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Changed line(s) 7 (click to see context) from:
** The general is a [[AIIsACrapShot Computer AI]]
to:
** The general is a [[AIIsACrapShot [[AIIsACrapShoot Computer AI]]
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Changed line(s) 5 (click to see context) from:
* '''Justified''': The general is controlling the army remotely.
to:
* '''Justified''': '''Justified''':
** The general is controlling the armyremotely.remotely.
** The general is a [[AIIsACrapShot Computer AI]]
** The general is an EldritchAbomination.
** The general is a literal {{God}}.
** The general is controlling the army
** The general is a [[AIIsACrapShot Computer AI]]
** The general is an EldritchAbomination.
** The general is a literal {{God}}.
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Changed line(s) 4 (click to see context) from:
* '''Downplayed''': ???
to:
* '''Downplayed''': ???The player character is shown in cutscenes and does speak to others, but [[TheFaceless his face is always hidden in shadows]] and his nametag [[HelloInsertNameHere shows the name that the player typed in]].
Changed line(s) 15 (click to see context) from:
* '''Averted''': ???
to:
* '''Averted''': ???The player character is explicitly shown and named in the intro cutscene, and appears in many others later on.
Changed line(s) 17 (click to see context) from:
** "We don't have the budget to depict him! Lets just have him referred to as Commander!"
to:
** "We don't have the budget to depict him! Lets Let's just have him referred to as Commander!"
Changed line(s) 21 (click to see context) from:
* '''Exploited''': ???
to:
* '''Exploited''': ???The general uses his anonymity as a weapon against the [[TheMole enemy infiltrators]].
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Changed line(s) 28 (click to see context) from:
''[[NonEntityGeneral Welcome back]], [[CommandAndConquer Commander]].''
to:
''[[NonEntityGeneral Welcome back]], [[CommandAndConquer Commander]].VideoGame/{{Command|AndConquer}}er.''
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Added standarized \'Playing With Wiki\' template
Added line(s) 5 (click to see context) :
* '''Downplayed''': ???
Changed line(s) 5 (click to see context) from:
* '''Inverted''': Player character is fleshed out rather well. [[RiskStyleMap Commanding interface he uses, on the other hand]]...
to:
* '''Inverted''': '''Inverted''':
** Player character is fleshed out rather well. [[RiskStyleMap Commanding interface he uses, on the other hand]]...
** Player character is fleshed out rather well. [[RiskStyleMap Commanding interface he uses, on the other hand]]...
Changed line(s) 7 (click to see context) from:
* '''Subverted''': Player character seems to be one of these - untill later moment. As enemy rush approaches the headquarters, a cutscene shows said character scrambling for transport and escaping. He is very clearly shown and freely interacts with other characters.
to:
* '''Subverted''': Player character seems to be one of these - untill until later moment. As enemy rush approaches the headquarters, a cutscene shows said character scrambling for transport and escaping. He is very clearly shown and freely interacts with other characters.
Changed line(s) 9 (click to see context) from:
* '''Parodied''': Anyone who talks to player character gets referred to as a crazy.
to:
* '''Parodied''': '''Parodied''':
** Anyone who talks to player character gets referred to as a crazy.
** Anyone who talks to player character gets referred to as a crazy.
Deleted line(s) 11,12 (click to see context) :
* '''Deconstructed''': Some time into the story, your character is revealed to be BrainInAJar. Decades of nearly no human contact left him seeing his soldiers [[WeHaveReserves only as a means to an end]], [[YouBastard as opposed to, y'know, self-aware beings]].
* '''Reconstructed''': This is the only reason your character is psychologically capable of making difficult decisions with so much on the line.
* '''Reconstructed''': This is the only reason your character is psychologically capable of making difficult decisions with so much on the line.
Changed line(s) 14 (click to see context) from:
* '''Enforced''': "We don't have the budget to depict him! Lets just have him referred to as Commander!"
to:
* '''Enforced''': '''Averted''': ???
* '''Enforced''':
** "We don't have the budget to depict him! Lets just have him referred to as Commander!"
* '''Enforced''':
** "We don't have the budget to depict him! Lets just have him referred to as Commander!"
* '''Exploited''': ???
* '''Deconstructed''': Some time into the story, your character is revealed to be BrainInAJar. Decades of nearly no human contact left him seeing his soldiers [[WeHaveReserves only as a means to an end]], [[YouBastard as opposed to, y'know, self-aware beings]].
* '''Reconstructed''': This is the only reason your character is psychologically capable of making difficult decisions with so much on the line.
* '''Reconstructed''': This is the only reason your character is psychologically capable of making difficult decisions with so much on the line.
Changed line(s) 23 (click to see context) from:
----
to:
%% Optional items, added after Conversed, at your discretion:
%%
%%* '''Implied''': ???
%%* '''Plotted A Good Waste''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''': ???
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Changed line(s) 1 (click to see context) from:
'''Basic Trope''': Player character in StrategyGames is, literally, a non-entity.
to:
'''Basic Trope''': Player character in StrategyGames StrategyGame is, literally, a non-entity.
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Not only in real time
Changed line(s) 1 (click to see context) from:
'''Basic Trope''': Player character in RealTimeStrategy is, literally, a non-entity.
to:
'''Basic Trope''': Player character in RealTimeStrategy StrategyGames is, literally, a non-entity.
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Added DiffLines:
** Oddly enough, your name is actually "Sir Yessir".
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Changed line(s) 15 (click to see context) from:
* '''Lampshaded''': "Commander, how about when this mission is over, we go and have a couple of beers toghe- oh wait. Sorry."
to:
* '''Lampshaded''': "Commander, how about when this mission is over, we go and have a couple of beers toghe- togeth- oh wait. Sorry."