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Added: 557

Changed: 418

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* '''Downplayed''': TheCavalry's arrival is a genuine attempt at trying to help, but they're pretty much focused on those initiating the siege and not any third-parties like the heroes caught in the cross-fire.

to:

* '''Downplayed''': '''Downplayed''':
**
TheCavalry's arrival is a genuine attempt at trying to help, but they're pretty much focused on those initiating the siege and not any third-parties like the heroes caught in the cross-fire.



* '''Subverted''': The Cavalry attacks the stranded unit, but [[FriendOrFoe only out of confusion]]. Once they realize what they're doing, they stop.

to:

* '''Subverted''': '''Subverted''':
**
The Cavalry attacks the stranded unit, but [[FriendOrFoe only out of confusion]]. Once they realize what they're doing, they stop.



* '''Defied''': The besieged unit is trained to treat all unknown parties as hostile until confirmed otherwise.

to:

* '''Defied''': '''Defied''':
**
The besieged unit is trained to treat all unknown parties as hostile until confirmed otherwise.


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** Extensive training is given to the cavalry units (along with distinctive colors) as to prevent something like this from happening.
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** The Cavalry know of and are trying to set off a DeathActivatedSuperpower held by a hero.

Changed: 21

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Disambiguated


* '''Parodied''': The cavalry thinks they're helping, but a miscommunication gives the cavalry the wrong idea about who they're supposed to rescue, [[StopHelpingMe causing them to make things worse for the heroes while acting like they're saving the day]].

to:

* '''Parodied''': The cavalry thinks they're helping, but a miscommunication gives the cavalry the wrong idea about who they're supposed to rescue, [[StopHelpingMe [[UnwantedAssistance causing them to make things worse for the heroes while acting like they're saving the day]].
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The past form of lead is led.


** The Cavalry is lead by TheMole.

to:

** The Cavalry is lead led by TheMole.
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** The Cavalry suffers an error in position, identification, response inhibition, or simply just succumbs to warfare's inherent confusion.

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** The Cavalry suffers an error in position, identification, response inhibition, or simply just succumbs to warfare's inherent confusion.confusion, causing an accidental friendly fire incident.

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Changed: 33

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** Only ''some'' of the Cavalry are against the heroes due to a double crossing in the ranks. The ones that are trying to help eventually arrive to deal with the renegade faction.

to:

** Only ''some'' of the Cavalry are against the heroes due to a double crossing double-crossing in the ranks. The ones that are trying to help eventually arrive to deal with the renegade faction.



* '''Justified''': The Cavalry is lead by TheMole.

to:

* '''Justified''': '''Justified''':
**
The Cavalry is lead by TheMole.


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** The Cavalry suffers an error in position, identification, response inhibition, or simply just succumbs to warfare's inherent confusion.
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** The Heroes figure out the cavalry's true intentions in advance and strike before the betrayal can happen.
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** TheMole or the enemy faction attempts to convince the Cavalry to betray the heroes. Their efforts seem to be successful... until the Cavalry decides at the last minute that they can't go through with it.
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** The Cavalry attempts to save the day, but the enemy is more resilient than expected causing the fight to drag on and become more brutal than originally thought, resulting accidental collateral damage to the heroes.

to:

** The Cavalry attempts to save the day, but the enemy is more resilient than expected causing the fight to drag on and become more brutal than originally thought, on, resulting accidental in unintended collateral damage to the heroes.

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Changed: 16

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** The betrayal was planned in advance by the heroes, who instructed the cavalry to stage a betrayal as a means to an end.



* '''Parodied''': The cavalry thinks they're helping, but an unexpected miscommunication gives the cavalry the wrong idea about who they're supposed to rescue, [[StopHelpingMe causing them to make things worse for the heroes while acting like they're saving the day]].

to:

* '''Parodied''': The cavalry thinks they're helping, but an unexpected a miscommunication gives the cavalry the wrong idea about who they're supposed to rescue, [[StopHelpingMe causing them to make things worse for the heroes while acting like they're saving the day]].



