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* '''Implied''': ???

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* '''Implied''': ???Alice remembers and mentions being present for multiple events that occurred before the rest of the party joined.
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** [[NintendoHard There are no healers in-game]].

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** The game doesn't have a concept of a "healer", whether because [[NintendoHard There are there's no healers in-game]].way to recover health at all]], or simply because every character can use other ways to heal like potions or RegeneratingHealth.
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** Alice doesn't join until the end of the first quarter.

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** Alice doesn't join until the end of the game's first quarter.act.
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** The [[PragmaticVillainy pragmatic]] StarterVillain realizes how much of an asset Alice can be to her party, and orders his {{mook}}s to [[ShootTheMedicFirst take her out first]].

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** The [[PragmaticVillainy pragmatic]] StarterVillain realizes how much of an asset Alice can be to her party, and orders his {{mook}}s to [[ShootTheMedicFirst take her out first]].

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* '''Defied''': Hiro declines Alice's proposal to join the team.

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* '''Defied''': '''Defied''':
**
Hiro declines Alice's proposal to join the team.team.
** The [[PragmaticVillainy pragmatic]] StarterVillain realizes how much of an asset Alice can be to her party, and orders his {{mook}}s to [[ShootTheMedicFirst take her out first]].

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* '''Downplayed''': Alice is one of the first to join Hiro on his quest and has some form of healing abilities - however, her specialty is archery and she'll quickly get outclassed by dedicated healers that join later.

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* '''Downplayed''': '''Downplayed''':
**
Alice is one of the first to join Hiro on his quest and has some form of healing abilities - however, her specialty is archery and she'll quickly get outclassed by dedicated healers that join later.later.
** Alice doesn't join until the end of the first quarter.



** There are no healers in-game.

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** [[NintendoHard There are no healers in-game.in-game]].
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** Every party member in the game has some form of healing ability.

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* '''Justified''': Hiro is physically frail, and Alice wants to make sure to keep him in top shape at all times.

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* '''Justified''': '''Justified''':
**
Hiro is physically frail, and Alice wants to make sure to keep him in top shape at all times.times.
** Being a savvy adventurer, Hiro realises that it's always best to recruit a healer first, especially if you're on your own otherwise: that's when you're the most vulnerable and likely to be injured.
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** Alice, the first character to sign up with Hiro, is ThePaladin. She's not as good a healer as Carol, a dedicated WhiteMage who signs on later, but she's also a lot more durable and has respectable offensive power; [[CrutchCharacter perhaps lacking in long-term potential, but very forgiving of tactical mistakes]].

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** Alice, the first character to sign up with Hiro, is ThePaladin. She's not as good a healer as Carol, a dedicated WhiteMage who signs on later, but she's also a lot more durable and has respectable offensive power; [[CrutchCharacter perhaps lacking in long-term potential, but very forgiving of power. She can [[JackOfAllStats fill any tactical mistakes]].slot that's needed]], which is ''especially'' helpful when she's the only other party member.

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* '''Reconstructed''': Alice decides to train on physical offense. She reclasses into a battle cleric that retains her healing abilities while now being able to put up a fight.

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* '''Reconstructed''': '''Reconstructed''':
**
Alice decides to train on physical offense. She reclasses into a battle cleric that retains her healing abilities while now being able to put up a fight.fight.
** Alice, the first character to sign up with Hiro, is ThePaladin. She's not as good a healer as Carol, a dedicated WhiteMage who signs on later, but she's also a lot more durable and has respectable offensive power; [[CrutchCharacter perhaps lacking in long-term potential, but very forgiving of tactical mistakes]].

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* '''Exploited''': Evulz's first outposts are chock full of heal blocking traps, negating Alice's ability to heal.

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* '''Exploited''': '''Exploited''':
**
Evulz's first outposts are chock full of heal blocking traps, negating Alice's ability to heal.heal.
** Alice is TheMole; what young, up-and-coming hero would turn down a healer?

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* '''Invoked''': Alice the White Mage hears about Hiro about to go on a mission. Noticing his physical frailness, she walks up to him to propose her help as a healer.

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* '''Invoked''': '''Invoked''':
**
Alice the White Mage hears about Hiro about to go on a mission. Noticing his physical frailness, she walks up to him to propose her help as a healer.healer.
** Hiro, about to embark on a great quest, makes a point of either convincing or hiring a WhiteMage so he'll have someone to patch him up.
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'''Basic Trope:''' One of your first allies can heal.
* '''Straight''': WhiteMage Alice is the first to join [[TheHero Hiro]] on his quest.
* '''Exaggerated''':
** Hiro '''is''' the white mage.
** Alice is a party member right from the start.
** Alice's healing abilities are [[GameBreaker game-breakingly good]] and she joins the party first.
* '''Downplayed''': Alice is one of the first to join Hiro on his quest and has some form of healing abilities - however, her specialty is archery and she'll quickly get outclassed by dedicated healers that join later.
* '''Justified''': Hiro is physically frail, and Alice wants to make sure to keep him in top shape at all times.
* '''Inverted''': WhiteMage Alice joins Hiro's quest last.
* '''Subverted''':
** Alice is the first to join Hiro on his quest. She proclaims herself as a White Mage, but in reality, she has no form of healing and is closer from a {{necromancer}} in terms of abilities.
** WhiteMage Alice is about to join Hiro's party first until [[BigBad Emperor Evulz]] captures her before she can do that.
* '''Double Subverted''':
** As her introduction dialogue ends, she learns a healing spell.
** Hiro frees Alice before Evulz can flee, allowing her to join the party properly.
* '''Parodied''': There's a committee dedicated to people wanting to be the first to join heroes' parties. One of the compulsory courses is healing magic.
* '''Zig Zagged''': Alice is the first to join Hiro on his quest. She proclaims herself as a White Mage, but in reality, she has no form of healing and is closer from a {{necromancer}} in terms of abilities. As her introduction dialogue ends, she learns a healing spell. However, as she's about to join Hiro's party, Emperor Evulz captures her before she can do that, but Hiro frees Alice before Evulz can flee, allowing her to join the party properly... Until Evulz let a parting gift for her in the form of a hex, negating her ability to heal whatsoever...
* '''Averted''':
** There are no healers in-game.
** The first healer joins mid-game.
* '''Enforced''': "The game's already hard as it is, let's give new players a safety blanket for the beginning intrigue!"
* '''Lampshaded''': "My first ally's able to heal me - that's surprisingly handy!"
* '''Invoked''': Alice the White Mage hears about Hiro about to go on a mission. Noticing his physical frailness, she walks up to him to propose her help as a healer.
* '''Exploited''': Evulz's first outposts are chock full of heal blocking traps, negating Alice's ability to heal.
* '''Defied''': Hiro declines Alice's proposal to join the team.
* '''Discussed''': "Hiro's going on an adventure?" "Ten bucks his first ally's got healing magic."
* '''Conversed''': "If the game gives me a healer as my first ally, should I be worried?"
* '''Implied''': ???
* '''Deconstructed''': What she has in healing, Alice lacks in offensive power - the party is quickly reduced to smithereens on the first stages as the offensive power proves to be unexpectedly overwhelming and rendering Alice's healing useless due to the sheer damage dealt in so little time.
* '''Reconstructed''': Alice decides to train on physical offense. She reclasses into a battle cleric that retains her healing abilities while now being able to put up a fight.
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