedures of a courtroom trial. Fitzroy even puts on a CountryLawyer act at one point and ends his impassioned defense by ''threatening to blow up the tribunal chamber.'' [[spoiler:It culminates with the three of them being judged worthy to join, whereupon Fitzroy immediately calls a second tribunal on the Commodore for causing the death of Argo's mother.]]
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* TheLostWoods: The Unknown Forest bordering the school. It is variously described as extremely dangerous, and the faculty--and even a mysterious being ''inside'' the forest--sternly warn students away from it.
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Dewicked trope


* LoadsAndLoadsOfCharacters: Travis introduces at least twenty named characters, each with personalities, descriptions, and unique voices, in the first episode alone. Per WordOfGod, he already had drafted over fifty [=NPCs=] ''before'' the campaign had begun.

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* RealityEnsues: It turns out that pursuing a career in the type of heroism or villainy that is as spectacular but harmless as cartoons would lead you to believe involves a lot of bureaucracy and accounting to manage collateral damage.


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* SurprisinglyRealisticOutcome: It turns out that pursuing a career in the type of heroism or villainy that is as spectacular but harmless as cartoons would lead you to believe involves a lot of bureaucracy and accounting to manage collateral damage.
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** When Festo creates a familiar for Fitzroy, he exclaims that "It's a familiar! But not too familiar!" which also becomes the title of the episode. This is a reference to the other podcast's former theme song.

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** When Festo creates a familiar for Fitzroy, he exclaims that "It's a familiar! But not too familiar!" which also becomes the title of the episode. This is a reference to the other podcast's former theme song.song at the time of their recording.
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** When Festo creates a familiar for Fitzroy, he exclaims that "It's a familiar! But not too familiar!" which also becomes the title of the episode. This is a reference to the other podcast's theme song.

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** When Festo creates a familiar for Fitzroy, he exclaims that "It's a familiar! But not too familiar!" which also becomes the title of the episode. This is a reference to the other podcast's former theme song.
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finale aired


Our player characters are Sir Fitzroy Maplecourt (Griffin), a half-elf barbarian nobleman desperately clinging to dreams of knighthood despite his recent expulsion from his last school; Argo Keen (Clint), a water genasi rogue looking for a cushy gig after a years as a sailor; and a nameless firbolg druid (Justin) with no social graces, but a knack for the natural world. The season premiered on October 31, 2019.

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Our player characters are Sir Fitzroy Maplecourt (Griffin), a half-elf barbarian nobleman desperately clinging to dreams of knighthood despite his recent expulsion from his last school; Argo Keen (Clint), a water genasi rogue looking for a cushy gig after a years as a sailor; and a nameless firbolg druid (Justin) with no social graces, but a knack for the natural world. The season premiered on October 31, 2019.2019, with the finale airing on April 15, 2021.
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* Travis' voice for Festo is basically his impression of ''Film/{{Amelie}}'' from the other podcast.
* Griffin's voice and personality for Fitzroy is very similar to his "little boy cakes and creams" character that he breaks out on his birthdays, though it turns out that some of this behavior is an affectation in-universe.
* When Festo creates a familiar for Fitzroy, he exclaims that "It's a familiar! But not too familiar!" which also becomes the title of the episode. This is a reference to the other podcast's theme song.

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* ** Travis' voice for Festo is basically his impression of ''Film/{{Amelie}}'' from the other podcast.
* ** Griffin's voice and personality for Fitzroy is very similar to his "little boy cakes and creams" character that he breaks out on his birthdays, though it turns out that some of this behavior is an affectation in-universe.
* ** When Festo creates a familiar for Fitzroy, he exclaims that "It's a familiar! But not too familiar!" which also becomes the title of the episode. This is a reference to the other podcast's theme song.
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* BrickJoke: In episode 10, the Firbolg tells a rather underwhelming joke about a seed, but reassures everyone that they will get it in time. Cut to the end of the episode, and Argo suddenly bursts into hysterical laughter as he finally gets the joke.
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* ShownTheirWork: Based on some of the Firbolg's statements, it's obvious that Justin has been studying accounting and economics in his downtime.
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* MythologyGag: Several to ''Podcast/MyBrotherMyBrotherAndMe'':
* Travis' voice for Festo is basically his impression of ''Film/{{Amelie}}'' from the other podcast.
* Griffin's voice and personality for Fitzroy is very similar to his "little boy cakes and creams" character that he breaks out on his birthdays, though it turns out that some of this behavior is an affectation in-universe.
* When Festo creates a familiar for Fitzroy, he exclaims that "It's a familiar! But not too familiar!" which also becomes the title of the episode. This is a reference to the other podcast's theme song.
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* FantasyCounterpartAppliance: The Garrys, a series of gargoyles spread throughout the school that communicate with one another telepathically. They're treated as various types of smart devices and generally function like the internet of things in real life, except that they're sentient and have independent (but identical) personalities. As the series goes on, jokes abound, their canonicity unclear, about buying things on "G-Bay" or looking up information on the "dark Gary".
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* CourtroomAntics: The Thundermen engage in some hijinks during the Unbroken Chain tribunal, despite being informed that they aren't subject to the rights and procedures of a courtroom trial. Fitzroy even puts on a CountryLawyer act at one point and ends his impassioned defense by ''threatening to blow up the tribunal chamber.'' [[spoiler:It culminates with the three of them being judged worthy to join, whereupon Fitzroy immediately calls a second tribunal on the Commodore for causing the death of Argo's mother.]]
* CourtroomEpisode: Episode 21, "Open and Shut." Though the Unbroken Chain members presiding make sure to point out that this is a ''tribunal'' rather than a ''trial''; the latter is a public matter of finding justice, while they are there simply to come to a decision on what they should do with Argo, Fitzroy, and the Firbolg.