* '''Exploited''': ???

to:

* '''Exploited''': ???'''Exploited''':
** The enemy faction has reason to believe the cavalry will betray the heroes, and incorporates it into their tactics.
** At least one of the heroes anticipated the betrayal and comes up with a plan to take advantage of it.
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** The Cavalry seems to betray the heroes, but it turns out to be an act to throw off the enemy faction.
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* '''Parodied''': The cavalry actually ''is'' there to save the day... but they mix up the heroes and the enemies and so they ''think'' [[StopHelpingMe they're heroically riding to the rescue but are actually just making it worse]].

to:

* '''Parodied''': The cavalry actually ''is'' there to save thinks they're helping, but an unexpected miscommunication gives the day... but they mix up cavalry the heroes and the enemies and so they ''think'' wrong idea about who they're supposed to rescue, [[StopHelpingMe causing them to make things worse for the heroes while acting like they're heroically riding to saving the rescue but are actually just making it worse]].day]].
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** The Cavalry attempts to save the day, but the enemy is more resilient than expected causing the fight to drag on and become more brutal than originally thought, resulting accidental collateral damage to the heroes.
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** The Cavalry ''are'' there to deal with the enemy, but the person that sent them doesn't want word getting out about what's going on, and [[CleaningUpLooseEnds orders the Cavalry to also silence all witnesses]].

to:

** The Cavalry ''are'' there to deal with the enemy, but the person that sent them doesn't want word getting out about what's going on, and [[CleaningUpLooseEnds orders so they also tell the Cavalry to also silence all witnesses]]. witnesses.
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** Only ''some'' of the Cavalry are against the heroes due to a double crossing in the ranks. The ones that are trying to help eventually arrive to deal with the renegade faction.


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** TheMole tricked the Cavalry into killing the heroes thinking they were fighting the enemy, or convinced them that the heroes had defected to the enemy and therefore needed to be dealt with.
** The Cavalry ''are'' there to deal with the enemy, but the person that sent them doesn't want word getting out about what's going on, and [[CleaningUpLooseEnds orders the Cavalry to also silence all witnesses]].
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* '''Parodied''': ???

to:

* '''Parodied''': ???The cavalry actually ''is'' there to save the day... but they mix up the heroes and the enemies and so they ''think'' [[StopHelpingMe they're heroically riding to the rescue but are actually just making it worse]].
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* '''Inverted''': The Cavalry is attacked by the unit they were meant to rescue.

to:

* '''Inverted''': '''Inverted''':
**
The Cavalry is attacked by the unit they were meant to rescue.

Changed: 1024

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* '''Double Subverted''': ???

to:

* '''Double Subverted''': ???The Cavalry really did intend to attack the heroes. Even though they only attack the heroes for a few minutes before halting and claiming confusion, they do enough damage that the good guys can't win the battle, while no one seriously believes the cavalry are traitors. In the next battle, the cavalry pull a full betrayal.



* '''Zig Zagged''': ???

to:

* '''Zig Zagged''': ???(Continued from Double Subverted)...Except even that was just a ruse to allow the cavalry to [[TheMole infiltrate the enemy]], to set up a CavalryBetrayal on ''them''. Unfortunately, when the time comes for that plan to go through, the cavalry has decided [[BecomingTheMask they like being evil]] and effectively pulls a Cavalry Betrayal on the good guys [[MindScrew by ''not'' pulling one on the bad guys]].



* '''Enforced''': ???

to:

* '''Enforced''': ???Based on their strengths vs. the enemy's, the heroes should be able to win this battle with relative ease- but for plot reasons, the author needs them to lose it. So he throws in "reinforcements" that turn out to be traitors.



* '''Invoked''': ???

to:

* '''Invoked''': ???The enemy commander bribes TheCavalry before the battle.

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Changed: 160

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* '''Subverted''': The Cavalry attacks the stranded unit, but [[FriendorFoe only out of confusion]]. Once they realize what they're doing, they stop.

to:

** A large group of "enemies" appears... only to start rescuing the heroes.
* '''Subverted''': The Cavalry attacks the stranded unit, but [[FriendorFoe [[FriendOrFoe only out of confusion]]. Once they realize what they're doing, they stop.
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None


* '''Downplayed''': ???
* '''Justified''': The Cavalry is lead by TheMole

to:

* '''Downplayed''': ???
TheCavalry's arrival is a genuine attempt at trying to help, but they're pretty much focused on those initiating the siege and not any third-parties like the heroes caught in the cross-fire.
* '''Justified''': The Cavalry is lead by TheMoleTheMole.
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* '''Double Subverted''': … However,
* '''Parodied''': "Charge! Kill every single one of them!"

to:

* '''Double Subverted''': … However,
???
* '''Parodied''': "Charge! Kill every single one of them!"???

