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Bonus Boss is a disambiguation


** The BonusBoss has an InvulnerableAttack that wreathe in him in impenetrable energy, preventing Bob from using counters.

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** The BonusBoss {{Superboss}} has an InvulnerableAttack that wreathe in him in impenetrable energy, preventing Bob from using counters.

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* '''Justified''': Having committed to an attack, the enemy leaves a vulnerability which may then be used against them. The attack doesn't need to be any stronger than usual to do more damage, and the enemy is in no position to avoid it.

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* '''Justified''': '''Justified''':
**
Having committed to an attack, the enemy leaves a vulnerability which may then be used against them. The attack doesn't need to be any stronger than usual to do more damage, and the enemy is in no position to avoid it.


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** Not only is the enemy opening themselves up for said counter attack, they're throwing in their weight against Bob's counter attack, making it even more devastating than normal.
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** Bob's counter attack is only at its best if Bob attacks ''exactly'' at the same time in which his opponent attacks. Not even a single nanosecond of leeway is given to this countering technique; It ''MUST'' have the exact precision and timing for it to be at its most effective.
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** The Mook refused to attack Bob, and just walks past him, leaving Bob [[WeaksauceWeakness completely unable to hurt him.]]

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** The Mook [[SheatheYourSword refused to attack Bob, and just walks past him, him]], leaving Bob [[WeaksauceWeakness completely unable to hurt him.]]
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Tiny hard-to-spot typo resulted in a red link. Always preview edits when possible!


** Bob is a professional fencer, a combat sport that is [[TruthInTelevison almost entirely reliant on parrying and riposting.]]

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** Bob is a professional fencer, a combat sport that is [[TruthInTelevison [[TruthInTelevision almost entirely reliant on parrying and riposting.]]
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* '''Played For Laughs''': Bob displiens a mook by parrying every attack and then [[CherryTapping slapping him with a newspaper.]] The poor guy [[TooDumbToLive never learns,]] and [[DeathOfAThousandCuts is newspapered to death.]]

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* '''Played For Laughs''': Bob displiens decided to discipline a mook by parrying every attack and then [[CherryTapping slapping him with a newspaper.]] The poor guy [[TooDumbToLive never learns,]] and [[DeathOfAThousandCuts is newspapered to death.]]
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** Bob's counterattack is countered, which he then counters, which is then countered again. Repeat ad nauseum.


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** Bob is a professional fencer, a combat sport that is [[TruthInTelevison almost entirely reliant on parrying and riposting.]]


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** The Mook refused to attack Bob, and just walks past him, leaving Bob [[WeaksauceWeakness completely unable to hurt him.]]


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** The BonusBoss has an InvulnerableAttack that wreathe in him in impenetrable energy, preventing Bob from using counters.


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* '''Played For Laughs''': Bob displiens a mook by parrying every attack and then [[CherryTapping slapping him with a newspaper.]] The poor guy [[TooDumbToLive never learns,]] and [[DeathOfAThousandCuts is newspapered to death.]]

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** Counterattacks are guaranteed to do a OneHitKill. People are either [[MutuallyAssuredDestruction unwilling to attack at all lest they get killed back immediately from a failed attack]] or [[RocketTagGameplay killing each other with one attack]].



** Bob waits until the enemy gears up for a swing, then shoots their hand.

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** Bob waits until the enemy gears up for a swing, then shoots their hand.hand, managing to go halfway on WhyDontYouJustShootHim



* '''Zig Zagged''': ???

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* '''Zig Zagged''': ???Counterattacks are favored in the Bob's swordsmanship school, but what they truly prefer is that you hit and kill first instead. Later on, Bob faces a HeavilyArmoredMook that he can't ever hope to kill or even realistically injury with his sword, but the cumbersome armor tires out the mook so much that Bob manages to defeat him by only blocking and waiting for the mook to exhaust himself.



* '''Enforced''': ???

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* '''Enforced''': ???The writer does not want to look like he's encouraging aggression, so Bob pretty much only ever counterattacks his adversaries.