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* HeroAcademy: Th school's mision is to turn out heroes and villains who will mediate disputes across Nua whilst putting on a lucrative show for the populace to enjoy, a practice that has replaced open warfare but comes with its own drawbacks. (Notably, much more emphasis is placed on the financial obligations of heroes and villains than people's actual welfare.)

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* ForbiddenFruit: [[DiscussedTrope Discussed]]; when Groundsy tells the party never to enter his hut, Fitzroy points out that he wasn't interested in it ''until'' Groundsy expressly forbade it.

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* ForbiddenFruit: CovertGroup: The Unbroken Chain, who are dedicated to "doing what needs to be done" and are primarily represented in the story by Jackle, the sneakery teacher (although other faculty members are part of it as well). Argo agrees to join after learning that his mother was a part of it.
* ForbiddenFruit:
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[[DiscussedTrope Discussed]]; when Groundsy tells the party never to enter his hut, Fitzroy points out that he wasn't interested in it ''until'' Groundsy expressly forbade it.it.
** This is done in a more literal way when the trio are sent to mediate a dispute between two centaur herds trying to claim the same magic apple (which neither of them actually eat).


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* NatureSpirit: The Spirit of the Scarlet Woods to whom the centaurs of the same location sacrifice one of the magical apples to each year. [[spoiler:When the Firbolg speaks to it in order to find out if it will accept something else, it answers in the affirmative--what it wants is to be given something that the person making the sacrifice ''values.'' Such as the Firbolg's secret.]]


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* PunBasedTitle: The arc titled "Mission: Imp Hospital" (about a hospital infested with imps that the Thunderman are commissioned to clear out). Travis admitted he basically came up with the title first.


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* RefugeInAudacity: The Thundermen tend to take this way to complete their missions. For one example, they do actually subpoena a monster. Later on they are tasked with resolving a dispute over an apparently magical apple, and [[spoiler:Fitzroy takes a ''bite out of it'' in the presence of both parties--and then complains that it's pretty mediocre as apples go. Of course, that isn't the only audacious thing going on during that incident.]]
* RunningGag: The idiosyncratic way in which the Centaurs of the Scarlet Wood say the phrase "Spirit of the SCARLET ''WOODS?''"


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* SillyReasonForWar: The Thundermen are hired by the [[ProudWarriorRace Centaurs of the Scarlet Wood]] and another hero-sidekick pair by the [[ProudScholarRace Centaurs of the Valley]] to mediate a dispute over a magical apple that each herd uses in their annual rituals. Usually the tree bears exactly two each year, but this time it's only given one, and both herds immediately came to the brink of violence.


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* UncannyValley: Invoked by the tree that the centaur herds of the Scarlet Wood and the Valley (respectively) are competing over. Its growth pattern is ''extremely'' regular, with no flaws and not even a twig out of place.
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* BigDamnHeroes: The Thunderman are able to escape a horde of apparently infinite demons thanks to the intervention of Althea Song, Barb, and pegasi.


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* MyGodYouAreSerious: Travis' reaction when he realizes his players need him to create a lawyer [=NPC=] because they are actually going with the "subpoena the Xorn" plan.


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* TakeAThirdOption: One of the gang's first assignments is to resolve a conflict between miners and management, each of whom blame the other for breaking into a cavern that contained a dangerous Xorn and shutting down operations. Fitzroy, Argo, and Firbolg reason that instead of convincing one side or the other to accept responsibility, they declare the monster to be legally liable. So they issue it a ''subpoena.''
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* GratuitousLatin: The school crest includes a Latin motto, as seen in the page image. It roughly[[note]]"heroibus" and "ceteris" are in either the dative or ablative case, meaning they'd be more accurately be translated as "to/for/from [x]"[[/note]] translates to "Heroes, Villains, and the Rest".