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Changed: 53

Removed: 85

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Added standarized 'Playing With Wiki' template


'''Basic Trope''': Apparent rescuers attack the heroes.



* '''Justified''':
** The Cavalry is lead by TheMole

to:

* '''Justified''':
**
'''Justified''': The Cavalry is lead by TheMole



* '''Deconstructed''': ???
* '''Reconstructed''': ???



%%* '''Plotted A Good Waste''': ???

to:

%%* '''Plotted A Good Waste''': '''Deconstructed''': ???
%%* '''Reconstructed''':
???
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* '''Zig Zagged''':
* '''Averted''': The Calvary charges in and saves the day

to:

* '''Zig Zagged''':
Zagged''': ???
* '''Averted''': The Calvary charges in and saves the dayday, without betraying anyone.



* '''Defied''': ???
* '''Discussed''':
* '''Conversed''':

to:

* '''Defied''': The besieged unit is trained to treat all unknown parties as hostile until confirmed otherwise.
* '''Discussed''':
???
* '''Discussed''':
* '''Conversed''': ???
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* '''Parodied''': "Charge! [[AttackAttackAttack Don't stop, no matter what.]] Kill every single one of them!"

to:

* '''Parodied''': "Charge! [[AttackAttackAttack Don't stop, no matter what.]] Kill every single one of them!"
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None


* '''Straight''': The Cavalry rushes in, but instead of saving the heroes, they start attacking them.
* '''Exaggerated''': The Cavalry is so bad, the besieged unit actually [[EnemyMine teams up]] with the enemy they were originally fighting.

to:

* '''Straight''': The Cavalry TheCavalry rushes in, but instead of saving the heroes, they start attacking them.
* '''Exaggerated''': The Cavalry is "reinforcements" are so bad, the besieged unit actually [[EnemyMine teams up]] with the enemy they were originally fighting.
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* '''Parodied''': "[[AttackAttackAttack Charge!]] Kill every single one of them!"

to:

* '''Parodied''': "[[AttackAttackAttack Charge!]] "Charge! [[AttackAttackAttack Don't stop, no matter what.]] Kill every single one of them!"
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Hey, wait, they're not on our side! Retreat to the [[CalvaryBetrayal main page]]!

to:

Hey, wait, they're not on our side! Retreat to the [[CalvaryBetrayal [[CavalryBetrayal main page]]!
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Added DiffLines:

* '''Straight''': The Cavalry rushes in, but instead of saving the heroes, they start attacking them.
* '''Exaggerated''': The Cavalry is so bad, the besieged unit actually [[EnemyMine teams up]] with the enemy they were originally fighting.
* '''Downplayed''': ???
* '''Justified''':
** The Cavalry is lead by TheMole
* '''Inverted''': The Cavalry is attacked by the unit they were meant to rescue.
* '''Subverted''': The Cavalry attacks the stranded unit, but [[FriendorFoe only out of confusion]]. Once they realize what they're doing, they stop.
* '''Double Subverted''': … However,
* '''Parodied''': "[[AttackAttackAttack Charge!]] Kill every single one of them!"
* '''Zig Zagged''':
* '''Averted''': The Calvary charges in and saves the day
* '''Enforced''': ???
* '''Lampshaded''': "Wait a second, aren't they supposed to be on our side?"
* '''Invoked''': ???
* '''Exploited''': ???
* '''Defied''': ???
* '''Discussed''':
* '''Conversed''':
* '''Deconstructed''': ???
* '''Reconstructed''': ???
----
Hey, wait, they're not on our side! Retreat to the [[CalvaryBetrayal main page]]!
----
%% Optional items, added after Conversed, at your discretion:
%%
%%* '''Implied''': ???
%%* '''Plotted A Good Waste''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''': ???

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