* '''Exploited''': ???

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* '''Exploited''': ???Reasoning that Bob will probably put him down fast with a powerful counterattack if he attacks Bob head-on, the BigBad instead attacks anyone else that Bob relies on.



* '''Discussed''': ???

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* '''Discussed''': ???"Anyone who waits to counterattack against their foe lacks initiative and makes themselves vulnerable to the enemy outmaneuvering them."

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* '''PlayedforLaughs''': Bob hits the mook with an actual counter.
* '''Played For Drama''': The Mook counters the counter. Bob and the Mook then desperately try to ward off eachother's attacks and land a hit before they are forced to deal [[MutualKill a fatal attack.]]



* '''Played For Drama''': The Mook counters the counter. Bob and the Mook then desperately try to ward off eachother's attacks and land a hit before they are forced to deal [[MutualKill a fatal attack.]]



Back to CounterAttack.

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Back to CounterAttack.CounterAttack
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* '''PlayedforLaughs''': Bob hits the mook with an actual counter.
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** [[DeliberateInjuryGambit Bob can strike back against an opponent who just hit him by attacking with the right timing]].

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* '''Inverted''': ???

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* '''Inverted''': ???'''Inverted''':
** After successfully landing an attack, Bob can perform a circumstantial follow-up attack that deals more damage than normal if his timing is correct.
** Defence requires total commitment - blocking an attack prevents any kind of follow-up, even if it's something other than an attack.



* '''Invoked''': ???

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* '''Invoked''': ???Bob stays put at the beginning of a duel and taunts his opponent while watching their movements.



* '''Defied''': ???

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* '''Defied''': ???Bob refuses to rely on timing his attacks in case he encounters an enemy that hits too hard or fast to retaliate against.



* '''Deconstructed''': Bob is left completely open to other enemies as he delivers the counter-attack, and suffers a grievous wound.
* '''Reconstructed''': Bob waits to use a counter-attack until there is no opportunity for the enemy to respond.



Back to CounterAttack

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Back to CounterAttackCounterAttack.



%%* '''Deconstructed''': ???
%%* '''Reconstructed''': ???

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* '''Played For Drama''': The Mook counters the counter. Bob and the Mook then desperately try to ward off eachother's attacks and land a hit before they are forced to deal [[MutualKill a fatal attack.]]



Back to CounterAttack.

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Back to CounterAttack.CounterAttack



%%* '''Played For Laughs''': ???
%%* '''Played For Drama''': The Mook counters the counter. Bob and the Mook then desperately try to ward off eachother's attacks and land a hit before they are forced to concede a fatal attack.

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%%* '''Played For Laughs''': ???
%%* '''Played For Drama''': The Mook counters the counter. Bob and the Mook then desperately try to ward off eachother's attacks and land a hit before they are forced to concede a fatal attack.
???
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* '''Lampshaded''':

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* '''Lampshaded''': "You were defeated the moment you decided to attack me."
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* '''Downplayed''': ???

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* '''Downplayed''': ???ComboBreaker



** The Mook counters the counter. Bob and the mook are then stuck in a chain of counterattacks that never goes anywhere until a third party intervenes.

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** The Mook counters the counter. Bob and the mook Mook are then stuck in a chain of counterattacks that never goes anywhere until a third party intervenes.



* '''Lampshaded''': ???

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* '''Lampshaded''': ???



%%* '''Played For Drama''': ???

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%%* '''Played For Drama''': ???The Mook counters the counter. Bob and the Mook then desperately try to ward off eachother's attacks and land a hit before they are forced to concede a fatal attack.

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* '''Subverted''': ???
* '''Double Subverted''': ???

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* '''Subverted''': ???
Bob parries an attack, but doesn't retaliate...
* '''Double Subverted''': ???Subverted''': ...until the Mook's back was turned.



* '''Averted''': ???

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* '''Averted''': ???Bob does not use any counterattacks.

