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* '''Enforced''': The developers want to include {{puzzles}} but the MediaNotes/GameEngine won't support separate tools.

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* '''Enforced''': The developers want to include {{puzzles}} {{puzzle|Games}}s but the MediaNotes/GameEngine won't support separate tools.
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* '''Enforced''': The developers want to include puzzles but the UsefulNotes/GameEngine won't support separate tools.

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* '''Enforced''': The developers want to include puzzles {{puzzles}} but the UsefulNotes/GameEngine MediaNotes/GameEngine won't support separate tools.
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* '''Straight''': [[WrenchWench Alice]] can use her [[EmergencyWeapon screwdriver]] to open up certain panals, as well as attack enemies.

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* '''Straight''': [[WrenchWench Alice]] can use her [[EmergencyWeapon screwdriver]] to open up certain panals, panels, as well as attack enemies.
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* '''Enforced''': The developers want to include puzzles but the GameEngine won't support separate tools.

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* '''Enforced''': The developers want to include puzzles but the GameEngine UsefulNotes/GameEngine won't support separate tools.
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** Alice's weapons were designed as tools, but make decent weapons in a pinch.
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* '''Exaggerated''': Every weapon in Alice's arsenal can be used for puzzle solving; The taser can jump start generators, the pistol is assigned to Alice and works as a form of ID, the shotgun can be used for a bird hunting minigame, the bayonet on the rifle can be used to pry open doors and the screwdriver...is a screwdriver.

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* '''Exaggerated''': Every weapon in Alice's arsenal can be used for puzzle solving; The taser can jump start generators, the pistol revolver is assigned to Alice and works as a form of ID, the shotgun can be used for a bird hunting minigame, the bayonet on the rifle can be used to pry open doors and the screwdriver...is a screwdriver.
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* '''Inverted''': The game doesn't have any "real" weapons. Enemies must be defeated by using tools in [[PuzzleBoss creative ways]].

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* '''Inverted''': The game doesn't have any "real" weapons. Enemies must be defeated by using tools in [[PuzzleBoss [[TrapMaster creative ways]].
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'''Basic Trope''': A weapon in a video game which is used outside of combat to solve puzzles/bypass obstacles.
* '''Straight''': [[WrenchWench Alice]] can use her [[EmergencyWeapon screwdriver]] to open up certain panals, as well as attack enemies.
* '''Exaggerated''': Every weapon in Alice's arsenal can be used for puzzle solving; The taser can jump start generators, the pistol is assigned to Alice and works as a form of ID, the shotgun can be used for a bird hunting minigame, the bayonet on the rifle can be used to pry open doors and the screwdriver...is a screwdriver.
* '''Downplayed''': Some puzzles are solved by shooting certain targets with the right weapon.
* '''Justified''': Alice has to travel light; all her gear is designed with multiple uses in mind.
* '''Inverted''': The game doesn't have any "real" weapons. Enemies must be defeated by using tools in [[PuzzleBoss creative ways]].
* '''Subverted''': Alice comes to a panel with screws in it, takes out her screwdriver...and uses it to shank the guard for his key.
* '''Double Subverted''': The screws on the outside of the panel were non-standard hexagonal ones. Inside is a hatch the player ''can'' access with the screwdriver.
* '''Parodied''': Alice proposes several other ways of restarting the generator without finding a taser...but only the taser works for some reason.
* '''Zig Zagged''': Some of the weapons have other uses, some are just there for killing enemies.
* '''Averted''': The game consists entirely of combat or puzzles. Nothing is used for both.
* '''Enforced''': The developers want to include puzzles but the GameEngine won't support separate tools.
* '''Lampshaded''': "The screwdriver can also be inserted into the back of certain fastening devices in order to mechanically rotate them and unfasten whatever they happen to be holding in place. [[LemonyNarrator Try it here]]."
* '''Invoked''': Alice picks her weapons because she knows they'll come in handy later.
* '''Exploited''': Legally Alice can't carry any weapons in certain places...but she's free to carry a tool that just happens to be usable as a weapon.
* '''Defied''': The BigBad makes sure that all the obstacles in his fortress are hardened against whatever Alice's weapons
* '''Discussed''': "I suppose I'll be able to drive screws with my screwdriver too?"
* '''Conversed''': "Why are you armed with a screwdriver in this game?" "I can use it to open those panels."
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%% Optional items, added after Conversed, at your discretion:
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%%* '''Implied''': ???
%%* '''Deconstructed''': ???
%%* '''Reconstructed''': ???
%%* '''Plotted A Good Waste''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''': ???

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