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* GratuitousLatin: The school crest includes a Latin motto, as seen in the page image. It roughly[[note]]"heroibus" and "ceteris" are in either the dative or ablative case, meaning they'd be more accurately be translated as "to/for/from [x]"[[/note]] heroes/the rest"[[/note]] translates to "Heroes, Villains, and the Rest".
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* CatchPhrase: Travis's very particular intonation of "Okay..." which carries across to almost every character who interact with the Thundermen for any length of time.
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* OhCrap: Master Firbolg has a big one at the end of Ep. 12 [[spoiler:when he realizes the bug Althea Song gave him just recorded the entire secret meeting with Higglemas Wiggenstaff]]
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Of course, not everyone is cut out to be a hero or villain, and there is a lot of logistical support that goes into these careers that heroes and villains simply don't have the time or skill for. And this is where the Sidekick and Henchperson's Annex comes in: a specialized section of the Academy run by Hieronymous's brother Higglemas to train the support staff of the heroes and villains on how to negotiate deals, take the fall, and balance the books--with a bit of town-saving or princess-kidnapping of their own on the side.

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Of course, not everyone is cut out to be a hero or villain, and there is a lot of logistical support that goes into these careers that heroes and villains simply don't have the time or skill for. And this is where the Sidekick and Henchperson's Annex comes in: a specialized section of the Academy school run by Hieronymous's brother Higglemas to train the support staff of the heroes and villains on how to negotiate deals, take the fall, and balance the books--with a bit of town-saving or princess-kidnapping of their own on the side.
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In the world of Nua, heroism and villainy aren't seen as moral and ethical codes, but as professions designed to bring notoriety for the places that these heroes and villains operate in. As such, all heroes and villains require accreditation and training to ensure that they don't cause unnecessary harm and destruction in the course of their professions. This is where [[AcademyOfAdventure Hieronymous Wiggenstaff's School for Heroism and Villainy]] comes in; an academy dedicated to training the best and brightest to harness their natural gifts on their rise to fame… or fall into infamy.

Of course, not everyone is cut out to be a hero or villain, and there is a lot of logistical support that goes into these careers that frankly the heroes or villains don't have the time or skill to complete. And this is where the Sidekick and Henchperson's Annex comes in: a specialized section of the Academy run by Hieronymous's brother Higglemas to train the support staff of the heroes and villains to make sure they don't forget to pay their laborers and keep all their paperwork up to code, with the odd bit of town-saving or princess-kidnapping on the side.

Our player characters are Sir Fitzroy Maplecourt (Griffin), a half-elf barbarian noble desperately clinging to dreams of knighthood despite his recent expulsion from Clyde Nite's Night Knight School; Argo Keen (Clint), a water genasi rogue looking for a cushy gig after a long time as a sailor; and a nameless firbolg druid (Justin) with no social graces, but a knack for the natural world. The season premiered on October 31st, 2019.

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In the world of Nua, heroism and villainy aren't seen as moral and ethical codes, but as professions designed to bring drawing notoriety for the places that these heroes and villains operate in. revenue to locales. As such, all heroes and villains require training and accreditation and training to ensure that they don't cause unnecessary harm proper business conduct and destruction in the course of their professions. minimize collateral damage. This is where [[AcademyOfAdventure Hieronymous Wiggenstaff's School for Heroism and Villainy]] comes in; in: an academy dedicated to training the best and brightest to harness their natural gifts on their rise to fame… or fall into infamy.

Of course, not everyone is cut out to be a hero or villain, and there is a lot of logistical support that goes into these careers that frankly the heroes or and villains simply don't have the time or skill to complete. for. And this is where the Sidekick and Henchperson's Annex comes in: a specialized section of the Academy run by Hieronymous's brother Higglemas to train the support staff of the heroes and villains on how to make sure they don't forget to pay their laborers negotiate deals, take the fall, and keep all their paperwork up to code, with balance the odd books--with a bit of town-saving or princess-kidnapping of their own on the side.

Our player characters are Sir Fitzroy Maplecourt (Griffin), a half-elf barbarian noble nobleman desperately clinging to dreams of knighthood despite his recent expulsion from Clyde Nite's Night Knight School; his last school; Argo Keen (Clint), a water genasi rogue looking for a cushy gig after a long time years as a sailor; and a nameless firbolg druid (Justin) with no social graces, but a knack for the natural world. The season premiered on October 31st, 31, 2019.
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!!This podcast contains these tropes:
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* RealityEnsues: It turns out that persuing a career in professional heroism or villainy involves a lot of navigating government beaurocracy and accounting to manage collateral damage.

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* RealityEnsues: It turns out that persuing pursuing a career in professional the type of heroism or villainy that is as spectacular but harmless as cartoons would lead you to believe involves a lot of navigating government beaurocracy bureaucracy and accounting to manage collateral damage.

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