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minor indentation fix


* '''Exaggerated''': Bob waits until the mook uses the strongest slash they can. He then casually deflects the attack, knocks the sword out of their hand and runs them through, killing them in one go.

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* '''Exaggerated''': '''Exaggerated''':
**
Bob waits until the mook uses the strongest slash they can. He then casually deflects the attack, knocks the sword out of their hand and runs them through, killing them in one go.



* '''Parodied''': Bob waits until the enemy gears up for a swing, then shoots their hand.

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* '''Parodied''': '''Parodied''':
**
Bob waits until the enemy gears up for a swing, then shoots their hand.
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** CounterAttacks are a standard element of combat in the setting.

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** CounterAttacks Counterattacks are a standard element of combat in the setting.

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** CounerAttacks are a standard element of combat in the setting.

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** CounerAttacks CounterAttacks are a standard element of combat in the setting.



** The Mook counters the counter. Bob and the mook are then stuck in a chain of counterattacks that never goes anywhere until a third party intervenes.



* '''Conversed''': "After a while, you wonder why someone makes the first move."

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* '''Conversed''': "After a while, you wonder why someone ever makes the first move."
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* '''Straight''': [TheHero Bob] parries a sword-wielding Mook before retaliating with a slash that inflicts a critical injury.
* '''Exaggerated''': Bob waits until the enemy uses the strongest slash they can. He then casually avoids the attack, knocks the sword out of their hand and runs them through, killing them in one go.

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* '''Straight''': [TheHero Bob] [[TheHero Bob]] parries a sword-wielding Mook before retaliating with a slash that inflicts a critical injury.
* '''Exaggerated''': Bob waits until the enemy mook uses the strongest slash they can. He then casually avoids deflects the attack, knocks the sword out of their hand and runs them through, killing them in one go.



* '''Justified''': Having committed to an attack, the enemy leaves a vulnerability which may then be used against them. The attack doesn't need to be any stronger than usual to do more damage.

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* '''Justified''': Having committed to an attack, the enemy leaves a vulnerability which may then be used against them. The attack doesn't need to be any stronger than usual to do more damage.damage, and the enemy is in no position to avoid it.



* '''Conversed''': ???

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* '''Conversed''': ???"After a while, you wonder why someone makes the first move."

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'''Basic Trope''':
* '''Straight''': ???
* '''Exaggerated''': ???

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'''Basic Trope''':
Trope''': After blocking or dodging attack, a retaliation attack can be used, usually hitting for more damage than normal.
* '''Straight''': ???
[TheHero Bob] parries a sword-wielding Mook before retaliating with a slash that inflicts a critical injury.
* '''Exaggerated''': ???Bob waits until the enemy uses the strongest slash they can. He then casually avoids the attack, knocks the sword out of their hand and runs them through, killing them in one go.
** CounerAttacks are a standard element of combat in the setting.



* '''Justified''': ???

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* '''Justified''': ???Having committed to an attack, the enemy leaves a vulnerability which may then be used against them. The attack doesn't need to be any stronger than usual to do more damage.



* '''Parodied''': ???

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* '''Parodied''': ???Bob waits until the enemy gears up for a swing, then shoots their hand.



Back to [Trope]

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Back to [Trope]CounterAttack.

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(Template incoming)

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(Template incoming)'''Basic Trope''':
* '''Straight''': ???
* '''Exaggerated''': ???
* '''Downplayed''': ???
* '''Justified''': ???
* '''Inverted''': ???
* '''Subverted''': ???
* '''Double Subverted''': ???
* '''Parodied''': ???
* '''Zig Zagged''': ???
* '''Averted''': ???
* '''Enforced''': ???
* '''Lampshaded''': ???
* '''Invoked''': ???
* '''Exploited''': ???
* '''Defied''': ???
* '''Discussed''': ???
* '''Conversed''': ???
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%% Optional items, added after Conversed, at your discretion:
%%
%%* '''Implied''': ???
%%* '''Deconstructed''': ???
%%* '''Reconstructed''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''': ???
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